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| Jame's Horde Leveling Guide - Howling Fjord (70-72)
5 Average: 5 (5 votes) Journey from Howling Fjord to Borean Tundra Introduction This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time! NOTE: Following this guide will get you the Quest Achievement for Howling Fjord: I've Toured the Fjord. In fact, 100% of the quests of Howling Fjord are included in the guide, or at least mentioned as optional. Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too. DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored. Basic rules
Useful Addons To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use. Recommended
Optional Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:
Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working. If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW. Shopping List: Bags - Try to at least have 18-slot bags. We'll go on long circuits far from any vendor, so bag space is necessary. If you can't afford 18-slot bags, go for 16-slot ones, they are much cheaper. Color Code:
The Guide: Go to Howling Fjord. Simply take the zeppelin from the Undercity, there's a new zeppelin tower right next to the old one. It will fly you to Vengeance Landing.
Gather all quests:
1. Go southwest to the Bleeding Vale (75,33). There you will find two things we need:
Stay in this area until you've burned 10 Fallen Combatant and looted 5 Crow Meat.
2. Go southeast to the wrecked ship at (81,35). Look for Intact Plague Containers.
They can be found on the ship's deck and also inside the ship's cargo. Loot 10 of them. 3. Ride back to Vengeance Landing. Turn in
4. Follow the coast northwards while killing Giant Tidecrawlers on your way, they drop the Giant Toxin Glands we need. Keep going north until you see a yellow "?" on your minimap, labelled "Dragonskin Scroll" (77,20). Go inside the cave, right-click the scroll, turn in [71] Sniff Out the Enemy and get [71] The Dragonskin Map. Now go back towards Vengeance Landing while killing Giant Tidecrawlers until you have 3 Giant Toxin Glands. At Vengeance Landing, turn in:
Go talk to the flight master called Bat Handler Camille, dismount, then click on the text. Complete the bombing mission. Turn in [71] Test at Sea, get [71] New Agamand.
1. Ride south/southwest to Deathstalker Razael (78,35). Talk to him and click on the text. 2. Go about 200 yards southeast to Dark Ranger Lyana (79,37). She's the only Blood Elf among those NPCs and wears glowing red daggers, easy to spot. She runs off sometimes to fight the alliance forces, but she'll be back soon. Talk to her and click on the text. 3. Ride back to Vengeance Landing, turn in [71] Reports from the Field, get [71] The Windrunner Fleet. Go talk to Bat Handler Camille again, click on the text, this will fly you to the Windrunner. Turn in [71] The Windrunner Fleet at Captain Harker, get [71] Ambushed!. Kill 15 North Fleet Marines. Go back to Captain Harker, turn in [71] Ambushed! and get [71] Guide Our Sights. 4. Swim west to the Derelict Strand, go to the eastern cannon (80,38 ).
5. Go southwest along the barricades and you'll find the western cannon (79,40). Use the flare. 6. Go north to Dark Ranger Lyana, turn in [71] Guide Our Sights, get [71] Landing the Killing Blow.
1. Go southeast across the barricades, follow the coast until you find Sergeant Lorric (82,41), he stands in between two cannons. If he's not there, it means someone killed him recently, so just kill stuff in the area while waiting for him to respawn. 2. Face southwest and you should see a hill. Go there and kill Captain Olster (81,43). 3. Go straight east from here you should find Lieutenant Celeyne (83,43). Kill her. This will take you back to Dark Ranger Lyana. Turn in [71] Landing the Killing Blow, get [71] Report to Anselm. 4. Ride back to Vengeance Landing, turn in:
Optional - Instance: Utgarde Keep Now you can start looking for a group for the Utgarde Keep instance. You already have the quest [71] A Score to Settle. There are two other quests:
They are both given by Dark Ranger Marrah. She stands inside the instance portal, on the first set of stairs leading up. It's a very quick instance for level 71-73 players, I recommend it. If you don't feel like it or if you don't find a group, you can abandon the above 3 quests. They can easily be picked up in the future anyway, if you change your mind.
1. Ride southwest to Vengeance Lift (73,35). Take the lift and then ride southwest to the Horde Encampment at (71,39). Turn in [71] The Offensive Begins at Sergeant Gorth, get [71] A Lesson in Fear. 2. Go kill Winterskorn Defenders southwest of the blockades (69,39) and keep killing them until their bosses spawn:
Only kill in this area or it won't trigger the bosses.
==Note== You can actually plant the banner in their corpses even if someone else did the killing. 3. Go back to Sergeant Gorth, turn in [71] A Lesson in Fear, get the two follow ups:
1. Ride straight west to Baleheim and go to the watchtower at (67,40).
==Note== Kill every Vrykul on your way (Winterskorn Spearman, Skald, etc). 2. Go behind the tower and go west to the bridge (66,40). Use Gorth's Torch. 3. A little further west past the bridge you should see a small building (65,41). Use Gorth's Torch. 4. Just a few steps northwest of this dwelling you should find a bigger building (64,40). Use Gorth's Torch. Be careful not to aggro Bjorn Halgurdsson, the elite mob on a drake which stands next to this building. Now just kill Vrykuls in this town until you have 16 kills. 5. Go back to Sergeant Gorth, turn in:
Get the follow up [71] The Ambush.
1. Ride west/northwest to Lydell (66,37). Turn in [71] The Ambush, get [71] Adding Injury to Insult. 2. Read this whole step before you do anything. Clear the way southwest to Bjorn Halgurdsson (64,39).
Let Lydell tank, do nothing at the start of the fight. If you got any abilities to lower or reset your threat, use them. This should be easy. If you're sucessful, turn in [71] Adding Injury to Insult. 3. Follow the road northwest to Camp Winterhoof (49,12). Turn in [71] Help for Camp Winterhoof and get all the available quests:
==Note== From now on, look for Spotted Hippogryph Down while going through the next steps.
1. Go to the snowy hills northeast of Camp Winterhoof, kill the following two things:
2. Go back to Camp Winterhoof, turn in:
A bunch of new quests should be available now, get them all:
3. Go northeast to the frozen waterfall in the same area where we just killed rams and elementals (52,4).
Kill Frostgore. 4. Ride southeast to the Frozen Glade where you'll find Lurielle (62,23). Turn in [71] The Frozen Glade, get [71] Spirits of the Ice. Kill 15 Ice Elementals and loot 15 Icy Cores. They can be found all around the Frozen Glade. Go back to Lurielle, turn in [71] Spirits of the Ice, get:
1. Ride east to the other side of the river, until you reach Giant's Run (67,24). Kill Every Iron Rune Stonecaller / Binder on your way, they drop the Book of Runes Chapters we need. Keep killing them until you've got Chapter 1, 2 & 3.
2. Now let's find Runed Stone Giants. They spawn at various stone circles in Giant's Run.
Then they take a walk towards the snowy hills to the north, and they despawn there. It's easiest to wait for them at the line where the snow starts (72,16). They're elite and hit really hard, but can be kited and stunned. Melee classes will probably have troubles to solo them, so they should try to find a group. You really must try hard to finish that quest, because it has several follow ups.
Once you have 4 Runed Stone Giant Corpse Analyzed, move on to the next step. 3. Ride back to Camp Winterhoof, turn in:
Get [71] Skorn Must Fall! from Chieftain Ashtotem. 4. Ride southwest to Skorn (44,26).
A Winterhoof Brave will spawn. Turn in [71] Skorn Must Fall! and get the 3 quests he has:
Go inside Skorn, kill things on your way.
1. Go a little southwest to the first longhouse on your right (44,28 ).
2. Just south of this you should see a tower, don't get too close to it or the mages up there will shoot you. You just need to be 90 yards close.
If you're close enough, you should get the following quest update: "Northwest Tower Targeted". 3. Go east to the opposite end of the village, where you'll find the Northeast Longhouse (46,28 ). Go inside and use the Torch. 4. Go a little south and you'll find the Barracks (46,30). Go inside and use the Torch.
1. Go southwest and follow the trail going up. At the intersection go southeast. 2. A little further east you'll find the East Tower (46,33). Use the Flare. 3. Go a little further south and you'll find the Southeast Tower (47,36) Use the Flare. 4. Keep following the trail further south and then take a right turn, you'll soon find The Thane's Pyre (45,35).
At this point, you should have found a Vrykul Scroll of Ascension from one of the Vrykuls you killed. If not, kill some more Vrykul until it drops.
5. Go southwest, take a right turn and you'll find the Southwestern Tower (43,36). Use the Brave's Flare. Now clear the way out while finishing [71] Gruesome, But Necessary. Once you're back at Skorn's entrance, use your Winterhoof Emblem to summon the Brave (not needed if he's still with you). Turn in:
Get the follow up [72] The Conqueror of Skorn!.
1. Go east to the Vibrant Glade (51,26). We have 2 objectives to complete here:
2. Ride east/northeast back to the Frozen Glade (62,23). Turn in:
Get the two follow ups:
3. Ride east and then northeast back to the spot where we fought Runed Stone Giants. A few steps south of the snow line you should see a Broken Tablet (72,17).
Watch the script and you should get a quest complete message. 4. Go south back to Giant's Run and look for Iron Rune Carving Tools.
They spawn randomly under one of the 5 canopies in Giant's Run (68,23), (69,23), (73,25), (71,29), (67,29). You might have to check them all. 5. Ride west/northwest to the Twisted Glade (55,19). Two objectives here as well:
1. Go back to the Frozen Glade (62,23). Turn in:
Get the follow up [71] Keeper Witherleaf. 2. Ride back to the Twisted Glade (yes, again). This time we're looking for a blue/green'ish centaur called Keeper Witherleaf.
Kill him. 3. Go back to Camp Winterhoof, turn in:
New quests should be available, get them all:
1. Go southwest until you hit the road and then follow it west until Steel Gate (31,24). Turn in [71] Find Sage Mistwalker, get [71] The Artifacts of Steel Gate. 2. Go down to the excavation pit and gather 10 Steel Gate Artifacts.
When you're done, go back to Sage Mistwalker, turn in [71] The Artifacts of Steel Gate, get [71] The Cleansing. 3. Ride west to Apothecary Camp (26,24). Turn in [71] Keeping Watch on the Interlopers, get all the available quests from here:
Fly back to Camp Winterhoof.
1. Ride back to to the Frozen Glade and turn in [71] Keeper Witherleaf. ==Note== Now is your last chance to finish [71] Hasty Preparations. 2. Ride east to (72,25). There you should find Binder Murdis.
Kill him. Move a little northwest and you should find a Stone Giant (71,23). It looks just like a Runed Stoned Giant, besides it's non-aggressive. Now we're going to solo [72] Demolishing Megalith, a 3-player quest. To do that, we're going to use that Stone Giant as a pet. Read the end of this step AND step 3. to find out how:
3. After that, mount up, ride north towards the snowy hills while carefully avoiding any aggro. Go all the way up and at (70,12) you should see a snowy path going northwest (as shown on the map). Take this snowy path and you should find Megalith. Then, let Megalith hit you once and let your stone giant pet tank for you. Give him time to build some aggro, wait till he's down to 60% HP or so before you start attacking. With the help of the pet, any class should be able to solo megalith. ==Note== If you fail, you can go get a new stone giant pet and try again, every 5 minutes. Good luck. 4. From there, go west through the mountains, staying as close as possible to the northern side of the mountain. If you do it properly, you should end up on a small frozen path at (60,8 ). Take the small frozen path going up into the mountains. Follow this path all the way to the top (I warn you it's long). There you'll find the Frostblade Shrine.
Right-click it and defeat Your Inner Turmoil. Mount up. You have a 3 minute levitation buff now, so aim for Camp Winterhoof (Hold your mouse right-click, press "M" to open your map, and then simply aim for Camp Winterhoof on the map by moving your mouse). Once you're pointed towards Camp Winterhoof, just "fly" there. In Camp Winterhoof, turn in:
Fly to Apothecary Camp.
1. Ride to Steel Gate, turn in [71] The Cleansing, get [71] In Worg's Clothing. 2. Ride north/northwest until you enter Rivenwood (30,21). While going through Rivenwood, look for Riven Widow Cocoons and destroy them, this will sometimes free a Winterhoof Longrunner. Don't finish this quest now though, we'll go through this forest several times. Keep going north while you do this, until you get out of the woods. 3. Once you're out of the woods, mount up and ride north to a cave at (30,6).
Go inside the cave, turn in [71] In Worg's Clothing, get [71] Brother Betrayers. 4. Get out of the cave, mount up and ride back to Rivenwood. Open cocoons on your way, go southwest until you hit the road. 5. Go to the woods on the other side of the road southwest (27,21). Put on the Worg Disguise and look for a Bjomolf. He's easy to find, he's the only agressive worg here while you have the disguise on. He's also bigger and has a different color. Kill him. 6. Ride east until you hit the road, follow the road south and cross the river, you'll end up in some woods (34,29). Put on the Worg Disguise and find Varg, kill him.
1. Go back to Rivenwood, open cocoons until you finish [72] Rivenwood Captives. 2. Go north until you get out of the woods, go to Gjalerbron (35,15). Kill every Vrykul you see on your way and loot their keys. Open cages with those keys.
If you're lucky you might also get a Large Gjalerbron Cage Key, which you can use on the Large Gjalerbron Cage on the upper platform at (36,12). You can free up to 5 prisoners at once with this cage. ==Warning== A Sepulchral Overseer patrols this area, avoid him. It's immune to cc and kinda hurts. Stay here until you finish both quests and find the Gjalerbron Attack Plans.
3. Ride northwest and then north to the cave at (30,6). Put on the Worg Disguise, go inside the cave, turn in [71] Brother Betrayers, get [71] Eyes of the Eagle. 4. Ride southwest to (26,20), where you should see a narrow path going down towards the coast. Go down. 5. ==Note== Kill every murloc/necrotech/shade on your way until one drops a Scourge Device.
Go west/southwest towards the isle at (20,22). There you should find Old Icefin. Get his quest [71] Trident of the Son. 6. Go back to that narrow path, get back on top of the bluffs and ride south to Apothecary Camp. Turn in [71] It's a Scourge Device, get [71] Bring Down Those Shields. Fly to Camp Winterhoof. Turn in:
Also get [71] Sleeping Giants from Ahota Whitefrost.
1. Ride southwest to the bridge west of Skorn (39,36). There you should see a narrow path going down towards the waterfall east of the bridge. 2. Take this path down and ride to the waterfall, you should find Talonshrike's Egg there (41,38 ).
Right-click the egg, Talonshrike will swoop down on you and attack you. Kill him and loot the Eyes of the Eagle. 3. Mount up, get back on the narrow path we took to get down here, keep riding west and you should see another narrow path on the other side of the bridge, which will take you to Whisper Gulch (38,36) In Whisper Gulch, there's two things we need to do:
Explore Whisper Gulch until you finish [71] What's in That Brew? and [71] Brains! Brains! Brains!.
1. Jump down in the water, swim west until you can get back on land. Then ride northwest until the wrecked ship at (23,35). From there go north along the coast and look for Rotgill. He patrols in between the wrecked ship and the murloc camp north at (22,32).
Kill Rotgill and loot Rotgill's Trident. 2. Follow the coast northwards and you should find a camp with a Scourging Crystal at (23,32).
Cleary the way to the Scouring Crystal.
This will destroy the shield protecting the crystal, destroy it. ==Note== Pet classes, make sure you destroy the crystal yourself. If your pet does it, you won't get the credit. 3. Go northwest to the next Scourging Crystal (22,29), destroy it. 4. Further northwest across the water you'll find another Scourging Crystal (21,24), destroy it. 5. Go west/northwest to Old Icefin, turn in [71] Trident of the Son. Go back on the coast and kill stuff until you finish [71] And You Thought Murlocs Smelled Bad!. 6. Go east to the narrow path taking you up the bluffs (24,22). Ride back to Apothecary Camp. Turn in:
1. Ride northeast to the cave at (30,6). Put on the Worg Disguise, go inside the cave, turn in [71] Eyes of the Eagle, get [71] Alpha Worg. 2. Go southwest and look for Garwal while being in the Worg Disguise. He patrols between (27,8 ) and (26,12) and (28,17). As shown on the map.
Kill him. 3. Go to Gjalerbron. Go up to the higher plateau and go northeast until you reach another higher plateau. Take a right turn and go up the slope, you'll end up on the rear right platform (38,12). ==Note== Kill Deathless Watchers and Putrid Wights on sight from now on. Kill the 5 Necrolords guarding Necro Overlord Mezhen, they can be pulled solo. Then kill Necro Overlord Mezhen and loot Mezhen's Writings.
4. Go to the big gate north of here. Enter the building and you should see a bunch of Necrolords trying to awake King Ymiron. Don't worry, they can't attack you. Clear the way around that platform and access it from the backdoor. There you should see Queen Angerboda. Kill her. You'll see a little script involving Arthas. 5. Get out of this building and go west to the rear-west platform (37,8.). ==Warning== We're about to attempt to solo an elite frost wyrm. It should be doable for every class with normal gear, provided you use everything you got. Clear the platform and kill Wyrmcaller Vile last, loot the Wyrmcaller's Horn.
Glacion is immune to all forms of CC, you can't even interrupt his spells. He hits for about 1000 on cloth and sometimes casts a frost breath which does about 800 damage. If you use all your cooldowns and a pot you should be fine. It might not even been needed depending on your class/gear. If you can't solo this one, try to find a friend. If all fails, just abandon the quest and come back to do it later or at level 80. It has no follow up, so no big deal. In any case, before you go to the next step, you must have killed 10 Deathless Watchers and 2 Putrid Wights. You know where to find them, on the side platforms. There are two other side platforms southwest of the two we just visited, should you run short on Deathless Watchers. 6. Go back to the entrance of Gjalerbron. This time go inside the building right at the entrance. This will take you down to The Walking Halls (35,13). Go down, turn either left or right. You should have several Awakening Rods already, at least 5. If you have less than 5, you'll have to kill a few more Necrolords, and there are plenty in these halls.
Once you've awakened 5 Dormant Vrykuls and slain 4 Fearsome Horrors, get out of Gjalerbron.
1. Ride to Steel Gate (31,24). Turn in:
You should be level 71 by now. Level 71 2. Ride south/southeast to the Ember Clutch (37,47). Find the Ember Clutch Ancient. It's a big treant who patrols this area, he's easy to find if you look for the yellow "!" on your minimap. Get his quest [71] Root Causes. 3. Ride further south/southeast to The Ancient Lift (40,60). Get [71] The Dead Rise! from Orfus of Kamagua. 4. Ride southeast to New Agamand (52,67).
Turn in [71] New Agamand and get all the available quests from here:
Turn in [72] Give it a Name, do NOT get the follow up.
1. Go west to Thorvald's Camp (47,68 ). Kill Thorvald, loot the Dragonflayer Patriarch's Blood. Go back to New Agamand, turn in [71] A Tailor-Made Formula, get [71] Apply Heat and Stir.
Repeat these two steps until you obtain a Balanced Concoction. 2. Get out of New Agamand and ride north to Halgrind (51,58 ).
3. Ride west/northwest to Ember Clutch (42,55). Look for Proto-Drake Eggs while in the area.
This will spawn a Plagued Proto-Whelp, kill it and loot a Plagued Proto-Whelp Specimen. Repeat this step 10 times while doing the next steps. 4. In this area you should see a couple of buildings. Inside the southern one you'll find Skeld Drakeson (42,53). Kill him. Also kill 5 Dragonflayer Handlers. 5. Find the Ember Clutch Ancient (easy to spot with the minimap), turn in [71] Root Causes. Now finish [71] Green Eggs and Whelps. 6. Go back to New Agamand. Turn in:
==Note== From now on, kill every kind of Shoveltusk you see on your way, until you've looted 6 Shoveltusk Ligament.
1. Ride southeast to Shield Hill (57,74). Kill every Risen Vrykul Ancestor on your way while going through the next step, until you've looted 5 Ancient Vrykul Bones. 2. First go southeast and look for a Mound of Debris inside a small pit at (58,77).
Right-click it and loot Fengir's Clue. 3. Go about 100 yard east to another pit, look for an Unlocked Chest (60, 77).
Right-click it and loot Rodin's Clue. 4. Go another 100 yard south/southeast to another pit. Look for a Long Tail Feather (60,80).
Right-click it and loot Isuldof's Clue. 5. Go about 150 yards east to a last pit, look for a Cannonball (62,80).
Right-click it and loot Windan's Clue. Finish [71] Shield Hill before you get out of here.
1. Cross the bridge east and then ride northeast to Ghostblade Post (67,61). Get the two quests:
2. Go north to Nifflevar, kill everything on your way while following the next steps, until you complete [71] Against Nifflevar. Go to the first building you encounter at (67,57). Inside you should find a scroll on the floor.
Right-click it and loot the Saga of the Valkyr. 3. Go north/northeast to the small building east of the bonfire (69,53). There you'll find another scroll. Loot the Saga of the Winter Curse. 4. Go to the longhouse west of the bonfire (65,54). You'll find the last scroll there. Loot the Saga of the Twins. Finish killing what you need for [71] Against Nifflevar. 5. Go back to Ghostblade Post, turn in:
==Optional== If you want to do the achievement Friend or Fowl?, there's a spot with lots of Fjord Turkeys south of this camp (69.50, 65.00).
1. Go back across the bridge and follow the road west until you find Anton (47,70). Buy a Fresh Pound of Flesh from him. By now you should have looted 6 Shoveltusk Ligaments, if you haven't, go kill Shoveltusks until it's done. 2. Go back to New Agamand. Turn in:
Go to the flightmaster and dismount. Get the quest [72] To Venomspite! This will fly you to Venomspite.
In Venomspite, turn in [72] To Venomspite! and get [72] The Forsaken Blight and You: How Not to Die. Also get [72] Funding the War Effort from Quartermaster Bartlett on your way out.
1. Go southeast to Surveyor Hansen (79,65). Get [72] Beachfront Property. 2. Go south to the Forgotten Shore (80,72). Kill ghosts in this area and also look for Forgotten Treasures.
Stay in this are until you finish:
3. Ride back to Surveyor Hansen, turn in [72] Beachfront Property. 4. Ride to Venomspite, turn in:
We won't do [72] Emerald Dragon Tears in this chapter, but keep the quest. It will be used in my Dragonblight Guide.
1. Fly to Camp Winterhoof, turn in:
2. Fly to New Agamand.
3. Ride northwest to The Ancient Lift, turn in [71] The Dead Rise! and get [71] Elder Atuik and Kamagua. Take the ancient lift (just stand on the Drakkar). This will take you to the Isle of Spears.
1. Ride north to Kamagua (25,58 ).
Turn in [71] Elder Atuik and Kamagua, get [71] Grezzix Spindlesnap. 2. Go southeast to the colored area. There you'll find Island Shoveltusks and Spearfang Worgs. You have to kill both, because if you don't kill the worgs, they'll killsteal the Shoveltusks from you. You can find Shoveltusks anywhere on the grass area of this isle, as colored on the map. You can also try to find the Shoveltuk Herd, they walk up and down the snow line:
Kill stuff in this area until you have 6 Island Shoveltusk Meat. Go back to Kamagua, turn in [71] Feeding the Survivors, get [71] Arming Kamagua. 3. Go to the snow hills south of the village (27,65). Kill Frostwing Chimaeras until you get 3 Chimaera Horns. ==Note== If this spot is crowded, there's another spot with Chimaeras northeast of Kamagua at [i](27,55).[/i] Go back to Kamagua, turn in [71] Arming Kamagua, get [71] Avenge Iskaal. 4. Swim southwest to a small boat with Grezzix Spindlesnap (23,63). Turn in [71] Grezzix Spindlesnap, get [71] Street "Cred". Talk to Lou the Cabin Boy and click on the text. He will ferry you to Scalawag isle. Once you're there, go north and find "Silvermoon" Harry under a tent, turn in [71] Street "Cred", get the follow up [71] "Scoodles". Get [71] Forgotten Treasure from Handsome Terry.
1. Swim southeast to (38,84). There you'll find a big orca named "Scoodles". Kill it and loot the Sin'dorei Scrying Crystal.
This will make you breathe underwater, it has 3 charges too, so you can re-use it if needed. Now dive down and you should see 3 Wrecked Ships under you, go to the middle one (the only one who still got a mast). Go inside the ship and loot the Eagle Figurine (38,85):
2. Swim to the other wrecked ship southwest of this one, go inside and loot the Amani Vase (37,85):
3. Go back to the pirate camp. Turn in:
Get the quest [71] Gambling Debt from Taruk. Go back to "Silvermoon" Harry. Talk to him, click on the text, beat him. After he gives up, talk to him again, click the text. Go back to Taruk, turn in [71] Gambling Debt, get [71] Jack Likes His Drink. Go inside the wooden building, talk to Olga, the Scalawag Wench. Click on the text and give her 1 Gold. Watch her drunk Jack Adams, once he passes out, right-click him and click on the text. Go back to Taruk, turn in [71] Jack Likes His Drink, get [71] Dead Man's Debt. Go a little east and get [71] Swabbin' Soap from Scuttle Frostprow (38,80)
1. Follow the little path north, it will take you to a plateau with lots of Rabid Brown Bears (34,78 ). Kill them all until you have 4 Bear Musk (Drop rate is ~40%) 2. Swim northeast to a little isle with a ghost called Juniper on it (38,75). Wait for the boat there and get on it when it comes. On the boat, turn in [71] The Lost Shield of the Aesirites, get [71] Mutiny on the Mercy. Go down in the Ship's Hold, kill 5 Mutinous Sea Dog and loot 5 Barrel of Blasting Powder off them. Go back to Captain Ellis, turn in [71] Mutiny on the Mercy, get [71] Sorlof's Booty. Go to the other side of the ship where you should see The Big Gun.
Wait for the ship to engage Sorlof and when it does, right-click The Big Gun repeatedly until Sorlof dies. Jump off the ship and loot Sorlof's Booty.
3. Swim north/northwest towards the ship docked on the southeastern side of the Isle of Spears (35,65). ==WARNING== Before you get close to the ship, read the next paragraph. There's a tough elite called Abdul the Insane on the ship, he's immune to cc. You just have to avoid him, wait for him to go to the top deck and go down in the ship's hold, where you'll find The Staff of Storm's Fury.
Loot it. Get out of the ship, run away from Abdul if he jumps you.
Kill 8 Crazed Northsea Slaver.
1. Go northwest and find the way up a plateau at (29,61), then cross the bridge east to the next plateau. On that plateau you should find a Dirt Mound. Get full HP/mana before you right-click it, cause you'll get attacked by 3 ghost pirates when you do. When ready, righ-click the Dirt Mound, kill Black Conrad's Ghost and loot Black Conrad's Treasure. 2. Ride back to Kamagua, turn in [71] Avenge Iskaal.
3. Go southwest to Grezzix Spindlesnap (23,63) and once again talk to Lou the Cabin Boy and click on the text. Back at Scalawag Point, turn in:
Look around for a Scalawag Frog and right-click it.
Go to "Silvermoon" Harry and buy a Shiny Knife. Turn in [71] A Carver and a Croaker, get the follow up [71] "Crowleg" Dan 4. Go to the docked ship just south of here, you'll find "Crowleg" Dan on the top deck (36,83). Talk to him and kill him. Go back to Handsome Terry and turn in [71] "Crowleg" Dan, get [71] Meet Number Two. Go to the top of the wooden building, turn in [71] Meet Number Two, get [71] The Jig is Up.
1. Follow the path north and then west to the other side of the isle. There in the water you should see Big Roy. Kill it and loot Big Roy's Blubber. 2. Go northeast and you should find a cave entrance (33,75). [71] The Jig is Up, one of the two quests we'll do in this cave, can be easily soloed by classes who can kite (like mages, warlock, hunter). It can also be soloed by other classes with cooldowns/pots, depending on your gear and talent spec. It requires you to beat "Mad" Jonah Sterling down to 30% and then to kill Hozzer, a huge bear. They are both elite and hit kinda hard, but they can be slowed, stunned, feared. If you can't solo it, try to find help. The rewards for this quest are: Sailor's Knotted Charm Don't forget to loot Jonah Sterling's Spyglass from Hozzer after you kill it. If you can't find help for this quest, just save it for later or abandon it, as you prefer. There's no follow up. We still have another quest to do in this cave, and it's doable even if you can't kill "Mad" Jonah Sterling. Inside the cave, you just have to hug the left wall and you can go past "Mad" Jonah without aggroing him, don't worry about Hozzer either, he's sleeping, you can run past him and go to the end of the cave, where you'll find The Frozen Heart of Isuldof.
Loot it and get out of the cave. Ride back to Scalawag Point. Turn in [71] The Jig is Up if you did it. 3. Go south to Alanya (36,82). She stands on the docks next to the flying machine. Talk to her and click on the text. This will fly you to a small isle with a ghost ship. Go down in the ship's hold and loot The Ancient Armor of the Kvaldir.
Once you got it, go back to the flying machine fly back to Scalawag Point.
1. Go east to Scuttle Frostprow, turn in [71] Swabbin' Soap. 2. Go northeast, swim to the small isle and wait for the ghost ship to come. Then turn in [71] Sorlof's Booty, get the follow up [71] The Shield of the Aesirites and get off the ship. 3. Swim northeast to Sorlof's Strand, mount up and ride further northeast to the Westwind Lift (42,68 ). Take the lift. 4. Once up top, ride northwest to the Ancient Lift (40,60). Turn in the 4 quests:
Get the follow up [71] A Return to Resting
1. Ride north to Ember Clutch.
A Proto-Drake will fly down and eat it and you should get a quest complete message shortly after. 2. Go east to Halgrind.
You'll take control of an abomination. Use it to gather a bunch of Vrykuls (use Ability #2 everytime it's up to ensure that they keep chasing you). Once you have a decent bunch (at least 5+), use Ability #1 to exterminate them. Re-summon your abomination and repeat until you have exterminated 20 Plagued Vrykul. 3. Go south to New Agamand. Turn in:
4. Go southeast to Shield Hill (58,77). Visit the four ghosts we visited earlier . Besides this time, you have to stand next to their skeleton.
Do this on at the 4 skeletons to complete [71] A Return to Resting. 5. When done, go back to The Ancient Lift, turn in [71] A Return to Resting, get [71] Return to Atuik. Take lift down and ride to Kamagua, turn in [71] Return to Atuik. A daily quest should be available now, we won't do it in this guide because it can take a little too long to complete for what it gives. Feel free to do it if you aren't in a hurry though: [71] The Way to His Heart... In Kamagua, go to the docks and board the turtle for Moa'ki Harbor. In Moa'ki Harbor, turn in [72] Travel to Moa'ki Harbor.
Take a turtle ride to Unu'pe, Borean Tundra.
Mount up ride to Warsong Hold. We're done with this chapter. Don't worry if you are not level 72 yet, you are not quite supposed to be there if you followed my guide without any rested bonus and without doing instances. It's totally normal, just keep on following my guide. Time to explore the Borean Tundra, go to the next chapter! I hope you enjoyed this guide. If you want to return the favor, please try to contribute. -Jame © 2008 Copyrights www.wow-pro.com All Rights Reserved
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March of Giants - level 72
I thought you may want to know that this quest is not obtainable until level 72, so while I impatiently waited until level 70 to hit Northrend, I am still not a level 72 at Camp Winterhoof.
Thanks for these marvelous guides, the addon totally rocks!
Member
Worked like a dream Jame!
Worked like a dream Jame! Thank you! Very fast, well organized and as always easy to follow!
Ziboo
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"A diamond is just a lump of coal that did well under pressure!"
Blog - mmo2go.blogspot.com
Twitter - Ziboo
Member
what i think i will do.
Instead of switchikng back and forth i have made a plan. At level 68 i am going to follow the guide as if i was level 70 however, when it comes to me having to be higher im going to be doing instances to get leveled up as well as to get geared. In my opinion instanes can get you about 3-6 bars in northrend when at higher levels. so your looking at about 4-6 from instances at lvl 68-70 in northrend. So my plan is to go by this guide. Do the istances in between with their quests, get that extra experiance and follow on. That way im not disrupting the guide. Im not making the guide longer. *Infact with doing instances im making the guide go faster because i can dps more or aoe pull more. Thats what i am actually going to do. hope this helps everyone.
Member
Ty 4 mentioning friend or
Ty 4 mentioning friend or fowl, never would have done it if u didn't, and i love what happens after u complete it, its hilarious.
"There's only one thing that will make them stop hating you. And that's being so good at what you do that they can't ignore you."
- Colonel Graff to Ender
Changed level requirments
One issue I ran into as someone who went straight to Northrend at 68, was that the quests at Camp Winterhoof were silver to me! I leveled using this guide with another character and also went straight to northrend at 68, but did not have this issue...It might be worth mentioning this, as many people probably do not grind out the last two levels in outlands when northrend XP awaits.
There's really just no
There's really just no reason to come to Northrend before 70. Yeah the XP is a lot better, but if you can't do half the quests, what's the point? You really need to stay in OL until 70. I believe Jame mentioned when replying to another comment on this guide that by skipping those quests in OL, you miss out on about 2000 gold, which is a lot of gold you could use towards your epic flyer. 2 levels isn't a whole lot, just have patience
Member
ya...
Ya you might loose out on a bit of money but when your 80 it shouldnt be that hard to farm that bit of money you lost. I seriously dont think it will be 2k though. It has been proven though that quests in northrend give 2x more experiance than the quests in Outlands. Like i said in my other comment. You can make up that extra little difference by one grinding (ewwww...) or 2: (My Favorite= Doing Instances, Get gear and awesome exp while doing some pve as a group).
Moderator
Well, there are still some
Well, there are still some reasons to stay in Outland - for example if you are going for the zone achievements.
Sometime I'll add up to gold earned in each zone from quests, should be easy to do using WoWhead.
Member
ya thats ture.
Ya thats true, but when your leveling your not looking for gold or acheivments, even though it is a great addition to leveling, your looking for experiance. So i think the main reason everyone is going to northrend at 68 is because its double the experiance and most people dont really care about gold until level 80. They only care about experiance even if it is a bonus.
Moderator
I dunno, the argument is
I dunno, the argument is still valid because it means more gold available from quests AT level 80.
It's not a question of which is better, its a question of whether you are into instant gratification or planning for the future
um, no
You don't miss out on 2000 gold, because you can simple take the time you spent leveling 68-70 in outlands and go clear a zone that you otherwise may not have done, such as sholazer basin....unless you plan on questing out EVERY zone this is just plain wrong.
However, I was able to simply do the first part of borean guide, then jump over to howling fjord where I was, this seems to work well for those people who have no "patience"
Moderator
I think the point is, yes,
I think the point is, yes, quest every zone (in Northrend, that is). The earlier in the "zone progression" so to speak, that you hit 80, the more zones you have available to quest that give you gold. I think the above poster is 100% correct in that assessment, unless I am grossly misinformed somehow...
However, your advice of jumping back and forth between the two zones is a good idea, for those, as you say, with no "patience"
May have to put that somewhere as well, for an option for those people.
Moderator
What a nice post, thank you,
What a nice post, thank you, very well explained!
Moderator
Actually, Jame always tells
Actually, Jame always tells people to stay in Outland until 70, for this and other reasons. However I don't think he expressly says that in the guide, though to be fair it does specifically say it's for level 70-72, NOT 68-72.
Still, he may want to add that to the introduction.
Patch Bug
Just wanted to let you know that there is a bug with the newest patch for Field Test. You have to attack the Vrykuls first, then spray, or it won't count. If you spray before attacking them, it won't count AND it will not let you spray them again. Really annoying. I wasted a LOT of time on that quest since they aggro to you so fast.
Love the guide!
Amazing Guide
Hello! I used your guide and its amazing! I lvled from 71-72 in about 5-6 hours which improved my lvling hours about 1-3 hours...! Thanks alot and keep up the great work! I will also try and donate soon. Thanks again!
The quest "Give it a name"
The quest "Give it a name" is a level 72 quest
[72] The slumbering king
You say to kill Necro Overlord Mezhen to obtain the quest starter for this quest? I am currently at this point of the guide (have enjoyed the guide so far to date by the way) and have hit a road block. I have killed Mezhen around six times now and he has yet to drop the quest starter for me. Am I doing anything wrong here?
EDIT: Yes I was, turns out I never had the quest to kill Mezhen! Thought I had picked it up!
Mistake with quest [71] The Lost Shield of the Aesirites
I found a mistake. You say that you have to turn in [71] The Lost Shield of the Aesirites at the Ancient Lift, but that is not right. I turned the quest in at the ghost ship with the Mutinous Sea Dogs. And after I turned in the 3 quests at The Ancient Lift I didn't got the follow up. Maybe Blizzard has changed it
. Thanks for the guide, I really level much faster, even though it takes a lot xp to get a level up. So thanks again. I have another question: are you making a guide for Shadow Moon Valley as well? Because I really like that zone
.
Moderator
I think Jame is still
I think Jame is still planning to do this, someday, but it's probably on the bottom of his priorities, which are at the moment (from what he has said):
He's also been pretty busy with RL lately, so we'll just have to be patient
vibrant glade
Hey jame,
first of all I want to say thanks for the great guides. I followed your guides with most of my alts and it worked great. So a big thanks
But I found a change in the area vibrant glade :
* Kill 8 Scarlet Ivy
* Beat down a Chill Nymph below 30% health then use Lurielle's Pendant. Repeat 7 times.
I leveled my Paladin and got to this part of the guide and I think Blizz changed that you have to beat down the nymphes below 30% because I just clicked Lurielle's Pendant when the Nymphes had 100% health or a bit lower and it worked.
Maybe you can check it.
I hope you can understand my text because I'm from germany and I tried my very best
vibrant glade
I found this to be true as well. Able to use pendant at 100% health.
Skip other two quests at Venomspite?
At Venomspite, there were 4 quests on offer to me at level 71. So you want only two to be picked up? In that case it might help if the name of the NPC is mentioned who gives Funding the War Effort - Quartermaster Bartlett. The other two quests on offer were: Material Plunder & Wanted: The Scarlet Onslaught. I am continuing without picking them up.
Moderator
This step wants you to turn
This step wants you to turn the quest in and not to accept them
[71] Warning: Some Assembly Required
As of patch 3.0.8 the quest '[71] Warning: Some Assembly Required' seems to be bugged. When you cast the explosion ability, you get credit for any Vrykul in range, and your abomination gets gibbed, but you also maintain control of it and the Vrykuls aren't killed. I was able to round up 5 mobs, and just hit the explode button 4 times in a row to get 20/20. The only downside is that once you release control of the abomination, all those vrykul will come chasing after you. Luckily they are pretty weak and should be no problem for any class.
Revered Member
I tried to do The Lost
I tried to do The Lost Shield of the Aesirites today, but it seems the quest is bugged. The captain isn't on his ship.
I hope Blizzard brings him back soon, as this quest gives some follow-ups too.
Administrator
AGAIN? That's incredible.
AGAIN? That's incredible. The same thing happened during the release days (and I was quite pissed about it because it screwed my tests for leveling speed).
They had fixed it, and now that guy is MIA again? I really wonder what it is with this quest NPC going missing every 2nd patch. Is he Fiora Longears' uncle or something?
Friend or Fowl?
Once again, great guides and I would also like to thank you for all your work.
Anyways, after doing the quests involving Nifflevar you may want to a little bit south of it and kill some turkeys for the achievement Friend or Fowl?
Optional but still a fun thing to do while your there and its a nice way to have a laugh while questing.
Administrator
Good idea, I'll add a line.
Good idea, I'll add a line.
Member
Regarding
Hey james, i would just like to say hat this was a very great guide =] would be better if you had told us where to set our hearthstones to lol.
hi
awesome guide ! thanks ! happy wow ..
Awesome guides!
Firstly, I just wanted to say thank you for all the work that you've put into making these guides. I've been using them since level 28 or so, and they've been an invaluable resource!
A quick issue that I came across:
Upon arriving in New Agamand for the first time, I could not find anyone to give me the quest, "Give it a Name"; and also when the guide told me to, the quest "To Venomspite" was not available from the bat handler.
Then later, near the end of the guide after I had turned in "Draconis Gastritis", "Give it a Name" was finally available, and when I turned that in "To Venomspite" became available.
I don't know if it was just me or not, but I figured that I would bring it up. =)
Thanks again!
Great Work
I believe that the amount of work you put into the guides is tremendous. I started into northend at level 68 and I started following your guide only in the last few steps. I had reched level 71 and a bit at the end of the guide, making extensive use of the rested bonus.
I was determined to properly follow your borean tundra guide and i have done so until now. I am approximatly 60 quests into it and i have just reached level 62. I feel that eventhough i should be a littlefurther that i have no problems with the level of the quests.
Greetings from Germany
great job!
Jame, I truly hope that you actually make some cash off these guides somehow... they are very good, and you have put a ton of owrk into them. Thank you.
I started a new char Dec 1 with the goal of reaching level 80 by Jan 5, and by strictly following your guides. I've done pretty well and am currently at lev 72.5 (xp has slowed considerably in WotLK since I spend more time exploring and just looking at things). I've finished the lev 70-72 guide this morning and just wanted to comment on a couple of things. As I said, I'm at level 72.5 having really only done one instance run (Utgarde when you suggested it), with no rested xp to speak of... so really noone should be behind xp-wise. Secondly, I found the daily quest: [71] The Way to His Heart..., to be pretty quick and easy, and worth a chuckle when I did it.
Thanks again and /salute
Compass, BE Hunter Extraordinaire
[71] The Jig is Up
I would just like to add that although Hozzer the bear cannot be feared, he can be easily kited as he does not "jump" from higher platforms to lower ones. What you can do is kite him up the slope going anticlockwise from where he originally is, then jump back down, and instead of jumping down he will go the long way back down the slope. Hope this makes it easier for ranged kiters!
For [71] The Jig is Up, I
For [71] The Jig is Up, I just wanted to say that it IS very possible to do as a Shadow Priest (I'm noting this because of the 'maybe shadowpriest' part of the paragraph).
I would also like to note a correction, however; Hozzer is fear-immune. Jonah I never tried to fear, so I don't know about him.
Administrator
Alright, will fix it. Thanks!
Alright, will fix it. Thanks!
Honored Member
There's a mistake
There's a mistake here:
"==Note==[/b ]You can actually plant the banner in their corpses even if someone else did the killing.
[b]3. Go back to Sergeant Gorth, turn in [71] A Lesson in Fear, get the two follow ups:"
thanks for the guide, used on 2 chars !
Administrator
Thank you, fixed it!
Thank you, fixed it!
Thanks
Thanks for all the hard work compiling these guides, so that us lazy players can get to 80 the easy way.
Keep up the good work.
Cheers
Shawn
Dormant Vrykuls
Tip for using the Awakening Rods on Dormant Vrykuls: do not move while channeling! It will cancel the channeling and not awaken the Vrykul, but will still consume a rod. Hope this saves some people from having to farm a few extra rods.
And you thought Murlocs smelled bad.
And you thought Murlocs smelled bad. - I got to submit that when going first time to apothenacy , and turning in: it's a scourge device.
Just FYI
If you travel to Holwing Fjord at lvl 68 you will have to be lvl 69 to get the quests in Winterhoof. You can go to New Agamand and pick up some quests there to get your level or grind until you Ding, and then back track to Winterhoof. Great guides all the way throgh. Thanks for the hard work.
Hi jame, I can't seem to
Hi jame,
I can't seem to find Old Icefin for quest [71] Trident of the Son. Are you sure he is at 20.22? (I also don't see an ! on the minimap)
Thanks in advance.
He was dead.
I found his dead body when I arrived there.
Waited a few min and he respawned.
Administrator
Yes, I'm positive the
Yes, I'm positive the coordinates are accurate. I have no idea why he's not there for you.
Noticed an error on a picture
Hi Jame,
thanks for all the hard work you put into your guides. They are amazing and I cannot fathom how much time and patience you must have put into them.
I registered to say thank you (finally), but also because I spotted an error on a picture displaying where to hand in some quests.
***
1. Ride to Steel Gate (31,24). Turn in:
* [71] Alpha Worg
* [72] Rivenwood Captives
You should be level 71 by now.
***
The corresponding picture is showing the cave with the wolf and not the Steel Gate.
Thanks again and have a wonderful Christmas!
Administrator
Hmm weird, the proper
Hmm weird, the proper picture is showing for me.
Try to empty your browser's cache and reload the page.
Member
Hearthstone
Hi Jame, I just wanted to know why you didn't included hearthstone to this leveling guide.
thanks a million
i created an account for this site just so i could tell you thank you so much for this guide. i can only imagine the amount of painstaking labor put into this one guide and i hope you plan on making more!