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Home » Guides » Class Guides » Death Knight

[Macros] Useful Death Knight Macros

Submitted by Shikamaru on Tue, 2008-10-21 21:41.

 

4
Average: 4 (1 vote)

Useful Death Knight Macros

With the new expansion coming up (Wrath of The Lich King), there will be a new class introduced, the Death Knight.
Of course, with a new class, new abilities and spells will be introduced.
Some people already have tested the Death Knight in WoTLK beta.
And of course, with new abilities and spells, new macros will become available.

This guide will be about Death Knight Macros.



Blood Elf Death Knight


Ejection

/startattack
#showtooltip Chains of Ice
/cast Chains of Ice
/cast Death Grip

Try to press it twice in a row really quickly. It will make the target fly up into the air at a very slow rate (depending on movement speed of the mob), and eventually fall down at a very slow rate. The target can be attacked while in the air, and it serves as a great crowd control, and it only uses one Frost rune. It is more effective the further away you are from your target. Can be used constantly (or near constant) with the Unholy Command talent. Can be used on most mobs.


Runner Stopper

/startattack
#showtooltip Death Grip
/cast Death Grip
/cast Chains of Ice

Casts Death Grip. If Death Grip is on cooldown, Chains of Ice is casted instead. This allows for you to either pull, or stop an enemy from running away with the use of one button.


Ghoul Death Coil on Alt

#showtooltip Death Coil
/cast [nomodifier] Death Coil; [modifier:alt,target=pet] Death Coil

Casts a standard Death Coil with no modifier pressed down. With the ''Alt'' key held down, uses Death Coil on your pet rather than your target for healing instead of damage.



Rune Strike Macros

/startattack
#showtooltip Blood Strike
/cast Rune Strike
/cast Blood Strike


/startattack
#showtooltip Heart Strike
/cast Rune Strike
/cast Heart Strike


/startattack
#showtooltip Scourge Strike
/cast Rune Strike
/cast Scourge Strike


/startattack
#showtooltip Icy Touch
/cast Rune Strike
/cast Icy Touch


/startattack
#showtooltip Plague Strike
/cast Rune Strike
/cast Plague Strike


/startattack
#showtooltip Death Strike
/cast Rune Strike
/cast Death Strike


/startattack
#showtooltip "Rune Ability"
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
/cast "Rune Ability"

''Rune Ability'' can be replaced by any ability you would like to use.
With this, you won't get the error message when you spam the macro.


I will add more macros later on, of course! Eye

Please, leave a comment if:

You have any additional information that I should add to this guide.
You have any suggestions about the Text Formatting.
You want to leave a comment about how it worked out.

Feel free to post macros, I am open for suggestions, hehe Eye

‹ [General] Death Knight Beginner FAQupDeath Knight Starting Gear ›
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Dps Rotation Macro

Submitted by Galios on Wed, 2009-07-15 07:43.

Because I'm lazy I made this macro for questing.

/castsequence reset=10/combat icy touch, plague strike, scourge strike, blood strike, blood strike, death coil, death coil

My dk is only level 66 so this is a lower level dps rotation useful when your only fighting one or two mobs. however I was wondering if someone could help me make another macro essentially the same thing except casts bone shield first and then as its going through the rotation doesn't cast bone shield when the rotation resets.I tried some things but I'm actually new to macros so I pretty much had no idea what I was doing.

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Jiyambi's picture
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I don't really think that

Submitted by Jiyambi on Wed, 2009-07-15 19:46.

I don't really think that can be done.

Might I ask why you don't just make bone shield a separate button and use it as the opener, then use the macro> doesn't seem to difficult.

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Well....

Submitted by Galios on Thu, 2009-07-16 13:08.

Well actually I made the macro late at night so I didn't think of doing that... Sad but yeah that's what I'm doing now.

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Rune Strike

Submitted by Tenebrous on Thu, 2009-04-30 17:31.

Rune Strike is a toggle/on off thing, so surely it would be better to have a ! at the front of it:

#showtooltip "Rune Ability"
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
/cast !Rune Strike
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
/cast "Rune Ability"

Otherwise you'll keep turning it on or off, rather than setting it and keeping it set for the next melee strike.

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RE:Rune Strike

Submitted by injust11 on Sat, 2009-08-01 05:39.

you dont have to unregister and reregister the error events,save letters and use...

#showtooltip "ABILITY"
/cast !Rune Strike
/cast "ABILTY"
/run UIErrorsFrame:Clear()

Hope it Helped Smiling

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pvp arena macro ?

Submitted by Dextor on Mon, 2009-03-30 10:52.

Have anyone a good one button addon for use in arena ? My specc is 0 -21-50 pvp spec.

http://eu.wowarmory.com/character-sheet.xml?r=Trollbane&n=Dextor

cheers

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I would suggest a macro for

Submitted by Arkaen on Tue, 2009-03-17 03:25.

I would suggest a macro for dealing with the sparks in the Eye of Eternity raid. Something like...

/tar spark
/cast death grip

... Since Death Knights make it much easier to position them, and thus make the fight itself easier.

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Macros..

Submitted by Hannibal on Thu, 2009-03-12 08:56.

Just a couple more easy ones. Thought id share just in case.

#showtooltip
/cast Icebound Fortitude
/cast Bone Shield

..provided they both aren't on CD and you have RP

#showtooltip
/cast Rune Tap
/cast Death Pact
/use Super Healing Potion

Pretty good size heal in an emergency

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PvP Macro

Submitted by lexluthor on Thu, 2009-03-05 08:56.

My bad Shikamaru! I didnt realize that the author wasn't Jame. Sorry. I am open to any advice, really.

Thanks

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PvP Macro?

Submitted by lexluthor on Thu, 2009-03-05 08:48.

Jame,

I need some advice on PvP and macros. I am just starting to PvP (world) with my DK. It sort of happened out of necessity as I am getting my bum handed to me whilst questing in Plaguelands. Do you use macros for pvp? I have researched this for two days now and I am confused about how to get off spells quickly. Usually, by the time I get my rotation going I'm dead.

Am I suppose to use the mouse to move and then use a macro (if so what kind)? Or do I press the number keys to cast? I have been using mouse to cast in Pve and I think I have developed a bad habit. I realize this is a noob question, but I really want to develop my PvP skills(it's fun). Btw, excellent guide!

Thanks

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Jahwo's picture
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Hi, You should definitely

Submitted by Jahwo on Sat, 2009-03-07 12:33.

Hi,

You should definitely try to use hotkeys for your spells instead of your mouse. In PVE it might be possible to survive with click-casting but in PVP you need faster reactions on what your opponent does, so you should use hotkeys.

I think we don't have a pure PVP-Deathknight guide but you could have a look on sites like wowwiki, Elitist Jerks or just google it Eye I'm, sure there you will find some useful informations about PVP talent builds, tactics and macros Smiling

Jahwo

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Thanks. Will do.

Submitted by lexluthor on Mon, 2009-03-09 07:33.

Thanks. Will do.

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great 1-botton macro

Submitted by stevenla10360 on Thu, 2009-02-05 06:00.

this is a great 1-button macro 4 those of us that luv to smash a single key for fighting. but remember that i made this for pve not pvp or dungeons.

"/castsequence reset=target/combat Icy Touch, Plague Strike, Death Strike, Blood Strike, Blood Strike, Death Coil, Death Strike, Death Strike, Blood Strike, Blood Strike, Death Coil"

also this macro is designed to reset when u enter/exit combat and also when u change targets. hope this hlps sum of u out. it sure is a great hlp for me. btw u can also replace ANY of the spells with 1's that u prefer better and this is made for unholy use. great for leveling past 57-58 or so. Smiling

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cast sequence

Submitted by Crimie on Sun, 2009-03-01 11:14.

I always thought that cast sequences dont work any more. Am i wrong?,because when i tried them on my WL it didnt seem to work...

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Jahwo's picture
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They do work

Submitted by Jahwo on Sun, 2009-03-01 18:04.

They do work Smiling

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hmm

Submitted by Crimie on Mon, 2009-03-02 18:04.

Casting several spells in a row pressing one button?

Because my macro always made me press the button several times Smiling

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Jahwo's picture
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Yees that's what a cast

Submitted by Jahwo on Mon, 2009-03-02 19:22.

Yees that's what a cast sequence is to me... Was it ever possible to cast several spells by only pushing the button once? That'd be like botting Laughing out loud

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Jiyambi's picture
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Yeah, a cast sequence

Submitted by Jiyambi on Mon, 2009-03-02 20:20.

Yeah, a cast sequence basically just changes what the button does as you go through the sequence. Sounds like a useful, if rigid, way to get your rotation down, though it's honestly probably better to actually learn the rotation so you can account for the many unexpected changes during combat.

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I believe it was

Submitted by Crimie on Mon, 2009-03-02 22:09.

Well i think it was possible, but im not too sure bout that.

Of course learning it off is inevitable especially as a tank, but im leveling my WL at the moment and it gets so dry...

What i do is basically using 3 dots and then my wand, praying that i wont gain aggro over my Fel Guard...

Thanks anyways

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Draven's picture
Member

Hey Shik, I was just looking

Submitted by Draven on Sun, 2009-01-25 06:47.

Hey Shik, I was just looking through the list to see if anything new had come up, and I noticed something. It looks like the last half of the macro I passed along got cut off when you added it to the guide:

#showtooltip "Rune Ability"
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
/cast Rune Strike
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
/cast "Rune Ability"

"Victims, aren't we all?"

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The only problem I have with

Submitted by sparks on Fri, 2009-01-23 16:22.

The only problem I have with making a sequence macro so I just spam 1 key (which I think is GREAT)
I want to plague strike, icy, etc
BUT what about plague strike missing?
You have a mess if you just skip it and try the rest of the sequence.
Is there a way to check and say if it missed do it again until it hits?

is the rune strike in every macro still a good idea? I am still doing it but not sure.

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Stacking commands in Macros....

Submitted by dragosani on Fri, 2009-01-23 15:05.

Am I missing something here guys? We cannot stack commands into macros, and as far as I know, haven't been able to do this for a long time...
We can only stack commands for spells that do not affect the Global Cooldown....

Dragosanii
Death Knight

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Your macro: #showtooltip

Submitted by Edenfall on Mon, 2008-12-01 20:36.

Your macro:
#showtooltip Death Coil
/cast [nomodifier] Death Coil; [modifier:alt,target=pet] Death Coil

But how about this:
#showtooltip
/cast [mod:alt,tar:pet]Death Coil; Death Coil


  • Reason why I am writing mod instead of moderator is because every command run within World Of Warcraft will be valid as long as it is the only similar to something unique. For example, you can type /tar instead of /target because the only command that starts with /tar is /target. (But then we have /targetexact which might indicate that /tar chooses the next and most probable command, which is /target and not /targetexact or anything like that.)
  • Leaving out [nomodifier] (aka. [nomod]) also saves us size on the macro (limit is 255 chars), in addition to that: if you have #showtooltip without a specific spell name after it (or a specific macro icon), then it will never show the nasty [ ? ] icon (Which will stop forcing you to specify a name after the #showtooltip).

Moreover:

/cast [nomodifier] Death Coil; [modifier:alt,target=pet] Death Coil
IF no modifier THEN cast Death Coil; IF modifier alt THEN cast at pet Death Coil; ELSE no action

/cast [mod:alt,tar:pet]Death Coil; Death Coil
IF modifier alt THEN cast at pet Death Coil; ELSE cast Death Coil

Less text
????
profit!


Apart from that, I just have to say that adding Rune Strike to every basic ability is shit for tanks and pvp'ers. I tried it, and pretty soon found myself wiping on AOE packs because I burnt my RP (Runic Power) before I could cast Icebound Fortitude and reduce the damage I took by half.

However, if you have five Resto Druids on you and just want to faceroll: be my guest. But I play on a PvP server, and do not recommend it for anything else but pure solo damage output.


About preventing error messages - what is /script UIErrorFrame:Clear() supposed to do? I can't seem to get any function out of it.

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Jame's picture
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Yea, the rune strike

Submitted by Jame on Tue, 2008-12-02 13:27.

Yea, the rune strike included in macros is more useful for leveling / dps'ing.

I can see it being a problem for other situations. Should probably add a note:

"Not recommended for tanking and pvp'ing, as you might need your runic power available for other skills"

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Icy Touch

Submitted by Pyrmaniac on Thu, 2008-11-27 10:07.

On your macro for Icy Touch you have /cast Icy Touch Strike
Should be just /cast Icy Touch

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Shikamaru's picture
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Fixed it, thanks

Submitted by Shikamaru on Thu, 2008-11-27 20:17.

Fixed it, thanks Smiling

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Jame's picture
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But Icy Touch Strike is

Submitted by Jame on Thu, 2008-11-27 12:01.

But Icy Touch Strike is cuter, isn't it?! Laughing out loud

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DPS Macro's

Submitted by adsit on Thu, 2008-11-27 01:10.

I been playing around with a few macro's. Its for a solo target, usually the target is dead by the time you finish the sequence.

#showtooltip
/castsequence reset=nocombat Icy Touch, Plague Strike, Blood Strike, Blood Strike, Scourge Strike, Unholy Blight,

I was having trouble with the death grip when leap was on my pet and would pull more than the intended mob.

#showtooltip Death Grip
/petautocastoff Leap
/cast Death Grip
/petautocastoff Leap

I've tried adding different spells in like icytouch at the end to get your first disease out. This next one is the one im using at the moment which is great for getting the most out of your pet. This will stun the mob for 3 seconds while you beat the SH*T out of it

#showtooltip Death Grip
/petautocastoff Leap
/cast Chains of Ice
/cast Death Grip
/cast Gnaw
/petautocaston Leap

Then I start my diseases.

#showtooltip
/castsequence reset=nocombat Icy Touch, Plague Strike, Blood Strike, Blood Strike, Scourge Strike, Unholy Blight,

For a Spell caster mob try adding /cast Strangulate at the end of the macro

Mob=dead

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Macros

Submitted by Mr_matey on Tue, 2008-12-09 02:55.

#showtooltip
/castsequence reset=nocombat Icy Touch, Plague Strike, Blood Strike, Blood Strike, Scourge Strike, Unholy Blight

I think switching Plague Strike and Icy touch around increases DPS. Also in case people didnt realise this is for Unholy.

Also in dungeons and at 80 I remove unholy blight. Mobs are normally dead, and I'd rather use the runic power on a gargoyle or the like.

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Macro's

Submitted by adsit on Mon, 2009-01-05 02:54.

UH Spec; To cast Plague Strike before Icy Touch is fine as long as your right on the mobs toes. When i'm about to fight a raid boss I icy touch as soon as the Tank grabs it as most cases im standing back from the tank, this gives me a disease straight off the bat. In some cases PS is the better option but its very small added DPS.

Unholy Blight adds a lot of dps in Aoe situations and I tend to get it off asap. If you just waiting to use Gargoyle which has a 3 min cooldown your wasting alot of RP. UB, DC as much as posible to use your RP up. If im on a boss I will save my RP for gargoyle and get it off as soon as RP is at 100% and maybe get off 2 gargoyles in one boss fight.

My rotation on a single raid boss would go something like IT, PS, SS, BS, BS, UB, SS, SS, DC, SS, DC repeat Want to use gargoyle Remove The UB and DC and yu will have 100%RP

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Shikamaru's picture
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I will test it in the

Submitted by Shikamaru on Thu, 2008-11-27 20:19.

I will test it in the weekend, when my warrior hits 55 and I can start my Death Knight, at last.

Thanks for commenting, I will add it if it works out well Smiling

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Shikamaru's picture
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Sorry!

Submitted by Shikamaru on Thu, 2008-11-20 21:41.

To all players commenting, many thanks for your feedback Smiling

Sorry for not updating this guide, I completely forgot about it Sad!
I will update this guide as soon as possible!

Should be updated at the end of the weekend Eye

If you have anything more to add, please comment Smiling

-Shikamaru

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The Mind Free + Strangulate

Submitted by emerica on Wed, 2008-11-19 12:24.

The Mind Free + Strangulate macro won't work as intented:

If both spells are available, the macro will cast Mind Freeze and Strangulate on the target. This is useless since you do not need to silence the target twice and it will trigger the Strangulate CD.

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Jame's picture
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Hmm normally 1 action = 1

Submitted by Jame on Thu, 2008-11-20 01:50.

Hmm normally 1 action = 1 spell cast. So if you press the macro once it will only cast one of the two spells, not both.

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Hello Jame, I did tests and

Submitted by emerica on Fri, 2008-11-21 11:50.

Hello Jame,

I did tests and it does cast both; Mind Freeze does not trigger the GCD and thus the macro will be able to cast the next spell if avaible. I think a macro will stop if the next spell is under cooldown, in our case under the global cooldown.

Maybe I understood something wrong - but at least this macro does cast both spells with my DK.

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Jame's picture
Administrator

Hmm, I stand corrected then.

Submitted by Jame on Fri, 2008-11-21 12:27.

Hmm, I stand corrected then. I knew Mind Freeze didn't trigger the GCD, but I didn't think a macro could cast two spells with just one click, for some reason.

Now I just remembered all the mages with their PoM/Pyro/trinket macro. One click = 3 actions there so yea, it's the same for Strangulate and Mind freeze.

Should just remove that macro then Shikamaru Smiling

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Shikamaru's picture
Exalted Member

Updated it

Submitted by Shikamaru on Mon, 2008-11-24 17:28.

Updated it Smiling

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Ejection

Submitted by Warlander on Sun, 2008-11-16 10:04.

This way of DK CC is not doable anymore. Blizzard must have fix this awhile ago, I just tested it today 11/16/08 and was unable to successfully make this work.

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Unholy Cast

Submitted by bluesfear on Sat, 2008-11-15 06:08.

Unholy Cast Sequence
#showtooltip
/castsequence reset=target/dead Icy Touch, Plague Strike, Scourge Strike, Blood Strike, Blood Strike, Scourge Strike

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EVIL EVIL EVIL

Submitted by mr_occupant357 on Fri, 2009-03-06 21:45.

}:)

I tried this out at a 10-man naxx run last night, and my DPS sky rocketed. I first tried using my usually rotation, and i was about 5 or 6. Once i used the unholy cast sequence...i jumped to #1 and was out DPSing the mage and huntard.

what I like about it the blood strike, blood strike combo. I was healing me like crazy. I was #5 on overall healing done.

if you use -->Obliterate then>Empower Rune Weapon you start the sequence all over again.

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Draven's picture
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Here Jame, this is the Rune

Submitted by Draven on Sat, 2008-11-08 19:38.

Here Jame, this is the Rune Strike Macro I used for all of my abilities:

#showtooltip "Rune Ability"
/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
/cast Rune Strike
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
/cast "Rune Ability"

That makes it so you won't be spammed with error messages every time you use an ability while Rune Strike isn't available. Replace "Rune Ability" with whatever ability you want, of course.

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Shikamaru's picture
Exalted Member

Thanks, updated it.

Submitted by Shikamaru on Mon, 2008-11-24 17:32.

Thanks, updated it.

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Jame's picture
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Gogo shikamaru, update

Submitted by Jame on Sat, 2008-11-08 20:47.

Gogo shikamaru, update Sticking out tongue

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Rune Strike

Submitted by Xymph on Fri, 2008-10-31 21:00.

Since Rune Strike is on Next Melee and off the GCD, I guess it works the same as the old Kill Command. It casts Rune Strike when it's up and also the Strike you've put in the macro if possible. Works for every Strike of course.

#showtooltip Heart Strike
/cast Rune Strike
/cast Heart Strike
/script UIErrorFrame: Clear ()

Also, I'm not on beta, so I can't test it. But theres a possibility you have to put your Strike before Rune Strike, like this.

#showtooltip
/cast Heart Strike
/cast Rune Strike
/script UIErrorFrame: Clear ()

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Shikamaru's picture
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Added them, thanks Xymph

Submitted by Shikamaru on Sat, 2008-11-01 00:05.

Added them, thanks Xymph and Jame Smiling

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Jame's picture
Administrator

Good point, Rune Strike is

Submitted by Jame on Fri, 2008-10-31 21:34.

Good point, Rune Strike is definitely something worth putting on a macro.

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Shikamaru's picture
Exalted Member

Jame, Could you test this

Submitted by Shikamaru on Fri, 2008-10-31 21:50.

Jame,

Could you test this macro, please ?

Since I'm not in beta either, I can't Sticking out tongue

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Jame's picture
Administrator

Tested, it works, and I

Submitted by Jame on Fri, 2008-10-31 22:01.

Tested, it works, and I would advise making one for every strike:

#showtooltip Blood Strike
/cast Rune Strike
/cast Blood Strike

#showtooltip Heart Strike
/cast Rune Strike
/cast Heart Strike

#showtooltip Scourge Strike
/cast Rune Strike
/cast Scourge Strike

#showtooltip Icy Touch
/cast Rune Strike
/cast Icy Touch Strike

#showtooltip Plague Strike
/cast Rune Strike
/cast Plague Strike

#showtooltip Death Strike
/cast Rune Strike
/cast Death Strike

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Fugazi's picture
Trusted Member

You could also add

Submitted by Fugazi on Fri, 2008-11-07 01:58.

You could also add /startattack to each macro to make sure you always auto-attack when switch target etc. To make it even easier you could add /petattack too but it could make problems with some aoe pulls I suppose.

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Shikamaru's picture
Exalted Member

Added it, thanks !

Submitted by Shikamaru on Mon, 2008-11-24 17:35.

Added it, thanks ! Smiling

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