Jame's Horde Leveling Guide - Borean Tundra (72-74)

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Journey from Borean Tundra to Dragonblight


This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

NOTE: Following this guide will get you the Quest Achievement for Borean Tundra: Nothing Boring About Borean. In fact, 100% of the quests of Borean Tundra are included in the guide, or at least mentioned as optional.
You'll also get this achievement on the way: D.E.H.T.A's Little P.I.T.A..

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.

Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.

Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.


  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.


Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.

Shopping List:

Bags - Try to at least have 18-slot bags. We'll go on long circuits far from any vendor, so bag space is necessary. If you can't afford 18-slot bags, go for 16-slot ones, they are much cheaper.

Color Code:

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide:

If you followed my previous chapter, you should be in Warsong Hold, Borean Tundra.

If you are not there, simply go to the zeppelin tower southwest of Orgrimmar. Take a zeppelin to Borean Tundra.

Once in Warsong Hold, get the quest [71] Hellscream's Vigil.

In Warsong Hold you'll find tradeskills trainers, so feel free to train new skills or to grab whatever tradeskill quest they might have for you. They are not included in the guide, you'll have to figure this out on your own.

Go further down the stairs, turn in [71] Hellscream's Vigil, get the follow up [71] The Defense of Warsong Hold.

Find the innkeeper and make Warsong Hold your home location.

Get out of Warsong Hold and turn left, find Overlord Razgor (43,55), turn in and get the follow up [71] Taking Back Mightstone Quarry.

On your minimap (if it's totally zoomed out) you should see two new yellow "!". Go get those quests:

  • [71] Taken by the Scourge
  • [71] Patience is a Virtue that We Don't Need

Before we begin, you must know that every 30 minutes or so, waves of flying Nerub'ars will attack the barricades infront of Warsong Hold and the Warsong Captain will yell: "Marksmen! Front and center! Scourge attacking incoming!"

About 10 minutes after that, a boss will come and yell, so keep an eye on your chat log for this message: "Ith'rix the Harvester yells: I will take great pleasure in tearing the forces of the Horde apart... limb from limb and piece by piece..."

When you see that, go back quickly to the main gate (43,57) and help the NPCs kill Ith'rix (or just watch), until he dies. After he's dead, Ith'rix's Hardened Carapace will appear on the floor. Loot it. Right-click it to start the quest [71] What the Cold Wind Brings...

Now let's get started!

1. Go down in the Mightstone Quarry, we have 3 objectives here:

  • Kill 15 Nerub'ar on your way
  • Look for Warsong Munitions Crate - Loot 15

  • Look for Nerub'ar Victims - Destroy the cocoons and free 5 Warsong Peons

2. When done with all that, go back to Warsong Hold, turn in:

  • [71] Taken by the Scourge
  • [71] Patience is a Virtue that We Don't Need, get [71] Bury Those Cockroaches!
  • [71] Taking Back Mightstone Quarry, get [71] Cutting Off the Source

Also get [71] Untold Truths from Shadowstalker Barthus.

1. Jump down in the pit to the left of the barricades and you'll find a hole blocked by webs (44,57).

Right-click the Seaforium Depth Charge Bundle from your inventory while standing on the webs.

2. Get out of this pit and go a few paces southwest until you find some scaffolds at (43,59). You should find Nerub'ar Egg Sacs there. Destroy them.

There's more of those scaffolds just a few paces southwest of this one. If you destroy all eggs on both scaffolds you should be done with the quest.

3. Go directly northwest of the scaffolds for about 20 paces and you'll find the Southern Nerub'ar Sinkhole (42,58). Blow it up.

4. Follow a narrow path northwest until you find the next Nerub'ar Sinkhole at (40,53). Blow it up.

Right next to this hole you should find the corpse of Shadowstalker Luther. Turn in [71] Untold Truths, get [71] Nerbu'ar Secrets

5. A little northeast you should find the last Nerub'ar Sinkhole (41,50). Blow it up.

6. Go back to Warsong Hold, turn in:

  • [71] Bury Those Cockroaches!
  • [71] Cutting Off the Source, get [71] Wind Master To'bor
  • [71] Nerbu'ar Secrets, get [71] Message to Hellscream

Go inside Warsong Hold, turn in:

  • [71] What the Cold Wind Brings...
  • [71] Message to Hellscream, get the [71] Reinforcements Incoming...

While you're here, also get those three other quests:

  • [71] To Bor'gorok Outpost, Quickly!
  • [71] Ride to Taunka'le Village
  • [71] Too Close For Comfort

Go up the stairs and take the lift up.

Once at the top of the fortress, get the new flight path.

Go southeast to Wind Master To'Bor. Turn in [71] Wind Master To'bor, get [71] Magic Carpet Ride.

Go talk to Yanni, a blood elf standing nearby. Ask him to send you to Garrosh's Landing.

After landing, turn in [71] Magic Carpet Ride, get [71] Tank Ain't Gonna Fix Itself.

Turn in [71] Tank Ain't Gonna Fix Itself immediately at Mobu. Get the 2 follow ups:

  • [71] Mobu's Pneumatic Tank Transjigamarig
  • [71] Super Strong Metal Plates!

Also get the other quests:

  • [71] Into the Mist
  • [71] Horn of the Ancient Mariner

1. Go north and enter the mist. Kill every Kvaldir you find on your way, they drop the Tuskarr Relics we need.

Also pick up Super Stronge Metal Plates on the way:

2. Keep going north until you get to a hut at (32,49). Inside it you'll find a Pneumatic Tank Transjigamarig. Loot it:

Now just stay in this area and kill stuff until you finish:

  • [71] Into the Mist
  • [71] Super Strong Metal Plates!
  • [71] Horn of the Ancient Mariner (the Horn of the Ancient Mariner can only drop from Kvaldir Mistweavers)

3. Go to the building at (32,52), where you should see a yellow "!" labelled as Mootoo the Younger. If you don't see it, it means someone else is on the escort quest, so just kill things in the area while waiting.

Get the quest [71] Escaping the Mist, escort Mootoo back to Garrosh's Landing.

Turn in the 5 quests:

  • [71] Into the Mist, get [71] Burn in Effigy
  • [71] Mobu's Pneumatic Tank Transjigamarig
  • [71] Super Strong Metal Plates, get [71] Tanks a lot...
  • [71] Horn of the Ancient Mariner, get [71] Orabus the Helmsman
  • [71] Escaping the Mist

Finally, turn in [71] Tanks a lot... at Gorge the Corpsegrinder and get [71] The Plains of Nasam.

1. Mount up, go west/northwest until you find the first ship you need to burn, Bor's Hammer (30,53)

Right-click the Turskarr Torch while standing close to the ship to burn it.

2. A little further north you'll find two other ships, The Kur Drakkar and The Serpent's Maw. Burn them both.

3. Ride south along the coast until Warsong Jetty (30,57). Go west towards the end of the jetty.

Use the Horn of the Ancient Mariner while standing at the very edge of the jetty, but your feet must not touch the water though.

When you use the horn, a Drakkar will come. You'll have to fight the crewmen first and then Orabus. Kill him and you'll complete the quest [71] Orabus the Helmsman.

4. Get off the jetty and go a little south, you'll find the last boat you need to burn at (30,62), Bor's Anvil.

Burn it.

5. Go back to Garrosh's Landing, turn in:

  • [71] Burn in Effigy
  • [71] Orabus the Helmsman, get [71] Seek Out Karuk!

Time for a fun quest now.

Right-click one of the Horde Siege Tanks.

Your action bars will be replaced by the following bar:

Ability #1 is rather difficult to use, because you have to aim your cannon properly. I'd recommend to set your cannon like this:

That way, when you use Ability #1, you'll shoot directly infront of you, and it's nice to get rid of bunch of mobs attacking you (they're all melee types). Anyway, it costs a lot of mana for what it does, other abilities are better.

Ability #2 is great. Use it when you're overwhelmed and drive around so mobs step onto your mines and blow up. It costs a lot of mana though.

Ability #3 is cheap but doesn't do much damage. It's just a frontal attack for about 3-4K damage. Use it when other abilities are on cooldown.

Ability #4 is the best. Just rush into a bunch of mobs and use it, let it channel fully Smiling

Ability #5 is to pick up Injured Warsong Soldiers. They are rather small in comparison to you, so you have to look out for them:

When you find one of them, go next to it, target it and use Ability #5 to rescue it.

Other things you need to know:

  • The tank's abilities cost mana. To replenish your tank's mana, you have to drive over barrels. There are a lot of those barrels scattered across the field
  • If your tank gets destroyed, just go back to Garrosh's Landing and get a new one
  • To finish the mission, you need to kill 100 Scourge minions, rescue 3 Injured Warsong Soldiers but you also need to identify the leader of the scourge. He's very easy to find, it's Kel'Thuzad, he stands on the platform in the middle of the field. Just drive close to him and you'll get the quest update

With that said, have fun completing this quest.

Once you're done, stay in the tank and go further southeast past the battle field. When you are out of the battle, you'll get a warning "Ejection Imminent".

When you see this message, click on the "Leave Vehicle" button.

1. After landing with a parachute, you should be in an area called the Bloodspore Plains. Go east to Karuk (47,75). Turn in [71] Seek Out Karuk! and get the follow up [71] Karuk's Oath.

2. Go down to Riplash Strand and go west until you see a Captured Tuskarr Prisoner, fighting a naga at (44,78).

Help the tuskarr to kill the naga and he'll give you a quest [71] Cruelty of the Kvaldir.

Now kill what you still need for [71] Karuk's Oath.

Go back to Karuk, turn in [71] Cruelty of the Kvaldir and [71] Karuk's Oath, get the follow up [71] Gamel the Cruel.

3. Go south to a cave at (46,79). Go inside and kill Gamel the Cruel.

Go back to Karuk, turn in and get the follow up [71] A Father's Words.

4. Go precisely southwest to Veehja (44,80).

Turn in and get the follow up [71] The Trident of Naz'jan.

5. Swim east/southeast towards a big tower far in the distance. There you'll find a spot where you can jump out of the water, as shown on the image below:

From there you'll see some stairs to your left.

At the top of those stairs you'll find Ragnar Drakkarlund. Kill him and loot the Trident of Naz'jan.

6. Swim west/northwest back to Veehja, turn in [71] The Trident of Naz'jan, get the follow up [71] The Emissary.

7. Go back to spot 5.

Look in your inventory for the Trident of Naz'jan, put it on an action bar.

This time instead of going up on the isle, we're going to swim down and look for Leviroth, a big monster at the bottom of the sea. Make sure your breath is full before you dive in.

Use the Trident of Naz'jan on Leviroth and then finish him off.

When done with that, swim northwest back to the mainland, go to Karuk and turn in [71] The Emissary.

Hearthstone back to Warsong Hold, go to Garrosh Hellscream and turn in [71] The Plains of Nasalm.

Sell junk, repair and restock food/drink.

You should be level 72 by now if you followed my previous chapter.

Level 72

1. Get out of Warsong Hold, go west to Warsong Farms Outpost (38,52), turn in [71] Reinforcements Incoming, get all 3 quests from here:

  • [71] The Warsong Farms
  • [71] Merciful Freedom
  • [71] Damned Filthy Swine

==Note== From now on, kill Unliving Swines, Warsong Aberrations and En'kilah Necrolords on your way, until you have:

  • 10 Unliving Swine kills
  • 5 Scourge Cage Keys

Also, once you have a key, if you run near a Scourge Prison, right-click it to free the prisoner.

2. Go west/southwest to the Warsong Granary (35,55).

Get close to it until you get the "Scout Warsong Granary" quest update.

3. Go northeast to Torp's Farm (36,53).

Scout it.

4. Go further northwest to the Warsong Slaughterhouse (39,48).

Scout it.

5. Get 10 Unliving Swine kills and free 5 prisoners, then go back to Warsong Farms Outpost and turn in the 3 quests, get the follow ups:

  • [71] Bring 'em Back Alive
  • [71] Get to Getry

You're on a quest timer now, so we need to hurry. Go find an Infected Kodo Beast.

Target it and right-click Torp's Kodo Snaffle.

  • Use Ability #1 to sprint
  • Ride back to Torp
  • Use Ability #2 to deliver the kodo once you're at Torp

Repeat this 8 times and then turn in [71] Bring 'em Back Alive.

If you fail, you can abandon the quest and restart it.

6. Mount up, ride northwest to a guard tower at the edge of the plains (35,46).

Up top you'll find Shadowstalker Getry, turn in [71] Get to Getry, get the follow up [71] Foolish Endeavors.

Help Getry defeat Varidus the Flenser. Saurfang will help, let him tank. If you get low on health, just back off and let saurfang take care of the rest.

7. Ride back to Warsong Hold, turn in [71] Foolish Endeavors, get the follow up [71] Nork Bloodfrenzy's Charge.

Get out by the southeastern gate, check your minimap and go to the yellow "?". Turn in [71] Nork Bloodfrenzy's Charge and get [71] Coward Delivery... Under 30 Minutes or it's Free.

1. Follow the path north to get out of Mightstone Quarry, then keep following the trail eastwards. Make sure the Alliance Deserter is still following you. Keep following the trail until you reach a crossroads at (55,51).

Use the Warsong Flare Gun.

Wait here until you get the quest complete message.

2. Go back the way you came from and you should find Scout Tungok on the trail (53,52). Turn in and get the follow up [71] Vermin Extermination.

==Note== From now on, kill all the Bloodspore Harvesters, Firestarters and Roasters on your way, until you get the required amount of kills.

3. Go a little southwest to Bloodmage Laurith (52,53). Get her quest [71] The Wondrous Bloodspore.

Gather 10 Bloodspore Carpels, they can be found all around this camp and look like this:

When done with that, go turn in at Bloodmage Laurith, get the follow up [71] Pollen from the Source.

Kill Bloodspore Moths in this area until you finish the quest.

Go back to Bloodmage Laurith, turn in and get the follow up [71] A Suitable Test Subject.

Right-click the Pollinated Bloodspore Flower.

After 10 seconds, you'll be able to turn in the quest, get the follow up [71] The Invasion of Gammoth, which you can turn in immediately at the other NPC here, Primal Mighthorn. Get the follow up [71] Gammothra the Tormentor.

4. Ride southwest until you find a big cave entrance at (50,59).

Put the Pouch of Crushed Bloodspore on an action bar.

Go inside the cave, if a Magnataur gets in your way, use the Pouch of Crushed Bloodspore on it and it will become easy to kill. Clear the spiraling way down, all the way down till you find Gammothra the Tormentor in a cavity on your left-hand side.

Use the pouch on him and kill him. Loot the Head of Gammothra.

5. Get out of the cave and check your minimap, you should see a yellow "!" labelled "Massive Glowing Egg". To get there, go a little north until you find a small path to your left (50,55). Follow that path a little and take the slope going up, on your right-hand side:

At the top of the slope turn left and from there just go south around the ledge and then southeast until you find the Massive Glowing Egg.

Right-click it to get the quest [71] Massive Moth Omelet?

6. Kill Bloodspore Harvesters, Firestarters and Roasters on your way back to Bloodmage Laurith, until you finish [71] Vermin Extermination.

Turn in:

  • [71] Gammothra the Tormentor, get [71] Trophies of Gammoth
  • [71] Massive Moth Omelet?

Go a little northeast to Scout Tungok and turn in [71] Vermin Extermination.

Ride back to Warsong Hold. Turn in [71] Trophies of Gammoth, get the follow up [71] Hellscream's Champion.

Sell junk, repair and re-stock food/drink.

Go to the stables southwest of Garrosh Hellscream. Talk to Durkot Wolfbrother and tell him "I am ready to leave, Durkot."

The wolf will take you to Taunka'le Village.

When there, get the new flight path.

Turn in [71] Ride to Taunka'le Village and [71] Hellscream's Champion. Get all the available quests from this village:

  • [71] Load 'er Up!
  • [71] Sage Highmesa is Missing
  • [71] Scouting the Sinkholes
  • [71] What Are They Up To?

1. Mount up, go west to the Geyser Fields, where you'll find the first Sinkhole (70,37):

Stand on it and right-click the Map of the Geyser Fields.

2. Go north to the 2nd Sinkhole (70,32). Mark it.

3. Go west to the 3rd Sinkhole (66,33). Mark it.

4. Go southwest and you'll find a Crashed Recon Pilot (64,36):

Get the quest [71] Emergency Supplies.

5. Now look for Fizzcrank Recon Pilots, they look exactly like the other gnome we just took a quest from.

Right-click them and search their bodies to get Emergency Toolkits.

They can be found in the southern half of the Scalding Pools, as shown on my map. You can do that while staying mounted, even if attacked. Gather 7 Emergency Toolkits.

6. When done with that, mount up and go towards the Fizzcrank Pumping Station (64,23) until you get a quest update for [71] What Are They Up To?

7. Go back to where we found the Crashed Recon Pilot. Close to it you should see a Wrecked Flying Machine.

Stand next to it and right-click Jenny's Whistle.

Mount up, go south until you hit the trail and then ride east back to Taunka'le Village while avoiding monsters and making sure the mule keeps on following you.

Turn in:

  • [71] Scouting the Sinkholes, get [71] The Heart of the Elements
  • [71] What Are They Up To?, get [71] Master the Storm
  • [71] Load 'er Up!
  • [71] Emergency Supplies, get [71] The Power of the Elements from Dorain Frosthoof, who stands next to the goblin.

In the hut behind where Sage Earth and Sky stands, you should see a Storm Totem.

Right-click it and defeat the Storm Tempest.

Turn in [71] Master the Storm, get [71] Weakness to Lightning.
Two additional quests should have popped on your minimap, get them both:

  • [71] Cleaning Up the Pools
  • [71] Souls of the Decursed

1. Go west to the Steam Springs (74,39) where you should see several Steam Ragers.

Right-click the Windsoul Totem and kill Steam Ragers close to it. If you're close enough, the totem should cast a blue ray towards the mob.

There are more Steam Ragers to be found all across the Steam Springs, as shown on my map. Re-summon the totem whenever needed and collect 10 Energy.

When done, go back to Taunka'le Village, turn in [71] The Power of the Elements, get [71] Patching Up

==Note== Kill Marsh Caribous on your way from now on, until you get 5 Uncured Caribou hide

2. Go southeast until you hit the shore (84,47). Kill Frozen Elementals along this shore until you have 5 Elemental Hearts.

3. Go back to the area with Marsh Caribous, as shown on my map. Kill Caribous until you have 5 Uncured Caribou hides.

4. Go to Wind Tamer Barah (76,36), she's just northwest of Taunka'le Village. Turn in [71] The Heart of the Elements, get [71] The Horn of Elemental Fury.

5. Go northeast to the Gorloc camp. You should find Chieftain Gurgleboggle there (78,29):

Kill it and loot Gurgleboggle's Key.

In the pond nearby you should see Gurgleboggle's Bauble.

Right-click it and loot the Lower Horn Half.

1. Ride southwest and find a steam vent at (75,32):

Stand on the steam vent and right-click your Uncured Caribou Hides 5 times.

2. Go northwest to the area around the Fizzcrank Pumping Station. There are 3 things we neeed to do here:

  • Use Sage's Lightning Rod on robots in this area and kill them. Do this 15 times
  • Kill Fizzcrank Mechagnomes, loot them and then use The Greatmother's Soulcatcher on their corpse. Do this 10 times. You can find a lot of those gnomes on the Pumping Station itself
  • Pick up 15 Fizzcrank Spare Parts:

All of this can be done in the large area I colored on the map.

3. Ride a long way south to a gorloc camp at (68,40). You should find Chieftain Burblegobble there:

Kill him, loot his key and then right-click Chieftain Burblegobble's Bauble, which should be in the pond nearby.

Loot the Upper Horn Part.

4. Ride east back to Taunka'le Village. Turn in:

  • [71] Cleaning Up the Pools
  • [71] Weakness to Lightning, get [71] The Sub-Chieftains
  • [71] Patching Up
  • [71] Souls of the Decursed, get [71] Defeat the Gearmaster

Sell junk, repair and re-stock food/drink.

Get [71] Shrouds of the Scourge from Chieftain Wintergale.

Go to the inn and make it your home location.

Go to Wind Tamer Barah northwest of the village, turn in [71] The Horn of Elemental Fury. She'll do a little ritual and then give you the follow up [71] The Collapse.

1. Ride west to the Southern Sinkhole we marked earlier (70,37).

Right-click the Horn of Elemental Fury.

Lord Kryxix will show up shortly after, kill him.

2. Ride northwest to South Point Station (65,29). Right-click the South Point Station Valve:

The Grinder will spawn, kill it.

3. Ride northwest to West Point Station (60,20). Click the valve, kill Twonky.

4. Ride northeast to North Point Station (65,18). Click the valve, kill ED-210.

5. Ride south to Mid Point Station (64,22). Click the valve, kill Max Blasto.

6. Go to the top of the Fizzcrank Pumping Station (you can access it by a ramp on the northeastern side of the station). In a small cabin at the top of the station, you'll find The Gearmaster's Manual:

Loot it.

Gearmaster Mechazod will spawn behind you and talk to you. After he's done, kill him and loot Mechazod's Head.

7. Get off the platform and ride a long way east until you find Sage Highmesa (75,23).

Turn in [71] Sage Highmesa is missing, get [71] A Proper Death.

1. Go east toward the snowy hills, kill Scourged Mammoths and Plagued Magnataurs until you finish [71] Shrouds of the Scourge and [71] A Proper Death.

2. Go back to Sage Highmesa, turn in [71] A Proper Death, get [71] Stop the Plague.

3. Ride northeast to the Dens of Dying (78,19). You should see a Plague Cauldron inside the cave.

Stand close to the cauldron and right-click Highmesa's Cleansing Seeds.

Ride back to Sage Highmesa, turn in [71] Stop the Plague, get:

  • [71] Find Bristlehorn
  • [71] Fallen Necropolis

4. Ride northwest until the necropolis of Talramas. Find the lower entrance on the southwestern side of the necropolis (69,15).

From there stick to the left, go up a small balcony and find Longerunner Bristlehorn in a cage.

Turn in [71] Find Bristlehorn, get [71] The Doctor and the Lich-Lord.

5. Get out of Talramas and ride to the other side of it (northern side), you should see Lich-Lord Chillwinter on the top of the necropolis. Kill him.

From there, look down in the room below and you should see Doctor Razorgrin. Jump down and kill him.

Now just kill stuff around here until you finish [71] Fallen Necropolis.

Go back to Sage Highmesa, turn in:

  • [71] Fallen Necropolis
  • [71] The Doctor and the Lich-Lord, get the follow up [71] Return with the Bad News

6. Hearthstone back to Taunka'le Village, turn in:

  • [71] Return with the Bad News
  • [71] Defeat the Gearmaster
  • [71] The Sub-Chieftains
  • [71] Shrouds of the Scourge, get [71] The Bad Earth
  • [71] The Collapse

Sell junk, repair and re-stock food/drink.

You can destroy the Legend of the Horn for more inventory space.

1. Ride northeast towards the Temple City of En'Kilah and look for Scourged Earth:

They can be found all around the city of En'Kilah, west and south of it.

Gather 8 of them, go back to Taunka'le Village.

Turn in [71] The Bad Earth, get [71] Blending In.

2. Go back to the Temple City of En'Kilah. Go inside this time.

Put on the Imbued Scourge Shroud.

==Note== You can mount up while invisible.

You'll be invisible to everything in En'Kilah now besides to Abominations, so just try to stay away from those. If they detect you, just kill them and then re-equip the cloak.

Go east to the Spire of Pain (89,29). Go inside and explore until you get the "Spire of Pain Scouted" message.

3. Go west back towards the main stairs and go northeast to the Spire of Blood (88,21), you'll probably have to kill an abomination to get there.

When there, climb to the top of it using the outdoor stairs, explore the spire until you get the "Spire of Blood Scouted" message.

4. Get out and go west to the Spire of Decay (84,22), go inside and explore until you get the quest update.

5. Get out of En'Kilah, re-equip your normal cloak and ride back to Taunka'le Village.

Turn in [71] Blending In, get [71] Word of Power.

Also get the two newly available quests:

  • [71] Neutralizing the Cauldrons
  • [71] A Courageous Strike

1. Go back to En'Kilah.

This time, no sneaking around, kill stuff on the way, especially Ghouls.

First go east to the Spire of Pain (89,29).

Go inside, kill the two Mystical Webbing and then kill High Priest Talet-Kha. Loot High Priest Talet-Kha's Scroll.

2. Get out of the spire and look towards the south, you should see a Scourge Cauldron:

Get close to it and use Sage Aeire's Totem.

3. Now we're going to look for a Darkfallen Bloodbearer:

He patrols between the Spire of Blood (88,22) and the entrance, as shown by the green dots on my map.

Kill him and loot the Vial of Fresh Blood. Right-click it to start the quest [71] The Spire of Blood.

4. Go inside the Spire of Blood's lower floor and find Snow Tracker Grumm. Turn in [71] The Spire of Blood, get [71] Shatter the Orbs.

Now destroy 5 En'kilah Blood Globe. They can be found in this spire:

Go to the upper floor, kill the boss and loot High Priest Andorath's Scroll.

5. Get out of the Spire of Blood, just a little southwest you should see another Scourge Cauldron (86,23). Use the totem to cleanse it.

6. A little northwest you should find the last Scourge Cauldron (85,20). Cleanse it.

7. Go to the Spire of Decay, kill the necromancers and then the boss. Loot High Priest Naferset's Scroll.

Now just kill Ghouls and Necromancers until you finish [71] A Courageous Strike.

8. Go back to Taunka'le Village. Turn in:

  • [71] Shatter the Orbs
  • [71] Neutralizing the Cauldrons
  • [71] A Courageous Strike
  • [71] Word of Power, get the follow up [71] Breaking Through

[71] Breaking Through is a quest most classes won't be able to solo, depending on gear as well. It can be duo'd easily if one of the two classes can heal (a Death Knight tanking and self healing also works). Bringing 3+ players will make it a breeze though. If you don't find help immediately, just skip the next part and go on with the guide. Just come back and read this part once you find a group for breaking through.

[71] Breaking Through

After entering En'kilah. Look to your right and you'll find the teleporter:

Step on it and you'll enter Naxxanar. If you want to get out, simply step on the green teleporter, right next to where you arrived.

Vanthryn the Merciless

Go to the northwestern room and kill Vanthryn the Merciless. He's elite but should be soloable if you use your cooldowns. He's just a melee mob, doesn't do anything special. He can be stunned and snared. Just make sure you pull him solo, there's a gargoyle behind him sometimes, just wait till it goes away.

Luthion the Vile

Next, go to the northeastern wing and kill Luthion the Vile. He's the same as Vanthryn.

Prince Valanar

Go back to the center of the room and take the upper teleporter (the blue one). It might take a while to activate depending on lag, so just jump around on the teleporter until it works. Once you're up, take one of the small doors and go to the upper floor, clear the way to Prince Valanar, he's on the northwestern alcove.


  • Immune to Stuns or to any form of cc
  • Immune to any form of spell interruption
  • Shadowbolts for 2K and hits fairly hard. You can try to use line of sight to avoid his shadowbolts.
  • !!Soul Deflection!! Stop attacking immediately while he channels this. All the damage you do to him is reflected to you while under this spell. Watch out for this one. It's easy to see when he does it, as he channels violet beams on everyone near him.

Once you kill him, go back to Taunka'le Village and turn in [71] Breaking Through, get [71] The Fall of Taunka'le Village. Keep this quest, don't turn it in for now, we'll use it at the end of this chapter.

1. Make sure you don't kill any animal on the way for now, or you'll get attacked on sight by the whole camp where we're going.

If you killed an animal, just wait for the Animal Blood debuff to fade from you or simply jump into some water and it will remove the debuff.

Ride southwest until you hit the road, follow it west to the D.E.H.T.A. Encampment (57,44). Complete the quest [72] A Mission Statement.

A bunch of quests should be available now, take them all:

  • [72] Ears of Our Enemies
  • [72] Happy as a Clam
  • [72] Help Those That Cannot Help Themselves
  • [72] Ned, Lord of Rhinos...
  • [72] Unfit for Death

==Note== From now on kill any Loot Crazed Poacher, Hunter or Diver on your way

2. Go to the field south of the D.E.H.T.A camp, look for Caribou Traps.

Right-click your Pile of Fake Furs while standing next to the traps.

Repeat 8 times.

3. Go west to Lake Kum'uya (53,45), go westwards through the lake while killing 10 Loot Crazed Divers.

4. On the western side of the lake, go up the high bluffs and look for Nedar, Lord of Rhinos (47,44). He roams in the field (as colored on the map).

He's kinda easy for an elite. Kill him and his mount "Lunchbox".

5. Go north to Amber Ledge.

Get the new flight path.

6. Go east and look for Trapped Mammoth Calfs, you can find them in the area I colored on the map.

Stand next to them and right-click your D.E.H.T.A Trap Smasher.

Repeat 8 times.

If you don't have 15 Nesingwary Lackey Ears at this point, go get the rest then go back to D.E.H.T.A Encampment. Turn in:

  • [72] Unfit for Death, get [72] The Culler Cometh
  • [72] Happy as a Clam, get [72] The Abandoned Reach
  • [72] Ned, Lord of Rhinos...
  • [72] Help Those That Cannot Help Themselves, get [72] Khu'nok Will Know
  • [72] Ears of Our Enemies, no need to get the follow up

(It's just a repeatable quest you can turn in anytime you want, should you get extra 15 Ears)

1. Ride north to Khu'nok the Behemoth (59,30). Turn in [72] Khu'nok Will Know, get the follow up [72] Kaw the Mammoth Destroyer.

2. Find a Wooly Mammoth Bull, they should no longer be agressive towards you now. Right-click it to mount it.

Once you mount a Wooly Mammoth Bull, you'll get the following action bar:

Ability #1 AoE Damage, short cooldown, use it everytime it's up.
Ability #2 It's a charge stun. Use it wheenver it's up. For that, you have to run away to get a little bit of range and then re-cast it.
Ability #3 It's an AoE Fear and it only works on Kaw's minions, which you don't need to fear anyway because they'll die to Ability #1 very fast.

Basically, kill Kaw's mount with Ability #1 and then you can "kite" Kaw. Run away from him, use the charge stun and follow it up with Ability #1. Run away again and repeat, you should take no more damage after Kaw's Mount is dead.

Now that's you're prepared, ride northwest to (54,24), you'll find Kaw the Mammoth Destroyer there. When you get close, he'll jump on his mount and attack you.

Kill his mount, then kill him and his halberd will appear on the floor.

Loot Kaw's War Halberd.

==Note== The Halberd can be looted even if someone else killed Kaw.

1. Ride south to a rock called Elder Atkanok (55,36). Get both quests from here:

  • [72] The Honored Ancestors
  • [72] Reclaiming the Quarry

2. Go down in the Coldrock Quarry. Kill Beryl Treasure Hunters on sight as you go.

Just a little down the first slope you should find the first elder you need to identify: "Elder Sagni" (53,34).

Right-click it.

3. Go a little further northwest until (52,32). You should see the two elders you're missing to your left and right. Right-click Elder Takret and Elder Kesuk.

Go back to Elder Atkanok, turn in [72] The Honored Ancestors, get [72] The Lost Spirits.

Go back in the quarry. Kill a Beryl Hound and loot its Core of Malice.

Use the Core of Malice on Kaskala Craftsmen and Kaskala Shamen to free them.

Repeat this until you finish [72] The Lost Spirits. There are many Beryl Hounds at (52,31).

Kill the remaining Beryl Treasure Hunters you need for [72] Reclaiming the Quarry.

4. Go back to Elder Atkanok. Turn in:

  • [72] The Lost Spirits, get [72] Picking Up the Pieces
  • [72] Reclaiming the Quarry, get [72] Hampering Their Escape

==Note== Look for Tuskarr Ritual Objects while following the next steps.

1. This time, we're not going inside the quarry, but around it. Follow the cliff line south of the quarry, kill Beryl Reclaimers until one drops a Gnomish Grenade.

Get close to the East Platform (53,35) as shown on the screenshot below.

Right-clik the Gnomish Grenade.

2. Get another grenade. Go further west along the cliff line until (50,34) and destroy the Western Platform.

3. Go down inside the quarry, clear the way to the North Platform (52,32). Stand under it and use a grenade.

4. Gather the last Tuskarr Ritual Objects you need and then go back to Elder Atkanok. Turn in:

  • [72] Picking Up the Pieces, get [72] Leading the Ancestors Home
  • [72] Hampering their Escape, get [72] A Visit to the Curator

1. This quest is exactly like the first one we did in the quarry with the 3 Elders we identified. You have to go to the exact same 3 stones.

Besides this time, whenever you stand next to one of the stones, right-click the Tuskarr Ritual Object.

2. Go up the slope northwest until you are out of the quarry, then go west and then south along the cliff edge until you find Curator Insivius on a blue platform at (50,32). Kill him.

3. Go back to the quest givers, turn in:

  • [72] Leading the Ancestors Home
  • [72] A Visit to the Curator

We're done here.

4. Ride south/southeast to Hierophant Liandra (58,55). Turn in [72] The Abandoned Reach, get [72] Not On Our Watch.

5. Go southeast towards the shore, kill Northsea Thugs on your way and loot Shipment of Animal Parts. They drop from Northsea Thugs and can also be found on the floor.

Go back to Hierophant Liandra, turn in [72] Not On Our Watch, get [72] The Nefarious Claim Master...

1. Mount up, ride southeast all the way to the shore, dive in the water and you should see a wrecked ship at the bottom of the sea (62,66).

Around that ship you should find Clam Master K, kill him.

2. Go back to Hierophant Liandra, go up the slope behind her and then make a U-turn to the left.

Go to the end of that cliff and you should find Karen "I Don't Caribou" the Culler (57,56). She has two guards, stealthed. It's still an easy fight. Kill her.

3. Go back to D.E.H.T.A Encampment. Turn in everything:

  • [72] The Nefarious Claim Master...
  • [72] The Culler Cometh
  • [72] Kaw the Mammoth Destroyer

Get the final quest from D.E.H.T.A Encampment: [72] The Assassination of Harold Lane. You can also turn in extra ears if you got 15 of them to get the buff, which will be help you solo our next quest.

4. This quest has you kill Harold Lane, an elite humanoid located on the northwestern side of Lake Kum'uya (50,42). He can probably be solo'd by any class if done properly, thanks to an item provided for the quest, the Cenarion Horn.

I recommend using the horn right after you start the fight, this will stun Harold Lane for a few seconds and take a large chunk out of his HPs (about 50%), as long as the whole stampede tramples over him. So make sure he doesn't move. Stand still while you cast the horn.

Then you have to take care of the rest of his health. Harold Lane can be stunned and his movement can be slowed. Use every cooldown you got and you should be fine. Health pot too if needed.

==Tip== Melee classes, when he drops his trap, move away fast before it activates, that way you won't get rooted.

If you don't manage to solo it, because of your class or your lack of gear, try to find help, with two people this quest is a pushover, because you get to use 2 Stampedes on poor Harold Lane.

Once you've killed him, go back to D.E.H.T.A encampment, turn in [72] The Assassination of Harold Lane. Congratulations on your achievement.

1. Go east to Kaskala (64,46).

Get the two other quests:

  • [72] Not Without a Fight!
  • [72] Preparing for the Worst

2. Kill 12 Kvaldir Raiders and pick up 8 Kaskala Supplies.

There are a lot of those supplies further sourtheast down the shore (73,53).

3. Go back to the quest givers, turn in:

  • [72] Not Without a Fight!, get [72] Muahit's Wisdom
  • [72] Preparing for the Worst

4. Go to the isle southeast and find Elder Muahit (67,55). Turn in [72] Muahit's Wisdom, get [72] Spirits Watch Over Us.

5. Go directly north of here and a little bit northeast, dive in the water and look for Iruk (68,50). He's directly under the last "A" of Kaskala on the map.

Right-click it and search for Issliruk's Totem.

Go back to Elder Muahit. Turn in [72] Spirits Watch Over Us, get [71] The Tides Turn.

6. Go a little south and kill Heigarr the Horrible (68,56).

Go back to Elder Muahit, turn in [71] The Tides Turn.

==Note== If you didn't do my Howling Fjord guide, then Hotawa (who is standing next to Elder Muahit) should now offer you the quest [72] Travel to Moa'ki Harbor. Take it and turn it in next time you go to Moa'ki Harbor, it won't be mentioned in the guide so make a mental note.

7. Swim east and go to Unu'pe (78,52).

Sell junk and repair. Re-stock food/drink.

Fly to Amber Ledge.

Turn in [71] Too Close For Comfort, get [71] Prison Break.
Also get [71] Monitoring the Rift: Cleftcliff Anomaly.

1. Go southwest to Beryl Point (43,37). Kill Beryl Mage Hunters until one drops a Beryl Prison Key.

Find an Arcane Prison.

Right-click it to free a Mage Prisoner.

2. Go further south. At (41,42) you'll find a slope going down to the water.

3. Swim west/southwest to the Westrift (34,42)

Right-click the Arcanometer while standing next to the rift.

4. Go back the way you came from and then ride back to Amber Ledge.

Turn in:

  • [71] Prison Break, get [71] Abduction
  • [71] Monitoring the Rift: Cleftcliff Anomaly, get [71] Monitoring the Rift: Sundered Chasm

Time for some mission impossible action. We're gonna jump off a cliff and try to land in the water.

You need to have a 100% speed mount for it to work and you need to jump from the thin plank at the edge of the bridge, as shown on the image below:

If you go splat it's not a big deal, because you can ressurect immediately and try again.

If you don't have a 100% speed mount or just don't want to risk dying, there's a path going down to the same spot at (43,35), easy to spot thanks to the blue torches.

1. Swim north until (44,29). At this spot, dive down, all the way down to the rift.

Right-click the Arcanometer.

2. Swim back to the surface.
Swim south to the path lit by blue torches at (43,35).

3. Go up the path and you should be at Beryl Point. Find a Beryl Sorcerer, beat him down to below 25%HP.

Right-click the Arcane Binder.

This should capture the Beryl Sorcerer.

4. Mount up, go back to Amber Ledge. Turn in:

  • [71] Abduction, get [71] The Borean Inquisition
  • [71] Monitoring the Rift: Sundered Chasm, get [71] Monitoring the Rift: Winterfin Cavern

Go inside the mage tower and turn in [71] The Borean Inquisition, get the follow up [71] The Art of Persuasion.

Target the Imprisoned Beryl Sorcerer and right-click the Neural Needler several times, until he speaks.

Turn in [71] The Art of Persuasion, get [71] Sharing Intelligence.

Get out of the tower, turn in [71] Sharing Intelligence, get [71] A Race Against Time.

Go back down to Beryl Point, go to the biggest of the blue circles.

Right-click the Beryl Shield Detonator.

Kill Inquisitor Salrand. After you kill her, Salrand's Lockbox will appear on the floor.

Right-click it and loot Salrand's Broken Key.

Go back to Amber Ledge, turn in [71] A Race Against Time, get [71] Reforging the Key.

Turn in [71] Reforging the Key at Surristrasz, that big red dragon. Get the follow up [71] Taking Wing.

Go southeast to Warmage Anzim, turn in [71] Taking Wing. Before you get the follow up, read the following lines.

When you take the next quest, you'll fly on a drake and help rescue Evanor. All you have to do is right-click her cage once the drake drops you on the platform, and then let Evanor teleport you, stay close to her.

That's it, now get [71] Rescuing Evanor.

==Warning== There's a bug currently and this quest sometimes takes a very long time to appear (sometimes hours). If that happens, skip it, go to the dragon and ask him to fly you to the Transitus Shield, then follow the guide from there. When you're done with the Coldarra part of the guide, you can come back here and this quest should be available.

After the teleport, turn in [71] Rescuing Evanor, get [71] Dragonspeak.

Get out of the tower, go to Surristrasz, turn in [71] Dragonspeak, get [71] Traversing the Rift. This will make you fly to Coldarra.

After landing, turn in [71] Traversing the Rift, get all the available quests from here:

  • [71] Basic Training
  • [71] Nuts for Berries
  • [71] Reading the Meters
  • [71] Secrets of the Ancients

==Note== While following the next steps, complete the following objectives:

  • Kill 10 Coldarra Spellweaver
  • Kill Glacial Ancients until you have 3 Glacial Splinters
  • Kill Magic-bound Ancients until you have 3 Magic-bound Splinters
  • Look for Frostberry Bushes until you have 10 Frostberries.

1. Go north towards the blue circle at (33,28) and kill Coldarra Spellbinders until one drops a Scintillating Fragment.

Right-click it to start the quest [71] Puzzling...

2. Go back to Transitus Shield, turn in [71] Puzzling... and get [71] The Cell.

3. Follow the path west until (29,35), there you should find a Coldarra Geological Monitor.

Right-click it to get the Southern Coldarra Reading.

4. Go northwest to a blue circle at (24,30). Kill Warbringer Goredrak, loot the Energy Core.

5. Go further northwest to (23,24) and you'll find another Coldarra Geologial Monitor. Right-click it to get the Western Coldarra Reading.

6. Go northeast to another blue circle (27,21), kill General Cerulean, loot the Prison Casing.

7. Go further east to (31,21), where you should find the Northern Coldarra Reading.

Go back to Transitus Shield. Turn in [71] The Cell.

Right-click your Augmented Arcane Prison.

Keristrasza will spawn. Get her quest [71] Keristrasza. Turn it in immediately and get the follow up [71] Bait and Switch.

Go back outside and look for Crystalyzed Mana.

They can be found all around the Nexus.

Keep doing laps around the Nexus until you have 10 Crystalyzed Mana Shards and finish the 4 other objectives mentioned in the note above.

Go back to Transitus Shield, turn in all quests:

  • [71] Basic Training, get [71] Hatching a Plan
  • [71] Nuts for Berries, get [71] Keep the Secret Safe
  • [71] Secrets of the Ancients, get [71] Quickening

Right-click your Augmented Arcane Prison to summon Keristrasza. Turn in [71] Bait and Switch, get [71] Saragosa's End.

Get back to full HP/mana, talk to Keristrasza, tell her that you're prepared to face Saragosa.

Right-click the Arcane Power Focus.

Saragosa will come and get weakened. Kill her and loot Saragosa's Corpse.

Right-click your Augmented Arcane Prison to summon Keristrasza. Turn in [71] Saragosa's End, get [71] Mustering the Reds.

Talk to Keristrasza and ask her to return you to the Transitus Shield.

Turn in [71] Mustering the Reds at Raelorasz, get [71] Springing the Trap.

1. Go westwards killing Coldarra Wyrmkins until you have 5 Frozen Axes.

2. Once you have 5 Frozen Axes, go to the crack at (29,33).

==Note== From now on kill Arcane Serpents on your way until you have looted 5 Nexus Mana Essence.

Follow the crack going down north until you reach the Meeting Stone for the Nexus (28,29).

Right next to it you should find another Coldarra Geological Monitor. Right-click it to get the Nexus Geological Reading.

3. Stay down the crack and go around the Nexus, killing Arcane Serpents and looking for Blue Dragon Eggs.

Right-click them to destroy them. Keep doing laps around the nexus until you finish both quests.

4. Once you're done, get out of the ravine at (26,26) and go northeast until you reach the Nexus's Northwestern Entrance (26,23).

==Note== You must unmount before the next step, and druids must not be shapeshifted.

Stand infront of the doorway and right-click Raelorasz's Spark.

Keristrasza will come. All you have to do is stay close to her until she takes off and quickly run to her when she lands, or you won't get the quest update and will have to restart.

==Note== If it fails, I suggest relogging before going back to the northwest gate and using the flare.

5. Ride back to the Transitus Shield and turn in all quests:

  • [71] Keep the Secret Safe
  • [71] Hatching a Plan, get [71] Drake Hunt
  • [71] Springing the Trap, get [71] Prisoner of War
  • [71] Reading the Meters, get [71] Postponing the Inevitable

Instance: The Nexus

You have all the quests for the first instance of the Nexus, called "The Nexus".

  • [71] Have They No Shame?
  • [71] Postponing the Inevitable
  • [71] Prisoner of War
  • [71] Quickening

So from now on, if you feel like it, you should look for a group for The Nexus. It's a very quick instance for level 71-73 players, I recommend it.

If you don't feel like it or if you don't find a group, you can abandon the above 4 quests. They can easily be picked up in the future anyway, if you change your mind.

You should be level 73 by now if you followed my previous chapter.

Level 73

1. Ride to the area northwest of the Nexus (23,26).

Put Raelorasz's Spear on a hotkey.

Look up in the skies and find a Nexus Drake Hatchling.

Target it and use Raelorasz's Spear when you're in range (the range is quite big though).

Then just "tank" the drake until it becomes friendly. You can use stuns or heal yourself or simply just take the beating. It takes about 10 seconds.

Mount up and ride back to the Transitus Shield as fast as you can. You have 3 minutes.

Turn in [71] Drake Hunt, get [71] Cracking the Code.
Also get [71] Drake Hunt again, it's a daily quest and it gives another 20K exp.

2. Go north to the blue circle at (33,28).

Kill Inquisitor Caleras, loot the Azure Codex.
Kill Coldarra Spellbinders, loot 3 Shimmering Runes.

3. Go catch a drake, you know how it works. Bring the drake back to Transitus Shield.

Turn in [71] Cracking the Code and [71] Drake Hunt.

Fly to Amber Ledge.

1. From Amber Ledge, mount up and ride northeast, jump down a few cliffs and cut through the plains until you hit the road, then follow the road north until you reach Bor'gorok Outpost (50,11).

Get the new flight path.

Turn in [71] To Bor'gorok Outpost, Quickly! and get the follow up [71] The Sky Will Know.

Also get the other quests:

  • [71] Report to Steeljaw's Caravan
  • [71] King Mrgl-Mrgl

2. Go west to Imperean (47,9). Turn in [71] The Sky Will Know, get [72] Boiling Point.

3. Go directly south to the Blistering Pool and defeat Churn (46,13).

4. Go east/slightly southeast to the Charred Rise and defeat Simmer (51,15).

5. Go northwest back to Imperean, turn in [72] Boiling Point, get [72] Motes of the Enraged.

6. Go west to the Ruins of Eldra'nath (45,9).

Kill Enraged Tempests. Loot 5 Tempest Motes (drop rate is about ~40%)

1. Mount up, go southwest and jump down in the water infront of the steaming waterfall at (44,14). You should find King Mrgl-Mrgl (43,13).

Turn in [71] King Mrgl-Mrgl, get [71] Learning to Communicate.

2. Dive down in the water west of King Mrgl-Mrgl. Go to the bottom of the sea and look for a water elemental called Scalder (42,16). He roams up and down the bottom of the sea. Kill it.

Target Scalder's corpse and right-click the King's Empty Conch.

==Note== Scalder is immune to frost.

Go back to King Mrgl-Mrgl, turn in [71] Learning to Communicate, get [71] Winterfin Commerce.

3. Swim west across the water to Winterfin Village (41,16).

Look for Winterfin Clams, they are quite small and look like this:

Loot 5 Winterfin Clams.

4. Go back to the Winterfin Retreat, turn in [71] Winterfin Commerce at Ahlurglgr. Get the two new quests:

  • [71] Oh Noes, the Tadpoles! from King Mrgl-Mrgl
  • [71] Them! from Brglmurgl

5. Go back to Winterfin Village, this time look around for cages.

Right-click them to free the Murloc Tadpoles. Keep freeing tadpoles while doing the next steps.

6. Go southwest to the cave at (40,20).

Right-click the Arcanometer while standing inside the cave.

7. Go further inside the cave, always follow the wall on your left-hand side and you will eventually find two caged murlocs, Glrglrglr and Lurgglbr at (38,23).

Don't get the quest from Lurgglbr for now.
Only get the quest [71] Keymaster Urmgrgl from Glrglrglr.

8. Get out of this room, and jump down on the left to the slope going down. Further down this path you'll find Keymaster Urmgrgl. Kill him, loot Urmgrgl's Key.

Go back to the previous room with the two caged murlocs. Turn in [71] Keymaster Urmgrgl.

Now get [71] Escape from the Winterfin Caverns from Lurgglbr. Escort him out.

After the escort, just kill stuff in the area until you finish [71] Them! and [71] Oh Noes, the Tadpoles!

Go back to King Mrgl-Mrgl. Turn in:

  • [71] Oh Noes, the Tadpoles! get [71] I'm Being Blackmailed By My Cleaner
  • [71] Escape from the Winterfin Caverns
  • [71] Them!

Go a little northwest, turn in [71] I'm Being Blackmailed By My Cleaner, get [71] Grmmurggll Mrllggrl Glrggl!!!
Also get [71] Succulent Orca Stew from Cleaver Bmurglbrm.

1. Swim northwest while killing Glimmer Bay Orcas on your way, loot Succulent Orca Blubbers off them.

2. Further north you should find a bigger orca called Glrggl. He swims in circles around the iceberg at (39,9)

Kill him and loot Glrggl's Head.

Now just kill orcas until you finish [71] Succulent Orca Stew.

3. Go back to Winterfin Retreat, turn in

  • [71] Grmmurggll Mrllggrl Glrggl!!!, get [71] The Spare Suit
  • [71] Succulent Orca Stew

Go southeast to King Mrgl-Mrgl, turn in [71] The Spare Suit, get [72] Surrender... Not!

4. Swim over to the Winterfin Village again.

Right-click King Mrgl-Mrgl's Spare Suit.

Take a look at yourself while running around in the suit. I also recommend trying the /dance. When you're done laughing you can go on with the guide Sticking out tongue

Go inside the cave. This time keep hugging the wall to your right-hand side until you reach the end of the cave, where you'll find Claximus.

Kill him and loot the Claw of Claximus.

Put your murloc suit back on and get out of the cave.

Go back to Winterfin Retreat. Turn in [72] Surrender... Not!

1. Go back up on the main land and go to Imperean. Turn in [71] Motes of the Enraged, get [71] Return to the Spirit Talker.

2. Go back to Bor'gorok Outpost, turn in [71] Return to the Spirit Talker, get [71] Vision of Air.

Right-click Imperean's Primal.

Watch the little scene and then turn in [71] Vision of Air, get the follow up [71] Farseer Grimwalker's Spirit.
Also get [71] Revenge Upon Magmoth from Ortrosh.

Sell junk, repair and re-stock food/drink.

3. Ride southeast to Magmoth, you'll find the cave entrance at (54,14).

Clear the way down, killing stuff as you go. All the way down the spiral.

==Tip== Kill the fire totems first before the shamans, they hurt.

Stick to the left while going down and you should eventually find Farseer Grimwalker's Spirit in a cave to the left:

Kill the 3 shamans channeling around him and then you'll be able to turn in [71] Farseer Grimwalker's Spirit, get the follow up [72] Kaganishu.

4. Now go kill Kaganishu, he's in a little alcove just outside and to the left of the cavity where you just found Farseer Grimwalker's Spirit.

Kill him and loot Kaganishu's Fetish.

Go back to Farseer Grimwalker's Spirit.

Right-click Kaganishu's Fetish while targeting Farseer Grimwalker's Spirit.

Turn in [72] Kaganishu, get [71] Return My Remains.

Right-click the pile of bones under Farseer Grimwalker's Spirit and loot Farseer Grimwalker's Remains.

5. Kill what you still need for [71] Revenge Upon Magmoth. Foragers and Crushers are found outside of the cave.

Then go back to Bor'gorok Outpost.

Turn in [71] Return My Remains and [71] Revenge Upon Magmoth.

1. Ride south/southwest to Steeljaw's Caravan (48,20). Turn in [71] Report to Steeljaw's Caravan at Grunt Ragefist.

Get his two quests:

  • [71] The Honored Dead
  • [71] Put Them to Rest

Before you take the quest from the other NPC, Longrunner Proudhoof, read the next paragraph:

The quest [72] We Strike! is an escort. Longrunner Proudhoof will start running and will get ambushed by a bunch of mobs, the first fight might be difficult depending how many mobs you aggroed on the way, so try to be sneaky while following Proudhoof. Use your cooldowns and a pot if needed, he'll let you rest after the first ambush, no time to loot, just eat/drink fast. The 2nd ambush is rather easy. And finally you'll have to fight an elite, let Proudhoof tank it as much as possible, this will make it easy.

Now that's your ready, take the quest [72] We Strike! and good luck.

2. If you were successful, you should have defeated Steeljaw.

First thing, go back the way you came from and loot the corpses you couldn't loot during the escort.

Look for Ragefist's Torch in your inventory and put it on an action bar.

Now look around for Dead Caravan Guards/Workers:

Use the torch on them.

Repeat this 10 times and kill stuff in the area until you finish [71] Put Them to Rest.

3. Go back to Grunt Ragefist, turn in [71] The Honored Dead and [71] Put Them to Rest.

4. Go back to Bor'Gork Outpost, turn in [72] We Strike!

Fly to Amber Ledge, turn in [71] Monitoring the Rift: Winterfin Cavern.

Believe it or not, but we're almost done with Borean Tundra.

==Note== If you didn't do the quest [71] Breaking Through, now is your last chance. It would be nice to do it, because the follow up is a quest which takes you to the next zone, so it's quite an efficient way to make the transition. If you don't manage to do [71] Breaking Through, just abandon it and simply fly to Taunka'le Village. From there follow the road east until you enter Dragonblight. The guide ends here for you, go to the next chapter of my guide: Dragonblight.

If you did [71] Breaking Through, you should have the quest [72] The Fall of Taunka'le Village.

Fly to Taunka'le Village. Turn in [72] The Fall of Taunka'le Village, get [72] Across Transborea.

A Taunka'le Evacuee will follow you. Mount up and ride east, make sure your evacuee follows you.

At one point, he'll stop and read smoke signals, then start to run very fast. Follow him and he'll take you to Wartook Iceborn.

Turn in [72] Across Transborea, get the follow up [72] A Tauren Among Taunka.

Go to the Westwind Refugee Camp (13,49). Turn in [72] A Tauren Among Taunka.

This guide ends here. Time to move on to the next chapter: Dragonblight!

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.


© 2008 Copyrights www.wow-pro.com All Rights Reserved



Thanks to your guide was able to solo Breaking Through as A 73 Hunter with pet Rhino.

Thank you!

Thank you for creating such an easy guide. You skipped [71] Monitoring the Rift: Winterfin Cavern on your guide. Fix this problem and the guide is perfect!

Raelorasz's Spark

Icon for Raelorasz's Spark has changed.

Thanks so much, Jame, for

Thanks so much, Jame, for creating these wonderful guides! I just have a small question about why you haven't inserted a small section on when and where to train, such as that in your Outland guide.

Springing the Trap

Great guide, Jame. This is the second character I've used it on now, although the first with this version. I've been rocketing through Northrend lately, almost a full level ahead of the guide even though I started Howling Fjord early. Anyway, I just noticed when doing the quest Springing the Trap that the icon for Raelorasz' Spark has changed from what's posted. Maybe you could update it? Thanks.

Murtakk - Mal'Ganis, lvl 73 (and counting) tauren druid

Borean Tundra or Dragonblight

Hi. I arrived late to Northrend and I am 4 bars away from lvl 77 after completing the Howling Fjord guide.

Should I continue with Borean Tundra or am I too far ahead and should skip ahead to Dragonblight. Then return to Borean Tundra when I reach lvl 80?

I am worried that the Borean Tundra quests might turn grey before finishing the zone.

Thanks for any recommendations

Jiyambi's picture

It is likely that those

It is likely that those quests will soon turn gray for you. At this point there isn't much reason to go to Borean Tundra if you are not going to be able to do half of the quests. I would recommend heading to Dragonblight. You can still use Jame's guide later if you want to go to Borean Tundra to do achievements or to get money after you hit 80.

Prison Break

Just a little addition to the description in this guide: sometimes the Arcane Prison opens up, but the prisoner dies. Don't get discouraged, because you do not lose the key and can try to open the same prison as soon as it returns to it's original state. If this information has already been mentioned in comments - pardon =)

Jame thanks for these guides. Found out about them about year and a half ago and been following them ever since. Keep up the good work =)

Rexaur's picture

Did i do something wrong ?

First id like to say awsome job Jame this is my secont time following your northrend guide and its Great.
I have a issue with tring to get the quest [Cruelty of the Kvaldir] got to the tuskarr prisioner,killed the naga no proboblem, the tuskarr said "thankyou" and took off running tried to follow but got attacked, finished the battle with two Skadir and ran up the trail after the tuskarr prisoner to find him A,w,o,l, looked around he flat just ran off and disapeared.so i waited till he Rezed back and killed the naga a second time and didnt let him run off this time and got the quest, dont really know what happened the first time.
Thankyou for all your exelent work for us on the guides they are great

If on Sentinels look up Rexaur


At the point in the guide when you've just finished the Coldarra quests, thus:
"Turn in [71] Cracking the Code and [71] Drake Hunt.

Fly to Amber Ledge."

Why fly when you can talk to Librarian Tiare (the mage in the group of 4 that isn't casting the shield) and get a free instant portal? Laughing out loud

Oh, and I started your guides in Northrend at 70.5, haven't touched an instance, and I'm 74.5 at the point where you say I should be 73! I'm glad I skipped some in Outland... It may lead to more gold from quests, but my XP's climbing much faster this way and I'll be fine with gold anyway I'm sure... Never had any problems so far Eye

What the Cold Wind Brings...

I just wanted to write a quick note and say that due to server populations, the event needed to start this quest is now next to impossible. The lack of players in the zones means that the captain will die before killing the "boss" and then all the attackers simply despawn, and you end up with nothing.

Might want to add a note or something saying it might not be possible, so don't go out of your way to get it.

P.S. I'm a big fan of your guides and would recommend them to anyone. (Although a little begrudgingly, it's fun to zoom past people while leveling)

IIBambiII's picture

Great Guide!

Great guide Jame! I just finished it last night and got my Having Fun In Borean Tundra achievement. I'm now going back to Howling Fjord to get my achievement there. Keep up the great work! =)

Springing the trap

This quest has changed, Raelorasz's Flare is now Raelorasz's Spark. You use it on a small bundle of wood that is just to the north of the nexus northwest entrance.

way behind

When I went to the howling fjord I was level 68 so I'm a bit behind. I'm now level 71 (just dinged) after doing the warsong hold quests and am about to do the "flight master" questline. I should be about level 72 by now so I'm a whole level behind. What should I do to catch up, instance grind? or just keep following the guide and do some extra quests and such and dragonblight? (seems like an awfully big zone for one level). Anyways thanks for the guide its working out great for me and I would be on perfect track if I had gotten to 70 before wotlk.


Hey Jame...I go to a military school and there isnt great internet making it hard to lvl...over this christmas break i found ur guides...and wow...they are so well written, alot of effort put into, and very easy to follow and use, great guide and it was very nice of you to make it free when it takes so much work to make it. My lvling time has increasing alot and i have received PMS from friends commenting on it.Like"how u get 74 already?" These guides are grreat and helped provide me with a faster lvling time before my break is over so i can be lvl 80 when i go back. i have found a single error either. I get all the quests posssible out of a zone with this guide and it is much appreciated. Keep up the good work and GREAT JOB! Smiling Smiling Smiling

Great Work

Hey Great work on these guides.

I have one question though. When was I supposed to turn in Burn in Effigy and Orabus the Helmsman I did your guide completily and still have those 2 quests left.... was it so opvious that I missed it or is it just not mentioned Puzzled

Also one thing for those who are collecting Frostweave Cloths.... In the cave east to Bor'Gork Outpost is a great drop rate on the cloth, especially if you go all the way down to Farseer Grimwalker's Spirit there are a few dudes that have low health with quite good spawn rate... They can be easally pulled together and just aoe Smiling

Anyways.. Great work Smiling


Thanks James!! Your guides are really awesome! I did the first chapter of your Northrend guide and now im done with your Borean guide and im 78 Laughing out loud Did many instances and was rested, its really awesome.
Btw, there's a Teleporter in Transitus Shield, who teleport you to Amber Ledge Laughing out loud Its faster than the flight Sticking out tongue

Keep up the good work!

Jiyambi's picture

Just finished

I just finished the guide and I'm level 78 (that's with rested the whole time and running tons of instances). I really enjoyed it, especially the "mission impossible" jump and the murloc suit. Thanks Jame Smiling

Jame's picture

Wow, 78 at the end of Borean

Wow, 78 at the end of Borean Tundra, someone is gonna be very rich at the end of my guides ^^

Hugoown's picture

A little correction

When doing quests in Taunka'Le village, just after killing Chieftain Gurgleboggle you write:

2. Go northwest to the area around the Fizzcrank Pumping Station. There are 3 things we neeed to do here:

It's need Smiling

Great Job thanks!!!


I just wanted to say that I've been using your guides for quite some time now and my Druid lvl'd to 70 in less than half the time it took my first toon (Lock) with No guide. Now I'm using it up North and it's very useful!!! Thanks! Can I get some insight on a DK though, I've read some of you DK info but there's NO mention to whether or not you should use a sharpening stone on the Axe or use Wizard Oil? Every strike is spell damage as well, so Does +Spell Damage Help?

Thanks an Old guy

Jame's picture

Nope, DKs do not care about

Nope, DKs do not care about spell power. All they need is attack power. Spell power does nothing for them.

Jiyambi's picture

Dont move!

Apparently if you move when Keristrasza is about to take off during Springing the Trap, she leaves without you. So don't move.

Just completed Jame's Horde

Just completed Jame's Horde Leveling Guide - Borean Tundra (72-74)and I completed Jame's Horde Leveling Guide - Howling Fjord (70-72) before that. Both were EXTREMELY well done. I haven't used a guide in the 3+ years I've played (though I have used Thottbot and Allakhazam a lot else I'd still be lvl 35). Your guide was well written, well laid out, and well done all around. Thank you very much for the ton of hard work you put into this!

Jame's picture

Thank you for the feedback!

Thank you for the feedback!

ShadoWolff's picture

I am at 'Plains of Nasam' in

I am at 'Plains of Nasam' in your guide. I have mounted one of the tanks but I cannot get it to do anything distructive. It drives fine but clicking on the tank action bar buttons does nothing but channel on the gun but it wont fire. Other buttons wont even channel. Is there something I'm missing? Have you gotten any other feedback about this?

Waddaya mean "It's just a game" ??? Are you nuts???

Waddaya mean "It's just a game" ??? Are you nuts???

Jame's picture

1. Are you in a raid? 2. Is

1. Are you in a raid?
2. Is your tank out of fuel? (check the mana bar). If it's empty, you have to drive over fuel barrels.
3. Try re-starting wow

ShadoWolff's picture

1. not in a raid 2. not out

1. not in a raid
2. not out of fuel (dead controls from the get go) ditto for mana
3. been there done that. restart effected nothing except that on my second attempt the controls got the saw blade to work then after it ended...nothing. Just steering and marking range but no distrucion.

(I restarted with addons off just in case)

I know you are not a support go-to guy. I don't expect you to troubleshoot this. I was just wondering if I was tripping over a known bug.

I dumped the quest and moved on. Dissapointed. I really wanted to mow down some dead guys...
Waddaya mean "It's just a game" ??? Are you nuts???

Waddaya mean "It's just a game" ??? Are you nuts???

flying to amber ledge

hey jame been using your guide for awhile now this is my 2nd char im leveling to 80 yay! and must i say your guides are awesome keep up the good work.

i found that there is a lady behind the flight path in coldarra (forgot her name ><) she can directly teleport you to amber ledge instead of flying to it maybe it can cut a like 30 seconds or something off your guide i dont know much just trying to be of help Smiling

Jame's picture

Hmm, sounds interesting.

Hmm, sounds interesting. I'll check it. Thanks!

Kostada's picture

Hey, James.

Hey, James, great guide. Although I found I problem - when I tried doing [72] Leading the Ancestors Home, it kept glitching on me when I would click Elder Kesuk's stone. He would never come. I don't know if this has been reported already, but it is a problem and interferes with my use of the guide.

Comment me on my blog. http://kostada.blogspot.com/

Jame's picture

Hmm that's because you are

Hmm that's because you are not supposed to click the stone this time Sticking out tongue You are supposed to click the Tuskarr Ritual Object, as mentioned in the guide ^^

Kostada's picture


I did do that, and he still didn't cone.

Comment me on my blog. http://kostada.blogspot.com/

Jame's picture

Weird, try restarting wow.

Weird, try restarting wow.

prayforme2's picture

great guide

hey I wanted to write to tell you that you had added the same section twice but i guess you figured it out!! Thank you for the awesome guides and can't wait till the next ones come out. I havent been able to play in a couple months my computer crash so I have to get a new one so I come online at work but in 2 weeks I willl hopefully be back on and pick up right where I left off.....

Winterfin clams

Hello, great guide--I'm on my second trip to 80 now--but after the first character, I decided to do one thing just a little differently. I thought you might care to incorporate it. Maybe, maybe not. Smiling

At the bit where you're doing Learning to Communicate followed by Winterfin Commerce, I find it easier to do this: You don't have to be on the Winterfin Commerce quest to get the clams, and there are quite a few under the water in the ravine where Scalder is, so while I have King Mrgl-Mrgl's water breathing buff I just stay down and find 10 clams before I go above the water to turn in. Smiling It really beats dealing with all the competition and aggressive mobs above the water. Even though the mobs there can drop clams also, the low drop rate in my experience makes it really not worth fighting them.

Jame's picture

Hmm, sounds like a great

Hmm, sounds like a great tip. I'll add it when I get the time, cause this will require a map change T_T.

Moonchill's picture


Changing this from a completely useless comment to maybe usefull one.

You suggest hearthstone-ing after doing the whole Fallen Necropolis quest line. I personally just rode out of there, seeing there weren't that many mobs, and most were easy to avoid.

However, after doing Breaking Through, I had to fight my way out trough multiple mobs, and then ride out of the temple itself, which was a bitch (ghouls kept dazing me off my mount). So, I suggest hearting out of this place instead. However, the quest /is/ optional, so people might skip it, in which case, the hearthstone isn't being used effectively.

Another thing: Describe how to get up into the flying necroplis. You need to jump on the altar (not try to interact with it), and for the next level, you've gotta go up to the second level above where you got ported in (the other glowing area), and jump. Took us ages to find out.

Jame's picture

Problem is, the Breaking

Problem is, the Breaking Through quest is described as optional and that people should go do it whenever they find a group. Which might happen at a different time for every person, and their HS might not be up at that time.

I'll improve the description about the teleport. Thank you Smiling

Small addition

Hey, your guides are awesome and I do mean AWESOME, I've used them twice to 70 and am leveling my main to 80 right now and doing great. Thanks so much for making 'em!

Small additional bit of information:
On the quest "Kaw the Mammoth Destroyer" you don't actually HAVE TO use the mammoth - I found just solo-killing Kaw's followers and the man himself a lot faster on my Druid, particularly because of a bug which wouldn't allow me to dismount and heal. I actually died trying to do this on the mammoth, but did it easily on foot. Smiling

Jame's picture

Aww, but the mammoth is so

Aww, but the mammoth is so much fun! Sticking out tongue

[71] Load 'er Up!

Need to turn in [71] Emergency Supplies before you can get [71] Load 'er Up! so that kind of interrupts that circuit.

Jame's picture

Damn, are you sure? Because

Damn, are you sure? Because that would mean reworking at least a whole circuit for me, including the map, so I need to be 100% sure Sticking out tongue

Anyone else can confirm this?

It's true

Yep it's true. It happened to me and i thought it was because my mule dropped some luggage. What I did was turn in all quests and then it said the quest was complete for some reason.

Prince Valanar

Hey, first of all... Thumbs up for the Northrend lvling guide! I am using it for my mage together with AOE grinding and it works great. =)

I just have one suggestion concerning Prince Valanar. In addition to the abilities that you mention he also cast "soul blast" which hit for about 2.3k on my lvl 74 mage with dampen magic on. (I would guess the CD is about 10 sec but I can't say for sure)

Combined with shadowbolt this makes a deadly 4.5k combo, so I suggest keeping your hp pool above that lvl.

A note about this would be great as it took me by surprise when the boss had 5k hp left =(

Keep up the good work Smiling

Tip for "Breaking Through" quest

I LOVE your guides. I pretty much agree with what everyone else has written. Amazing stuff.

I do have on tip though: on "Breaking Through" you write:

"Go back to the center of the room and take the upper teleporter (the blue one). It might take a while to activate depending on lag."

I stood on it and so did my friend for a long time, thinking it was lag. We ran through it, still no porting. So I read the Thottbot comments, and someone there mentioned "jump on it" -- so we jumped and we were instantly ported. So, I think the trick with the blue one is to jump. Smiling

Thanks again, making the grind to 80 go fast + fun!

love the guide

Jame, I really love your guide. Before I used it, it took me about 3 or 4 times as long to level. I'm not a WoW noob and I've been playing for quite awhile but I've never been the fastest at leveling. Your guide has changed that and now I have 3 70s (one at 76 now) and I got those other two leveled in about a week or two while my 1st one took about a month and a half. Thanks again and I look forward to your future Northrend guides!


Rescuing Evenor Quest Bug Fix

Someone might have posted this already, but if you do get the bug where you cannot pick up the quest, simply log out and log back in and the quest will appear for you. I have found this method works for many of the other bugs in WotLK as well.

Jame's picture

Sadly it doesn't always

Sadly it doesn't always work. For the rescueing evanor quest with my hunter, I logged out of the game completely, twice, and it didn't help. So I just moved on to the coldarra quests and when I came back a few hours later the quests was there.

Anyway, very annoying bug, hope they fix it.

Found a mistake:

[]3. Go a little further northwest until (52,32). You should see the two elders you're missing to your left and right. Right-click Elder Takret and Elder Kesuk.[]

The direction should be northeast, not northwest.
(Loving your guides, very effective.)