The revisions let you track differences between multiple versions of a post.

Revision of Pets - The Hunter's Best Friend from Sat, 2009-11-14 20:55

scoot2112's picture

Alright, since there's a good Hunter Leveling Guide on the site, I'm going to try to tackle the Hunter's Best Friend.

Talent Trees

There are three Talent Trees for you to choose from Tenacity, Ferocity, and Cunning. Tenacity pets are mostly used as tanks, Ferocity pets are mostly used as DPS, and Cunning is sort of a combination between the two and is mostly used in PVP. That's said, there are really enough talents in all the trees to customize your pet to your unique play style.

Pet Families


Bears, Boars, Crabs, Crocolisks, Gorillas, Rhinos*, Scorpids, Turtles, Warp Stalkers, Worms*


Carrion Birds, Cats, Core Hounds*, Devilsaurs*, Hyenas, Moths, Raptors, Spirit Beasts*, Tallstriders, Wasps, Wolves,


Bats, Birds of Prey, Chimaeras*, Dragonhawks, Nether Rays, Ravagers, Serpents, Silithids*, Spiders, Spore Bats, Wind Serpents
(Pet Families denoted with a * are Exotic Pets and can only be tamed if you take the final talent in the Beast Mastery Tree)

All of the Pet Families have their own unique talents that can also affect your choice. (ex. Bears can Swipe, Cats can Prowl, Spiders shoot Webs)

While you are leveling, you may also want to consider what your pet can eat. (You loot a lot of meat in all zones, but fungus is harder to come by for free)

Taming the Savage Beast

You can only tame creatures that are labeled as Beasts! Some creatures which look like Beasts are not! (ex. The Hellboars in Hellfire Peninsula are Demons, not Beasts, even though they look like Boars.)

There are also Beasts you can't tame.

Non-Tamable Beasts

Basilisks, Clefthoofs, Diemetradons, Elekks, Frenzys, Giraffes, Ghost Wolves, Gryphons, Hippogryphs, Hydras, Kodos, Krakens, Mana Wyrms, Orcas, Pterrordax, Rams, Sharks, Spirit Wolves, Spore Walkers, Stags, Stegodons, Talbuks, Threshadons, Thunder Lizards, Wyverns, Zhevras

The first thing you need to do is get the quest chain from the Hunter Trainer in YOUR RACE'S starting area to learn the spell Tame Beats at level 10. Tame Beats is a channeled spell and you can't do anything while channeling or you will fail your attempt.

Until level 20, the best idea is to pick a beast a couple levels below you in a nice clear area, use Concussive Shot from max range, cast Tame Beats, and pray you don't die.

At level 20, you get Freezing Trap, so your rotation becomes something like: Concussive Shot from max range, Freezing Trap, Tame Beats. You may still get hit, but it won't be much.

Any beats tamed will automatically be within 5 levels of your level (ex. level 80 Hunter tames a level 1 Spider, the pet is now level 75), so go get anything you want, but you can't tame beasts that are higher level than you.

Training Your Pet

Training your Pet is easy. Open your Talent window (N key) when your pet is out, on the side there is a tab with a picture and the name of your Pet on it. Open it and if your Pet has any new points, place them in the skill you want.

Your pet will get its first Talent Point at level 20 (the pet's level, not yours) and every 4 levels after that, for a total of 16 Points, unless you go all the way down the Beast Mastery Tree, then you will get 4 Bonus Points for a total of 20 Points.

There are NPCs called Pet Trainers, but all they do is allow you to respec your Pet's Talents. A list of these Trainers is at the end.


You can keep up to 4 Pets in Stables located all over the world. They are just like banks, so you can go to any Stable Master and access your pets. Also like banks, you have to buy new slots.

Slot 1 = 5 silver
Slot 2 = 5 gold
Slot 3 = 50 gold
Slot 4 = 150 gold
Total = 205 gold, 5 silver

The Stable Slots are in addition to your active pet, so you can have a total of 5 pets.

While in the Stables, your pets will not level, but when you take them out they will automatically be only 5 levels below you, so they can be useful immediately (don't forget to update their Talent Points).

At level 80 you learn a spell that allows you to call a pet from the Stable without visiting the Stable Master. There is a list of Stable Masters at the end.

For detailed information on everything about pets visit

Beast Mastery

I'm going to cover the Talent Trees for Beast Mastery first, since the leveling guide puts you in that tree.


Levels 20, 24, 28, 32: 3 points Great Stamina, 1 point Charge

Levels 36, 40: 2 points Blood of the Rhino

Level 44: 1 point Thunderstomp

Levels 48, 52: 2 points Natural Armor

Levels 56: 1 point Pet Barding

4 Bonus Points: 1 point Pet Barding, 1 point Guard Dog, 2 points Grace of the Mantis

Level 60: 1 point Guard Dog

Level 64: 1 point Taunt

Levels 68, 72: 2 points Avoidance

Levels 76: 1 point Roar of Sacrifice

Levels 80: 1 point Wild Hunt

At 80, you may choose to respec your pet and remove the 1 point from Charge and put it on Wild Hunt.


Levels 20, 24, 28: 2 points Cobra Reflexes, 1 point Dash

Levels 32, 36: 2 points Bloodthirsty

Levels 40, 44, 48: 3 points Spiked Collar

Level 52: 1 point Avoidance

Level 56: 1 point Heart of the Phoenix

4 Bonus Points: 1 points Avoidance, 3 points Spider's Bite

Levels 60: 1 point Avoidance

Level 64: 1 point Rabid

Level 68, 72: 2 points Shark Attack

Level 76: 1 point Call of the Wild

Level 80: 1 point Wild Hunt


Levels 20, 24, 28: 3 points Great Stamina

Levels 32, 36, 40: 3 points Spiked Collar

Levels 44, 48, 52: 3 points Avoidance

Level 56: 1 point Feeding Frenzy

4 Bonus Points: 2 points Lionhearted, 1 point Feeding Frenzy, 1 point Grace of the Mantis

Level 60: 1 point Grace of the Mantis

Level 64: 1 point Wolverine Bite

Levels 68, 72: 2 points Wild Hunt

Level 76: 1 point Roar of Recovery

Level 80:1 point Roar of Sacrifice



Levels 20, 24, 28: 3 points Great Stamina

Levels 32, 36: 2 points Blood of the Rhino

Level 40: 1 point Natural Armor

Level 44: 1 point Thunderstomp

Levels 48: 1 point Natural Armor

Levels 52, 56: 2 points Pet Barding

Levels 60, 64: 2 points Guard Dog

Levels 68, 72: 2 points Avoidance

Level 74, 80: 2 points grace of the Mantis


Levels 20, 24, 28: 2 points Cobra Reflexes, 1 point Dash

Levels 32, 36, 40: 3 points Spiked Collar

Levels 44: 1 point Bloodthirsty

Level 48, 52, 56: 3 points Avoidance

Levels 60, 64, 68: 3 points Spider's Bite

Level 72: 1 point Rabid

Level 76: 1 point Shark Attack

Level 80: 1 point Call of the Wild


Levels 20, 24, 28: 3 points Great Stamina

Levels 32, 36, 40: 3 points Spiked Collar

Levels 44, 48, 52: 3 points Avoidance

Level 56, 60: 2 points Feeding Frenzy

Level 64: 1 point Lionhearted

Levels 68, 72: 2 points Grace of the Mantis

Level 76: 1 point Wolverine Bite

Level 80:1 point Wild Hunt


HOLYbanana's picture

Nice Pet Guide!

Very nice pet I guide I will check up now and then. Nice work!

Jiyambi's picture

Needs an update

We are recently working on improving the quality of content here on, both by limiting low ranked guides and by moving out of date guides into archives. For more information, see the full news post detailing this process.

This guide needs an update to make sure it is current with patch 4.0. However it still has enough useful information that it will be left in it's proper section as-is.

If someone else would like to adopt the guide, or if you have any questions about this process, feel free to comment here.

Kostada's picture


You suggest that Tenacity pets can main tank instances? What instances are you talking about? O_o

Comment me on my blog.

scoot2112's picture

Updated for 3.3

Updated for 3.3

scoot2112's picture

Added a couple of new

Added a couple of new sections.

zachwithnok's picture

So for level 80...

So for level 80 as a survival or marks hunter using a ferocity pet...

You have it listed for them to put their points into shark attack for an additional 3% damage. At any point when you have epic gear it is a larger dps gain to put your 1 point into Wild Hunt. This not only increases the survivability of your pet during any encounter due to the stamina gain, but it also increases their dps. For example, my hunter has 5500 AP, but for the means of people with less AP we'll use an example of a flat 5000 AP.
So 5000 x 0.15 = 750 Additional Pet AP.
Using a wolf (the current highest dps pet as a marks/ survival hunter) the pet can be expected to put up roughly 700-900 dps. So if we take the average of 800 dps...
800 x 1.03 = 824

In conclusion, an additional 750 pet AP is a higher dps gain than the 3% damage increase and if you want to go further down the line and do the math, this holds true to any hunter with 4000 or more AP.


scoot2112's picture

Alright, this is how Wild

Alright, this is how Wild Hunt works.

Your Pet gets 22% of your AP as a base. Wild Hunt says it "Increases the contribution your pet gets from your Attack Power by 15%" (forget the Stamina for now, we're talking about DPS), but that is 15% of the 22% you are already contributing, so 3.3%, for a total of 25.3% with 1 rank of Wild Hunt.

With your numbers here's what you get.
5500 * .22 = 1210 base AP to your pet
1210 * .15 = 181.5 Wild Hunt Bonus

Now, you gain 1 DPS for every 14 points of AP, so
181.5 / 14 = 12.96 (around 13) DPS

Your pet does 800 DPS on average.
800 * 1.03 = 824 (24 from Shark Attack)

24 DPS > 13 DPS

Now I know Shark Attack says "Your Pet does 3% additional damage" (It doesn't actually say DPS), so let's look at this another way.

If your Pet averages 800 DPS over a 30 sec. fight without Shark Attack.
800 * 30 = 24,000 base damage

Same fight with Shark Attack.
24000 * 1.03 = 24,720
720 additional Damage

I established your Pet gets 13 extra DPS from Wild Hunt, so
813 * 30 = 24,390 damage
390 additional damage

720 > 390

Either way, Shark Attack is better than Wild Hunt.

If your Pet needs the Stamina, by all means take Wild Hunt

I hope this helps clear this up.

Benhir's picture



Jame's picture

Very nice quality on that

Very nice quality on that guide. Keep it up Eye

Jiyambi's picture

Very nice, but this should

Very nice, but this should be expected from you Scoot Smiling I didn't read it in detail, but the formatting is good and what I did read looked accurate and well-said.

Thanks for your excellent contributions to the site!

EDIT: You may want to add something pointing people to external resources such as petopia for their more specific pet needs, and talk about what those resources contain. I mention Petopia in particular because, while this guide has pretty much all the important gameplay information, I know on my hunter I always wanted to know where to find the cool looking pets!

Also, do you mention spirit beasts in here? As a hunter noob, I never really knew what the deal was with them. What are they and why are they cool? Is there anything special about the beastmaster-only pets (like the T-rex or rhino) ?

scoot2112's picture

There is a link to petopia

There is a link to petopia in the guide, but I will think about putting it in a more prominent location. As far as the Exotic Pets (BM-only) go, they are all listed in the Pet Families section, but I didn't want to get into a big discussion about which pet is the best, since many factors (opinion, playstyle, etc.) can affect that. That being said, this is still kind of a work in progress, so I'll update it when I get new ideas. Thanks.


scoot2112's picture

Hunter Pet Guide

Just finished my pet guide, check it out.