Garrison Guide Theory and Practice
Emmeleah and I have been chatting on the side and I am going to rejigger the way Garrisons are done.
Garrision quests come in a few flavors:
- Quests that an integral part of the leveling guides or that naturally belong there.
- Quests that independent of the leveling guides and depend on the buildings and garrison state.
- Quests that are daily/weekly in nature
- Quests that are raid quest lines
So I think we need to add 3 guides for types 2, 3 and 4. They would not be like regular guides that you switch to. They would be triggered guides. A triggered guide would be a guide you would be offered to switch to when you accepted the quest and would be a high priority on the guide selector. So there would be no angst about doing it now or later in a leveling guide. The user can decide when to do it. A triggered guide would have a:
in the prologue. This would cause the guide to be scanned when it was loaded and a table built of all the QIDs in the guide. Thereafter, if any of those QIDs are accepted and they are not handled by the current guide, the offer to switch guides would be done. The next guide of "previous" would return the user to previous guide they were in.
Anyways, I have the day off tomorrow, so I am going to try to implement a draft of this and finally turn on the guide selector!