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| Residentevil's Drak'Tharon Keep Instance Guide
4.714285 Average: 4.7 (7 votes) Drak'Tharon is where Arthas remained while searching for the Runeblade, Frostmourne. Situated in the midst of the Grizzly Hills, it is also where Mal'ganis encountered and informed Arthas of his impending death. Since that time, it has been taken over by the Drakkari Undead Trolls, responsible for raids and attacks on the Grizzlemaw Furbolgs. INDEX-
Available from Level 74, and designed for five men (on normal or heroic), this is an instance that is both exciting and very challenging. The presence of countless dinosaurs, undead trolls and, to top it all, the Dinosaur King, means that this is a fine example of the quality of new instances introduced in the new expansion pack. There are 2 quests in Drak'tharon Keep you want to do while you are there. Both factions are eligible for these – First - Search and Rescue (which has only one pre-quest) and Second - Cleansing Drak’Tharon (which is the last in a string of eight). I listed and linked both of the full chains below. On a side note, if you haven’t been to this location questing before there are quests you have to pick up and complete for these 2 strings to become available. They are the only 2 quests in the camp and they are fairly easy to knock out, unlike the drawn out second quest chain. If you are here around level 74 the rewards are nice upgrades to what you may have picked up from UK or Nexus and are worth the questing. First Quest Chain: Seared Scourge Second Quest Chain: Truce? Quest Rewards: Kurzel’s Rage Rewards from: Head Games Shameful Cuffs Rewards from: Cleansing Drak'Tharon Enticing Sabatons Crystal Handler- Level 75-81 (Elite). HP 21,270 - 41,704. MP 7,981 - 8,979. Darkweb Hatchling- Level 74-80. HP 8,740 – 12,600. Darkweb Recluse- Level 70-81 (Elite). HP 64,165 – 244,510. Drakkari Commander- Level 75-81 (Elite). HP 42,540 – 65,165. Drakkari Guardian- Level 75-81 (Elite). HP 42,540 – 65,165. Drakkari Gutripper- Level 75-81 (Elite). HP 41,128 – 65,165. Drakkari Raptor Mount- Level 75-81. HP 15,952 – 26,066. Drakkari Scytheclaw- Level 74-81 (Elite). HP 41,128 – 65,165. Drakkari Shaman- Level 71-81 (Elite). HP 44,044 – 65,165. MP 12,243. Flesheating Ghoul- Level 70-81 (Elite). HP 42,540 – 65,165. Ghoul Tormentor- Level 72-81 (Elite). HP 38,440 – 65,165. Hulking Corpse- Level 74-81 (Elite). HP 12,338 - 26,066. Risen Drakkari Bat Rider- Level 75-81 (Elite). HP 42,540 – 65,165. Risen Shadowcaster- Level 74-81. HP 1,645 – 3,128. MP 7,809 – 8,979. Scourge Reanimator- Level 74-81 (Elite). HP 41,128 – 65,165. MP 3,466 – 4,081. Instance Bosses
Level - 74 – 82 (Elite Boss) Abilities: • Consume – Shadow Damage Strategy: This is fairly up front when it comes to instance boss fights, The tank not only needs to hold the mob but at times in the fight he must be prepared to move the fight to another spot in order to minimize the AoE damage. Another major part of Trollgore’s attack arsenal is the consume ability. This is another AoE that that will cause shadow damage to all affected. This particular attack will give him a damage buff and add 2% (5% in Heroic Mode) damage increase to the damage he is dealing. Bloodworms can cause this attack to stack up extremely fast so if you have any Death Knights in you group you may want to forego the use of them. Nevertheless you can deal with consume a couples of ways. Your first option is to simply ignore it and burn down the mob as fast as possible. If you have good dps (mages preferably) he will go down quick and the consume effect will be a distant memory. The other option is to have anyone who is not directly involved in hand to hand combat to break line of sight before he casts consume. This should greatly reduce the stack rate. On another note if you face Trollgore in the heroic mode the consume effect stack to 10 and as I said before the damage affects from 2% to 5% so if you have a Death Knight in the group, don’t let them use their bloodworms or they will end up giving Trollgore a 50% damage buff….. Acheivement - Consumption Junction The goal of this acheivement is to kill Trollgore before his consmue builds a 10 stack. The best way to do this is to pay attention to group placement and LoS (Line of Sight) as well as keeping up what stack number you are on. If you break LoS then it will go down if you stay in his LoS it will continue to build up. Here are some positions to put people during the fight. We used the pillar down and to the left of the stairs right up beside the wall of the stairs. Have your tank keep him in there, put your heals in the center of the room in the LoS of the Tank but out of LoS of the boss. You will need to put at least one DPS on adds. If your other 2 DPS are a melee, they will need to attack in 10 second bursts then run behind the pillar to keep Consume from stacking up. When we did this Acheivemnt we used Ventrillo to communicate but one of the guild mates found this macro on a message board and it is a good substitute if you don’t have Ventrillo. All the tank has to do is hit this macro right after The comsume debuff goes up by one this will giive the DPS 10 secs of attack and then tell them to get out of LoS. /sw 10 Level - 75 – 82 (Elite Boss) Abilities: • Arcane Blast – Arcane Damage Strategy: Right from the jump Novos the Summoner bubbles up with an invincibility shield that protects him from all damage so don’t bother going at him. The group also needs to stay clear of Novos because he will cast a void area on the ground around him so if anyone step in the zone they will receive nominal damage. While protected under the shield he summons adds. Most of the adds are non-elites but periodically he will summon elite adds. The group can burn down the non-elites with out having the tank initiate the fight with each one and that will give tank a chance to jump on the elite adds as soon as they appear. Priests can cast Shackle undead to help to control this onslaught of adds. There a random amount of non-elites and there are four elite adds. Once the adds are dead Novos will drop the bubble and the void area will dissipate. Then he is fair game for the whole group to fire at will. Novos has NO aggro list so it is a free for all for the dps classes. Achievement – Oh Novos! This achievement is kind of simple to get the goal is to kill all the adds without letting them off the steps. So the best approach I have found is to position the off tank and dps at the top of the steps, Heals in the middle and the main tank and other dps at the bottom and kill them as the come. If you didn’t let any touch the area off the steps and you kill him without dying you will get it. Additional Notes: Make sure to use Kurzel’s Blouse Cloth that you got from the quest Head Games after you kill Novos the Summoner. Use it on his corpse and you will get Ichor-Stained Cloth and a complete message. Otherwise, his corpse will disappear and you'll have to wait until next time you run the instance to complete the quest. Level - 76 – 82 (Elite Boss) Abilities: • Bellowing Roar – Physical Damage Strategy: King Dred is a giant devilsaur. He is a bull devilsaur that watches over a pen full of raptors. Before the boss fight starts you need to clear the other raptors in the pen. King Dred on the regular mode is fairly simple if your healer keeps the tanks health topped off because All of King Dred's abilities are single target damage to the tank also It will be a help if all of the trash is cleared before the boss fight starts, if not when you are feared you will be sent running into more adds. King Dred has two different roars he'll use occasionally during the fight. Fearsome Roar will debuff players and reduce the damage they deal. Bellowing Roar is an AoE fear effect. Using anti-fear method to keep the tank from getting feared is helpful. Achievement - Better Off Dred If you are in the heroic mode of the instance than you can try for the achievement for killing 6 out of the 7 raptors while fighting King Dred. The easiest way to do it is to pull the first raptor, burn him down, heal and mana up then pull the 3 pack of them and when their health is down pull King Dred and finish off that 3 pack and single pull the last 3. Good Luck it is an intense fight. Level - 76 – 82 (Elite Boss) Abilities: • Curse of Life - Shadow Damage; 709–791 every 3 seconds Strategy: The final boss of DTK is a skeletal wind serpent named Tharon'ja. The first thing to remember about this fight is obviously that the group members stay out of the poison clouds or raining fire. From this point the fight is fairly simple. Players for the most part just click these four buttons and come out fine even on heroic. Use bone armor and touch of life to keep your health high since the healer won't be able to heal during this time. Spam slaying strike to inflict damage and generally ignore taunt to let the tank keep aggro. Use taunt only if it’s really needed. Tharon'ja will eventually decide to return flesh to the players. The fight will continue with players alternating between normal and decayed states. Make sure everyone is using Touch of Life and bone Armor every time their cooldown is up while in the decayed state and business as usual in the flesh state until he is dead. This if my first guide so I hope someone found it useful......
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Trusted Member
Thanks
I fixed all of the things that Maw identified, Thanks btw. I know the formatting is a little stange I wrote it in MS word because I don't have internet access when I leave my office and I find time to work on it in the field. bbcode is a far cry from MS word..lol. The word document looks great compared to the post but I spent hours trying to build tables with 3 columns in bbcode and finally gave up. As far as the pictures go, When I get a chance I am gonna take some screen shots of the different fights to help people see the places I am trying to describe and maybe a overhead view of the whole instance.
But thank you all very much for the comments and taking the time to look at it....
Moderator
You can make tables with
You can make tables with HTML, if you like. I might be able to help you out a bit with the formatting, if you have any specific questions. Like I said, it really looks okay as is, and the information is top notch
I'm just a formatting junkie!
Trusted Member
Columns
ya that would be great because the next guide I have is a Pre-Naxx priest gear guide and each slot like head, neck, or chest have 3 options - Drop, Craft, and Buy. Columns will keep that from being a mile long list...
Moderator
Yup! Look through the guide
Yup! Look through the guide I linked above, and if you have any questions or would like me to look at it before it's done, just message me.
Moderator
Overall this looks really
Overall this looks really good, thank you for including the achievements and tips for how to get them especially, as a higher end player this is what I really need in a guide
The only thing that bugged me a little is that the indentations seemed a bit inconsistent, but I'm just a formatting perfectionist so don't really worry about it
Exalted Member
Pre-Quests, Quest, and
Pre-Quests, Quest, and Rewards
(In the INDEX) Quest should be Quests
After Trollgore finishes off the trolls the tank needs to move the fight away from the troll corpses
There should be a comma between "trolls" and "the tank".
Except from that, I didn't find much spelling errors as I quickly read through the guide.
gz
Great info, but it really needs more images. And the mob info could use some formatting.
Exalted Member
You can remove the
You can remove the "GreenArrow.gif" at the bottom by unticking "listed" under file attachments.
Administrator
This is very nicely
This is very nicely presented and it also seems to be very thorough.
Good job!
Only thing that could make it a little better would be a few images here and there to make it more colorful. But that's just bonus, not mandatory