Tradeskill Guides

Guides about tradeskills, professions and gathering skills (recipes, vendors, skill-ups).

General Tradeskill Information

Informations concerning more than one Tradeskill/Profession or Gathering Skill. Written by the wow-pro community.

Tradeskill Recipe Merchants

Alright, will try to compose a list over the different Merchants who sells rare/limited Tradeskill recipes. Please post Location, Name and Price for the recipes. Will add updates to the Thread as more info rolls in.
NOTEI'm currently playing an ALLIANCE character, so some of these might NOT be available to Horde. If you are a Horde player and knows a faction NPC that sells the below, please post and i'll add it right away, Thanks.

Blacksmithing

  • Tanaris - Gadgetzan - Krinkle Goodsteel Golden Scale Coif - 44s
  • Arathi Highlands - Jannos Ironwill Solid Iron Maul - 30s
  • Booty Bay - Expert Smith Big Black Mace - ?
  • The Hinterlands - Harggan Mithril Scale Bracers - 60s
  • Stranglethorn Vale - Jaquilina Dramat/Vharr Massive Iron Axe - 44s
    Moonsteel Broadsword - Zarena Cromwind - 44s
  • Swamps of Sorrow - Gharash Mithril Scale Bracers - 60s

Engineering

  • Wetlands - Fradd Swiftgear: Minor Recombobulator - 10s
    Lovingly Crafted Boomstick - 10s
  • Duskwood - Krixx: Goblin Jumper Cables - 20s
  • Booty Bay - Mazk Snipeshot Truesilver Transformer - 1g 20s
    Accurate Scope - 20s
  • Hillsbrad Foothills - Zixil Goblin Jumper Cambles - 20s
  • Tanaris - Blizrik Buckshot EZ-Thro Dynamite II - 35s

Tailoring

  • The Barrens Lavender Mageweave Shirt - Borya - 40s
    Pink Mageweave Shirt - Borya - 40s

  • Orgrimmar Greater Adept's Robe - Ranik - 8s
    Lavender Mageweave Shirt - Tor'phan - 40s

  • Duskwood Greater Adept's Robe - Danielle Zipstitch - 8s
    Greater Adept's Robe - Sheri Zipstitch - 8s
    Bright Yellow Shirt - Danielle Zipstitch - 8s
    Dark Silk Shirt - Sheri Zipstitch - 10s

  • Loch Modan Greater Adept's Robe - Rann Flamespinner - 8s

  • Wetlands Greater Adept's Robe - Jennabink Powerseam - 8s
    Azure Silk Gloves - Wenna Silkbeard - 10s

  • Desolace Azure Silk Gloves - Kireena - 10s

  • Hillsbrad Foothills Dark Silk Shirt - Swain - 10s
    Icy Cloak - Yance - 15s

  • Stranglethorn Vale Enchanter's Cowl - Xizk Goodstitch - 10s
    Black Swashbuckler's Shirt - Cocktiel - 15s
    Black Swashbuckler's Shirt - Narkk - 15s

  • Arathi Highlands Azure Silk Cloak - Jun'ha - 15s

  • Feralas Azure Silk Cloak - Brienna Starglow - 15s

  • Stranglethorn Vale Crimson Silk Cloak - Xizk Goodstitch - 15s

  • Dustwallow Marsh Icy Cloak - Ghok'Kah - 15s

  • Tanaris Crimson Silk Robe - Vizzklick - 50s
    Soul Pouch - Vizzklick - 1g 20s

  • Stormwind Lavender Mageweave Shirt - Outfitter Eric - 40s
    Pink Mageweave Shirt - Outfitter Eric - 40s
    Tuxedo Shirt Outfitter - Outfitter Eric - 50s
    Tuxedo Pants Outfitter - Outfitter Eric - 50s
    Tuxedo Jacket Outfitter - Outfitter Eric - 50s
    White Wedding Dress - Outfitter Eric - 1g

  • Ironforge White Wedding Dress - Alexandrea Bolero - 1g

  • Winterpring Runecloth Bag - Qia - 1g 20s
    Runecloth Cloak - Qia - 1g 20s
    Runecloth Boots - Qia - 2g

  • Moonglade Runecloth Bag - Darnall - 1g 20s
    Runecloth Cloak - Darnall - 1g 20s
    Runecloth Boots - Darnall - 2g
    Felcloth Pants - Lorelae Wintersong - 1g 60s

Leatherworking

  • Wetlands - Wenna Silkbeard: Red Whelp Gloves - 16s
    Green Leather Armor - 40s
  • Arathi Highlands - Androd Fadran Raptor Hide Belt - 22s 50c
  • Arathi Highlands - Tunkk Raptor Hide Belt - 22s 50c
  • Redridge Mountains - Clyde Ranthel Black Whelp Cloak - 6s
  • Booty Bay - Blixrez Goodstitch Murloc Scale Bracers - 28s
  • Hillsbrad Foothills - Zixil Earthen Leather shoulders - 20s

Enchanting

  • Hillsbrad Foothills - Zixil Enchant Boots : Minor Agility - 10s

Alchemy

  • Loch Mordam - Xander Goodbeard Rage Potion - 1s
  • Tanaris - Alchemist Pestlezugg Transmute Mithril to Truesilver - 80s
    Nature Protection Potion - 20s
  • Ferales - Logannas Nature Protection Potion - 18s
-----------------------------------------------------------

Posts below with additional info will be added to main thread.
The purpose of this isn't to create another farming thread but to allow people a fair chance to get the recipes without having to go through overpriced Auction House farmers.

In advance, Thank you.

~ Yours, Groktal.

This info sorted on excel spreadsheet (thanks go to deb6161) :

Alchemy & Herbalism

Guides about Alchemy and Herbalism.

Alchemy 375-450

The goal of this guide is to create a seamless and efficient route to leveling Alchemy in the Wrath of the Lich King from 375 to 450.

This guide is not created like many profession guides. It is not a linear list of what to create at what skill points. Instead it will give several different options at each skill level so that you can choose what path is more efficient for you. What is more efficient leveling wise will vary from player to player depending on the availability of certain herbs on the auction house, and the random luck of farming.

All recipes included in the guide are trainable from the Alchemy Trainers in Northrend.



Related Guides
Zerox's Alchemy 1-375
Ultimatum's 1-450 Herbalism Guide

If you find any errors (typographical or logical) or have any suggestions for improving this guide please comment below.


375-380
Lesser Flask of Toughness (Deadnettle x4, Goldclover, Imbued Vial)

380-385
Potion of Nightmares (Goldclover, Talandra's Rose x2, Imbued Vial)

385-390
Elixir of Mighty Strength (Tiger Lily x2, Imbued Vial)
Elixir of Spirit (Talandra's Rose x3, Imbued Vial)

390-395
Elixir of Mighty Fortitude (Goldclover x5, Imbued Vial)

395-400
Elixir of Mighty Agility (Goldclover x2, Adder's Tongue, Imbued Vial)
Elixir of Mighty Thoughts (Deadnettle x2, Talandra's Rose, Imbued Vial)
Indestructible Potion (Icethorn x2, Imbued Vial)

400-405
Indestructible Potion (Icethorn x2, Lichbloom, Imbued Vial)

405-410
Indestructible Potion (Icethorn x2, Lichbloom, Imbued Vial)
Runic Healing Potion (Goldclover, Icethorn x2, Imbued Vial)

410-430
Indestructible Potion (Icethorn x2, Lichbloom, Imbued Vial)
Runic Mana Potion (Lichbloom x2, Goldclover, Imbued Vial)
Both recipes turn yellow at 415 and green at 422. Despite this, they remain the best options for leveling at these skill points.

430-435
Transmute: Earthsiege Diamond (Dark Jade, Huge Citrine, Eternal Fire)
Transmute: Skyflare Diamond (Bloodstone, Chalcedony, Eternal Air)

435-450
Flask of Endless Rage (Lichbloom x7, Fire Leaf x3, Frost Lotus, Enchanted Vial)
Flask of the Frost Wyrm (Icethorn x5, Lichbloom x5, Frost Lotus, Enchanted Vial)
Flask of Pure Mojo (Icethorn x7, Pygmy Oil x3, Frost Lotus, Enchanted Vial)
Flask of Stoneblood (Lichbloom x7, Crystallized Life x3, Frost Lotus, Enchanted Vial)

Alchemy: 1 - 375

Sorry for any inconvenience but this guide is outdated and due be removed; it was written when I was much younger then I am now and without much thought.

Drop Recipes







Drop Reciepes

Reciepe Name Drop Location
Elixir of Minor Agility Drops randomly of mobs level 1-20 and chests all over Azeroth
Swiftness Potions Drops randomly of mobs level 1-20 and chests all over Azeroth
Eixir of Giant Growth Drops in Desolace, Durotar, Dustwallow Marsh, Moonglade, Mulgore and The Barrens from mobs level 10-21
Minor Magic Resistance Potion Drops randomly of mobs level 15-28 and chests all over Azeroth
Elixir of Poison Resistance Drops randomly of mobs level 11-31 and chests all over Azeroth
Elixir of Lesser Agility Drops randomly of mobs level 17-35 and chests all over Azeroth
Elixir of Ogre's Strength

Drops mostly of Splinter Fist Firemongers (28-29) & Splinter Fist Fire Weavers (27) in Duskwood and Mudsnout Shamans (27-28) in Hillsbrad Foothills. Dropchance is about 2%.

Elixir of Fortitude Drops for Horde (Alliance can simply learn this reciepe) randomly of mobs level 28-37 and chests
Mighty Troll's Blood Potion Drops randomly of mobs level 30-45 and chests all over Azeroth
Elixir of Detect Lesser Invisibility Drops randomly of mobs level 30-45 and chests all over Azeroth
Goblin Rocket Fuel Created by Engineering
Magic Resistance Potion Drops randomly of mobs level 35-50 and chests all over Azeroth
Wildvine Potion Drops from Skullsplitter Trolls in Stranglethorn Vale and Whitebark/Vilebranch Trolls in The Hinterlands
Invisibility Potion Drops randomly of mobs level 43-53 and chests all over Azeroth
Elixir of Dream Vision Drops mostly from Azuregos in Azshara
Gift of Arthas Drops from Skeletal Flayers and Slavering Ghouls in Alterac Mountains
Elixir of Giants Drops randomly of mobs level 48-54 and chests all over Azeroth
Mighty Rage Potion Drops from Blackrock Slayers in Burning Steppes
Limited Invulnerability Potion Drops of mobs level 48-55 and chests all over Azeroth
Transmute: Life to Earth Drops from mobs level 49-59 and chests all over Azeroth
Transmute: Water to Undeath Drops of mobs level 50-59 and chests all over Azeroth
Transmute: Undeath to Water Drops of mobs level 51-59 and chests all over Azeroth
Transmute: Fire to Earth Drops from Plugger Spazzring in Blackrock Depths
Transmute: Earth to Life Drops of mobs level 50-59 and chests all over Azeroth
Elixir of the Sages Drops of Scarlet Archmage/Cleric/Curate/Enchanter in Eastern Plaguelands
Elixir of Brute Force Can be a reward from the Bloodpetal Sprout tun-in quest in Un'Goro Crater
Elixir of Mongoose Drops from Legashi Rogue (Azshara) and Jadefire Rogue (Darkshore)
Greater Stoneshield Potion Drops from mobs level 52-61 and chests all over Azeroth
Purification Potion Drops from mobs level 52-60 and chests all over Azeroth
Greater Arcane Elixir Drops from mobs level 51-59 and chests all over Azeroth
Greater Shadow Protection Potion Drops from Dark Adepts and Shadowmages in Eastern Plaguelands
Greater Arcane Protection Potion Drops from Cobalt Mageweavers in Winterspring
Greater Nature Protection Potion Drops from Decaying Horros and Rotting Behemoths in Western Plaguelands
Greater Frost Protection Potion Drops from Frostmaul Giant in Winterspring
Greater Fire Protection Potion Drops from Firebrand Invokers/Pyromancers in Blackrock Depths
Major Mana Potion Drops from Darkmaster Gandling in Scholomance
Flask of Chromatic Resistances Drops from Gyth in Upper Blackrock Spire
Flask of Supreme Power Drops from Ras Frostwhisper in Scholomance
Flask of Distilled Wisdom Drops from Balnazzar in Stratholme
Flask of the Titans Drops from General Drakkisath in Upper Blackrock Spire
Flask of Petrification Drops from mobs level 50-57 and chests all over Azeroth

Herbalism - All the Info you Need

Apprentice Herbs

  • Peacebloom [1] - (used for Discolored Healing Potion, Elixir of Minor Fortitude, Minor Healing Potion, Minor Rejuvenation Potion and Weak Troll's Blood Potion) Found in: Best spot for farming Peacebloom along with Silverleaf for Minor Healing Potions was for me Silverpine Forest/Tirisfal Glades and surroundings. Peacebloom grows mostly on plain lawn.
  • Silverleaf [1] - (used for Elixir of Lion's Strength, Elixir of Minor Agility, Elixir of Minor Defense, Minor Healing Potion and Minor Mana Potion). Found in: See above, Silverpine Forest/Tirisfal Glades. Silverleaf mostly grows in bushes next to trees.
  • Earthroot [15] - (used for Elixir of Giant Growth, Elixir of Lion's Strength, Elixir of Minor Fortitude, Elixir of Ogre's Strength, Weak Troll's Blood Potion) Found in: Best place for me was the Barrens, while searching this herb you should walk along the borders of the zone as it grows on mountains, rocks and hills.
  • Mageroyal [50] - (used for Elixir of Wisdom, Lesser Mana Potion, Minor Magic Resistance Potion, Minor Mana potion and Minor Rejuvenation Potion) Found in: Mageroyal grows all over The Barrens. Mostly it grows in wide free areas of of dry soil

Journeyman Herbs

  • Briarthorn [70] - (used for Elixir of Wisdom, Lesser Healing Potion, Rage Potion, Strong Troll's Blood Potion and Swiftness Potion) Found in: Finding this plant will be a pain in the ass as you will need a lot of it for healing potions. Best place still, even with all the competition of other herbalists, is the Barrens.
    Briarthorn grows always around trees.
  • Swiftthistle [-] - (used for Elixir of Lesser Agility, Elixir of Minor Agility, Holy Protection Potion, Swiftness Potion, Swim Speed Potion) Found in: This herb is found along with Mageroyal and Briarthorn in the same plants, so the Barrens is the best place for it.
  • Stranglekelp [85] - (used for Elixir of Agility, Elixir of Defense, Elixir of Water Breathing, Free Action Potion, Lesser Mana Potion, Mana Potion and Nature Protection Potion) Found in: Best zones for this hard to find herb is the westcoast of Wetlands as well as in Ashenvale inside the lakes and rivers. This plant is found always under water.
  • Bruiseweed [100] - (used for Elixir of Poision Resistance, Healing Potion, Holy Protection Potion, Mighty Troll's Blood Potion and Strong Troll's Blood Potion) Found in: Stonetalon Mountains is a nice place for Bruiseweed, this herb grows all over the zone.
  • Wild Steelbloom [115] - (used for Elixir of Defense, Elixir of Fortitude, Elixir of Greater Defense, Elixir of Lesser Agility, Lesser Invisibility Potion and Minor Magic Resistance Potion) Found in: Arathi Highlands was a nice place for Wild Steelbloom I find, you should walk along the border of the zone as this plant is found on mountains, hills and stones.
  • Grave Moss [120] - (used for Shadow Oil and Shadow Protection Potions) Found in: If there should really be need for this herb you should try to find it in Duskwood. It grows in graveyards and around graves mostly in the Northwest of the zone and also you can find some in the Southeast corner. Watch out in Duskwood though with the Alliance cities and guards.
  • Kingsblood [125] - (used for Elixir of Firepower, Elixir of Ogre's Strength, Great Rage Potion, Greater Healing Potion, Mana Potion and Shadow Protection Potion) Found in: Kingsblood is a herb that you can easily gather while leveling. Best zones for it are Wetlands, Stranglethorn Vale and Stonetalon Mountains, the herb generally grows all over the zone.

Expert Herbs

  • Liferoot [150] - (used for Greater Healing Potion, Mighty Troll's Blood Potion and Nature Protection Potion) Found in: Stranglethorn Vale and Wetlands are nice places for Liferoot, also I found quite some in Arathi Highlands while leveling. Liferoot always grows at the edges of lakes.
  • Fadeleaf [160] - (used for Catseye Elixir, Elixir of Detect Lesser Invisibility, Lesser Invisibility Potion and Shadow Oil) Found in: A nice place for this were either Arathi Highlands or Stranglethorn Vale for me. Also in Scarlet Monastery you can find some; this herb in general is somewhat rare but as far as I remember it grows around little bushes. Fadeleaf is found in quantity in the Badlands, it will grow next to cacti.
  • Goldthorn [170] - (used for Arcane Elixir, Catseye Elixir, Elixir of Agility, Elixir of Fortitude, Elixir of Greater Defense, Frost Protection Potion, Greater Mana Potion, Lesser Stoneshield Potion, Oil of Immolation and Restorative Elixir) Found in: Now this is a very important herb, used in a great number of reciepes, you can find this herb in Stranglethorn Vale and Arathi Highlands around mountains and hills.
  • Khadgar's Whisker [185] - (used for Elixir of Detect Lesser Invisibility, Elixir of Frost Power, Elixir of Greater Intellect, Frost Oil, Greater Mana Potion, Magic Resistance Potion and Superior Healing Potion) Found in: Khadagar's Whisker is found best also in Stranglethorn Vale and Arathi Highlands, around trees in bushes. A nice place for me to farm it was at the Whitebark Troll camp southeast of Arathi Highlands.
  • Wintersbite [195] - (used for Elixir of Frost Power, Frost Oil and Frost Protection Potion) Found in: Alterac Mountains. Here it grows in the center of the zone all over the snowy part, no snow no Wintersbite ^^

Artisan Herbs

  • Firebloom [205] - (used for Goblin Rocket Fuel, Oil of Immolation and Philosopher's Stone) Found in: Badlands and Tanaris are nice places for this flower, it grows all over hot, dusty, dry areas.
  • Wildvine [-] - (used for Wildvine Potion) Found in: Ok this herb does not have its own plant, though you can find it sometimes on Purple Lotus plants. Else you get this plant as a drop from Troll mobs. Best places to hunt for it are in Stranglethorn Vale (Skullsplitter Trolls) and in The Hinterlands (Whitebark Trolls).
  • Purple Lotus [210] - (used for Dreamless Sleep Potion, Elixir or Dream Vision, Magic Resistance Potion, Philosopher's Stone and Wildvine Potion) Found in: Stranglethorn Vale and Tanaris are good places to find this herb. It grow mostly around stone-ruins. Also there is some Purple Lotus in the Badlands, one right outside of Uldaman and one at a fallen column surrounded by lesser rock elementals, west of Lotwil Veriatus.
  • Sungrass [230] - (used for Elixir of Giants, Elixir of Greater Agility, Elixir of Superior Defense, Invisibility Potion, Superior Healing Potion and Mana Potion) Found in: Best place for this plant is Hinterlands I find. Grows all over grass-area and is hard to see, you will have to move around your mousepointer to find it. Feralas is a good place too.
  • Blindweed [235] - (used for Arcane Elixir, Elixir of Greater Intellect, Gift of Arthas, Limited Invulnerability Potion and Superior Mana Potion) Found in: Swamp of Sorrows all the way. You can find this herb here in large quantities, grows around water at the edges.
  • Ghost Mushroom [245] - (used for Elixir of Demonslaying, Elixir of Shadow Power, Ghost Dye, Invisibility Potion and Limited Invulnerability Potion) Found in: You will very rarely find a Ghost Mushroom plant, a few of them grow in the Hinterlands in the north east before crossing the river in a cave, also Maraudon has some. I got this herb mostly from hunting monsters. They drop from Elemental type of mobs like Thistleshrub Drew Collectors in Tanaris or Tar Lords/Bloodpetal Thresters/Tar Creepers in Un'Goro Crater. Some Ghost Mushrooms can be found in east DM as well.
  • Gromsblood [250] - (used for Elixir of Brute Force, Elixir of Demonslaying, Elixir of Detect Demon, Elixir of Giants and Mighty Rage Potion) Found in: Very important herb for Mighty Rage Potions for Warriors. You can get this herb best in Desolace around the Demon mobs in the area with the dark/rotten soil.
  • Artha's Tears [245] - (used for Elixir of Detect Undead and Gift of Arthas) Found in: Best Place for this is Felwood + Eastern/Western Plaguelands. Grows all around the zone, is a rare plant though. Can also be found Razorfen Downs on the Spiral of Thorns
  • Golden Sansam [260] - (used for Major Healing Potion) Found in: I found this plant mostly in Un'Goro Crater. While running around at the edge of the zone, you can find Golden Sansam (along with Mountain Silversage for Major Healing Potions), in shadowy places next to trees and generally in grass.
  • Dreamfoil [270] - (used for Elixir of the Sages, Flask of Distilled Wisdom, Greater Arcane Protection Potion, Greater Fire Protection Potion, Greater Frost Protection Potion, Greater Shadow Protection Potion and Major Mana Potion) Found in: Two nice places for this plant are definately Un'Goro Crater and Azshara, in both places you can run around on your horse/kodo all over the whole zone, you will find not only Dreamfoil but most of the high level herbs you need. Also Azshara seems one of the zones less trafficked, so you will most likely find more Dreamfoil there than in Un'Goro crater, but Un'Goro is still the best place. Dreamfoil grows all over the zone in grass.
  • Mountain Silversage [280] - (used for Elixir of Mongoose, Flask of Chromatic Resistance, Major Healing Potion) Found in: Extremely important and largely used herb (crit potion for rogues and major healing potions), best place to search for it is Un'Goro Crater imo. Run along the edge of the zone as the plant grows on the highest possible (climbable) mountains.
  • Plaguebloom [285] - (used for Elixir of Brute Force, Mongoose Potion, Elixir of the Sages and Purification Potion) Found in: Best and easiest place for this is Eastern Plaguelands. Grows all over the zone, mostly in the south-east corner though.
  • Icecap [290] - (used for Flask of Chromatic Resistance, Flask of Distilled Wisdom, Major Mana Potion and Purification Potion) Found in: All over Winterspring.
  • Black Lotus [300] - (used for Flask of Chromatic Resistance, and Flask of Distilled Wisdom) Found in: Ok this is the rarest plant ever, places it has been picked up so far are Eastern Plaguelands, Winterspring and Burning Steppes. Another good spot for this herb is the arena in Dire Maul, (you need a group for this) depending on if a rare named is up there spawn 2 Black Lotuses in the arena and can be harvested, you need to kill the named though which takes about a full group.
    Black Lotus can also be found in Alterac Valley and Silithus.

Thanks to Avalin for submitting this guide Smiling

Herbalism 1-450

The goal of this guide is to create a seamless and efficient route to leveling Herbalism.

This guide gives a general outline and suggestion for what herbs to pick to efficiently level skill up and where those herbs are best found. A flying mount (preferably epic) will make this process much faster for circuits in Outland and Northrend, but is not required. The number included in parentheses after each individual herb is the skill level required to collect that herb.

Collect every single herb that you find that can possibly give a skill level. Collecting yellow and green level herbs is not a waste of time and help level more quickly.



Related Guides
Zerox's 1-375 Alchemy Guide
Ultimatum's 375-450 Alchemy Guide

If you find any errors (typographical or logical) or have any suggestions for improving this guide please comment below.

1-50
Circuits around any of the starting areas to collect Peacebloom (1), Silverleaf
(1), and Earthroot (15). If your collecting in Eversong Woods, you also have Bloodthistle (1). However, don't go out of your way to Eversong Woods because it has the same number of herb spawns as any other zone. In addition, Bloodthistle neither sells well or is used for Alchemy.

50-100
Horde and Alliance both do circuits in their 10-20 zones to collect Mageroyal (50), Briarthorn (70), and the earlier mentioned herbs. For Alliance, Darkshore is a good choice because its compact area makes finding herbs easier. Horde, if its not too crowded, should gather in The Barrens.

100-115
Circuits to collect Bruiseweed (100). Best choices are Stonetalon Mountains, Southern Barrens (for Horde), and Ashenvale. If these spots are crowded, Alliance can farm the outside perimeter of Twilight Grove in Duskwood. These herbs often spawn close to cliffsides, like mining nodes.

115-125
Circuits to collect Wild Steelbloom (115). Best choices are the perimeter of Arathi Highlands (even for Alliance). Another good spot is the northern perimeter and entire southern part of Stranglethorn Vale, but be heads up as its still a hotspot for PVP servers.

125-160
Similar circuits to collect both Kingsblood (125) and Liferoot (150). Good choices are Stranglethorn Vale, Wetlands and Stonetalon Mountains (specifically in the Charred Vale).

160-210
Circuits to collect Fadeleaf (160), Goldthorn (170), and Khadgar's Whisker (185). Best choices are Swamp of Sorrows (focusing towards the perimeter), Northern Stranglethorn Vale, Feralas and Dustwallow Marsh. 160-170 make take a little longer than usual because Fadeleaf doesn't have as many spawn nodes as is typical.

210-230
Simply farm Purple Lotus (210) in The Hinterlands at Jintha'Alor. Anyplace else is a waste of time comparatively.

230-250
Expand your circuits to include the entirety of the Hinterlands to pick up Sungrass (230). Continue to hit Jintha'Alor every 10-15 minutes to pick all the Purple Lotus spawns.

250-260
Circuits around Felwood picking everything and anything your skill will allow you. Available should be Gromsblood (250), Sungrass, and Arthas' Tears (220).

260-300

  • If you have access to the Outlands, and especially so if you have a flying mount, circuits around Hellfire Peninsula to collect Golden Sansam (260), Dreamfoil (270), and Mountain Silversage (280, only near mountainous areas on the perimeter).
  • If you can't go the Outlands yet, collect these same herbs at either Felwood, Azshara, Western Plaguelands, or Winterspring. As soon as you hit 285, leave those zones and begin collecting Plaguebloom (285) in the Eastern Plaguelands.

300-325
Circuits around Hellfire Peninsula to collect Felweed (300) and Dreaming Glory (315). Dreaming Glory is found primarily around cliffsides, similar to where mining nodes would be found. Both of these herbs spawn all over the Outlands so continue to collect them as you see them later in the guide.

325-350
Circuits around Zangarmarsh to collect Ragveil (325) and Flame Caps (335). You can also do circuits around the northern part of Terrokar Forest for Terocone (325).

350-385
Circuits around any zone in Northrend to collect Goldclover (350). Goldclover spawn in every zone in Northrend, so simply do circuits around whatever zone best fits your level. Also keep in mind what zones on your server are typically busiest and stay away from those.

385-400
Circuits around Zul'Drak to collect Talandra's Rose (385).

400-425
Circuits around Sholazar Basin to collect Tiger Lily (375) and Adder's Tongue (400). Tiger Lily is found around any source of water, such as streams, coastlines and lakes.

425-450
Circuits around Stormpeaks to collect Lichbloom (425) and Icethorn (435). Both of these herbs can also be found in Icecrown, depending on how busy each respective zone is.

Herbalism Circuit - Storm Peaks

Introduction

First of all I would like to say that this is my first guide, so any comments on how to improve it would be great. I would also like to add that I am no expert, and have only been playing WoW for about 4 months. This circuit is something that I have developed over the past month.


Requirements

You must have these listed below


Gatherer

This is neat little program which remembers where you have picked up herbs and nodes. It records them on your map and you can also display them on your HUD. I cannot EXAGGERATE how good this addon is. ALSO it can allow you to gather both nodes and herbs at the same time (once you have gathered information on the location of the nodes and herbs


The FULL Circuit

This is the full circuit and will take approximately about 45 mins.

If you follow this circuit you should end up with (approximately)

  • 3-5 Stacks of Lichbloom and Icethorn
  • 3-5 Frost Lotus
  • 4-6 Eternal Life

Prices taken from my server.

Minimum profit = (3x25g) + (3x40g) + (3x15g) + (4x30g)

Total = 360g

Maximum profit = (5x25g) + (5x40g) + (5x15g) + (6x30g)

Total = 580g

Sweet profit eh?


The EXPRESS Circuit

This is the express circuit and will take approximately 20-25 mins.

If you follow this circuit you should end up with (approximately)

  • 2-3 Stacks of Lichbloom and Icethorn
  • 2-3 Frost Lotus
  • 3-4 Eternal Life

Again, the prices are taken from my server.

Minimum profit = (2x25g) + (2x40g) + (2x15g) + (3x30g)

Total = 250g

Maximum profit = (3x25g) + (3x40g) + (3x15g) + (4x30g)

Total = 360g

Not bad for 25 mins work?


Herb Locations

Just if you’re interested here is ALL the herbs I have collected and recorded over the last month.


Pointers

  1. Prices do vary across servers.
  2. Prices are slowly decreasing, especially on Eternal Life as I used to get 70g+ on the AH and now I only get 30g.
  3. It will take some time to get used to the route and you will have to keep referring back to the guide, so don't worry if it's taking you an hour plus.
  4. The more you do if the easier it will become, as you will have more herbs recorded and plotted on your map.
  5. DO NOT stack the market; if you do this too often then you are going to drive the price down constantly. I would advise only to do this 2-3 a day max.
  6. If the price is low then wait for it to go back up. This will be easier to track if you have Auctioneer (http://auctioneeraddon.com/dl/) installed.

Rounding up

So if you want to get up to 580g for only 45 minutes work then leveling up herbalism is well worth it. This is the amount you can earn with ONLY herbalism. Imagine the profit you could acquire with mining or alchemy as well.

Thanks for reading please leave any comments below.

RJ's Guide to Alchemy 1-450

Hi I am writing a guide for Alchemy because I think it is very important. Making potions could help you all the way to 80 if you play your cards right! But enough of me talking...
You should have Apprentice Alchemy

1. 1-60 = you will need to make 59 x Minor Healing
Potions.(If your not made of money, its alright, just
Pick up Herbalism or ask a friend that does Herbalism) Smiling
To make 59 x Minor Healing Potions you will need
59 x Peacebloom; 59 x silverleaf and 59 x Empty Vial
That should take you to 60! Good Job so Far, go learn
Journeyman Alchemy.

2. 60-140 = You will need to make 50 x Lesser Healing
Potion. If you have 50 of the Minor Healing Potions from
the first step you should be good. You will need 50 of
those potions and 50 x Briarthorn. You might be going
crazy your not done with Journeyman yet, Well its ok you
will need to make 30 x Healing Potion with 30 Bruiseweed,
30 Briarthorn, and 30 Leaded Vials.
Now on we go with Expert...

3. 140-210 = First off we will be making 15 Lesser Mana
Potions with 15 x Mageroyal, 15 x strangekelp, and 30 x
Empty Vial. Next we will be making 30 x Greater Healing
Potions - the ingredients are 30 x Liferoot,Kingsblood
,and Leaded Vials. And Last for Expert you will make
Elixir of Agility: with 25 x Strangekelp, 25 Goldthorn,
and 25 Leaded Vial.

4. 210-285 = Make 5 of Elixir of Greater Defense with 5
Steelbloom, 5 Goldthorn, and 5 Leaded Vial. Next 15 x
Superior Healing Potion - 15 Sungrass, 15 Khadgar's
Whisker and 15 Crystal Vial. ok this is one you will need
for Transmutes. 1 x [Philosopher's Stone] by
4 Iron Bar, 1 Black Vitriol, 4 Purple Lotus, 4 Firebloom.
Now you will make 19 x [Elixir of Detect Undead] with
19 Arthas' Tears, 19 Crystal Vial. We are almost done with
Artisan. 15 x [Elixir of Greater Agility] - 15 Sungrass,
15 Goldthorn, 15 Crystal Vial, and last step for Artisan
you will make 20 x [Superior Mana Potion] - 40 Sungrass,
40 Blindweed, 20 Crystal Vial.

5. 285 - 360 = Travel to Outlands to get Alchemy Master!
20 x [Major Healing Potion] - 40 Golden Sansam,
20 Mountain Silversage, 20 Crystal vial.
10 x [Volatile Healing Potion] - 10 Golden Sansam,
10 Felweed, 10 Imbued Vial. 15 x [Elixir of Healing Power]
15 Golden Sansam, 15 Dreaming Glory, 15 Imbued Vial. Once
you are at least 68 and have a skill of 325 you may begin
the alchemy quests. 10 x [Mad Alchemist's Potion]
20 Ragveil,10 Crystal Vial.5 x [Super Healing Potion] -
10 Netherbloom, 5 Felweed, 5 Imbued Vial.
23 x [Super Mana Potion] - 46 Dreaming Glory, 23 Felweed
23 Imbued Vial.

6. 360-450 = Go to Northrend and Learn Grand Master.
5 x [Icy Mana Potion] - 10 Talandra's Rose, 5 Imbued Vial
17 x [Spellpower Elixir] - 17 Goldclover, 17 Tiger Lily,
17 x Imbued Vial. 5 x [Potion of Nightmares] - 5
goldclover, 10 Talandra's Rose, 5 Imbued Vial.
12 x [Elixir of Mighty Strength] - 24 Tiger Lily, 12
imbued Vial. http://www.wowhead.com/?spell=60893 you get
at 400 skill. 12 x [Elixir of Mighty Agility] - 24
goldclover, 24 Adder's Tongue, 12 Imbued Vial.
5 x [Runic Healing Potion] - 5 Goldcover, 10 Icethorn, 5
imbued Vial.20 x [Runic Mana Potion] - 20 Goldcover, 40
Lichbloom, 15 Imbued Vial. You might need to make than 20
because they turn green. 10 x [Transmute: Earthsiege
Diamond] - 10 Dark Jade ,10 Huge Citrine, 10 Eternal Fire.

Well that's about all of my guide, I hope you enjoyed
If you are not at 450 just make potions or anything
because the only thing you get is
http://www.wowhead.com/?spell=54020

Trainer List

Alliance

Journeyman

  • Mila Fairancora - Darnassus, Craftmen's Terrace
  • Vosur Brakthel - Ironforge, Tinker Town
  • Alchemist Mallory - Elwynn Forest, Entrance to Stormwind
  • Tel'Athir - Stormwind, Mage Quarter
  • Cyndra - Teldrassil, Dolanaar

Expert

  • Sylvanna Forestmoon - Darnassus, Craftmen's Terrace
  • Tally Berryfizz - Ironforge, Tinker Town
  • Lilyssia Nightbreeze - Stormwind, Mage Quarter

Artisan

  • Ainethil - Darnassus, Craftmen's Terrace

Master

  • Kylanna Windwhisper - Feralas, Feathermoon Stronghold

 

Horde

Journeyman

  • Whuut - Orgrimmar, The Drag
  • Kray - Thunder Bluff, Elevation 2
  • Carolai Anise - Trisfal Glades, Brill

Expert

  • Serge Hinott - Hillsbrad Foothills, Tarren Mill
  • Yelmak - Orgrimmar, The Drag
  • Bena Winterhoof - Thunder Bluff, Elevation 2
  • Doctor Marsh - Undercity, Apothecarium

Artisan

  • Doctor Herbert Halsey - Undercity, Apothecarium

Master

  • Rogvar - Swamp of Sorrows, Stonard

 

Neutral

Expert

  • Jaxin Ghong - Stranglethorn Vale, Booty Bay

 

Blacksmithing & Mining

Guides about Blacksmithing and Mining.

[WotLK] Blacksmithing 1-450

Like any profession there are always difficulties entailed. This guide was created using the current patch notes, level ranges provided by wowhead, and several testers of my previous guide Blacksmithing 1 to 300. I'm always looking for help and suggestions to find good ways to smooth out things based on availability and material costs.


Blacksmithing 1 to 300

Skill Level
Item
Materials
1 to 25
Rough Sharpening Stone *
25 Rough Stone
26 to 45
Rough Grinding Stone *
40 Rough Stone
46 to 75
Copper Chain Belt *
180 Copper Bars
76 to 110
Runed Copper Belt *
350 Copper Bars
111 to 130
Thick Bronze Darts *
120 Bronze Bars
40 Rough Grinding Stones
20 Medium Leather
131 to 145
Rough Bronze Leggings *
90 Bronze Bars
146 to 155
Bronze Warhammer *
80 Bronze Bars
10 Strong Flux
10 Medium Leather
156 to 165
Green Iron Leggings *
80 Iron Bars
10 Heavy Grinding Stones
10 Green Dye
166 to 190
Green Iron Bracers *
150 Iron Bars
25 Green Dye
191 to 210
Golden Scale Bracers *
100 Steel Bars
40 Heavy Grinding Stones
211 to 215
Mithril Scale Pants *
60 Mithril Bars
216 to 235
Mithril Scale Bracers **
160 Mithril Bars
235 to 250
Mithril Coif *
150 Mithril Bars
90 Mageweave Cloth
251 to 255
Dense Sharpening Stone *
5 Dense Stone
256 to 280
Thorium Belt */§
---------------
Thorium Bracers */§
200 Thorium Bars
---------------
200 Thorium Bars
281 to 300
Thorium Boots */§
---------------
Thorium Helm */§
240 Thorium Bars
160 Rugged Leather
---------------
240 Thorium Bars
20 Star Rubies
* Pattern obtained through Trainer.
** Pattern obtained from Vendor.
*** Pattern obtained through Quest.
§ Pattern obtained from Auction House. (Or lucky world drop)
¤ Pattern obtained from Profession only drop.

As of Patch 3.0.3 There were a few changes to Blacksmithing to try and help level things out and make the last few steps to 300 a bit easier. The Thorium Armor set is a set of patterns that are uncommon world drops that has become a trainable pattern. They can currently be found on any Artisan Blacksmithing Trainer for both factions.

I've removed all world drop and quest patterns from the current list and left only one pattern that must obtained through a vendor. The Mithril Scale Bracers pattern can only be bought from two vendors, one for each faction and is carried in limited supply. Alliance will find Haggran in Aerie Peak and Horde will find Gharash in Stonard. Beyond this one pattern the rest of the guide is pretty much a running game for materials from your choice of sources and the trainers. Below is a full list of the materials you will need if you want to do this all in one sitting.

-- List of Materials --

- Mining -
* 145 Rough Stone
* 530 Copper Bars
* 290 Bronze Bars (145 Copper Bars & 145 Tin Bars)
* 230 Iron Bars
* 100 Steel Bars (100 Iron Bars & 100 Coal)
* 150 Heavy Stone
* 370 Mithril Bars
* 5 Dense Stone
* 440 Thorium Bars
* 20 Star Ruby

- Skinning -
* 30 Medium Leather
* 160 Rugged Leather (Optional)

- Vendor -
* 35 Green Dye

- Drop -
* 90 Mageweave


Blacksmithing 300 and beyond!

Skill Level
Item
Number of Items
301 to 310
Fel Iron Chain Coif *
40 Fel Iron Bars
311 to 320
Fel Iron Chain Gloves *
50 Fel Iron Bars
321 to 325
Fel Iron Chain Bracers *
30 Fel Iron Bars
326 to 330
Fel Iron Chain Tunic *
45 Fel Iron Bars
331 to 335
Fel Iron Breastplate *
50 Fel Iron Bars
336 to 345
Adamantite Plate Bracers **
60 Adamantite Bars
20 Primal Earth
20 Primal Fire
346 to 350
Adamantite Breastplate **
60 Adamantite Bars
20 Primal Earth
10 Primal Fire
351 to 360
Cobalt Belt *
40 Cobalt Bars
361 to 370
Cobalt Bracers *
40 Cobalt Bars
371 to 380
Cobalt Gauntlets *
50 Cobalt Bars
381 to 395
Reinforced Cobalt Shoulders ¤
60 Cobalt Bars
396 to 415
Reinforced Cobalt Chestpiece ¤
80 Cobalt Bars
416 to 420
Brilliant Saronite Breastplate *
70 Saronite Bars
1 Crystalized Water
421 to 425
Ornate Saronite Bracers *
60 Saronite Bars
5 Eternal Air
426 to 440
Daunting Legplates *
210 Saronite Bars
15 Eternal Earth
441 to 450
Titansteel Shield Wall *
40 Saronite Bars
30 Titansteel Bars
10 Frozen Orb
* Pattern obtained through Trainer.
** Pattern obtained from Vendor.
*** Pattern obtained through Quest.
§ Pattern obtained from Auction House. (Or lucky world drop)
¤ Pattern obtained from Profession only drop.

With the release of Wrath we saw a bit of a change for Blacksmithing in the 350 to 375 range. Instead of having you start crafting at the top of the previous end game as they did with the release of Burning Crusade, Wrath has you starting at 350. This range was the end game items for the blacksmithing profession in which a lot of crafted items became difficult to gather materials. This time around that gap was eliminated by the Grand Master range of items. So in an effort to make this step of the guide smooth I have worked those items into this section.

Again I've minimized the patterns for this section to mostly trainer taught items. For the Master blacksmithing range you'll only need to purchase two patterns; Plans: Adamantite Plate Bracers and Plans: Adamantite Breastplate. These patterns are sold by their respective faction vendors; Krek Cragcrush is located in Shadowmoon Village, Shadowmoon Valley (29, 30) and Loolruna is located in Telredor, Zangarmarsh (68, 50).

In the Grand Master range you'll be farming for a pair of patterns that are bind on pickup. These patterns as far as I can tell are likely only attainable by blacksmiths as all previous BOP patterns have been. I chose two patterns based on the levels of the mobs should anyone choose to do this while leveling their character instead of waiting till level 80 as I tend to do. First, Plans: Reinforced Cobalt Shoulders can be found on Onslaught Masons level 72 to 73 in Lights Trust, Dragonblight (Northwest Quadrant). Next, Plans: Reinforced Cobalt Chestpiece can be found on Venture Co. Excavator level range 75 to 76 north of the Suntouched Pillar, Sholazar Basin.

Most of the 350 to 450 section should be pretty easy until you get to Daunting Legplates. There is NOTHING from 435 to 440 that isn't green in skill level. So I've listed the bare minimum amount of materials to meet the goal of 440. Its not going to be fun getting that last 5 points to get the last 10 points. There is nothing from 440 to 450 that does not require Titansteel bars. Smelting Titansteel bars has a 20 hour cooldown, so if you plan to buy these bars prepare to spend a lot of gold.

-- List of Materials --

- Mining -
* 215 Fel Iron Bars
* 120 Adamantite Bars
* 250 Cobalt Bars
* 380 Saronite Bars
* 30 Titansteel Bars
* 40 Primal Earth
* 30 Primal Fire
* 5 Crystalized Water
* 5 Eternal Air
* 15 Eternal Earth

- Drop -
* 10 Frozen Orbs

Thats all folks! Please feel free to comment and help me out so if you see any ways to smooth out any part of this guide, and thanks again!

Blacksmithing 1 to 300

Update!

This guide is being updated for Wrath of the Lich King. Feel free to let me know about any discrepancies and thank you to all those helping keep me on my toes!

Like any profession there are always difficulties entailed. I've found that Engineering and Blacksmithing are the two hardest professions for myself. After searching for a blacksmithing guide I've found very little in the way of helpful content. I first based this guide off of information gathered from www.wowhead.com using the updated level ranges for professions. I'm looking for feedback to see if there are any possible ways to smooth it out or if there are better options because of material costs.

Skill Level
Item
Number of Items
1 to 25
Rough Sharpening Stone
25 Rough Stone
26 to 45
Rough Grinding Stone
40 Rough Stone
46 to 75
Copper Chain Belt
180 Copper Bars
76 to 110
Runed Copper Belt
350 Copper Bars
111 to 130
Thick Bronze Darts
120 Bronze Bars
40 Rough Grinding Stones
20 Medium Leather
131 to 145
Rough Bronze Leggings
90 Bronze Bars
146 to 155
Bronze Warhammer
80 Bronze Bars
10 Strong Flux
10 Medium Leather
156 to 165
Green Iron Leggings
80 Iron Bars
10 Heavy Grinding Stones
10 Green Dye
166 to 190
Green Iron Bracers
150 Iron Bars
25 Green Dye
191 to 210
Golden Scale Bracers
100 Steel Bars
40 Heavy Grinding Stones
211 to 215
Mithril Scale Pants
60 Mithril Bars
216 to 235
Mithril Scale Bracers *
160 Mithril Bars
235 to 250
Mithril Coif
150 Mithril Bars
90 Mageweave Cloth
251 to 255
Dense Sharpening Stone
5 Dense Stone
256 to 275
Thorium Belt ***
---------------
Thorium Bracers ***
160 Thorium Bars
---------------
160 Thorium Bars
276 to 295
Imperial Plate Bracers **
240 Thorium Bars
295 to 300
Imperial Plate Boots **
90 Thorium Bars
* Pattern obtained from Vendor.
** Pattern obtained through Quest.
*** Pattern obtained from Auction House. (Or lucky drop)

I've tried to minimize the materials and patterns involved based on availability. Most of the stuff in the guide until you hit 215 you will learn from a trainer. I tried to avoid as many world drop patterns as possible, but there weren't many options outside of the ones that I did choose.

!!!Update!!!
I've removed the Heavy Mithril Pants in favor of the Mithril Scale Pants due to availability. I think that may have been my original intention but I hadn't noticed that the pattern for Heavy Mithril Pants was a drop.
!!!Update!!!

First item that you can't receive from a trainer are the Mithril Scale Bracers pattern. This pattern can only be bought from two vendors, one for each faction and is carried in limited supply. Alliance will find Haggran in Aerie Peak and Horde will find Gharash in Stonard.

!!!Update!!!

The Thorium Armor set has since become a trainable ability that you can find at any Blacksmithing trainer and the materials cost has been lowered.
!!!Update!!!

Next are the two uncommon drops, Thorium Belt and Thorium Bracers, of which you should be able to find both reasonably cheap in the Auction House if you're not lucky enough to have already farmed them up yourself. I placed two of the patterns in the same leveling range because they will both offer the same amount of points and are nearly identical in materials cost, this way you're hopefully not trapped waiting and watching the auction block for a long period of time. I will recommend that you choose the Thorium Bracers over the Belt simply because it remains at the orange skill level until 275 where as the belt will turn to the yellow skill level at 270 but will will remain so much longer than many other items, still offering the necessary points. If you can only find the Belt pattern I suggest you have a few extra materials ready because we all know there is the potential for a skill-up drought, this is the only part in the guide that you might have this problem. Once you've finished these as long as you're level 50 or higher you should be able to proceed unhindered to the Imperial Plate all the way to skill level 300.

Lastly are the Imperial Plate items, they can only be received from a quest line found in Gadgetzan, Tanaris by speaking with Derotain Mudsipper who will offer you the opening quest called A Blue Light Bargain. You must be level 50+ and have a Blacksmithing skill of 265+ to start the Imperial Plate Armor chain. After which time Derotain will offer the quest aptly named Imperial Plate Boots and Imperial Plate Bracers, in return for a small pittance of Thorium he will offer you Pattern: Imperial Plate Boots and Pattern: Imperial Plate Bracers as a reward.

-- Alternate Ending --
Since the Thorium Armor set is now trainable it might be advisable to make Thorium Bracers/Belt until 280 and make Thorium Boots or Thorium Helm until 300. Thorium Helm in my opinion might be a better option due to the availability of Star Rubies earned during your mining, however my blacksmith is also a jewel crafter and I have have an inordinate number of star rubies just lying around.

-- List of Materials --

- Mining -
* 145 Rough Stone
* 530 Copper Bars
* 290 Bronze Bars (145 Copper Bars & 145 Tin Bars)
* 230 Iron Bars
* 100 Steel Bars (100 Iron Bars & 100 Coal)
* 150 Heavy Stone
* 370 Mithril Bars
* 5 Dense Stone
* 490 Thorium Bars

- Skinning -
* 30 Medium Leather

- Vendor -
* 35 Green Dye

- Drop -
* 90 Mageweave

- Gathered -
* 80 Red or Blue Power Crystals

Note: You will need an additional 30 Thorium Bars to complete the two Imperial Plate Armor quests to receive the patterns, this brings the total number of Thorium Bars to 520.

Blacksmithing 101: Dark Iron Crafting/Smelthing/Mining

Well I'm back! Strange times these are, but never the less I'll once against bestow you with the enlightenment of the blacksmith! Laughing out loud

As requested by Arunsun amoung others, I'll try to elaborate the whole "Dark Iron" secret.

Part 1: What is Dark Iron, and where can it be found?
Part 2: How do I get the Smelting: Dark Iron skill?
Part 3: How to: Mine Dark Iron Ore, Smelt Dark Iron?
Part 4: How to forge Dark Iron items?
Part 5: And last but not least, The Map!

Part 1:
What is Dark Iron, and where can it be found?
Originally Dark Iron was the material of the third Dwarf Nation, which is now known as the Dark Iron Dwarves. It is the essence of the Blackrock Mountain and therefore can be found in Blackrock Depths and Molten Core, After patch 1.8 Blizzard added Dark Iron nodes in Searing Gorge. These ore's are extreamly rare and must be harvested in masses to make an actual product. This is a painstaggering and longdrawn quest, but in the end you will end up some of the most-wanted items, such as one of the two known Legendary weapons discovered. However it cannot be found in the Blackrock Spire (L & U)
But enough with all the babble.

How do I get the Smelting: Dark Iron skill?
Grab a pen and paper cause this one is tricky.

You'll need the following components;
20 Gold Bars
10 Truesilver Bars
2 Star Rubies

Next Step;
Go deep into the Blackrock Depths, fight your way to the chamber of the Seven (If you do not know what this is, it is the chamber where you will have to fight the Seven Dark Iron Dwarf ghosts, also the place where the Chest of the Seven is located).
Now BEFORE you trigger the event that'll cause the 7 ghosts to attack you, speak to Gloom'rel, he's the second ghost on the right as you enter the room. He'll demand a sacrifice of the above mentioned items before he'll teach you the skill. Once you have donated the items and learned the skill, you can proceed as you desire.

How to: Mine Dark Iron Ore, Smelt Dark Iron
To mine the Dark Iron veins you'll need a Mining skill of minimum 230. As you advance in BRD (BlackRock Depths), MC (Molten Core) and Searing Gorge, the Dark Iron Ore veins will apear on your minimap like any other vein.

This guide; http://www.koden.org/wow/dark_iron_ore_mining_guide.php - Will show you how to farm Dark Iron most effeciently if you have the aid of a level 60 Rogue/Druid. (Note: The guide provided by this link is *NOT* written by me and belongs to owner of www.Koden.org)

And now to the smelting part:
Once you have aquired the skill to smelt Dark Iron Ore's, there's a few things you need to keep in mind.
A) You can ONLY smelt Dark Iron at the Dark Iron Forge INSIDE the Blackrock Depths instance
B) it takes SIX Dark Iron Ore's to make one Dark Iron Bar (So just forget about making the Dark Iron Hammer)

How to get to the Dark Iron Forge:
You'll need to fight your way through most of the Blackrock Depths instance, right untill the Bridge which leads to the Molten Core portal. There, after the Chamber of the Seven, there'll be a crossing. To your right, the MC portal, and infront of you the door that'll lead you to the end of the instance. Inbetween those who there's a bath running behind the back pillar of the bridge. There, sticking out of the lava waterfall, is the Dark Iron Forge, guarded by a single Fire Elemental. Once you stand infront of it you can smelt all you want to.

How to forge Dark Iron items
Once you have the materials for the item you want to create (also including the recipe) You'll need to go back to the very start of the instance. Instead of heading for the Chamber of the Seven, head to Lord Incendeous. This elemental boss guards the Dark Iron Forge, and you simply can't miss it, It's gigantic. Once you have cleared Lord Incendeous and are free of all mobs, you can begin the crafting.

And last but not least, The Map!
http://wow.52pk.net/map_52pk/fuben/Blackrock_Depths.jpg

-------------------------------------------------------------------------------------

Gee's that was alot of things!
Yup, it's complicated I know, so I'll sumerise the key things.

1) Blacksmithing 230
2) 10 Truesilver Bars, 2 Star Rubies, 20 Gold Bars.
3) Map over Blackrock Depths
4) Re-Read or/and Print this guide.
5) 6 Dark Iron Ore's = 1 Dark Iron Bar
7) If mining in Searing Gorge, do it when there's not alot of people around. Mining Dark Iron while there's too many people about searching for the same is just a waste of time in my oppinion.
-------------------------------------------------------------------------------------

The End! Enjoy.

~ Yours, Groktal. (Gee it's good to be back Sticking out tongue)

Notes: I deliberately left out the Dark Iron Faction = Thorium Brotherhood, in this thread. It is a different part and much, much, much more complicated. I will however try to write a somewhat comprehensible guide on it in due time.

Blacksmithing 101: Imperial Plate Set

(First post, introduction will follow)

So, the new armor set aye? The Imperial Plate Armor. Every tankers dream. Problem is just, it does take quite a large amount of Thorium, and Star Ruby's aswell.

I'll add the list over total components, bonus's, skill reg's and level reg's.

And having a full set myself, i can say that just because its STR/STA based only, dosn't mean it can't look good. cause damn, you look like a Real Knight in shining Armor ((Metallic-grey/Blue shades)) Even on orcs *snickers*

Total List of Thorium needed to get all the recipes:

Bracers - 20 Thorium Bar's (BS:270) Level Reg: 49
Belt - 20 Thorium Bar's (BS:265) Level Reg: 47
Shoulders - 20 Thorium Bar's (BS:265) Level Reg: 47
Boots - 40 Thorium Bar's (BS:295) Level Reg: 54
Helm - 50 Thorium Bar's (BS:295) Level Reg: 54
Chest - 60 Thorium Bar's (BS:300) Level Reg: 55
Leggings - 60 Thorium Bar's (BS:300) Level Reg: 56

Total component list for All recipe's: 270 Thorium Bar's
----------------------------------------
Total component list for manifacture:

Thorium Bar's - 218
Star Ruby's - 8
Citrine's - 2
Rugged Leather - 12
Aquamarine's - 2
----------------------------------------

Total Set Bonus:

2 pieces: +100 Armor.
4 pieces: +28 Attack Power.
6 pieces: +18 Stamina.

Total Stats Bonus:

Armor: 2809
Stamina: 94
Strength: 100
----------------------------------------

So in conclution, if you want the full armor set (which not only looks great but will add a load of DPS/HP to your group tank) you'll need:
488 Bar's in total.

Hope you have enjoyed the first of the "Blacksmithing 101" and I hope to write a couple more of 'em, and ofcause add my 2 cent's of knowledge.

- yours, Groktal

Blacksmithing 101: Legendary weapon - Sulfuras

So, i'm going to torture you with a little... a litte look into the Legendary weapon; Sulfuras, the hand of Ragnaros.
So far, it's the only Legendary (RED!) wepaon i've seen and heard of, and it needs 1 important thing; US! Blacksmiths!

In order to make this weapon you need:

A) MC farming group
B) 300 Blacksmtihing
C) Plans: Sulfuron Hammer

Okay, going to break it down into two parts, you need the Hammer blacksmithings make, and the Eye of Sulfuras, going to take the hammer first.

To make this hammer you will need:
Sulfuron Ingot 8
Dark Iron Bar 20
Arcanite Bar 50
Essence of Fire 25
Blood of the Mountain 10
Lava Core 10
Fiery Core 10

Get that and make:
Sulfuron Hammer
Binds when equipped
Two-Hand Mace
143 - 239 Damage Speed 3.00
(63.7 damage per second)
Durability 120 / 120
Requires Level 60
Chance on hit: Hurls a fiery ball that causes 83 to 101 Fire damage and an additional 16 damage over 8 sec.

Now, to get this plan is rather complicated, and i'm not entirely sure about where to get it. But the Sulfuron Ingot drops off the MC boss "Golemagg the Incinerator" with a 7.5% drop chance.
Its rumoured that you turn in 1 signot to learn the recipe.

Thats as far as i know, now to the second part.
-------------------------------------------------------
Once you get the hammer, you can concentrate on Ragnaros and his eye.
The eye itself is BoP and ONLY drops off the Firelord himself with a drop chance of 5.7%. once you have both, you right click on the Eye and you will get "Quote";

Sulfuras, Hand of Ragnaros
Binds when picked up
Two-Hand Mace
180 - 302 Damage Speed 3.00
(80.3 damage per second)
+12 Strength
+12 Stamina
+30 Fire Resistance
Durability 145 / 145
Requires Level 60
Chance on hit: Hurls a fiery ball that causes 273 to 333 Fire damage and an additional 75 damage over 10 sec.
Equip: Deals 5 Fire damage to anyone who strikes you with a melee attack.

"un-quote"

I hope this little tale from the seven sea's has inspried you, or atleast left you "wow...." cause it sure did that to me, and as far as i know its the ONLY! legendary weapon discovered so far.

- Yours, Groktal

Blacksmithing 101: Miners Compendium - Veins & Gems

Breaking down the Veins, Gems and Drop Chances
Mining Locations (Author Snowflake) follow link
http://www.wow-pro.com/node/664

Copper Veins Zone Level 1-20
Copper Ore - Rough Stone

Drops
Malachite
Shadowgem
Tigerseye

Tin Veins Zone Level10-30
Tin Ore - Coarse Stone

Drops
Jade
Lesser Moonstone
Malachite
Shadowgem
Moss Agate

Iron Deposit Zone Level 30-50
Iron Ore - Heavy Stone

Drops
Aquamarine
Jade
Citrine
Lesser Moonstone

Mithril Deposit Zone Level 40-60
Mithril Ore - Solid Stone

Drops
Aquamarine
Citrine
Star Ruby
Black Vitol

Small Thorium Veins Zone Level 50-60
Thorium Ore - Dense Stone

Drops
Blue Saphire
Large Opal
Star Ruby
Black Vitol

Rich Thorium Veins Zone Level 55-60
Thorium Ore - Dense Stone

Drops
Arcane Crystal
Azerothian Diamond
Blue Saphire
Large Opal
Huge Emerald
Star Ruby

Silver Veins Zone Level 10-30
Silver Ore

Drops
Lesser Moonstone
Moss Agate
Shadowgem

Gold Veins Zone Level 30-60
Gold Ore

Drops
Citrine
Jade
Lesser Moonstone
Jade

Truesilver Deposit Zone Level 40-60
Truesilver Ore

Drops
Aquamarine
Citrine
Star Ruby

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Drop Chances & Prices
Malachite ~1% | +1s
Shadowgem ~1% | +1s
Tigerseye ~1% | +1s
Jade ~3% | +40s
Lesser Moonstone ~3% | +15s
Moss Agate ~1.5% | +20s
Aquamarine ~3% | +20s
Citrine ~4% | +35s
Star Ruby ~2% | +50s
Large Opal ~0.4% | +20g
Huge Emerald ~0.4% | +20g
Blue Saphire ~0.4% | +20g
Arcane Crystal ~0.7% | +20g
Azerothian Diamond ~0.3% | +40g
Black Vitol ~0.7% | +5g

Blacksmithing 101: Weaponsmith + Dark Iron spoiler

(Servers are down, so i finally have time to write another gold mine *chuckles*)

Weaponsmithing, What? How? and Why?

Weaponsmithing is the second evolvement of Blacksmtihing. It can be learned along with Armorsmtihing at Level 40 with a minimum of Blackmsithing 225.

Personally i chose Weaponsmtihing mainly cause everyone takes Armorsmithing and its really too mcuh of a bother when some of the best loot items in the game are Armor's, and not weapons.

Where to start:
From the weaponsmith trainer you will learn 4 different plans, all 4 different types of weapon.

  • 1st: The Shatterer - 1H mace "Chance on hit: Disarm"
  • 2nd: Phantom Blade - 1H sword "Chance on hit: Decrease Armor"
  • 3rd: Blight - Polearm "Chance on hit: Poison Target"
  • 4th: Truesilver Champion - 2H sword "Chance on hit: Holy Shield on Caster"

Now these four items all takes speciel components, besides an extraordinary amount of gems, truesilver and mithril.

Core of Earth
The Shatterer needs "Core of Earth" some say the drop chance for these is around 1/125. They can be gotten from high leveled elementals in Badlands (+45) and you will find them in two seperate camps South-West on the map. Or you can do multiple Maraudon runs and kill the roaming elementals inside the Instance. you should get about 2-4 pr. run. Each Shatterer needs 4.

Breath of Wind
These rare components are needed for 2 of the 4 items: Phantom Blade and Truesilver Champion. They are dropped of the Gusting Vortex's in the Taranis desert middle (+43) and are frustraitingly rare. Though killing the roaming earth elementals will automtically sawn 1 Gusting Vortex, it could take an hour just to get 1! Breath, that is if your hunting alone.
The middle of Taranis is a pretty big area so Have Patience! or go home again.

Ichor of Undeath
This, somewhat disgusting, component is dropped from +level 50 Undeads in the Plague Lands. They, on the other hand, are pretty frequent dropped and only needed for the weapon Blight. Which is why you will see many of them on the Auction House at ridicuilessly low prices (Don't ruin the market, give to friends or sell to vendor instead) we're talking 3-10g.
Reason for this is because its by far the easiest item to make of the 4, though also the less wanted.

Geez! This sounds imposible!
But wait, there's light at the end of the tunnel. See blizzard made these components hard to get to prevent Solo farm / Auction House spam. so whats the trick? Don't go alone! i cannot stress this point enough, if you go alone you might aswell turn around. Bring a friend and the drop chances will increase by 40% (estimated increase after take timer on solo/group hunt)

Now for something a little different:
------------------------------------------------------------------------------

After these four there's only one way to go, and thats usually level 60 if you want to be really prepared for the plan hunt as most are in +55 instances.

The next step in "weaponsmths only" is Blackrock Depths and the infamous Dark Iron. It should be said up front that if you aren't dedicated you should just leave this alone! Dark Iron can ONLY be; Mined, Smelted and Forged inside Blackrock Depths.
So unless you have the time and patience for this, drop it and move on.
Though for those who does go through with it, I have two words for you:

Epic Plans!

This does involve mining and donating houndreds apon houndreds of Dark Iron Ore's to a Dwarf inside the Instance , but you will get thé sweetest fire resistant armor + weapnos. Who knows, you might even make it to Main Tank in the Molten Core raids with these items.

So, for you I've dug up a little guide to help you solo mine 60 Ore's/Hour:
http://www.koden.org/wow/dark_iron_ore_mining_guide.php

Notes:

  • 1) You have to make it far in to the Black Forge where the Dwarf is, hand him 20 Dark Iron Ore's, 10 Truesilver Bar's and 2 Star Ruby's before he will teach you to smelt Dark Iron.
  • 2) The Black Forge is the ONLY place in the game so far, where you can smelt Dark Iron (Near MC entrence)
  • 3) The Dark Anvil is the ONLY place where you can forge Dark Iron items, and its protected by Lord Incendirus (spellcheck?) who's a level +55 Boss.
  • 4) You will need to donate Dark Iron's to the Dwarf at the forge, and gain standing with the Thorium Brotherhood, before he will start making Recipes available for you.

Back to the initial topic:
---------------------------------------------------------------------------------

Once you've hit Blacksmithing 300 and a fully educated Weaponsmith you can start your travel to Wintersprings.
In the neutral Goblin town you'll find the 3 weaponsmtih specializers:
Axe, Hammer, Sword.
Before you can become a Axe/Hammer/Sword-smith, you need to do a quest for them, each involves a +level 60 dungeon run, but you'll recive a plan apon completion, and all of these items are by far suppirior to what else you might get your hands on at the item's level.

Thats almost but not entirely the last step for us weaponsmiths.

Now begins the INSANELY expensive hunt for Arcanite!
Arcanite Bar's can only be transmuted by Alchemists and require: 1 x Arcane Crystal (Rare drop from Rich Thorium Veins ONLY) and 1 x Thorium Bar. Transmution has a 2 day cooldown pr. Bar.

For arcanite is cruicial in the next many Plans as Arcanite weapons are thé final step. I'm sure you have all heard about the Arcanite Reaper? supposedly the best "non-epic drop" axe available, and will happily sell itself on the Auction House for +700Gold.

Most of these end-level drops comes from Blackrock spire, though i have yet to encounter the Reaper myself, but have seen the sword version; Arcanite Champoin.

In conclusion: Look Blacksmthing up on www.thottbot.com and PLAN AHEAD! you really don't want to find out later that you have made the wrong choices cause once they're done, there's no going back.

For all you blacksmtihs out there - Happy Hunting!

Known Rich Thorium Veins


I have been mining thorium for some time and would like to post a guide that will give a location of all Rich Thorium i have seen. Maybe others can post ones that i might have missed.

************************************************************
*NOTE*
THESE MINES ARE TIMED USING A MINE TIMER APP FROM MY GUILD
dont ask for the app its not going to be published till completed
************************************************************

Winterspring--
The lvl 57-60 tiger area on the north end spawns 3 rich thorium ever 14.5 min starting from left, then north, then right side.

Yetti cave east of everlook spawns 2 Rich thorium veins that spawn ever 28.2 min one at the very end of the cave, one on the ramp up left side.

Thisulfur Village on the north east side of winterspring has 3 mines that spawn ever 34 min. Left of the gate going in one on the north up the hill and one on the south east at the dead end.

Owlbeast hill southeast side of winterspring near the valley of giants, 29.2 min 2 rich thorium spawns. one in the cave on the left of the owls, one up the hill in the cave on the right

Ungoro --

West side near the lvl 55-56 elite dino at the west pylon not sure of spawn time.

Fire hill in the center of ungoro there are 5 potential spawn points best thing to do there is run up the hill check mini. no spawn run down. no need it walking around it as the mini can cover the whole hill in 2 sec

Silthius --

Misc thorium all over the zone. one of the best mining spots for thorium ore in general there is (imo). Rich thorium on all 4 points of the zone north,south,east,west look at the map once in the zone and hit the 4 center points of each direction 59 min spawn for each mine.

Also if you are a rogue or have a couple buds with you there is ALWAYS 2-3 rich thorium down in the individual insect areas monster lvls ranging from 55-62 elite. (i take a preist and a rogue with me and hit all 4 areas)

East Plague --

East plague has 3 that i know of. respawn is random in this area. 1 is in the cavern just south of light hope chapel. One spawns up the hill north of Light hope in the cauldren area (not sure the name dont care just there for the ore). One spawns North west of light hope near Zul Mashaar just check the general area as this mine jumps a bit.

Suggestions --

If you are in need of ore farm winterspring or silthius as they are the highest mine per area for thorium. If you get your mining spawns right you can endless run from rich thorium to rich thorium for about 30-90 ore per hour and about 6-10 gems per hour

Mining 1-450

Mining 1-450

This is the new and improved version of my mining guides, all brought together in one place for easy reference, I have gone through each and improved them. Enjoy!

The minimum level for starting this guide is level 5 as this is the level at which you can first learn mining. However as you progress you will need to go into zones with higher level monsters which will require the appropriate level.

You will require a Mining Pick to mine nodes that appear throughout the world. This will take up a space in your inventory, but without it you will not be able to mine anything. You could use a Gnomish Army Knife if you can get your hands on one. This reduces the number of slots that your professions will take up.


Contents

  1. Tips and Hints

  2. Recommended Addons

  3. Training

  4. Smelting

  5. Mining


Tips and Hints

  • The bonus that you get with mining is Toughness (the linked rank is gained when you hit 450 mining). The first rank is automatically gained at level 75 mining, giving you 3 stamina, and increases a rank every 75 mining up to the linked rank.

  • Buy the biggest bags that you can afford - the more things that you can carry, the less chance that you will have to delete objects to make room.

  • Put Find Minerals on the action bar so you can activate it quickly.

  • Keep your eyes open at all times and keep an eye on your mini-map.

  • Download the recommended addons.

  • If levelling and mining together make sure you are at the required level of mining for the zone you are questing in, if not backtrack and get your mining up. This will save time in the long run.


Recommended Addons

If you are smelting then you can get away without using these addons, however if you are planning to mine all the way up then these are great as it means you do not have to remember where you found nodes.

GatherMate I have chosen to recommend this one as opposed to Gatherer as you can download a very good database for it which is easy to install and use.

The Database This database has most nodes that are found in the game and I use this to plot my circuits. Be warned, it is not 100% of the nodes, and sometimes you may stumble upon one that is not marked, however it will note this down and you can add it for your next loops.

Routes This handy little addon plots a route around all the points that you have in your database in such a way as to make travelling minimal. It is fully compatible with GatherMate.


Training

You will need to visit a trainer periodically, both to get the next Mining skill level, and to learn how to smelt the next ores into bars. When you visit the trainer to get your next skill level it is a good idea to deposit your ore in the Auction House or your Bank, this maximises the amount of time you are spending out in the field, so to speak.

1-75 = Apprentice Mining

75-150 = Journeyman Mining (requires 50 mining)

150-225 = Expert Mining (requires 125 mining)

225-300 = Artisan Mining (requires 200 mining)

300-375 = Master Mining (requires 275 mining)

375-450 = Grand Master Mining (requires 350 mining)

Alliance

1-300

Gelman Stonehand in Dwarven District in Stormwind.
Matt Johnson in Darkshire in Duskwood.
Yarr Hammerstone in Steel Grills Depot in Dun Morogh.
Dank Drizzlecut in Gol'Bolar Quary in Dun Morogh.
Geofram Bouldertoe in the Great Forge in Ironforge.
Brock Stoneseeker in Thelsamar in Loch Modan.
Kurdram Stonehammer in Auberdine in Darkshore.
Dulvi in Azure Watch in Azuremyst Isle.
Muaat in the Traders Tier in The Exodar.
Prospector Nachlan in Blood Watch in Bloodmyst Isle.

300-375 (minimum level 275)

Hurnak Grimmord in Honor Hold in Hellfire Peninsula.

375-450 (minimum level 350)

Fendrig Redbeard in Valiance Keep in Borean Tundra.
Grumbol Stoutpick in Valgarde in Howling Fjord.

Horde

1-300

Brom Killian in The War Quarter in Undercity.
Johan Focht in The Sepulcher in Silverpine Forest.
Brek Stonehoof in Lower Rise in Thunderbluff.
Krunn in Razor Hill in Durotar.
Makaru in Valley of Honor in Orgrimmar.
Belil in Farstrider's Square in Silvermoon.

300-375 (minimum level 275)

Krugosh in Thrallmar in Hellfire Peninsula.

375-450 (minimum level 350)

Brunna Ironaxe in Warsong Hold in Borean Tundra.
Jonathan Lewis in Vengeance Landing in Howling Fjord.

Neutral

Jedidiah Handers in Dalaran; this trainer is in Dalaran so is for both factions.


Smelting

This part of the guide is dedicated to levelling by smelting, this will level your Mining faster than if you go out and get all of the ore yourself, but it will cost you. This will require a supply of ore to smelt, generally from the auction house. As a general rule ore is more expensive than the equivalent amount of bars, so you will lose money if you resell the bars after you have smelted them. Alternatively you can then use the bars to level a crafting profession.

1-65 Smelt Copper.

65-70 Smelt Tin.

70-90 Smelt Bronze.

90-125 Smelt Silver.

125-155 Smelt Iron.

155-175 Smelt Gold.

175-230 Smelt Mithril.

230-250 Smelt Truesilver.

250-290 Smelt Thorium.

290-300 Mine some Thorium to level up.

300-315 Smelt Fel Iron.

315-325 Mine some Fel Iron to level up here.

325-340 Smelt Adamantite.

340-350 Mine Adamantite here to level.

350-375 Smelt Cobalt.

375-400 Mine Cobalt (you can mine it for longer, but on most servers Saronite sells for more)

400-450 Mine Saronite.


Mining

This method will take longer, but you will make gold while levelling it if you are selling the ore/bars. Remember you can mine say 2/3 of what you need, then smelt the ore that you have mined to get your skill up to the point you need to get to. This will give you the best of both worlds - faster levelling and low costs.

Note: Just because I recommend, for example, the horde to mine in Thousand Needles does not mean that the Alliance cannot or should not mine here, it just means that it is more out of the way and will take a while to travel there.

1-65

If you are Alliance I would suggest mining from 1-65 in Dun Morogh, if you are horde then I would recommend mining in Durotar. You will be mining Copper.

Dun Morogh

Durotar

It is advisable to get the next training from your trainer before moving on, it will save time. Check the Training section to find your nearest trainer.

65-125

Here you should aim for Tin mostly, but if you pick up Copper it is not a bad thing as you can sell it, or you can smelt it with the Tin to make Bronze. For the Alliance I would recommend Loch Modan, and for the Horde I would recommend mining tin in Thousand Needles.

Loch Modan

Thousand Needles

Note: If you cannot mine iron (which will be for the majority of this section of the guide, then it is not necessarily advisable to do the loop around the Shimmering Flats, this is because it is quite a long way round and the nodes consist mainly of Iron.

Again it is a good idea to get the next training from your trainer (when you reach 125) before moving on, it will save time. Check the Training section to find your nearest trainer.

125-175

This is the point at which Horde and Alliance should be mining in the same place, and I would suggest that place being Arathi Highlands. You will be mining Iron here.

Arathi Highlands

175-250

When you reach 225 mining you will need to go back to your trainer and get the next skill level. Check the Training section to find your nearest trainer.

Next you should head on up to The Hinterlands in search of Mithril, this will take you from 175-250.

The Hinterlands

Note: On this map the route through the ruins is very roughly sketched as the actual path is incredibly winding.

Note 2: You can skip ahead to the next part of the guide at 230, it's up to you and may be better depending on the amount of farming on your server and the relative prices of Thorium/Mithril.

250-300

Here you have 2 options. You can either go to the close-by Eastern Plaguelands where you will be mining Thorium. Or you can go all the way to Winterspring. Personally I prefer Winterspring as it is less busy generally and I find the plaguelands quite depressing Eye but both zones have plenty of Thorium there just waiting for you to mine it.

Eastern Plaguelands

Winterspring

Congratulations, you have now reached 300 mining! You are now ready to head off to the wilds of the Outlands and mine the exotic ore found there.

You will need to visit your Outland trainer to mine further ore, to find this trainer please refer to the Training section of the guide.

300-325

To follow the next stage of the guide you need to be able to go to Outlands so unless you are planning on being summoned here and running the risk with the higher level mobs you will need to be at least level 58.

Hellfire

Here you will be mining Fel Iron

Note: It can be profitable to drop into the Path of Glory on your route as there are usually one or 2 nodes here, but I would only recommend it if you have a flying mount as there are a lot of mobs in this area.

You can mine in Terrokar Forest if you are not having much luck in Hellfire, but the mobs will be a higher level which may be a consideration if you are not maximum level. The nodes here are more evenly spread between Fel Iron and Adamantite, so this can be frustrating if you can only mine Fel Iron when you go there.

Terrokar Forest

You can do this with a ground mount, although it will be faster if you have a Flying Mount. You will need to do this until you reach 325 mining, you can do this to get to higher mining levels, but Adamantite Ore goes for more gold on most servers so you will be maximising the gold/hour you are getting.

325-350

You can now mine Adamantite Ore this will take you all the way to 375 (although you can stop at 350 as this is the minimum skill for mining Cobalt Ore which is very lucrative at the moment. I would suggest that you mine Adamantite Ore in Nagrand as it is not farmed as much as it was and still spawns a decent number of nodes.

Nagrand

350-400

At this point you will need to visit one of the trainers in Northrend, to find out where they are please check the trainer list in the Training section of the guide.

Howling Fjord

Howling Fjord can be good for levelling initially, although Borean Tundra can be just as good. If you are a high enough level I would recommend that you skip this one and go on to Zul'Drak as it has a very high ore count.

You will be mining Cobalt at this point.

Zul'Drak

You either love it, or you hate it. This is the Marmite zone of Wrath. However it has one of the best ore counts that you will find. In addition to the route I have marked you can go further to the north east if you have time.

400-450

Wintergrasp

I would recommend finishing in this zone although there are is one glaring disadvantage;
It's the only PvP zone for those on PvE realms

However the respawn of nodes is great because of this and generally few people farm it. Here you are aiming to be mining Saronite.

Congratulations you have now reached 450 mining, you will now be able to mine Titanium, this is the expansions equivalent of Khorium, and as such is needed in many high level crafting recipes and is incredibly rare and lucrative. Especially so with the patch that means Jewelcrafters are able to Prospect it for the chance to get epic gems.

Thanks for reading, I hope this has helped.

Mining Locations

Copper Veins

  • Alliance Elwynn Forest, Dun Morogh, Loch Modan, Westfall
  • Horde The Barrens, Durotar

Tin Veins

  • Alliance Duskwood, Redridge Mountains, Loch Modan
  • Horde The Barrens
  • Neutral Hillsbrad Foothills, Thousand Needles

Silver Veins

  • Alliance Duskwood
  • Horde The Barrens
  • Neutral Arathi Highlands, Hillsbrad Foothills, Thousand Needles

Iron Deposits

  • Neutral Arathi Highlands, Badlands, Stranglethorn Vale, Alterac Mountains, Thousand Needles

Mithril Deposits

  • Neutral Badlands, Tanaris (Alien Caves), Desolace, Searing Gorge

Gold Veins

  • Neutral Badlands, Arathi Highlands, Burning Steppes, Stranglethorn Vale

Truesilver Veins

  • Neutral Burning Steppes, Un'Goro Crater (Ape Caves), Badlands, Tanaris (Alien Caves)

Small Thorium Veins

  • Neutral Un'Goro Crater (Alien Caves), Burning Steppes, Blasted Lands, Felwood

Rich Thorium Veins

  • Neutral Burning Steppes, Eastern Plaguelands, Un'Goro Crater (Western Part), Winterspring

Dark Iron Deposit

  • Neutral Burning Steppes, Blackrock Depths, Molten Core

Mining Tips

1.
Alright, this is a loop is for people who are lower 50's or, maybe, high 40's (and i dont mean lvl 46 Sticking out tongue). Start out at the Northern entrance of the Badlands. Follow the high wall south, past Uldaman, until there is the first major left, East, down another trail. Follow this while hugging the northern side. There should have been a node or two of iron (do not be afraid to mine iron or gold on this run, it's free and it's on the way). Continue until there is a path climbing up while continuing East and climb the path. Continue East and drop down the whinding trail that leads to the dragon whelps. Hug the ledge that seperates you from one of the pillars in the Badlands and go around the ledge and go towards the pillar. Turn South and hug the eastern wall.

At the entrance to the Lethlor Ravine (towards the bigger dragons), go towards the Western wall and follow that south. When the Ravine starts to close again, make a wide turn into a little side path in the southern wall. Climb through this and jump over a few gaps back onto the main road. Follow the wall around the loop and head West throught the path while hugging the eastern and southern walls.

Head South at the first chance and keep hugging the wall. Turn West and follow that wall. I will not go into detail here but go into each of the paths and indents that you occur in this wall. If you do not, there will be approximately 5 or 6 nodes you MAY miss. Continue onward and climb through a little gap at the second ridge by the ogre mound. Afterwards, turn south and go into the mound. Come back out and head into a gap the is directly West of you but you will have to go North then West to get onto the ledge. Continue North and enter the Searing Gorge. You should have gotten an alright supply of iron and mithril, including their alternates: gold and truesilver.

When you enter the Searing Gorge, turn South and go around the Dark Iron camp, unless there is any nodes. Go up the ledge and continue up until you reach the ledge where Margol the Rager is. Continue down the more eastern path just a little bit (you don't have to go into the cave) and go back and follow the other path. Go onto the south ledge by the skinner and follow that a little bit. If you followed it correctly, you should have ended up in a giant clearing with a giant cliff infront of you. Go around and climb the ledge. Continue West again while keeping an eye out for more ledges and indents in the map. Go towards the Blackrock Mountain entrance and hug the ledge just North of the entrance for a little bit (it's just after the second magma river). Continue towards the Southeast corner and climb up in the area up there. Be sure to check the entire area there and start hugging the wall North. When you hit a ledge in the middle of the path, the one that blocks the Twilight Cult caverns (basically not attached to the mountains), climb it and head towards another ledge North-East of it (about South-West of Thorium Point).

Now comes the trickiest part of all. If you have ever been into the Cauldron, there is a hole South of the Thorium Point marked by a crane. Use it but jump onto the block, then the next ridge down and so on. You have to do this because you could possible die from the fall or you could be weakened and will have to fight. Head through the prison gate and turn left, might want to avoid fights to keep speed going but you can fight if you want. Turn left and check until you hit a dead end, at which point you should turn around and head for the exit opposite of the prison gate (don't have too far to tell on your mini-map if there is anything at all). Turn around and go back through the prison gate and go into the big room with Obsedian. Walk around a bit to make sure that there isn't any nodes you missed and continue up the ramp. Go past the Dark Iron guys and head outside via the outside ramp. You may see some nodes but DO NOT JUMP YET! Follow the ramp and go towards the incendosaur caves. If you have experience or have use of your mini-map, jut try to walk through here by making a loop (North and East then South and West or the other way around). Just be sure to get anything you see though.

Remember those nodes outside? Head back out there and jump, trying to jump onto anything higher off the ground or in an area without creeps. Head East, checking the walls for nodes, and exit the Cauldron. Head North (yes North) where you can to enter a clearing. Walk around the walls of the clearing to check for a node or two but be careful of the poachers that kill the spiders, 5 to 1 aren't good odds for success. Head back out of where you entered and follow the path East and South again towards the entrance to the Badlands. If you did this right, you should have an alright supply of Mithril and Dark Iron, even a Thorium node is possible on the Western side too.

Head back to the Northern entrance of the Badlands while hugging the walls (Alliance stay away from the Horde Base Smiling) Now, if this was done with proper timing, there may be respawns and you can rinse and repeat the process again. This is a fairly easy way to get minerals for your blacksmithing or engineering skills, or you can make some fairly good money with one run. A worse run would have 1-2 mithril stacks, less than one stack of iron, and a couple Dark Iron (not including stray iron or mithril). A better run is 3-4 mithril stacks, 1-2 stacks of iron, and some dark iron (not including stray iron or mithril). I won't try to guess on a good truesilver or gold number because it is a random spawn and shouldn't really be accounted for an estimate.

2.
The next loop idea that I have is not too great. I really haven't seen much success with this loop but it is a basic loop. The outer walls of Un'Goro Crater hold both mithril and thorium. Now, in order for this to really work, you will have to go up every ledge and in the gorrilla caves. The real problems that I have with this is: there isn't much terrain to go about getting your minerals;you constantly have to avoid creeps and, worse, lvl 55+ elites, especially on the western side; and the pay out doesn't seem as good as it could be.

3. For this tip, I am trying to reach those who mine adamantite. This, unlike the previous tips, is not a loop. For frequent adamantite, head to Nagrand and explore all of the large gaps. Though they might not drop frequently enough to be called a loop, they are mostly there, opposed to anywhere else in Nagrand. This tip won't get you hardened adamantite on a great scale, but it lets you keep from guessing.

Info
If you have any other ideas about how to make a mining loop, comment me or get me at . I also have copied WoW maps that have a...err...very rough trail line going over them. No, not a mod, just a piece o' crap paint project that gives a basic idea about where you should end up.

The miners guide to lots of Gold.

This is a simple one, but just by a little looking and some decent skill you can make lots very quickly.
The secret is that on most any realm, some kind of mining mineral is in REAL high demand.
Look in the AH to see what kind of things go for high price. In my realm the most in demand is Iron. So what do I do? Find a good place to farm it, a favorite is the bottom of Arathi Highlands where the trolls are.
(Thanks for helping me discover that Jame.) Anyway lots of Iron Deposit spawn so the idea would be to get enough to make at least one stack of 20. Next thing we want to do is go to the Auction House and check the prices on it.
Hmmmm...7g Starting Bid and 10g buyout? What is this guy smoking?! (Thats the highest I have seen it go, and seriously that guy was on too much Bloodthistle or even Crack.) Now lets take the current highest price and throw it in at 50s-1g lower...repeat this if it sells until you see if its on demand. If Iron isn't it try things like Mithril, Steel, Etc. I guarantee at some point you will find something on demand, try searching different Bars of Mineral, also note that sometimes they go for higher un-smelted.

Trainer List

Alliance

Journeyman

  • Gorum Stonebeard - Ironforge, Great Forge
  • Dane Lindgren - Stormwind, Dwarven District

Expert

  • Rotgarth Stonebeard - Ironforge, Great Forge
  • Therum Deepforge - Stormwind, Dwarven District

Artisan

  • Bengus Deepforgel - Ironforge, Great Forge

Master

  • Ironius Coldsteel (Special Weapon Crafter) - Ironforge, Great Forge
  • Grumnus Steelshaper (Armor Crafter) - Ironforge, Great Forge
  • Borgus Steelhand (Weapon Crafter) - Stormwind, Dwarven District

 

Horde

Journeyman

  • Ug'thok - Orgrimmar, Valley of Honor
  • Guillaume Sarowy- Silverpine Forest, The Sepulcher
  • Thrag Stonehoof - Thunder Bluff, Elevation 1
  • Brasil Frye - Undercity, War Quarter

Expert

  • Thraug - The Barrens, Crossroads
  • Snarl - Orgrimmar, Valley of Honor
  • Karn Stonehoof - Thunder Bluff, Elevation 1
  • James Van Brunt - Undercity, War Quarter

Artisan

  • Saru Steelfury- Orgrimmar, Valley of Honor

Master

  • Bargosh Corebender (Weaponsmith) - Orgrimmar, Valley of Honor
  • Okothos Ironrager (Armorsmith) - Orgrimmar, Valley of Honor
  • Shayis Steelfury (Armor Crafter) - Orgrimmar, Valley of Honor

 

Neutral

Master

  • Brikk Keencraft (Master Blacksmith) - Stranglethorn Vale, Booty Bay

 

Enchanting

Guides about (Dis) Enchanting.

Disenchanting for Profit

Follow Thander's guide:

Disenchanting for Profit

On how to make profit of Disenchanting, if you have a item that can make profit, feel free to add it, or leave a comment!

Enchanting Guide 1 - 375

This is NOT a deffinative guide, there is always a possibility that you won't level every single time. If you don't, just make a couple more to get to the next one. The '( )' indicate the materials required to make 1, the number at the end denotes how many you should make.

1 – 2
Runed Copper Rod (1 x Copper Rod, 1 x Strange Dust, 1 x Lesser Magic Essence) x1

2 – 75
Enchant Bracer - Minor Health (1 x Strange Dust) x 74

75 – 85
Enchant Bracer - Minor Deflection (1 x Lesser Magic Essence, 1 x Strange Dust) x 10 OR
ENCHANT CHEST - MINOR MANA (1 x Lesser Magic Essence) x 10 [Thanks Leedo]

85 – 100
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 15

100 – 101
Runed Silver Rod (1 x Silver Rod, 6 x Strange Dust, 3 x Greater Magic Essence, 1 x Shadowgem) x 1

101 – 105
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 5

105 – 120
Enchant Bracer - Minor Agility (2 x Strange Dust, 1 x Greater Magic Essence) x 15

120 – 130
Enchant Shield - Minor Stamina (1 x Lesser Astral Essence, 2 x Strange Dust) x 10

130 – 150
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 25

150 – 151
Runed Golden Rod (1 x Golden rod, 1 x Iridescent Pearl, 2 x Greater Astral Essence, 2 x Soul Dust) x 1

151 – 160
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 9

160 – 165
Enchant Shield - Lesser Stamina (1 x Lesser Mystic Essence, 1 x Soul Dust) x 5

165 – 180
Enchant Bracer - Spirit (1 x Lesser Mystic Essence) x 15

180 – 200
Enchant Bracer - Strength (1 x Vision Dust) x 20

200 – 201
Runed Truesilver Rod (1 x Truesilver Rod, 1 x Black Pearl, 2 x Greater Mystic Essence, 2 x Vision Dust) x 1

201 – 205
Enchant Bracer - Strength (1 x Vision Dust) x 4

205 – 225
Enchant Cloak - Greater Defence (3 x Vision Dust) x 20

225 – 235
Enchant Gloves - Agility (1 x Lesser Nether Essence, 1 x Vision Dust) x 10

235 – 245
Enchant Chest - Superior Health (6 x Vision Dust) x 10

245 – 250
Enchant Bracer - Greater Strength (2 x Dream Dust, 1 x Greater Nether Essence) x 5

250 – 270 - (You can buy this formula from Kania in Cenarion Hold in Silithus)
Lesser Mana Oil (3 x Dream Dust, 2 x Purple Lotus, 1 x Crystal Vial) x 20

270 – 290
Enchant Shield - Greater Stamina (10 x Dream Dust) x 20 Or
Enchant Boots: Greater Stamina (10 x Dream Dust) x 20

290 – 291
Runed Arcanite Rod (1 x Arcanite Rod, 1 x Golden Pearl, 10 x Illusion Dust, 4 x Greater Eternal Essence, 4 x Small Brilliant Shard, 2 x Large Brilliant Shard) x 1

291 – 300
Enchant Cloak - Superior Defence (8 x Illusion Dust) x 9

300 – 301
Runed Fel Iron Rod (1 x Fel Iron Rod, 4 x Greater Eternal Essence, 6 x Large Brilliant Shard, 1 x Runed Arcanite Rod) x 1

301 – 305
Enchant Cloak - Superior Defence (8 x Illusion Dust) x 7

305 – 315
Enchant Bracers - Assault or Brawn (6 x Arcane Dust) x 10

315 – 325
Enchant Cloak - Major Armour or Enchant Gloves - Assault (8 x Arcane Dust) x 10

325 – 335
Enchant Chest - Major Spirit (2 x Greater Planar Essence) x 10

335 – 340
Enchant Shield - Major Stamina (15 x Arcane Dust) x 5

340 – 345
Superior Wizard Oil (3 x Arcane Dust, 1 x Nightmare Vine, 1 x Imbued Vial) x 10

345 – 350
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 5

350 – 351
Runed Adamantite Rod (1 x Adamantite Rod, 8 x Greater Planar Essence, 8 x Large Prismatic Shard, 1 x Primal Might, 1 x Runed Fel Iron Rod) x 1

351 – 360
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 15

360 – 370 - (Requires Consortium Revered rep and the formula is called Enchant Ring - Weapon Might but the enchant is called Enchant Ring - Striking, confused?)
Enchant Ring - Striking (8 x Large Prismatic Shard, 24 x Arcane Dust) x 10

370 – 375 - (requires Sha'tar revered rep)
Enchant Ring - Healing Power (8 x Large Prismatic Shard, 10 x Greater Planar Essence, 20 x Arcane Dust) x 5

Materials Required
1 – 75
1 x Copper Rod
75 x Strange Dust
1 x Lesser Magic Essence

75 - 150
1 x Silver Rod
10 x Lesser Magic Essence
18 x Greater Magic Essence
10 x Lesser Astral Essence
106 x Strange Dust
50 x Soul Dust

150 – 225
1 x Golden Rod
1 x Truesilver Rod
1 x Iridescent Pearl
1 x Black Pearl
75 x Soul Dust
2 x Greater Astral Essence
2 x Greater Mystic Essence
20 x Lesser Mystic Essence
86 x Vision Dust

225 – 300
10 x Lesser Nether Essence
5 x Greater Nether Essence
70 x Vision Dust
270 x Dream Dust
82 x Illusion Dust
4 x Greater Eternal Essence
4 x Small Brilliant Shard
2 x Large Brilliant Shard
1 x Arcanite Rod
1 x Golden Pearl
40 x Purple Lotus
20 x Crystal Vial

300 - 375
1 x Fel Iron Rod
1 x Adamantite Rod
4 x Greater Eternal Essence
6 x Large Brilliant Shard
56 x Illusion Dust
98 x Greater Planar Essence
128 x Large Prismatic Shard
825 x Arcane Dust
10 x Nightmare Vine
10 x Imbued Vial
1 x Primal Might

---------------------------------------

---------------------------------------

Enchanting Trainer List

Alliance

Journeyman

  • Lalina Summermoon - Darnassus, Craftmen's Terrace
  • Thonys Pillarstone - Ironforge, Great Forge
  • Betty Quin - Stormwind, Mage Quarter

Expert

  • Taladan - Darnassus, Craftmen's Terrace
  • Gimble Thistlefuzz - Ironforge, Great Forge
  • Lucan Cordell - Stormwind, Mage Quarter

Artisan

  • Kitta Firewind - Elwynn Forest, Tower of Azora

 

Horde

Journeyman

  • Jhag - Orgrimmar, The Drag
  • Mot Dawnstrider - Thunder Bluff, Elevation 2
  • Malcomb Whynn - Undercity, Apothecarium

Expert

  • Godan - Orgrimmar, The Drag
  • Teg Dawnstrider- Thunder Bluff, Elevation 2
  • Lavinia Crowe - Undercity, Apothecarium

Artisan

  • Hgarth - Stonetalon Mountains, Sun Rock Retreat

 

Neutral

Master

  • Annora - Badlands, Uldaman

 

Engineering

Guides about Engineering.

Choosing Sides: A Guide on Gnomish and Goblin Engineering

Table of Contents

  1. Introduction
  2. Tinkerwiz
  3. Choosing A Side
  4. Goblin Engineering
  5. Gnomish Engineering
  6. Switching Sides: The Easy Way




Introduction

Well, I've seen a lot of people requesting "guides" on which specialization in Engineering they should go (either Goblin or Gnomish) and since recently leveling Engineering for a second time, I decided I'd fulfill that plea by creating this guide on choosing your path. Also this is my first time writing a guide, so bare with me Eye.

Now without further ado, let's get started.




Tinkerwiz


So you want to specialize your Engineering,eh?

Well first, let's start with Tinkerwiz.

As his name suggests he is...well a wiz of tinkering. When you are level 30 and reach 200 Engineering you can visit this guy in Ratchet and pick either one of two quests: Goblin Engineering or Gnomish Engineering (Alliance Version). Picking a quest will not immediately set your Engineering to that specialization, but instead refer you to the proper trainer for each specialization. So you still have time after accepting the quest to change your mind.





Choosing A Side




Goblin Engineering

If you accepted Goblin Engineering, head on down to Gadgetzan in Northern Tanaris. When you arrive, you'll find Nixx Sprocketspring in a small hut next to the Inn. Now when you turn in your quest, Nixx, will give you The Pledge of Secrecy. At this point you can still make a last minute decision to change your mind.

Goblin Engineering allows you to make ingenious explosives and even a Rocket Launcher. Unlike Gnomish Engineering, Goblin devices never fail catastrophically and always work, they just either harm you severely or otherwise kill you. Now, when you turn in this quest, there's no turning back. Your Engineering is intertwined with Goblin Engineering permanently and only certain means can reverse the damage done and those "means" aren't exactly easy to achieve. I'll get into that later on in the guide.

Note: Goblin Engineering may be better for Alliance trying to grind reputation with the Wintersaber Trainers as a direct teleportation to Winterspring is available exclusively to Goblin Engineers.

After that, Nixx will give you Show Your Work, which requires you to make 20 Big Iron Bombs, 20 Solid Dynamites and 5 Explosive Sheeps.

The breakdown on all the materials are:

Iron Bar x 30
Silk Cloth x 10
Wool Cloth x 20
Heavy Stone x 40
Solid Stone x 20
Bronze Bar x 20
Medium Leather x 5
Silver Bar x 2

Once you've made your bombs and exploding sheeps, it's time to turn in your quest and start really making some cool explosive devices.

Congratulations, you are now a Goblin Engineer Laughing out loud! Throughout the rest of your Engineering days you'll be able to make cool and dangerous gadgets like Dimensional Ripper - Area 52 and Goblin Rocket Launcher.





Gnomish Engineering

If you accepted Gnome Engineering (Alliance Version), take the boat to Booty Bay and go to Oglethorpe Obnoticus [Coords: 28,76]. If your Alliance, go to Tinker Town in Ironforge and talk to Tinkmaster Overspark. Turn in your quest and get the followup, The Pledge of Secrecy (Alliance Version).

Gnomish Engineering enables you to make bizzare gadgets. For instance, you can turn some one into a chicken or take control of their mind. The only drawback is Gnomish gadgets have a high chance of failure and is somewhat unreliable. Once you complete this quest, there's no turning back and your a Gnomish Engineer forever, preventing you from becoming a Goblin Engineer obviously.

Note: In 3.2, Horde will be able to obtain a Ravasaur mount by doing daily quests in the Southern Kalimdor area. Since Gnomish Engineers can teleport you directly to Gadgetzan, Horde players trying to go for the mount may want to choose Gnomish Engineering over Goblin.

Now, you'll receive Show Your Work (Alliance Version), which requires you to make 6 Mithril Tubes, 1 Accurate Scope and 2 Advanced Target Dummies.

The breakdown on all the materials are:

Iron Bar x 6
Mithril Bar x 18
Gold Bar x 1
Heavy Leather x 8
Bronze Bar x 6
Medium Leather x 2
Wool Cloth x 2
Citrine x 1
Jade x 1
Weak Flux x 1

Once you're done making your target dummies and mithril tubes, it's time to turn in your quest and begin making fantastic gizmos.

Congratulations, you are now a Gnomish Engineer Laughing out loud! For the rest of your Gnomish career, you'll be capable of making mind-boggling yet completely unreliable devices, like Gnomish Poultryizer and Gnomish X-Ray Specs.




Switching Sides: The Easy Way

So you leveled your engineering all the way and you think Gnomish Engineering is stupid, but you've already made your choice. So what do you do? Well, here's what you do.

Prior to patch 3.2 you had to relearn Engineering all over again. Well, that's not the case anymore. Instead just go to Narain Soothfancy's Hut in Northern Tanaris [Coords: 65, 18]. Then read his book, "Soothsaying for Dummies" and for a hefty 150 Gold you can unlearn your current Engineering Specialization without the consequences of losing the entire profession. You'll lose all schematics for the specialization,however, but retain all general Engineering items.

Well, that's it. I hope everyone liked this guide and found some use in it Laughing out loud

Happy Engineering!

Engineering 1-300


Materials Needed

Rough stone: 30
Copper Bar: 60
Weak Flux: 35
Hand full of Copper Bolts: 20
Linen Cloth: 20
Coarse stone: 25
Silver bar: 15
Bronze bar: 40
Heavy stone: 25
Gold bar: 10
Iron bar : 30
Gold power core: 10
Solid Stone: 30
Mithril bar: 115
Mageweave Cloth: 15
Solid Blasting Powder: 15
Dense Stone: 70
Thorium Bar: 30
Dense Blasting Powder: 15

  • 0-30 Rough Blasting Powder [Recipe 1x Rough Stone]

  • 30-50 Handful of Copper Bolts [Recipe 1x Copper Bar]

  • 50-65 Copper Tube [Recipe 2x Copper Bar + 1x Weak Flux]

  • 65-75 Copper Modulator [Recipe 2x Handful of Copper Bolts + 1x Copper Bar + 2x Linen Cloth]

  • 75-90 Coarse Blasting Powder [Recipe 1x Coarse Stone]

  • 90-105 Silver Contact [Recipe 1x Silver Bar]

  • 105-125 Bronze Tube [Recipe 2x Bronze Bar + 1x Weak Flux]

  • 125-150 Heavy Blasting Powder [Recipe 1x Heavy Stone]

  • 150-160 Gold Power Core [Recipe 1x Gold Bar]

  • 160-170 Iron Strut [Recipe 2x Iron Bar]

  • 170-180 Gyrochronatom [Recipe 1x Iron Bar + Gold Power Core]

  • 180-195 Solid Blasting Powder [Recipe 2x Solid Stone]

  • 195-200 Mithril Tube [Recipe 3x Mithril Bar]

  • 200-215 Unstable Trigger [Recipe 1x Mithril Bar + 1x Mageweave Cloth + 1x Solid Blasting Powder]

  • 215-250 Mithril Casing [Recipe 3x Mithril Bar] (If they turn Green earlier, do Mithril Gyro-Shot [Recipe 2x Mithril Bar + 2 Solid Blasting Powder]
    to 250)

  • 250-285 Dense Blasting Powder [Recipe 2x Dense Stone] (If they go Green, do Thorium Tube [Recipe 6x Thorium Bar]
    to 285)

  • 285-300 Thorium Shells [Recipe 2x Thorium Bar + 1x Dense Blasting Powder]

Congratulations, now you can start gaining gold for anything else, and support Field Repair Bot 74A for your raids!

At 200 you can get a quest to get Goblin or Gnomish Engineering, choose wisely!

The quest for Gnomish Engineering is attainable in Booty Bay and Ironforge

For the Gobin Engineering, take a walk/flight or whatever you feel for to Gadgetzan )

[/]

Engineering 1-450

Introduction

Engineering is a primary crafting profession that can create as many useful items including end level epic helms, guns, bullets, arrows and scopes. Looking at that list it's no wonder that many hunters will find engineering useful but other classes will also find interesting items as an Engineer. The ability to harvest "clouds" for motes and crystallized elements, the Mechano-hog and Mekgineer's Chopper for example.


List of Materials

Hopefully you've taken mining as a second profession or you have access to a miner otherwise Engineering will be an expensive profession to take all the way to 450. I've worked some leeway into the guide, often by making extra when the recipe has turn yellow just incase you don't get a skill point. This means that there maybe some left over materials by the end.

There are occasions when you might need to buy extra. The Gnomish Knife at the end is a prime example of this. I've also not included the materials need to make the epic engineering helm as it is dependant on which you want to make for yourself.

20 Rough Stone
20 Coarse Stone
40 Heavy Stone
180 Solid Stone
100 Dense Stone

40 Linen Cloth
80 Wool Cloth
10 Mageweave Cloth
20 Rune Cloth
8 Frostweave Cloth

114 Copper Bars
15 Silver Bars
100 Bronze Bars
4 Steel Bars
165 Mithril Bars
130 Thorium Bars
80 Fel Iron Bars
80 Adamantite Bars
20 Felsteel Bars
334 Cobalt Bars
545 Saronite Bars

20 Medium Leather
30 Borean Leather

34 Weak Flux
30 Skinning Knives
30 Minning Picks
30 Blacksmith Hammers

30 Mote of Earth
15 Mote of Fire
33 Crystallized Water
10 Crystallized Earth
15 Eternal Shadow


And Finally...

Skill Level Items to make Items Needed Notes
1-21 20 x Rough Blasting Powder 20 x Rough Stone Keep for later
21-31 10 x Rough Dynamite 20 Rough Blasting Powder
10 Linen Cloth
Sell or use then visit the trainer
31-50 30 x Handful of Copper Bolts 30 Copper Bars You will need 30 bolts later. The recipe will go yellow at 45 but by making 30 you should get to 50
50-51 1 x Arclight Spanner 6 Copper Bars This is a tool you need to keep
51-75 24 x Copper Tube 48 Copper bar
24 Weak Flux
Sell
75-90 20 x Course Blasting Powder 20 Coarse Stone This goes yellow at 85 so keep going until you get to 90.
You shouldn't need more than the 20 which you will use later so keep them
90-100 15 x Copper Modulator 30 Handful Copper Bolts
15 Copper Bar
30 Linen Cloth
Only do enough to get to 100 as you don't need these for anything else or keep them as extra points
100-110 15 x Silver Contacts 15 Silver Bar Keep these for later. Again you might get more points as it goes yellow at 110
110-120 10 x Bronze Tubes 20 Bronze Bar
10 Weak Flux
If you have got any extra points from before this you could only do enough to get to 120
120-125 5 x Large Copper Bombs 15 Copper bars
20 Coarse Blasting Powder
5 silver contacts
Visit the trainer time after this
125-150 40 x Heavy Blasting Powder
20 x Whirring Bronze Gizmo
40 Heavy Stone
40 Bronze Bar
20 Wool Cloth
Both recipes go green around 145 but as you will need 40 powders and 20 gizmos for later so you
should be able to get to 150
150-155 20 x Bronze Framework 40 Bronze Bar
20 Medium Leather
20 Wool Cloth
Again you will need 20 frameworks later so you might get further than 155
155-175 20 x Explosive Sheep 40 Heavy Blasting Powder
20 Whirring Bronze Gizmo
20 Bronze Framework
40 Wool Cloth
175-176 1 X Gyromatic Micro-Adjustor 4 Steel Bars Another tool for you to keep
176-195 90 x Solid Blasting Powder 180 Solid Stone With such large amount needed later you should get to the point where this recipe is greyed out.
Keep going till you've got the 90 powders you need for later
195-205 15 x Mithril Tubes 45 Mithril Bar This recipe is yellow do enough to get you to 205
Also time to visit the trainer after this
205-210 10 x Unstable Triggers 10 Mithril Bar
10 Mageweave Cloth
10 Solid Blasting Powder
Again you might get more points that needed but you will need 10 triggers later
210-225 30 x Hi-Impact Mithril Slugs 30 Mithril Bar
30 Solid Blasting Powder
Stop making the slugs when you get to 225 unless you want some points extra.
225-235 20 x Mithril Casings - 60 Mithril Bar Again you might get more points that needed but you will need 20 castings later
235-245 10 x Hi-Explosive Bomb 20 Mithril Casings
10 Unstable Trigger
20 Solid Blasting Powder
245-250 10 x Mithril Gyro-Shot 20 Mithril Bar
20 Solid Blasting Powder
No need to make more if you get to 250.
250-260 50 x Dense Blasting Powder 100 Dense Stone You need at least 20 but it goes green at 255 so make as many as needed to get to 260
260-280 20 x Thorium Widget 60 Thorium Bar
20 Runecloth
280-285 5 x Thorium Tube 30 Thorium Bar
285-300 20 x Thorium Shells 40 Thorium Bar
20 Dense Blasting Powder
Goes yellow at 295 so only make as many as you need to get to 300
Time to go to Outlands and find a trainer
300-310 50 x Handful of Fel Iron Bolts 50 Fel Iron Bar Lots needed so keep going till grey
310-320 10 x Fel Iron Casing
15 x 4 Elemental Blasting Powder
30 Fel Iron Bar
30 Mote of Earth
15 Mote of Fire
You need at least 5 casings and 25 powders but probably more due to Fel iron Bomb already being
yellow at 320. So make at least 10 casings and 10 powders. If you haven't managed to get to 320 you
might want to risk moving on to the Fel iron bombs as there is a chance to make some points up.
320-325 10 x Fel Iron Bomb 10 Fel Iron Casing
20 Handful of Fel Iron Bolts
10 Elemental Blasting Powder
This is already yellow but you would be very unlucky not to get 5 points from 10 attempts.
325-340 20 x 3 Adamantite Grenade 80 Adamantite Bar
20 Elemental Blasting Powder
40 Handful of Fel Iron Bolts
Only make enough to get to 340 as it goes yellow at 335
340-350 10 x Felsteel Stabilizer 20 Felsteel Bar Time to find a trainer in Northrend
350-370 35 x 1-3 Handful of Cobalt Bolts 70 Cobalt Bar You'll need around 50 bolts for later so keeping going until you get enough
370-375 18 x 2 Volatile Blasting Trigger 54 Cobalt Bar
18 Crystallized Water
You'll need a minimum of 25 triggers for later but we'll make 36 (18x2) as some of the recipes will go yellow and extras may be needed
375-380 10 x Overcharged Capacitor 40 Cobalt Bar
10 Crystallized Earth
You'll need 10 capacitors later so keep going passed 380
380-385 10 x Hammer Pick 50 Cobalt Bar Only make enough to get to 385. If you're a miner keep 1 to replace your pick and hammer.
385-390 8 x Explosive Decoy 8 Frostweave Cloth
24 Volatile Blasting Trigger
This is one of the yellow recipes that uses the triggers, so only make enough to get to 390
390-400 15 x Froststeel Tube 120 Cobalt Bar
15 Crystallized Water
You might not need all 15 so you can stop once you get to 400 and then come back to make more if needed for later recipes
400-405 5 x Diamond-cut Refractor Scope 5 Froststeel Tube
10 Handful of Cobalt Bolts
405-415 15 x 2-4Saronite Bomb 65 Saronite Bar
15 Volatile Blasting Trigger
Another of the yellow recipes that uses the triggers, so just make enough to get to 415
415-420 5 x 5 Mana Injector Kit 60 Saronite Bar
10 Crystallized Water
420-430 15 x Mechanized Snow Goggles 120 Saronite Bar
30 Borean Leather
15 Eternal Shadow
Goes yellow at 425 so you might not need all 15 to get to 430
430-435 5 x Noise Machine 10 Froststeel Tube
10 Overcharged Capacitor
40 Handful of Cobalt Bolts
435-445 15 x Gnomish Army Knife 150 Saronite Bar
15 Skinning Knife
15 Minning Pick
15 Blacksmithing Hammer
Stop when you get to 445 to make the your engineering helm (assuming you want it)
445-446 1 x Engineering helm example Materials are dependant on what helm you want I'm assuming that since you've gotten this far you will want the engineering helm
446-450 15 x Gnomish Army Knife 150 Saronite Bar
15 Skinning Knife
15 Minning Pick
15 Blacksmithing Hammer
To get to the last couple of points is very expensive as the only really viable recipe to use
is the Gnomish Army Knife which unfortunately goes green at 445.
So just keep grinding them out till you get there. I would say at least 15-20 might be necessary..
unless you are very unlucky.

This really is the end.. honest

I hope you found this guide useful. If you see any way I can make it better please feel free to comment and I'll make changes



Engineering 300 - 375 by Rappa


Ok, being a regular user of Wow-Pro guides, I leveled my first Engineer to 375 and seeing the lack of a guide to help rise the last 75 skill points, y compiled what I think is the easiest and less expensive way to reach this goal.
.
.
.
Whenever you create "parts" to skill up, keep them - don´t sell them, you will be using them some time in the near future.
.
Most of the schematics are learned from the trainers, but the last 15 points will require some receipe grinding. Each require you to grind on specific mobs till the receipe drops for you (click on the wowhead link to see who drop´s what). These are BoP and can not be found in the AH.
.
More than one item in a level range means that you can choose which one to craft for the given range.
.
.
.
Here is the list:
.
.
300-310 Handful of Fel Iron Bolts = 1xFel Iron Bar
300-310 Elemental Blasting Powder = 1xMote of Fire + 2xMote of Earth
300-310 Fel Iron Casing = 3xFel Iron Bar
.
.
310-320 Fel Iron Bomb = 1xFel Iron Casing + 2xHandful of Fel Iron Bolts + 1xElemental Blasting Powder
310-320 Fel Iron Shells = 2xFel Iron Bar + 1xElemental Blasting Powder
.
.
320-330 Fel Iron Musket - http://www.wowhead.com/?item=23742
.
.
330-340 Adamantite Grenade - http://www.wowhead.com/?item=23737
330-340 Adamantite Scope - http://www.wowhead.com/?item=23764
.
.
340-345 Adamantite Scope - http://www.wowhead.com/?item=23764
.
.
345-350 Felsteel Stabilizer - http://www.wowhead.com/?item=23787
.
.
350-360 Adamantite Rifle - http://www.wowhead.com/?item=23746
.
.
360-375 Field Repair Bot 110G - http://www.wowhead.com/?item=34114
360-375 Adamantite Rifle - http://www.wowhead.com/?item=23746
360-375 Felsteel Boomstick - http://www.wowhead.com/?item=23747
360-375 Hyper-Vision Goggles - http://www.wowhead.com/?item=23763
360-375 Khorium Scope - http://www.wowhead.com/?item=23765
.
.
.
Any feedback will be appreciated. Enjoy!

Engineering Trainer List

Alliance

Journeyman

  • Jemma Quikswitch - Ironforge, Tinker Town
  • Sprite Jumpsprocket - Stormwind, Dwarven District

Expert

  • Trixie Quikswitch - Ironforge, Tinker Town
  • Lilliam Sparkspinkdle - Stormwind, Dwarven District

Artisan

  • Springspindle Fisslegear - Ironforge, Tinker Town

Master

  • Tinkermaster Overspark - Ironforge, Tinker Town
  • Mechanic Castpipe - Ironforge, Tinker Town

 

Horde

Journeyman

  • Thund - Orgrimmar, Valley of Honor
  • Graham Van Talen - Undercity, Rogue's Quarter

Expert

  • Nogg - Orgrimmar, Valley of Honor
  • Franklin Lloyd - Undercity, Rogue's Quarter

Artisan

  • Roxxik - Orgrimmar, Valley of Honor

 

Neutral

Master

  • Scooty - Stranglethorn Vale, Booty Bay
  • Onglethorpe Obnoticus (Master Gnome) - Stranglethorn Vale, Booty Bay
  • Buzzek Bracketswing - Tanaris, Gadgetzan
  • Nixx Sprocketspring (Master Goblin) - Tanaris, Gadgetzan

 

Gnomish Transporters

It is important to note that once you choose either gnomish or goblin engineering you can't switch back unless you drop the profession and pick it back up again.

Gnomish engineering has some benefits that will help you with end-game things. These are devices that are both helpful and dangerous to use. The best one that I have seen so far is the transporter. There are two that you can get though I currently only have the transporter for Gadget. This transporter allows you to basically use the city as an alternate hearthstone every four hours. Be sure that if you plan on using this transporter you have a parachute cloak on first though.

The transporter says it's safe 4 times in the discription. I'm not a genius but to me that screams danger. If you don't have the pattern for the parachute cloak get it before you use the transporter. In the many times that I have used the transporter it has only safely deposited me at my destination four times. There are times when you apear to be normal and in tact but are replaced by your evil twin for two hours. At other times it may randomly turn you into a merloc or a gnoll. Most frequently, however, it will transport you to a spot 10,000 feet above and 10,000 feet away from your destination point.

It is at this time that you start removing as much of your armor as possible while you open your parachute. Keep in mind that you mar land on top of a buzzard or a wolf when you fall so don't remove your weapons only your armor so you don't fall too fast and don't have a large repair bill.

You must be wearing your parachute in order for it to open and don't open it immediately or you will run out of time on the fall and it will close before you reach the ground. Wait until you have been falling for a few seconds to open it.

If you plan to use your transporter keep in mind that you may fall onto elite mobs outside of the Zul'Farrak insance so if you are only lvl 35 be prepared to die horribly.

With that I bid you a happy and hopefully safe landing!

Inscription

Guides about the Inscription tradeskill. Written by the wow-pro community.

Leveling Inscription from 1 - 375

Leveling Inscription from 1 - 375

Introduction

With the new expansion WoTLK coming, many new features have been added since patch 3.0.2. The new profession Inscription is one of them.

Inscription is different from any profession to date while utilizes a lot of traits for other professions. The biggest difference between Inscription versus any other profession is at skill level 50+, you can start making "end game" items and glyphs (end game in the sense that level 70-80 players will want to use the items you've created). Glyphs are unique in that typically no Glyph is "better" then another Glyph - each have their benefits depending on the situation. So whether your making a skill level 75 Glyph or a skill level 375 Glyph both could equally desirable.



Image of the new Glyph Window


How it Works: The Three Part Process

Inscription is a three part process: Herbs -> Pigment -> Ink -> Glyphs. To create pigments you will have to use the new "Milling" ability to turn stacks of 5 herbs into 2-3 pigments. The type of herb directly affects the type of pigments it creates (see table below). From there you can use pigments to create inks - some inks require a combination of pigments and lower level inks to create. Finally Glyphs generally require a mix of certain inks, parchments (new purchasable item), and herbs to create.


Types of Ink and How to Obtain Them

Ivory Ink = 1 Alabaster Pigment. (Peacebloom, Silverleaf, Earthroot)

Moonglow = 2 Alabaster Pigment. (Peacebloom, Silverleaf, Earthroot)

Midnight = 2 Dusky Pigment. (Mageroyal, Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp)

Hunter's = 1 Verdant Pigment. Uncommon (Mageroyal, Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp)

Lion's = 2 Golden Pigment. (Wild Steelbloom, Grave Moss, Kingsblood, Liferoot)

Dawnstar = 1 Burnt Pigment. Uncommon (Wild Steelbloom, Grave Moss, Kingsblood, Liferoot)

Jadefire = 2 Emerald Pigment. (Fadeleaf, Goldthorn, Khadgar's Whisker, Wintersbite)

Royal = 1 Indigo Pigment. Uncommon (Fadeleaf, Goldthorn, Khadgar's Whisker, Wintersbite)

Celestial = 2 Violet Pigment. (Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood)

Fiery = 1 Ruby Pigment. Uncommon (Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood)

Shimmering = 2 Silvery Pigment. (Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap)

Ink of the Sky = 1 Sapphire Pigment. Uncommon (Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap)

Ethereal = 2 Nether Pigment. (Found from herbs native to Outland)

Darkflame = 1 Ebon Pigment. Uncommon (Found from herbs native to Outland)


What to Save for Power Leveling Inscription

If you follow the list below you will need the following to level 1-375:

Any combination of stacks of 5 of the "OR" herbs listed below will work. Example: 60x Liferoot, 100x Kingsblood, 60x Wild Steelboom and 20x Grave Moss would be a total of 240 herbs from that block.

● 140x Peacebloom OR Silverleaf OR Earthroot

● 80x Mageroyal OR Briarthorn OR Swiftthistle OR Bruiseweed OR Stranglekelp

● 240x Wild Steelbloom OR Grave Moss OR Kingsblood OR Liferoot

● 280x Fadeleaf OR Goldthorn OR Khadgar's Whisker OR Wintersbite

● 220(260 to be safe)x Firebloom OR Purple Lotus OR Arthas' Tears OR Sungrass OR Blindweed OR Ghost Mushroom OR Gromsblood

● 220x Golden Sansam OR Dreamfoil OR Mountain Silversage OR Plaguebloom OR Icecap

● 400x Any native Outland herbs


Inscription Trainers

Inscription Trainers

There is an inscription 1-300 trainer in each of the 4 major cities in Azeroth (just ask a guard for the location) - to train from 300-375 you will need to head over to Hellfire Peninsula in Outland.

Alliance

Elise Brightletter in Ironforge
Catarina Stanford in Stormwind City
Feyden Darkin in Darnassus
Thoth in The Exodar
Michael Schwan in Honor Hold (Master Trainer)

Horde

Jo'mah in Orgrimmar
Margaux Parchley in Undercity
Poshken Hardbinder in Thunder Bluff
Zantasia in Silvermoon City
Neferatti in Thrallmar (Master Trainer)


Leveling Inscription

Notes on the Guide

Scroll of XXXX = Scroll of Agility/Intellect/Spirit/Stamina/Strength

Glyph of XXXX = The glyphs that are currently Orange(or JUST turned yellow) and require only 1 Ink when possible. (100% skill up) They normally come in 2's or but occasionally come with just 1 glyph later on. You can do that one glyph or use some other glyph if you want. Any glyph will give 5 more 100% skill ups after it turns yellow, and the next 5 after that will be about 60% the time it will skill up.

1 to 20
Ivory Ink (1 Alabaster Pigment) x20

20 to ~38
Scroll of XXXX (1 Ivory Ink, 1 Light Parchment) x20

~38 to ~58
Moonglow Ink (2 Alabaster Pigment) x22

~58 to 75
Bleached Vellum (1 Moonglow Ink, 1 Light Parchment ) x~17

75 to 80
Midnight Ink (2 Dusky Pigment) x20

80 to 81
Minor Inscription Research (1 Moonglow Ink, 2 Light Parchment) x1 (and every 20 hours after that for quite a while)

81 to 100 - double check every glyph that requires 1 Midnight Ink, they change it up.
Glyph of XXXX (1 Midnight Ink, 1 Light Parchment) x20


100 to 105
Lion's Ink (2 Golden Pigment) x65

105 to 125
Glyph of XXXX (1 Lion's Ink, 1 Common Parchment) x26

125 to ~131
Dawnstar Ink (1 Burnt Pigment) x[All you found] (I had 14)

~131 to ~138
Strange Tarot (2 Dawnstar Ink, 1 Lion's Ink, 1 Common Parchment) x[All you can] (I had mats for 7)

~138 to 150
Glyph of XXXX (2 Lion's Ink, 1 Common Parchment) x13

150 to 155
Jadefire Ink (2 Emerald Pigment) x70

155 to 175
Glyph of XXXX (1 Jadefire Ink, 1 Common Parchment) x20

175 to 180
Royal Ink (1 Indigo Pigment) x[All you have] I had 15

180 to ~187
Arcane Tarot (2 Royal Ink, 1 Jadefire Ink, 1 Common Parchment) x[All you can] (I had mats for 7)

~187 to 200
Glyph of XXXX (2 Jadefire Ink, 1 Common Parchment) x20


200 to 205
Celestial Ink (1 Violet Pigment) x55

205 to 225
Glyph of XXXX (1 Celestial Ink, 1 Heavy Parchment) x20

225 to 235

Scroll of Agility IV (1 Celestial Ink, 2 Heavy Parchment) x11

235 to 240
Glyph of XXXX (2 Celestial Ink, 1 Heavy Parchment) x5

240 to 250 - Will probably be normalized to 2 Inks by live, but we'll see.
Glyph of Cleaving (1 Celestial Ink, 1 Heavy Parchment) x10

250 to 255
Shimmering Ink (2 Silvery Pigment) x55

255 to 260
Scroll of Spirit V (1 Shimmering Ink, 1 Heavy Parchment) x5

260 to 275

Glyph of XXXX (1 Shimmering Ink) x15

275 to 290
Ink of the Sky (1 Sapphire Pigment) x15

290 to 300 This seems crazy, but the Ink of the Sky levels make up for these last 10.
Glyph of XXXX (1 Shimmering Ink, 1 Heavy Parchment) x~35


300 to 305
Ethereal Ink (2 Nether Pigment) x65

305 to 310
Glyph of XXXX (1 Ethereal Ink, 1 Heavy Parchment) x5

310 to 329
Glyph of XXXX (1 Ethereal Ink, 1 Resilient Parchment) x20

329 to 345
Glyph of XXXX (2 Ethereal Ink, 1 Resilient Parchment) x16

345 to 355 (Glyph of Whirlwind)
Glyph of XXXX (1 Ethereal Ink, 1 Resilient Parchment) x5

355 to 365
Glyph of XXXX (2 Ethereal Ink, 1 Resilient Parchment) x30

And you are done! Note that there is a new ink at 350 as well as Glyphs that uses the new ink - but they all require Northrend materials so I skipped it for this guide. 360-365 is BRUTAL as everything is green at this point. At 365 EVERYTHING turns gray - it is not possible to hit 375 at the moment.


Note that I did not write this guide, I just edited it. I did the Text Formatting, removed some things, added some things like images, etcetra.

Please note that all links are courtesy of WoWhead!

Please, leave a comment if:

You have any additional information that I should add to this guide.
You have any suggestions about the Text Formatting.
You want to leave a comment about how it worked out.

-Shikamaru

Jewelcrafting

Guides about Jewelcrafting, a Tradeskill that has been implemented with the expansion pack "The Burning Crusade".

Myahraven's Jewelcrafting Guide 1-350

Myahraven's Jewelcrafting Guide 1-350

Here's the guide I made while I was leveling my character to 350.  I was level 68 when I did this and had a ton of gold.  I tried this 3 times with different races and classes, and found that sometimes the skill level varied if I stopped crafting something and then start again.  You can sell everything made except; Delicate Copper Wire, Bronze Setting, Mithril Filigree, and Thorium Settings. You will need an alchemist to make you a Mercurial Stone (1 Primal Earth, 1 Primal Life, 1 Primal Mana).   Comments are always welcome.

Shopping List;

  • 40 Copper Bar
  • 20 Malachite
  • 120 Bronze Bar
  • 60 Silver Bar
  • 40 Shadow Gem
  • 15 Jade
  • 30 Gold Bar
  • 240 Mithril Bar
  • 80 Iron Bar
  • 20 Large Fang
  • 10 Truesilver Bar
  • 30 Citrine
  • 60 Elemental Water
  • 60 Aquamarine
  • 80 Flasks of Mojo
  • 70 Thorium Bar
  • 10 Star Ruby
  • 20 Large Opal
  • 20 Azerothian Diamond
  • 50 Huge Emerald
  • 36 Fel Iron Bar
  • 20 Blood Garnet
  • 10 Azure Moonstone
  • 5 Deep Peridot
  • 40 Adamantite Power
  • 10 Primal Earth
  • 10 Adamantite Bar
  • 10 Mercurial Adamantite
  1. 1-35: Delicate Copper Wire x 40 (2 Copper Bars )
  2. 35-52: Malachite Pendant x 20 (1 Malachite, 1 Delicate Copper Wire)
  3. Train
  4. 52-82: Bronze Setting x 40 (2 Bronze Bars)
  5. 82-111: Ring of Silver Might x 30 (2 Silver Bars)
  6. 111-131: Ring of Twilight Shadow x 20 (2 Shadow Gems, 2 Bronze Bars)
  7. 131-141: Barbaric Iron Collar x 10 (8 Iron Bars, 2 Large Fangs, 2 Bronze Settings)
  8. Train
  9. 141-151: Golden Dragon Ring x 10 (1 Jade, 2 Gold Bars, 2 Delicate Copper Wires)
  10. 151-171: Mithril Filigree x 20 (2 Mithril Bars)
  11. 171-181: Engraved Truesilver Ring x 10 (1 Truesilver Bar, 2 Mithril Filigree)
  12. 181-210: Citrine Ring of Rapid Healing x 30 (1 Citrine, 2 Elemental Water, 2 Mithril Bars)
  13. 210-230: Aquamarine Signet x 20 (3 Aquamarine, 4 Flasks of Mojo)
  14. 230-253: Thorium Setting x 70 (1 Thorium Bar)
  15. 253-262: Ruby Pendant of Fire x 10 (1 Star Ruby, 1 Thorium Setting)
  16. 262-281: Simple Opal Ring x 20 (1 Large Opal, 1 Thorium Setting)
  17. 281-290: Glowing Thorium Band x 10 (2 Azerothian Diamond, 1 Thorium Setting)
  18. 290-300: Emerald Lion Ring x 10 (2 Huge Emeralds, 1 Thorium Setting)
  19. Train
  20. 300-310: Emerald Lion Ring x 15 (2 Huge Emeralds, 1 Thorium Setting)
  21. 310-320: Fel Iron Ring x 10 (1 Fel Iron Bar, 2 Blood Garnet)
  22. 320-325: Azure Moonstone Ring x 10 (1 Fel Iron Bar, 2 Azure Moonstones, 1 Deep Peridot)
  23. 325-330: Mercurial Adamantite x 10 (4 Adamantite Powder, 1 Primal Earth)
  24. 330-340: Golden Draenite Ring x 11 (1 Fel Iron Bar, 2 Golden Draenite)
  25. 340-350: Heavy Adamantite Ring x 10 (1 Adamantite Bar, 1 Mercurial Adamantite)

[WotLK] Jewelcrafting 1 to 450

The following is how I prefer to level my Jewelcrafting. I've used this guide several times and seems to work well enough for myself. Shortly after finishing my Blacksmithing guide I started on this one but never found the time to get it posted. So here it is for your approval. As always I based this guide off of information gathered from www.wowhead.com using the updated level ranges for professions. I'm looking for feedback to see if there are any possible ways to smooth it out or if there are better options because of material costs.


-- Jewelcrafting 1 to 300 --


Jewelcrafting 1 to 300
Skill Level
Item
Materials
1 to 20
Delicate Copper Wire
40 Copper Bars
21 to 30
Rough Stone Statue
80 Rough Stone
31 to 50
Malachite Pendant/
Tigerseye Band
20 Delicate Copper Wire
20 Tigerseye/
20 Malachite
51 to 70
Bronze Setting
40 Bronze Bar
71 to 80
Coarse Stone Statue
80 Coarse Stone
81 to 100
Gloom Band
40 Shadowgems
20 Bronze Settings
40 Delicate Copper Wire
101 to 110
Ring of Twilight Shadows
20 Shadowgems
20 Bronze Bars
111 to 120
Heavy Stone Statue
80 Heavy Stone
121 to 130
Ring of Twilight Shadows
20 Shadowgems
20 Bronze Bars
131 to 150
Pendant of the Agate Shield
20 Moss Agate
20 Bronze Settings
151 to 170
Mithril Filigree
40 Mithril Bars
171 to 200
The Jade Eye
30 Jade
60 Elemental Earth
201 to 210
Citrine Ring of Rapid Healing
10 Citrine
20 Elemental Water
20 Mithril Bars
211 to 220
Aquamarine Signet
30 Aquamarine
40 Flask of Mojo
221 to 225
Aquamarine Pendant of the Warrior
5 Aquamarine
15 Mithril Filigree
226 to 235
Thorium Setting
10 Thorium Bars
236 to 260
Ruby Pendant of Fire
25 Star Rubies
25 Thorium Settings
261 to 280
Simple Opal Ring
20 Large Opal
20 Thorium Settings
281 to 285
Diamond Focus Ring
5 Azerothian Diamond
5 Thorium Settings
286 to 290
Glowing Thorium Band
10 Azerothian Diamonds
5 Thorium Settings
291 to 300
Emerald Lion Ring
20 Huge Emeralds
10 Thorium Settings

This time around the guide is pretty self explanatory. The patterns are all trainable from the respective profession trainers and the few odd and end limited supply patterns you can either camp the vendor for or snatch them off the Auction House. Below I've listed the patterns you need to purchase from vendors and where to find them for your faction.

Alliance
* Pendant of the Agate Shield - Neal Allen (Menethil Harbor - 10, 56)
* The Jade Eye - Arred (Exodar - 45, 26) or Burbik Gearspanner (Ironforge - 46, 27)

Horde
* Pendant of the Agate Shield - Jandia (Freewind Post - 46, 51)
* The Jade Eye - Felicia Doan (Undercity - 64, 50) or Gelanthis (Silvermoon City - 90, 73)

-- List of Materials --

- Mining -
* 80 Rough Stone
* 160 Copper Bars
* 120 Bronze Bars (60 Copper Bars & 60 Tin Bars)
* 80 Heavy Stone
* 60 Mithril Bars
* 65 Thorium Bars

- Mining and Prospecting -
* 20 Malachite/Tigerseye
* 80 Shadowgems
* 20 Moss Agate
* 30 Jade
* 10 Citrine
* 35 Aquamarine
* 20 Large Opals
* 25 Star Rubies
* 20 Huge Emeralds
* 15 Azerothian Diamonds

- Drop -
* 60 Elemental Earth
* 20 Elemental Water
* 40 Flasks of Mojo


-- Jewelcrafting 300 to 350 --

Jewelcrafting 300 to 350
Skill Level
Item
Materials
301 to 310
Random Socketable Gem
See Below
311 to 320
Fel Iron Blood Ring/
Golden Draenite Ring
20 Blood Garnet/
20 Golden Draenite
10 Fel Iron Bars
321 to 325
Random Socketable Gem
See Below
326 to 335
Mercurial Adamantite
40 Adamantite Powder
10 Primal Earth
336 to 350
Heavy Adamantite Ring
15 Adamantite Bars
15 Mercurial Adamantite

As you enter this level of Jewelcrafting you're going to start making socketable gems more than you will be making jewelry. For leveling purposes you're going to be making mostly random gems until there are stable pieces of jewelry to provide solid points for leveling. If you haven't already noticed you're going to be using a lot of raw ore as a jewelcrafter, and this can be quite expensive if you do not have a gathering profession or a dedicated gatherer.

-- List of Materials --

- Mining and Prospecting-
* 10 Fel Iron Bars
* 15 Adamantite Bars
* 200 Adamantite Ore (Prospect for Adamantite Powder)
* 20 Blood Garnet and/or 20 Golden Draenite
* 10 Primal Earth

NOTE: By prospecting the 200 Adamantite Ore this should give you a sufficient number of uncommon gems if you do not wish to waste time farming Fel Iron Ore for the start of this guide.

As you prospect you're going to receive random colored uncommon gems. You'll want to reserve certain gems during specific phases. From 300 to 310 Make sure to save up 10 Blood Garnet and/or Golden Draenite, you only need 20 total combined not 20 of each. After you finish making the rings from 311 to 320 ALL other gems are fair game to make from 321 to 325. When you make gems from 321 to 325 be sure you're making gems that you learned at 315 and not 305.

Random Socketable Gems
300 to 350
Skill Level
Item
Materials
300
Glowing Shadow Draenite
Shadow Draenite
300
Inscribed Flame Spessarite
Flame Spessarite
300
Radiant Deep Peridot
Deep Peridot
300
Solid Azure Moonstone
Azure Moonstone
305
Jagged Deep Peridot
Deep Peridot
305
Luminous Flame Spessarite
Flame Spessarite
305
Royal Shadow Draenite
Shadow Draenite
305
Sparkling Azure Moonstone
Azure Moonstone
315
Enduring Deep Peridot
Deep Peridot
315
Glinting Flame Spessarite
Flame Spessarite
315
Runed Blood Garnet
Blood Garnet
315
Shifting Shadow Draenite
Shadow Draenite
315
Stormy Azure Moonstone
Azure Moonstone
315
Thick Golden Draenite
Golden Draenite


-- Jewelcrafting 350 to 450 --

Jewelcrafting 350 to 450
Skill Level
Item
Materials
350 to 375
Random Socketable Gem
See Below
376 to 380
Bloodstone Band/
Crystal Chalcedony Amulet/
Crystal Citrine Necklace/
Sun Rock Ring
10 Crystallized Earth
5 Bloodstone/
5 Chalcedony/
5 Huge Citrine/
5 Sun Crystal
381 to 390
Earthshadow Ring/
Jade Ring of Slaying
10 Eternal Earth
20 Shadow Crystal/
20 Dark Jade
391 to 420
Stoneguard Band
60 Eternal Earth
421 to 450
Ring of Earthen Might
60 Titanium Bars
60 Eternal Earth

For the 350 to 375 Random Socketable Gems there is a large number of gems in the Grand Master segment that I'm not going to try to list them here. Please consult wowhead or your crafting manual in game. Also of note we've gone back to making jewelry due to the availability of the materials. Thankfully in the Grand Master segment the gems are now orange skill level and offer solid points for skill leveling. By the time you've leveled past the random gems you should have enough Crystallized and Eternal Earth that it will expedite the leveling. Much like the Random Socketable Gems I've listed several options from 376 to 390 for jewelry, simply make the items that you have the gems available at that time. I would recommend you pick one specific type that you have an abundance of and reserve those for one of the pieces of jewelry for when you finish the random Socketable Gems segment.

-- List of Materials --

- Mining and Prospecting -
* 10 Crystallized Earth
* 130 Eternal Earth
* 60 Titanium Bars
* 5 Bloodstone/Chalcedony/Huge Citrine/Sun Crystal
* 20 Shadow Crystal/Dark Jade

Leatherworking & Skinning

Guides about Leatherworking and Skinning.

Jiyambi's Leatherworking Guide


This guide is designed to help you quickly and cheaply level your leatherworking. There are points in the leatherworking profession that can be quite frustrating to those who don't know it in and out - this guide will help you prepare for these dry spells with the leather you need ahead of time. I do my best to avoid rare recipes (those found as drops or from out the way trainers) and recipes which require rare or expensive materials. We will occasionally use these recipes due to other constraints, but information on where to find the components will be included.

If you have acquired some extra materials and it would be cheaper for you to create items other than those listed, by all means do so. In addition, feel free to sub out the listed items for some you are making to wear, but remember to get extra leather if this makes you come up short. Any items that are especially important will be noted in the guide (such as those for specialization turn-ins).

For an excellent guide on leveling your skinning BC to Wrath, see the Skinning 300-450 guide.

Note: The numbers provided here are estimates only. You may need a little more leather than what is listed, or a little less. If you end up with extra leather, remember that in most cases you can change that leather into the next type (medium to heavy for example) to save you some cash or farming time later on.



Table of Contents


  1. Why Level Leatherworking?
  2. Apprentice (1-75)
  3. Journeyman (75-150)
  4. Expert (150-225)
  5. Choose a specialization
  6. Artisan (225-300)
  7. Master (300-350)
  8. Grand Master (350-400)



Why Level Leatherworking?


Leatherworking provides some great advantages for leather and mail wearing classes. It is great for leveling up your character since you can very cheaply make item enhancements (armor kits), and can also craft upgrades in gear if you haven't found them as you level. There are some item enhancements which you can only place on your own gear. There is also something to be said for being able to make your own armor kits rather than having to find someone to do it for you.

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Apprentice


Purchase Apprentice Leatherworking from a leatherworking trainer.


Shopping List:

Expected Cost: 6g 70s


Level CraftMaterials
1-35Create 34 Light Armor Kit34 Light Leather
35-45Create 10 Handstitched Leather Boots20 Light Leather
10 Coarse Thread
45-55Create 10 Small Leather Amo Pouch30 Light Leather
40 Coarse Thread
55-75Create 20 Embossed Leather Gloves60 Light Leather
40 Coarse Thread

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Journeyman


Purchase Journeyman Leatherworking from a leatherworking trainer (requires level 10).


Shopping List:

Expected Cost: 27g 50s


Level CraftMaterials
75-90Create 15 Embossed Leather Gloves45 Light Leather
30 Coarse Thread
90-95Create 5 Embossed Leather Cloak25 Light Leather
10 Coarse Thread
95-115Create 20 Fine Leather Belt120 Light Leather
40 Coarse Thread
115-120Create 5 Medium Armor Kit20 Medium Leather
5 Coarse Thread
120-130Create 10 Dark Leather Boots40 Medium Leather
20 Fine Thread
10 Gray Dye
130-150Create 20 Hillman's Shoulders80 Medium Leather
20 Fine Thread
20 Cured Medium Hide

Note: If you can't find the Cured Medium Hide for the Hillman's Shoulders, you can make Dark Leather Cloaks and Hillman's Leather Gloves instead. However, you will need an additional 110 Medium Leather, so making the shoulders is the better way to go if possible.

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Expert


Purchase Expert Leatherworking from a leatherworking trainer (requires level 20).

Head to your faction's base in the Arathi Highlands and purchase Pattern: Raptor Hide Belt (Alliance) or Pattern: Raptor Hide Harness (Horde).


Shopping List:

Expected Cost: 95g

Farming the Materials: You can get Raptor Hide from raptors in Stranglethorn Vale, the Arathi Highlands, and Dustwallow Marsh.


Level CraftMaterials
150-165Create 15 Heavy Armor Kit75 Heavy Leather
15 Fine Thread
165-190Create 25 Raptor Hide Belt (Alliance)
Create 25 Raptor Hide Harness (Horde)
100 Raptor Hide (Alliance)
150 Raptor Hide (Horde)
50 Fine Thread
190-200Create 10 Guardian Gloves40 Heavy Leather
10 Silken Thread
10 Cured Heavy Hide
200-225Create 25 Thick Armor Kit125 Thick Leather
25 Silken Thread

Note: If you are thinking of becoming a Tribal Leatherworker, make sure to save the Thick Armor Kits you created.

Also, if you don't want to get the raptor hide for the belt/harness, or you can't find the recipe, you can make Green Leather Armor and Dusky Leather Leggings for those levels. Just be sure to get extra leather and green and black dye.

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Choose a specialization


Now is the best time to chose your specialization, since you can make the items you need to specialize as you level up your skill.

You won't be able to actually learn your speciallization until you make the required items in the next section (though Elemental leatherworkers can right away if they like, since they don't need to make anything).

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Artisan


This section is divided into subsections for each specialization. Items that will be used for your specialization are marked in red.

If you would prefer not to specialize at this time, follow the instructions for Elemental Leatherworking but do not buy the elemental items on the shopping list (labeled in red)

Purchase Expert Leatherworking from a leatherworking trainer (requires level 35).

Purchase Pattern: Wicked Leather Gauntlets from Werg Thickblade in Tirisfal Glades (Horde) or Leonard Porter in the Western Plaguelands (Alliance).

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Dragonscale Artisan


Shopping List:

Expected Cost: 419g

Farming the Materials: The scorpids of Tanaris can be skinned for the scorpid scales. For higher level players, the Uldaman scorpids also drop scales, and you can enter, kill them, leave, reset, and repeat to quickly gather the needed amount. The two patterns drop from thieves and bandits in Tanaris.


Level CraftMaterials
225-230Create 5 Nightscape Headband25 Thick Leather
10 Silken Thread
230-235Create 5 Nightscape Shoulders40 Thick Leather
15 Silken Thread
30 Mageweave Cloth
235-237Create 2 Tough Scorpid Breastplate24 Thick Leather
8 Silken Thread
24 Scorpid Scale
237-239Create 2 Tough Scorpid Gloves12 Thick Leather
4 Silken Thread
16 Scorpid Scale
239-255Create 16 Nightscape Pants224 Thick Leather
64 Silken Thread
255-260Create 5 Nightscape Boots80 Thick Leather
10 Silken Thread
260-280Create 20 Wicked Leather Gauntlets160 Rugged Leather
20 Rune Thread
20 Black Dye
280-290Create 10 Wicked Leather Bracers80 Rugged Leather
10 Rune Thread
10 Black Dye
290-300Create 10 Wicked Leather Headband120 Rugged Leather
10 Rune Thread
10 Black Dye


Becoming a Dragonscale Leatherworker

To be trained in your specialization, first be sure you have the following items with you:

Alliance:
Visit Peter Galen in Azshara and get his quest Dragonscale Leatherworking. You should already have the required items - just turn in the quest to receive the Dragonscale Leatherworking skill.


Horde:
Once you have your items, head to the Badlands and talk to Torkaf Dragoneye. He will give you a quest Dragonscale Leatherworking, which you should be able to turn into him right then since you already have all the items with you. Completing the quest teaches you the Dragonscale Leatherworking skill.

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Elemental Artisan


Shopping List:

Expected Cost: 438g

Farming the Materials: This WoWhead post has some excellent information for farming the elemental items.


Level CraftMaterials
225-230Create 5 Nightscape Headband25 Thick Leather
10 Silken Thread
230-235Create 5 Nightscape Shoulders40 Thick Leather
15 Silken Thread
30 Mageweave Cloth
235-255Create 20 Nightscape Pants280 Thick Leather
80 Silken Thread
255-260Create 5 Nightscape Boots80 Thick Leather
10 Silken Thread
260-280Create 20 Wicked Leather Gauntlets160 Rugged Leather
20 Rune Thread
20 Black Dye
280-290Create 10 Wicked Leather Bracers80 Rugged Leather
10 Rune Thread
10 Black Dye
290-300Create 10 Wicked Leather Headband120 Rugged Leather
10 Rune Thread
10 Black Dye


Becoming an Elemental Leatherworker

To be trained in your specialization, first be sure you have the following items with you:

Alliance:
Visit Sarah Tanner in the Searing Gorge and get her quest Elemental Leatherworking. You should already have the required items - just turn in the quest to receive the Elemental Leatherworking skill.


Horde:
Visit Brumn Winterhoof in the Arathi Highlands and get his quest Elemental Leatherworking. You should already have the required items - just turn in the quest to receive the Elemental Leatherworking skill.

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Tribal Artisan


Shopping List:

Expected Cost: 416g

Farming the Materials: The turtles of the east coast of both Tanaris and the Hinterlands drop turtle scales. Wildvine can be found on trolls in Stranglethorn Vale and in the Hinterlands.


Level CraftMaterials
225-227Create 2 Turtle Scale Gloves12 Thick Leather
2 Silken Thread
16 Turtle Scale
227-229Create 2 Nightscape Headband10 Thick Leather
4 Silken Thread
229-230Create 2 Nightscape Tunics14 Thick Leather
4 Silken Thread
230-232Create 2 Turtle Scale Bracers16 Thick Leather
2 Silken Thread
24 Turtle Scale
232-234Create 2 Turtle Scale Breastplate12 Thick Leather
2 Silken Thread
24 Turtle Scale
234-236Create 2 Turtle Scale Helm28 Thick Leather
2 Silken Thread
48 Turtle Scale

You will need to travel to Feralas to continue your progress. Before you head out, make sure you have all your materials with you, since it will be easiest to turn them all in at once here.

You should have:

Alliance:
Go to Feathermoon Stronghold and talk to Pratt McGrubben.


Horde:
Go to Camp Mojache and talk to Jangdor Swiftstrider.


Both:
Turn in the first 5 quests (you should already have all of the materials with you) – make sure you have completed up to the “Wild Leather Helmet” quest. You will be rewarded several recipes – learn them all. You will now be able to continue crafting. Be sure to stay near this NPC, however, since when you are done you need to turn in a few more quests to him before going to your Tribal trainer.


Level CraftMaterials
236-237Create 1 Wild Leather Helmet10 Thick Leather
2 Wildvine
1 Cured Thick Hide
237-238Create 1 Wild Leather Vest12 Thick Leather
2 Wildvine
1 Cured Thick Hide
238-255Create 17 Nightscape Pants238 Thick Leather
68 Silken Thread
255-260Create 5 Nightscape Boots80 Thick Leather
10 Silken Thread
260-280Create 20 Wicked Leather Gauntlets160 Rugged Leather
20 Rune Thread
20 Black Dye
280-290Create 10 Wicked Leather Bracers80 Rugged Leather
10 Rune Thread
10 Black Dye
290-300Create 10 Wicked Leather Headband120 Rugged Leather
10 Rune Thread
10 Black Dye

Turn in the rest of your quests to the Wild Leather NPC – he should finally give you a quest to see a leatherworking trainer in your capital city. Head back there to complete that quest, and you will then be ready to specialize.

Note: Any leatherworker can complete the wild leather quests if he or she wants those recipes, but they happen to be required for Tribal Leatherworking.


Becoming a Tribal Leatherworker

To be trained in your specialization, first be sure you have the following items with you:

Also be sure you have completed all of your wild leather quests (See this article on WoWhead for a list of the quests).

Alliance:
Visit Caryssia Moonhunter in Feralas and get her quest Tribal Leatherworking. You should already have the required items - just turn in the quest to receive the Tribal Leatherworking skill.


Horde:
Visit Se’Jib in Stranglethorn Vale and get his quest Tribal Leatherworking. You should already have the required items - just turn in the quest to receive the Tribal Leatherworking skill.

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Master


Purchase Master Leatherworking from the Grand Master trainer in either Thrallmar or Honor Hold (requires level 50).


Shopping List:

Expected Cost: 554g


Level CraftMaterials
300-320Create 20-25 Knothide Armor Kit80-100 Knothide Leather
320-325Create 5 Wild Draenish Gloves45 Knothide Leather
30 Rune Thread
325-335Create 12 Thick Draenic Boots120 Knothide Leather
30 Rune Thread
335-345Create 10 Thick Draenic Vest140 Knothide Leather
30 Rune Thread
345-350Create 5 Scaled Draenic Boots60 Knothide Leather
15 Rune Thread
10 Fel Scales

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Grand Master


Purchase Grand Master Leatherworking from the trainer in one of your faction's main Northrend bases (requires level 60?).


Shopping List:

Expected Cost: Unknown (prices still fluctuating)


Level CraftMaterials
350-375Create 25 Borean Armor Kit100 Borean Leather
375-390Create 15 Arctic Gloves150 Borean Leather
390-405Create 155 Heavy Borean Leather (make it until it turns gray, you'll need tons later)930 Borean Leather
405-410Create 5 Jormungar Leg Armor25 Heavy Borean Leather
5 Jormungar Scales
410-415Create 5 Fur Linings of your choice (Attack Power, Spell Power, Stamina)5 Arctic Fur
415-420Create 5 Pack of Endless Pockets or other bag40 Heavy Borean Leather
420-425Create 5 Eviscerator's Bindings40 Heavy Borean Leather
5 Eternal Air
425-430Create 5 Eviscerator's Guantlets50 Heavy Borean Leather
5 Eternal Air

Leveling from 430 to 450 is much more difficult and costly. At this point it is probably best to craft specific items to sell, for friends, or for yourself, instead of purely to level up. You can level this with just recipes learned from your trainer, but you may want to purchase the epic recipes which cost Arctic Furs, for the purposes of making gear for yourself or others.

In addition, all recipes past this level require rare materials such as frozen orbs.

If you still simply want to level as cheaply as possible without farming rare materials, here is a suggestion:

  • Advertise in Trade Chat with the recipes you can do, and make things free with other’s mats. This will allow you to level up while costing you nothing, and if you have some of the blue items available at this leatherworking level, you should be able to find some people who want what you can make.

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I hope you found this guide informative. In the future, more details on useful recipes may be added, or tips on making money with leatherworking.

I am also looking for feedback! Let me know if this guide worked well for you, or leave a comment with any suggestions for improvements or corrections.

Thank you for reading!

Skinning 300-450

Levelling Skinning 350-450



Table of Contents

  1. Getting from 300-350
  2. Getting from 350-405
  3. Levelling from 405-430
  4. The final leg - 430-450
  5. Goodies from skinning


Determining the highest level creature you can skin

To determine the highest level creature you can skin we use the formula: (Skinning skill)/5. In case you don't like the area I've suggested you raise the skill you can use this formula to skin wherever you desire.


Getting from 300-350

1. There are a lot of areas in Hellfire Peninsula that you can get to 310 skinning from. You should be killing Hellboars of all kind for an easy 10 skillups.

2. Now you may either, continue killing Hellboars untill 330 or move to the Ravagers near Falcon Watch or the ones near the Warp Fields.

1. This part of the skinning experience is very very easy. Nagrand has been called the Skinner's Paradise for the sole reason of the enormous amount of Beasts in the zone. The area I have highlighted includes Talbuks and Clefthoofs. They are found in such abundance in this area that you can probably get to 350 skinning in 1 or 2 crossings of the area.

NOTE= You have a choice now, you can continue skinning in Nagrand untill 375 OR move onto the Howling Fjord. This will depend on your level. If you are above level 70 I would highly recommend going right on ahead to the Howling Fjord.


Getting from 350-405 - Shoveltusks

1. Go to the area around The Ancient Lift and start killing any Shoveltusk you see. Be sure to skin all of them untill you reach Skinning Skill 405 as they turn green.
(Alternative: You can kill Mammoths in Northern Borean Tundra, or Beasts if you do not have an intention of going to the D.E.H.T.A. Camp)


Getting from 405-430 - Duskhowl Prowlers

1. Go to the area of land around Drakil'Jin Ruins and kill any Duskhowl Prowler you come upon, as well as any other Beast in the area. Make sure to skin them.


The Final Leg 430-450 - Sholazar Basin

1. Go to this very large encompassed area of land. Inside this area there are a large variety of animals including: Rhinos, Crocolisks and Dreadsabers. To be blunt, kill them all. Make sure to skin every last one untill you reach 450 Skinning.


Goodies you can get from skinning

While skinning you may come across such items such as:
1. Arctic Fur
2. Jormungar Scale
3. Icy Dragonscale
4. Nerubian Chitin
5. Borean Leather Scraps which can be created into Borean Leather once you have 5.

All these items are used for a plethora of BoE Leatherworking items such as:

1. Jormungar Leg Armour which is the an improvement over the Nether Leg Armours.
2. Icescale Leg Armour which again is an improvement over the Nether Leg Armours.
3. Frosthide Leg Armour the epic version of Jormungar Leg Armour.

All of these items are also used for special Leatherworker only enchants like:

1. Fur Lining - Attack Power An extremely powerful enchant for the bracers, only for leather workers.
2. Nerubian Leg Reinforcements Is one of the many leatherworking only leg enchants, and the bonus about them is that they require barely any materials to create them.

I would highly recommend keeping most of these 'special' skins or perhaps selling them to a leatherworker, or even picking up the leatherworking proffession yourself.

Nilz' Profession Guide

Introduction

This guide is focused towards player who are a little confused about what professions to take. In this guide I will explain what each profession is and how it works with th other professions. There are 14 total professions but there are 3 secondary which are professions that can be learned plus your 2 primary. WARNING, this IS NOT a profession leveling guide!!!

Mining (Primary)
Skinning (Primary)
Herbalism (Primary)
Tailoring (Primary)
Alchemy (Primary)
Blacksmithing (Primary)
Leatherworking (Primary)
Engineering (Primary)
Inscription (Primary)
Enchanting (Primary)
Jewelcrafting (Primary)
Cooking (Secondary)
Fishing (Secondary)
First Aid (Secondary)




Table of Contents

  1. Mining
  2. Skinning
  3. Herbalism
  4. Tailoring
  5. Alchemy
  6. Blacksmithing
  7. Leatherworking
  8. Engineering
  9. Inscription
  10. Enchanting
  11. Jewelcrafting
  12. Cooking
  13. Fishing
  14. First Aid
  15. Training Guides




The Guide



Mining

Mining is a gathering skill that allows you to take a mining pick to various veins that litter the landscape and attempt to get raw metals and gems for crafting armor, weapons, potions, jewels, and many other items. Mining, in my opinion, is one of the best professions to get gold.

Mining fuels many professions, although it goes well with some more then others. The following is a list of comparisons between the other professions and mining.

Alchemy: Mining and alchemy do not go along together very well. While alchemy can transmute metals and some potions may need metals, herbalism would always be better.

Blacksmithing
: Most everything a blacksmith makes is done with metal and gems obtained through mining. You should rarely pick up blacksmithing without mining, as the ores required to skill up are extremely expensive.

Enchanting, Skinning, Tailoring: These three professions do not require mining nor interfere with it. Skinning is an exceptional choice to take with mining though, as with two gathering skills you can bring in the money fast.

Engineering
: Like blacksmithing, engineering requires rare gems and metals. If you plan on becoming an engineer then you will want to bring mining along to fund your crafts.

Herbalism
: Herbalism and mining do not go together very well. There is good reason, of course. Mining and herbalism use the mini-map to detect “nodes” (locations veins and herbs). You can only detect one type of node at a time, so you can’t detect both mineral veins and herbs.

Jewelcrafting: You will need mining to take full advantage of jewelcrafting. Most items created with jewelcrafting will require rare gems which can be found easier with prospecting (a jewelcrafting skill).

Leatherworking
: Mining and leatherworking do not go along together as leatherworking requires leather from skinning.

Toughness

As a miner you spend a lot of time digging things out of the ground. This has the added advantage of toughening you up. This is a passive ability that was added in patch 3.0.2 that you automatically gain as a miner and adds health to your charater based on the level of your mining skill. The Stamina added is shown in the table below.

Toughness RankMining Skill+Stamina
1753
21505
32257
430010
537530
645050

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Skinning

Skinning is a gathering skill that allows you to take a Skinning knife and skin various beasts, dragonkins, and silithids to gather leather, hides, and scales. Some enemies can be skinned, while others can’t, but those that can be provide extra income from enemies already slain. The materials gathered from Skinning are useful in numerous trades and can be sold for a good bit at the auction house!

Skinning is the source of materials for many professions, although it is primarly used for Leatherworking. Leather by itself sells really well do to how it's used in so many crafted items and is one of the cheaper routes to go for the Darkmoon Faire.
Alchemy: Skinning and Alchemy do not go together and you would be at a major disadvantage with this combo.

Blacksmithing
: Blacksmiths require metal and sometimes leather for their creations. blacksmithing and Skinning do not go together due to the high price of metal, but leather is used in many recipes.

Enchanting
: These two do not require skinning but they also don't interfere with it. A fine choice should you not want to take up Leatherworking and want to have a craft that produces something.

Engineering
: Skinning is not a very good choice with Engineering. Once again, while many recipes may call upon leather, you'll find many many more requiring mining.

Herbalism or Mining
: Dual gathering professions are very important to consider because of the good chance of making a decent profit off just gathering materials and reselling to players. Taking skinning then Mining or Herbalism is a good choice because Skinning doesn't have a radar finding skill (the skin is off the enemies corpse) so you it won't interfere with them!

Jewelcrafting
: Jewelcrafting goes best with Mining and will get little to nothing out of Skinning.

Talioring: This profession goes well with skinning because in the higher lecels it will require some hides.

Leatherworking: Leatherworking requires leather, hides, and scales to create things. These items are provided by Skinning. 'Nuff said.

Master of Anatomy

Master of Anatomy RankSkinning Skill+Crit
1753
21506
32259
430012
537520
645032

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Herbalism

Herb Gathering is the profession for picking various herbs used mostly in the by Alchemy. Herbs are spread throughout every zone in the game and many are considered very valuable, even if they aren’t all that rare! Herbalism is very similar to Skinning and Mining in that it is a gathering profession used to gather resources to be used in other professions.

Herbalism is the source of materials for mostly Alchemy, but can be combined with differnt professions depending on what your aim is!

Alchemy: Herbalism and Alchemy are the perfect match. The herbs can be turned into potions which can even in some cases extend the value of certain combation of herbs. If you have Herbalism and you don't want to go with Skinning then for sure get Alchemy

Blacksmithing: Blacksmits require metal, not herbs. It's a very bad combo with Herbalism.

Enchanting, Talioring: These two do not require Herbalism but they also don't interfere with it. A fine choice should you not want to take up Alchemy or Skinning.
Engineering: Herbalism is not a very good choice with Engineering. Once again, while many recipes may call upon herbs, you'll find many many more requiring mining.

Skinning or Mining
: Dual gathering professions are very important to consider because of the good chance of making a decent profit off just gathering materials and reselling to players. However, do not take up Mining and instead op for Skinning. Mining uses the "Find Mineral" command which doesn't work with the "Final Herb" command.

Jewelcrafting
: Jewelcrafting goes best with Mining and not Herbalism.

Leatherworking: Leatherworking requires leather, hides, and scales to create things. Skinning provides these, not Herbalism.

Inscription: This profession works very well with Herbalism because you need herb to make ink.

Lifeblood

Lifeblood rankHerbalism SkillHealth Gained
175300/5 Seconds
2150480/5 Seconds
3225720/5 Seconds
4300900/5 Seconds
53751200/5 Seconds
64502000/5 Seconds

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Tailoring

Tailoring is a primary profession designed to create various pieces of equipment out of cloth tailored mostly towards Priests, Mages, and Warlocks. Cloth is a resource that is obtained from the world from various enemies (mostly enemies that are the “Humanoid” type). The cloth can then be turned into various forms of cloth based equipment (like robes, pants, shoes, etc.) and other cloth based items like bags.

Tailoring works with all gathering professions. Enchanting, Mining, Skinning, and Herbalism are all perfect companions to Tailoring. Blacksmithing, Engineering, Leatherworking, and Jewelcrafting are often less desired due to their need of resources. However, many players who have a substantial flow of gold can often ignore their gathering professions and just purchase the necessary materials off of the AH. It’s all about your level, the time you have available, and how much money you can spend on a profession.

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Alchemy

Alchemy is one of the primary professions. Those who take up Alchemy become an Alchemist which is able to brew potions, elixers, oils, and flasks. These various consumables can restore health and mana, grant invisibility, give elemental resistance, and much more. They can also convert various metals and high level essences into different properties through the power of transmutation. Alchemy also comes with a very usefulpassive ability called Mixology.

Alchemy only goes along well with one other primary profession: Herbalism. Herbalism allows you to gather herbs which can then be used to make potions. You are not required to take Herbalism along with Alchemy, however, buying the herbs from the auction house to level up and brew certain potions is way more expensive and time consuming then gathering them yourself.

If you’re level 80 and have lots of spare money and don’t mind the very expensive cost of leveling Alchemy up yourself then some would suggest taking Enchanting or Tailoring. Both of these professions are not dependant on another profession and give you access to more ways to make money.

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Blacksmithing

Blacksmithing is a primary trade skill. When choosing Blacksmithing as a primary skill, make sure you really want it, as you may only have two skills at one. Also when you choose Blacksmithing you are pretty much locked into taking Mining as your second primary skill. You are able to unlearn trade skills but if you do this, you will lose all your skill points in it. If you were to start Blacksmithing again you would have to start from the bottom, not at your last skill level. This goes for all professions. A good thing about blacksmithing , and Leatherworking is that they let you upgrade you gear with stuff you make(i.e Socket Bracer for blacksmithing and Light Armor Kit for leatherworking).

Mining is usually paired with blacksmithing, as you can find your own materials to use while blacksmithing, instead of having to buying them. While it is possible to go without mining, it would be extremely expensive to do.

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Leatherworking

Leatherworking is a primary trade skill. When choosing leatherworking as a primary skill, make sure you really want it, as you may only have two primary tradeskills at once. Also when you choose leatherworking you are pretty much locked into taking skinning as your second primary skill.

Skinning is a must if you are a leatherworker, as you can then find your own materials to use instead of having to buying them. While it is possible to be a leatherworker without taking skinning, it would be extremely expensive to do.

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Engineering

Engineering can be a difficult but ultimately a very rewarding one! There are many things that an engineer gains access to that no other class can get, for example class specific epic helms and created epic flying machines. These abilities alone attract many players. There are other things along the way that will help you out as well, but be warned, Engineering is a fairly selfish profession. While there are some things you can create and sell, many are for your use only as they require engineering skill to use.

Mining goes well with engineering as metal bars are a common ingredient in Engineering recipes. It's less expensive in the long run if you choose mining as your second primary trade skill.

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Inscription

The Inscription profession allows its practitioners, called "scribes," to enhance the spells and abilities of players’ characters, such as enhancing a rogue's Backstab ability to deal more damage to stunned targets, or allowing a priest’s Circle of Healing to heal one more target.

Inscription works best with Herbalism however you can get another profession if you have enough money to buy all of the needed herbs.

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Enchanting
Enchanting is the art of using magic to improve items - turning wood into magic wands or increasing the bonuses of a piece of equipment. Enchanting requires raw materials, most of which come from disenchanting quality items (at least uncommon). This art thus requires no special gathering skill.

Enchanting works well with all other professions because you make you own reagents with disenchanting, however, in my opinion, I think the best mix would be with Tailoring because at around level 30 (tailoring) you can make Brown Linen Robe and then disenchant it for reagents. Another profession that it works well with is inscription because you can make vellums and ready made enchants as well to sell on the AH.

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Jewelcrafting

Jewelcrafting is a profession which was introduced in the Burning Crusade expansion. Players are able to make rings, trinkets, necklaces and more, as well as gems for socketed items. Special for any Jewelcrafters, are figurines which are Bind on Pickup. Figurines are special animal-shaped trinkets. Figurines must be equipped in one of the trinket slots to get their effects as well as make them usable. When the figurine is used, it summons a magical creature that will aid you in some way. Each figurine is unique.

Like so many others, this craft relies heavily on Mining. You don't have to be a miner to craft Jewelry, but you will need large amounts of ores, bars, and gems. If you have another toon to provide you with materials, that works fine. If not I highly recommend taking mining as your second tradeskill. Otherwise the cost to you will be extremely high, considering the number of gems and ore required just to hit 300 skill.

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Cooking

Cooking is one of the 3 secondary professions. It is fairly cheap to level because the ingredients needed are found by killing beasts. Because it is a secondary profession every other profession goes well with it. Also level wise you should level this with fishing because you can cook the things you fish! *Thanks to Jiyambi*

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Fishing

Fishing is one of the 3 secondary professions. It is fairly cheap to level because all you need is a fishing rod and water. Because it is a secondary profession every other profession goes well with it. If you are having trouble leveling you fishing then go to a lower level area and fish there, you can also use items to increase your level for a short amount of time such as a Shiny Bauble.

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First Aid

First Aid is the last of the 3 secondary professions. It is, in my opinion the hardest of the 3 to level especially if you put it off until a higher level. Basically all you need is some cloth. This skill is very useful in that it heals you without have to buy food or waste potions.

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Training Guides

If you want training guides you can find them here.

Herbalism 1- 450
[WotLK] Blacksmithing 1-450
Enchanting Guide 1 - 375
Engineering 1-450
Leveling Inscription from 1 - 375
[WotLK] Jewelcrafting 1 to 450
Jiyambi's Leatherworking Guide
http://www.wow-pro.com/tradeskill_guides/tailoring_1_375Tailoring 1 - 375
First Aid Guide - 450
Mining 1-450
Tailoring 1 - 375
Tailoring 375-450
The Cooking / Fishing Combo Guide for Alliance players
Tozzik's 1-400 "No Fishing" Cooking Guide for Horde

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That is all I have to say about each of the professions. Please comment on any mistakes if there are any Eye

Tailoring

Guides about Tailoring.

Gold making by tailoring.

Tailoring Gold
By Domobb

Tailoring is a great profession. People don't understand tailoring quite as well as they could. I thought it was a rubbish profession to use to make money. Although I have developed a great way to make gold with tailoring, and it involves using the auction house, but it is simple and free.

Addons:
Auctioneer


Requirements:
Tailoring from level 1-450.
Some items may require higher level tailoring to make so just stick to items that you can make.

These items you will want to make because they sell easily, and higher levels buy them for there alts to level up quicker.
Good sellers.
Simple kilt - may take from 20s-1g to make, sell higher price depending on price cost to make. (sell in bulk) http://www.wowhead.com/?item=10047
Tuxedo pants - may take 1-3g to make, sell for 10-15g, these are great because they are rarer to the jacket. (sell 1-3 at a time) http://www.wowhead.com/?item=10035
Enchanters cowl - Not to expensive, only make if thick spider's silk is cheaper than 20s, sell 3-5g. (sell 1-2 at a time) http://www.wowhead.com/?item=4322
Soft-soled linen boots - takes around 1-2g to make, sell for 3-4g depending on price. (sell in bulk(6) ) http://www.wowhead.com/?item=4312
Dreamweave vest - this is an awesome item because it may take only 1-3g to make, and you can sell it for 20-40g. (sell 1 at a time) http://www.wowhead.com/?item=10021
Dreamweave circlet - another great item just like the vest. http://www.wowhead.com/?item=10041
Dreamweave gloves - another great item just like the circlet and vest. http://www.wowhead.com/?item=10019
Spidersilk boots - these boots may only cost 1-5g to make, although 1 mat is very expensive, if you find it cheap can sell up to 40-60g http://www.wowhead.com/?item=4320



CLOTH, CLOTH, CLOTH!

Buy cloth, cloth is very valuable because it can be cheap, but the next day jump a load. The same as mining ores.
Always buy linen if it is 20s or lower a stack.
Always buy runecloth if it is 2g or less a stack.
Always buy mageweave if it is 1g or less a stack.
Always buy silk cloth it it is 50s-1g or less a stack.
Always buy Wool cloth if it is 50s or less a stack.

*NOTE*, if you notice shadow silk or thick spiders silk for less than 20s a piece, buy it, will help in making items.

Now you should be on your way with making money using tailoring. One more thing. If you wish to make more money, take the mining profession as your second and follow this mining guide: Mining 1-450

Good luck Tailoring your gold.

Tailoring 1 - 375

Step 1: Buy all the following items at AH/VENDOR/ Note: Everything marked with (*) can be bought from the trainer! So don't stress buying them now.


**WARNING**
You will need a lot of bag space for this, so i suggest you by all the materials and mail them to an alt, if you don't have one, make one and park it next to a post box, send all the materials, then just hit reply on your alt and all your materials will be in your post box ready to be picked up when needed.

**WARNING(number 2)**
The below list is a bare minimum, with you getting a skill point on pretty much every item crafted, even when yellow and not orange, so you can expect to have to buy a lot more mats then are listed below.

Quote:

Amount
Material
100Linen Cloth
20Bolt of Linen Clothor 40 more Linen Cloth
100Wool Cloth
25Bolt of Woolen Clothor 75 more Wool Cloth
80Silk Cloth
120Bolt of Silk Clothor 480 more Silk Cloth
50Mageweave Cloth
80Bolt of Mageweave Clothor 400 more Mageweave Cloth
50Runecloth
135Bolt of Runeclothor 675 more Runecloth
150Netherweave Cloth
160Bolt of Netherweave Clothor 480 more Netherweave Cloth
75Bolt of Imbued Netherweave Clothor 1125 more Netherweave Cloth and 150 Arcane Dust
30Arcane Dust
30Netherweb Spider Silk
130Rugged Leather
20Knothide Leather
75Coarse Thread*
135Fine Thread*
5Grey Dye*
30Blue Dye*
10Bleach*
60Red Dye*
45Silken Thread*
60Heavy Silken Thread*
85Rune Thread*



Step 2: Have a teleport to Shattrath(Ask a mage). Go to one of the inns and set your Heartstone. Now we are heading to Sanctum of the Sun in Shadowmoon Valley. If you don't have the FP you need to get running!

Leave Shattrath from one of its Eastern exits and start to follow the road east. If you haven't already got the Stonebreaker Hold (horde) or the Allerian Stronghold(Alliance) FP's, take the south fork in the road when at Tuurem and pick them up, if you have or are not interested, just keep following the road east, when the road forks again, take the southern fork, and continue into SMV.

Again if you want the FP's here, take the first road north you find for Shadowmoon Village(Horde) or take the first road south you find for Wildhammer Stronghold(Alliance).

Carry on along the road and you will eventually find the Sanctum of the Sun, just south of the road. Buy Imbued Netherweave Tunic (or robe) pattern from Arrond.

Use your hs to get to Shattrath again. If you have the flight path to Honor Hold/Thrallmar use it now. If not mount back up, leave Shattrath east and start following the road again, this time at the first fork, take the northern route into Hellfire, you will find the road disappears though, so just follow the map below. The blue routes are the optional horde FP's. I highly recommend getting the Falcon Watch FP though as it is the connecting FP between Shattrath and Thrallmar.





Step 3: Once you arrive find the Tailoring trainer (in the in for Horde) and start following the below guide!
Quote:

1 - 50: Bolt of Linen Cloth

50 - 70: Linen Bag

70 - 75: Reinforced Linen Cape

75 - 105: Bolt of Woolen Cloth

105 - 110: Gray Woolen Shirt

110 - 125: Double-stitched Woolen Shoulders

125 - 145: Bolt of Silk Cloth

145 - 160: Azure Silk Hood

160 - 170: Silk Headband

170 - 175: Formal White Shirt

175 - 185: Bolt of Mageweave

185 - 205: Crimson Silk Vest

205 - 215: Crimson Silk Pantaloons

215 - 220: Black Mageweave Leggings/Black Mageweave Vest

220 - 230: Black Mageweave Gloves

230 - 250: Black Mageweave Headband/Black Mageweave Shoulders

250 - 260: Bolt of Runecloth

260 - 275: Runecloth Belt

275 - 300: Runecloth Gloves

--275 - 300--Alternative: Brightcloth Cloak

300 - 325: Bolt of Netherweave



Step 4: -Time to go to Shattrah, Lower City. Camp yourself outside Eiin and buy all of his recipes. You'll need to stay here until 375 because of the Mana Loom right next to him-
325 - 340: Bolt of Imbued Netherweave

340 - 350: Netherweave Boots

--350 - 375--Alternative: Bolt of Frostweave(goes grey at 375 but sinse you will need hundreds of them later, may as well make them while they give you skill points!)

350 - 360: Netherweave Tunic

360 - 375: Imbued Netherweave Tunic




Step 5: Pick up one of the 3 Tailoring specialization quests and go complete it, there rather easy but check the rewards of each specialization before you complete a quest!





That's it so far, ill try and add some farming spots if people want, as depending on your cash it might be easier / cheaper to farm, although with the amount of gold you can now make in the latest expansion, it might be more profitable (in a gold / hour) to just farm something else to sell and buy the mats needed!
p.s. Massive thanks to whoever originally posted this list, i take no credit for that, i simply updated it a bit =)

Anti...

Tailoring 375-450

Original Guide by: GrandPriest

Introduction:



Note that this is the fastest way to get to 450 - you can craft the optional items to sell or to use, but you’ll need more types of materials and it’ll cost a lot more and/or take longer

Special Perks for Tailors:
Tailors get unique cloak enchants (healer - Darkglow Embroidery, caster - Lightweave Embroidery, melee - Swordguard Embroidery) as well as an easy to craft Spellthread to use on their pants
-=Note=- it is not any better then the one they can craft for other players, however the materials are drastically cheaper
Finally tailors get to craft a magic carpet to ride on!(e.g. Swift Ebonweave Carpet)
Tailors also get a new ability learned from a world drop book - A Guide to Northern Cloth Scavenging - which increases the cloth drop rates of all Northrend Humonoids they kill!

For those saving TBC materials
You can still make rare/epic TBC tailoring items up to 395 (just about every pattern that crafts a rare/epic item that you learned at 375 will turn green at 390 and gray at 395) however this guide will focus on the cheapest materials to get to 450 - which in all cases points to new Northrend green tailoring items. If you still want to stock up on materials to level with TBC mats your best bet is to craft a ton of Golden Spellthread/Runic Spellthread as they are currently the cheapest high level items as well as still being somewhat useful in WOTLK.

The Guide:


Note every pattern listed is purchasable from the trainer or a vendor unless otherwise noted

Materials Required:
390 Bolt of Imbued Frostweave
275 Bolt of Frostweave
175 Eternium Thread

Doesn’t sound like much? Lets break it down further:

7225 Frostweave Cloth
780 Infinite Dust
175 Eternium Thread



350-375:
Bolt of Frostweave (5x Frostweave Cloth) x 1445
Not at 375 yet? No worries! You can make Bolt of Frostweaves until you are!

375-380:
Frostwoven Robe (4x Bolt of Frostweave, 1x Eternium Thread) x5

375-425:
You can craft basically the entire Frostwoven and Duskweave set - which is worth it if you plan on using it. Otherwise this just goes over the cheapest items in these 2 sets to skill up with.

380-390:
Frostwoven Leggings (5x Bolt of Frostweave, 1x Eternium Thread) x10

390-395:
Frostwoven Boots (4x Bolt of Frostweave, 1x Eternium Thread) x5

395-400:
Frostwoven Leggings (5x Bolt of Frostweave, 1x Eternium Thread) x5

400-405:
Bolt of Imbued Frostweave (3x Bolt of Frostweave, 2x Infinite Dust) x5
Craft as may of these as you can until it turns grey at 405, you’ll need it to level from 425-450. If you plan on leveling only to 440 you’ll need 90 of these. If you plan on leveling to 450 you need about 300 more LOL GOOD LUCK.

405-415:
Duskweave Wristwraps (8x Bolt of Frostweave, 1x Eternium Thread) x5

415-420:
Duskweave Gloves (9x Bolt of Frostweave, 1x Eternium Thread) x5

420-425:
Duskweave Shoulders (10x Bolt of Frostweave, 1x Eternium Thread) x5

425-430:
Frostweave Bag (6x Bolt of Imbued Frostweave, 2x Eternium Thread) x5

Depending on if you have any Iceweb Spider Silk, Black Duskweave Wristwraps are the cheapest way to level to 430 - I included the Black Duskweave Leggings as they are a good pair of rare leggings that cost 1 extra Bolt of Imbued Frostweave.

Black Duskweave Wristwraps (4x Bolt of Imbued Frostweave, 2x Iceweb Spider Silk, 2x Eternium Thread) x5

Black Duskweave Leggings (5x Bolt of Imbued Frostweave, 2x Iceweb Spider Silk, 2x Eternium Thread) x5

430-440:
Frostweave Bag (6x Bolt of Imbued Frostweave, 2x Eternium Thread) x10
Cheapest thing you can make at this point and at least you can auction them to get some gold back.

440-445:
Now this gets retardedly hard. There are a handful of patterns that stay yellow to 445 but the cheapest way to go is to just make 25x Frostweave Bags and pray that you get lucky. No seriously. The other option is to craft the 3 rare bags - however Ebonweave, Spellweave, and Moonshroud all have a 4 day cooldown (similar to the cloths in TBC) and the patterns all require reputation to buy.

Frostweave Bag (6x Bolt of Imbued Frostweave, 2x Eternium Thread) x25

Optional : Abyssal Bag (4x Ebonweave, 2x Spellweave, 1x Eternium Thread) x5 -
Pattern Obtained through Knights of the Ebon Blade Revered Reputation

Optional : Mysterious Bag (4x Spellweave, 2x Moonshroud, 1x Eternium Thread) x5 - Pattern Obtained through The Wyrmrest Accord Revered Reputation

Optional : Glacial Bag (4x Moonshroud, 4x Ebonweave, 1x Eternium Thread) x5 - Pattern Obtained through The Son of Hodir Exalted Reputation

445-450:
You can also make the tailoring epic gloves now as well so might as well craft 1 to help level. Past that the cheapest way is still Frostweave Bag followed by the 2 rare bags. (Abyssal Bags turn green at 445 so is not on this list)

Frostweave Bag (6x Bolt of Imbued Frostweave, 2x Eternium Thread) x25

Optional : Ebonweave Gloves (4x Ebonweave, 4x Bolt of Imbued Frostweave, 1x Eternium Thread, 1x Frozen Orb) x5

Optional : Moonshroud Gloves (4x Moonshroud, 4x Bolt of Imbued Frostweave, 1x Eternium Thread, 1x Frozen Orb) x5

Optional : Spellweave Gloves (4x Spellweave, 4x Bolt of Imbued Frostweave, 1x Eternium Thread, 1x Frozen Orb) x5

Optional : Mysterious Bag (4x Spellweave, 2x Moonshroud, 1x Eternium Thread) x5

Optional : Glacial Bag (4x Moonshroud, 4x Ebonweave, 1x Eternium Thread) x5

Tailoring Trainer List

Alliance

Journeyman

  • Trianna - Darnassus, Craftmen's Terrace
  • Uthrar Threx - Ironforge, Great Forge
  • Lawrence Schneider - Stormwind, Mage Quarter

Expert

  • M`e'lynn - Darnassus, Craftmen's Terrace
  • Sellandus - Stormwind, Mage Quarter

Artisan

  • Timothy Worthington - Dustwallow Marsh, Theramore - (66, 51), 1st Floor
  • Georgio Bolero - Stormwind, Mage Quarter

Master

  • Jalane Ayrole (Shadoweave)- Stormwind, Mage Quarter

 

Horde

Journeyman

  • Kil'hala - The Barrens, Crossroads
  • Shang - Orgrimmar, The Drag
  • Vhan - Thunder Bluff, Elevation 2
  • Victor Wand - Undercity, Magic Quarter

Expert

  • Magar - Orgrimmar, The Drag
  • Tepa - Thunder Bluff, Elevation 2
  • Riannon Davis - Undercity, Magic Quarter

Artisan

  • Josef Gregorian - Undercity, Magic Quarter

Master

  • Daryl Stack - Hillsbrad Foothills, Tarren Mill
  • Josephine Lister (Shadoweave) - Undercity, Magic Quarter

 

Secondary Professions (First Aid, Cooking, Fishing)

Guides about Cooking, Fishing, First Aid. Written by the wow-pro community.

Cooking Trainer List

Alliance

Expert (you need to buy a book to become Expert, cost is 1 gold)

  • Shandrina - Ashenvale, Silverwind Refuge

 

Horde

Expert (you need to buy a book to become Expert, cost is 1 gold)

  • Wulan - Desolace, Shadowprey Village

 

Neutral

Artisan (you need to do the quest "Clamlette Surprise" to become Artisan)

  • Dirge Quickcleave - Tanaris, Gadgetzan

 

First Aid Guide (1-450)

First Aid is a great profession to have. For many, it is actually an essential profession. Where First Aid really shines is in PvP. For non-healing classes, this is a great boost. If they can keep the enemy at hold for a few seconds, the healing from First Aid really helps alot. It can be the difference between life and death. Not just in PvP, but also in PvE, especially when leveling. Ever played a mage and had a close-to-death match where you just barely managed to freeze the target and first aid yourself? Personally, I once kept the tank alive for a few seconds longer using First Aid on him while playing my rogue in some dungeon.

This is a guide that will make it easier to level up your first aid, so that you can benefit from it in the situations presented above, and many others. I have made the shopping list with two thoughts in mind; it is the approximate number of cloths you'll need, and it is also linked to Wowhead so that you can look up which mobs has the highest drop rate relevant to your level. This enables you to grind for the cloth, or simply routing it with your leveling, instead of spending money on it on the AH. Also, many servers don't offer too many cloths on the AH, which is another reason to grind.



Table of Contents


  1. Shopping List
  2. 1-150
  3. 150-260
  4. 260-375
  5. 375-450



Shopping List


170 Linen Cloth
180 Wool Cloth
140 Silk Cloth
110 Mageweave Cloth
210 Runecloth
100 Netherweave Cloth
200 Frostweave Cloth


[Back to the top]



1 - 150

First thing you do is to pick up the Apprentice First Aid Profession from a first aid trainer in a starting region, or in a capital city:


Horde


Alliance


1 - 40

Create: 50 x Linen Bandage
Materials: 50 x Linen cloth


40 - 80

Create: 60 x Heavy Linen Bandage
Materials: 120 x Linen Cloth

Visit a trainer again at level 50 to learn Journeyman First Aid.


80 - 115

Create: 60 x Wool Bandage
Materials: 60 x Wool Cloth


115 - 150

Create: 60 x Heavy Wool Bandage
Materials: 120 x Wool Cloth

Now, learn how to make Silk Bandages from a trainer.


Horde
Buy Expert First Aid - Under Wraps, Manual: Heavy Silk Bandage and Manual: Mageweave Bandage from Balai Lok'Wein in Dustwallow Marsh (36,30).


Alliance
Buy Expert First Aid - Under Wraps, Manual: Heavy Silk Bandage and Manual: Mageweave Bandage from Deneb Walker in Arathi Highlands (27,48).

You can also buy the books at the Auction House.


[Back to the top]



150 - 260


150 - 180

Create: 45 x Silk Bandage
Materials: 50 x Silk Cloth

Read Manual: Heavy Silk Bandage to learn how to make Heavy Silk Bandage.


180 - 210

Create: 45 x Heavy Silk Bandage
Materials: 100 x Silk Cloth

Read Manual: Mageweave Bandage to learn how to make Mageweave Bandage.


210 - 240

Create: 50 x Mageweave Bandage
Materials: 50 x Mageweave Cloth


Horde
At skill level 225, visit Doctor Gregory Victor in Arathi Highlands (73,36), and accept the quest Triage (minimum level 35 to accept). Complete the quest (see below on how), and you will learn Artisan First Aid as quest reward.
At skill level 240, talk to Doctor Gregory Victor again to learn how to make Heavy Mageweave Bandages.


Alliance
At skill level 225, visit Doctor Gustaf VanHowzen in Dustwallow Marsh (67,48), and accept the quest Triage (minimum level 35 to accept). Complete the quest (see below on how), and you will learn Artisan First Aid as quest reward.
At skill level 240, talk to Doctor Gustaf VanHowzen again to learn how to make Heavy Mageweave Bandages.


Triage

  1. Bind the Triage Bandage to an easy accessable hotkey.
  2. Stand somewhat in the middle of the room.
  3. Bandage patients until you finish the quest (15 in total).
  4. Bandage the more damaged NPCs first.
  5. Team up with someone to make it easier.


240 - 260

Create: 30 x Heavy Mageweave Bandage
Materials: 60 Mageweave Cloth


Horde
At skill level 260, talk to Doctor Gregory Victor yet again, to learn how to make Runecloth Bandages.


Alliance
At skill level 260, talk to Doctor Gustaf VanHowzen yet again, to learn how to make Runecloth Bandages.


[Back to the top]



260 - 375


260 - 290

Create: 50 x Runecloth Bandage
Materials: 50 x Runecloth


Horde
Talk to Doctor Gregory Victor for the last time to learn how to make Heavy Runecloth Bandages.


Alliance
Talk to Doctor Gustaf VanHowzen for the last time to learn how to make Heavy Runecloth Bandages.


290 - 330

Create: 80 x Heavy Runecloth Bandage
Materials: 160 x Runecloth


Horde
At skill level 300, visit Aresella in Hellfire Peninsula (26,62), and buy the books Master First Aid - Doctor in the House, Manual: Netherweave Bandage and Manual: Heavy Netherweave Bandage.
Read Master First Aid - Doctor in the House to learn Master First Aid.
At skill level 330, read Manual: Netherweave Bandage to learn how to make Netherweave Bandages.


Alliance
At skill level 300, visit Burko in Hellfire Peninsula (22,39), and buy the books Master First Aid - Doctor in the House, Manual: Netherweave Bandage and Manual: Heavy Netherweave Bandage.
Read Master First Aid - Doctor in the House to learn Master First Aid.
At skill level 330, read Manual: Netherweave Bandage to learn how to make Netherweave Bandages.


330 - 360

Create: 50 x Netherweave Bandage
Materials: 50 x Netherweave Cloth

When you reach skill level 360, read Manual: Heavy Netherweave Bandage to learn how to make Heavy Netherweave Bandages.


360 - 375

Create: 25 x Heavy Netherweave Bandage
Materials: 50 x Netherweave Cloth


[Back to the top]



375 - 450


Horde
Visit either Nurse Applewood in Borean Tundra (41,54), Sally Tompkins in Howling Fjord (79,29), or Olisarra the Kind in Dalaran (36,37), and learn Grand Master First Aid and Frostweave Bandage.


Alliance
Visit either Brynna Wilson in Borean Tundra (57,66), Anchorite Yazmina in Howling Fjord (59,62), or Olisarra the Kind in Dalaran (36,37), and learn Grand Master First Aid and Frostweave Bandage.


375 - 400

Create: 40 x Frostweave Bandage
Materials: 40 x Frostweave Cloth

Now, you will need Manual: Heavy Frostweave Bandage. Kill mobs in Zul'Drak in order to get this. Once you obtain it, read it to learn how to make Heavy Frostweave Bandages.


400 - 450

Create: 80 x Heavy Frostweave Bandage
Materials: 160 x Frostweave Cloth


[Back to the top]

Changelog

  • Added more links, and more accurate ones.
  • Redone layout.
  • Rewritten the introduction, and added more information to it.
  • Other minor adjustments.

First Aid Trainer List

Alliance

Expert (you need to buy a book to become Expert, cost is 1 gold)

  • Deneb Walker - Arathi Highlands, Stormgarde Keep

Artisan (quest)

  • Nissa Firestone - Ironforge, Great Forge

 

Horde

Expert (you need to buy a book to become Expert, cost is 1 gold)

  • Balai Lok'Wein - Desolace, Shadowprey Village

Artisan (quest)

  • Arnok - Orgrimmar, Valley of Spirit

 

Fishing and Cooking 1-450 (Horde and Alliance)

Fishing and Cooking 1 - 450

(Horde + Alliance)

This guide is designed to level Fishing and Cooking together. I recommend being a high level character (at least 70) when using this guide, but you can use it in stages as you level up. Overall, Cooking will level faster than Fishing, so after 225 we will concentrate on Cooking. Fishing will still level up, but you will catch some junk if you're not high enough level. You can also level Fishing by working on the Fishing Achievements. You can find links to the Fishing and Cooking Achievements at the end of the Trainers list.

I'm going to include both Horde and Alliance since they can follow the same paths, with just a few detours.
Horde
Trainers, Vendors and locations will be in RED, Alliance will be in BLUE and Neutral will be in this COLOR. I'm going to use the starting areas I think are the best, but you can start in any of them if you have a preference (all trainers are listed at the end).

Always cook every fish you catch (even when they are gray), it's not much but cooked fish sell to Vendors for more than raw fish do. Always start at the bottom of your recipe list, you can make full use of your fish this way.




Table of Contents

  1. Getting Started
  2. Gone Fishin'
  3. 1 - 75
  4. 75 - 150
  5. 150 - 225
  6. 225 - 300
  7. 300 - 375
  8. 375 - 450
  9. Dalaran Cooking Dailies
  10. Fishing Trainers
  11. Cooking Trainers



Getting Started

Get the Fishing Buddy addon, it will auto-cast, auto-lure, automatically turn on the Find Fish tracking option (when you get it), and it has a counter that will tell you how many fish you need to get to your next skill point (this makes you not go crazy). It also does a lot of other stuff, but those are the important things for leveling. GatherMate is another good addon to have.

Ask an Engineer to make you 30 Aquadynamic Fish Attractors. Mats: 20 Bronze Bars, 10 Nightcrawlers, 10 Coarse Blasting Powder (or 10 Coarse Stone so they can make the powder). Have more made if you run out.

Back to ToC




Gone Fishin'

Horde go train at Thunder Bluff: Kah Mistrunner (Fishing), Aska Mistrunner (Cooking).
Buy all the recipes from Sewa Mistrunner (Fishing Supplies), Naal Mistrunner (Cooking Supplies).

Alliance go train at Stormwind: Arnold Leland (Fishing), Stephen Ryback (Cooking).
Buy all the recipes from Catherine Leland (Fishing Supplies), Erika Tate (Cooking Supplies).

Buy a Fishing Pole and a stack of Shiny Baubles (you can't use the good lures until Fishing 100).

Now head to Bloodhooof Village in Mulgore or Goldshire in Elwynn Forest.

Alliance buy Recipe:Longjaw Mud Snapper from Tharynn Bouden (Trade Supplies). Horde will already have this recipe.

Go to Stonebull Lake or Crystal Lake, equip your pole, apply a lure, and start Fishing.

Until Fishing 125 you will get a skill point with almost every catch, after 125 it will take you 2 or more catches to skill up.

Back to ToC




1 - 75

Fish until you reach 75. Find your Fishing Trainer in the area (Uthan Stillwater or Lee Brown) and train.

Learn Recipe:Brilliant Smallfish and cook all you can. If you haven't reached Cooking 50, fish for more.
At Cooking 50, learn Recipe:Longjaw Mud Snapper and cook all of them.

You're probably not at Cooking 75 yet, but we're going to move because there is a higher catch rate for Raw Longjaw Mud Snappers in these other locations.

Go to Thunder Bluff, train Cooking, and fish from the small pond on the lower rise or Stormwind, train Cooking and fish from the canals.

Cook all of your fish and make sure you have Cooking 75. Time to head to Hillsbrad Foothills.

Back to ToC




75 - 150

Head to Tarren Mill or Southshore and go over to the river. Fish in the Sagefish schools. Occasionally you will fish up a trunk, open it and hope you get a Weather-Beaten Journal which will teach you the Find Fish ability.

When you reach Fishing 150, cook until Cooking 150, then visit your trainers.

Horde go to Undercity: Armand Cromwell (Fishing Trainer), Eunice Burch (Cooking Trainer).
Alliance go to Ironforge: Grimnur Stonebrand (Fishing Trainer), Daryl Riknussun (Cooking Trainer).

Cook the rest of your fish.

Be sure to get all the recipes from your Cooking and Fishing Suppliers. They are near the Trainers.

If your Cooking is not 175 yet, go back to Hillsbrad Foothills until it is.

If you don't have the Weather-Beaten Journal, don't worry you can still get it at the next stop.

Back to ToC




150 - 225

Head to Altreac Mountains, to Lordmere Lake near the Dalaran Crater. Fish from the Greater Sagefish schools all along the shore. If you didn't get the Weather-Beaten Journal, fish in the Waterlogged Wreckage pools until you get it. Don't leave here without it!!

Get Fishing and Cooking to 225. This will allow you to get Nat's Lucky Fishing Pole (this is the best pole in the game until you get lucky on a Fishing Daily in Dalaran, get exalted with the Kalu'ak or win the Fishing Contest in Stranglethorn Vale). Click for more info on fishing poles.

Go Train in Undercity or Ironforge.

Back to ToC




225 - 300

Get the Aquadynamic Fish Attractors from your bank (you need them now).

Now you have to do some traveling.

Go to Dustwallow Marsh and find Nat Pagle (58,60). Pick up Nat Pagle, Angler Extreme.

Fly to Gadgetzan, run to Steamwheedle Port and buy all the recipes from Gikkix.

Back to Gadgetzan, fly to Camp Mojache or Feathermoon Stronghold in Feralas and buy all the recipes from Sheendra Tallgrass or Vivianna.

Go to Verdantis River, Feralas (62,52) for Feralas Ahi

Next head to Sar'theris Strand, Desolace (25,77) for Sar'theris Striker

Get to Booty Bay however you want and find Kelsey Yance in the Old Port Authority building. Buy all of his recipes.

Go to Savage Coast, Stranglethorn Vale (33,32) for Savage Coast Blue Sailfin

Go to Misty Reed Strand, Swamp of Sorrows (90,73) for Misty Reed Mahi Mahi

Go to Dustwallow Marsh and see Nat Pagle (58,60) again. Turn in Nat Pagle, Angler Extreme and get Nat's Lucky Fishing Pole. Click for more info on fishing poles.

At this point we're going to concentrate on Cooking since you can fish anywhere and still level. Fishing for 10-20 minutes (1-2 lures) at each location should get your cooking where it needs to be.

Go to Azshara.

Start near the shore (I like (50,50) on the ruins jutting into the water). Cook to at least 250.

Move out to The Bay of Storms (on the island with Scalebeard's Cave (54,50) is a good spot).

Cook to 300 (You will need Refreshing Spring Water to cook the lobsters, so save them until you get to a vendor). If you want to stay here until Fishing 275, feel free.

Back to ToC




300 - 375

Don't forget to get Refreshing Spring Water.
Time for Outland.

Head for Thrallmar or Honor Hold and train Cooking from Baxter or Gaston. Cook the rest of the fish from Azshara.

Horde get all the recipes from Rungor (Stonebreaker Hold, Terokkar Forest), Nula the Butcher (Garadar, Nagrand), Gambarinka (Zabra'jin, Zangermarsh), and Zurai (Swamprat Post, Zangarmarsh).

Alliance get recipes from Innkeeper Biribi (Allgerean Stronghold, Terokkar Forest), Uriku (Telaar, Nagrand), and Doba (Orebor Harborage, Zangarmarsh). You need to be at least Neutral with the Kurenai to talk to the last 2 NPCs.

Now Head to Cenarion Refuge, Zangarmarsh and buy all the recipes from Juno Dufrain. If your Fishing is 275, train it too.

Start in Umbrafen Lake (I like the island around (73,63)). After about 10 minutes (1 lure) here you can start working on your Fishing Achievements starting with Outland Angler.

Outland Angler locations:
Zangarmarsh: Brackish Mixed School, Sporefish School
Nagrand: Bluefish School, Mudfish School
Terokkar Forest: Brackish Mixed School, Highland Mixed School, School of Darter

Kylene (World's End Tavern, Shattrath) has 3 recipes, but you have to train them. Stewed Trout is skill 320, Fisherman's Feast and Hot Buttered Trout are 350.

Cook to at least 350.

Back to ToC




375 - 450

Here are the Cooking Trainers in Northrend. Get all the recipes.

Rollick MacKreel (Valiance Keep, Borean Tundra)
Brom Brewbaster (Valgarde, Howling Fjord)
Katherine Lee (A Hero's Welcome, Dalaran)
Orn Tenderhoof (Warsong Hold, Borean Tundra)
Thomas Kolichio (Vengeance Landing, Howling Fjord)
Awilo Lon'gomba (Sunreaver's Sanctuary, Dalaran)

Make sure you do the quest Northern Cooking (there are 2 versions for each Faction), you will need the reward later for one of the Cooking Dailies. You can't get this quest in Dalaran!!

The recipes, requiring fish, that will get you from 350 - 400 are:
Baked Manta Ray
Grilled Sculpin
Pickled Fangtooth
Poached Nettlefish
Smoked Salmon

After 400 you will need to do the Dalaran Cooking Dailies (listed below) to get new recipes and Northern Spices. You can get the dailies at Cooking 350, but the recipes require Cooking 400 to learn. Pick the one(s) you like and cook them to 450.

Here are the Fishing Trainers in Northrend.

Old Man Robert (Valiance Keep, Borean Tundra)
Byron Welwick (Valgarde, Howling Fjord)
Fishy Ser'ji (Warsong Hold, Borean Tundra)
Angelina Soren (Vengeance Landing, Howling Fjord)
Marcia Chase (The Eventide, Dalaran)

In between catching fish to level Cooking, you can work on your Fishing Achievements to get some cool rewards and the "Salty" title. Catch stuff until you're 450.

Back to ToC




Dalaran Cooking Dailies

Cheese for Glowergold:
Get 6 Half Full Dalaran Wine Glasses and Aged Dalaran Limburger. The wine glasses are found in your faction's Inn, in the Legerdemain Lounge, and One More Glass, the wine & cheese shop, where you will also loot the cheese. Right click the Empty Cheese Serving Platter to create the cheese platter for Ranid Glowergold at Legendary Leathers.

Convention at the Legerdemain:
Bring 4 Northern Stew (requires 4 Chilled Meat) and a Jug of Wine (looted in Dalaran's wine & cheese shop, One More Glass) to Arille Azuregaze at the Legerdemain Lounge in Dalaran. You must have completed the quest Northern Cooking (there are 2 versions for each faction) offered by a Grand Master Cooking Trainer (not the ones in Dalaran) in order to have the recipe required to complete this quest.

Infused Mushroom Meatloaf:
Get 4 Infused Mushrooms and 2 Chilled Meat, cook them in the Meatloaf Pan to make Infused Mushroom Meatloaf for Orton Bennet at Curiosities & Moore. The mushrooms are in Dalaran's Underbelly as lootable objects. Herbalists can track the mushrooms.

Mustard Dogs!:
Get 4 Wild Mustard and 4 Rhino Dogs (requires 4 Rhino Meat). Right click on the Empty Picnic Basket to make a Mustard Dog Basket to bring to Archmage Pentarus at Krasus' Landing. The Rhino Meat can be found on any rhino in Northrend and the Wild Mustard is a lootable plant found in grassy areas of Dalaran. Herbalists can track the mustard. This quest awards two Dalaran Cooking Awards instead of one!

Sewer Stew:
Get 4 Crystalsong Carrots and 4 Chilled Meat,cook them in the Stew Cookpot and bring it to Ajay Green behind the counter of Cantrips and Crows in Dalaran's Underbelly. The Crystalsong Carrots can be found around the river in Crystalsong Forest and can be difficult to see, even with the sparkles. Herbalists can track the carrots.

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Fishing Trainers

Apprentice, Journeyman, Expert, Artisan:
Androl Oakhand Rut'theran Village, Teldrassil
Astaia Tradesmen's Terrace, Darnassus
Lee Brown Crystal Lake, Elwynn Forest
Arnold Leland The Canals, Stormwind
Paxton Ganter Iceflow Lake, Dun Morogh
Grimnur Stonebrand The Forlorn Cavern, Ironforge
Diktynna Ammen Ford, Azuremyst Isle
Erett The Crystal Hall, The Exodar
Gubber Blump Auberdine, Darkshore
Warg Deepwater The Loch, Loch Modan
Matthew Hooper Lakeshire, Redridge Mountains
Harold Riggs Menethil Harbor, Wetlands
Donald Rabonne Southshore, Hillsbrad Foothills
Brannock Feathermoon Stronghold, Feralas

Clyde Kellen Brightwater Lake, Tirisfal Glades
Armand Cromwell The Magic Quarter, Undercity
Uthan Stillwater Stonebull Lake, Mulgore
Kah Mistrunner High Rise, Thunder Bluff
Lau'Tiki Darkspear Strand, Durotar
Lumak Valley of Honor, Orgrimmar
Drathen Walk of Elders, Silvermoon
Kil'Hiwana Zoram'gar Outpost, Ashenvale
Lui'Mala Shadowprey Village, Desolace
Katoom the Angler Revantusk Village, The Hinterlands
Zurjaya Zabra'jin, Zangarmarsh

Myizz Luckycatch Booty Bay, Stranglethorn Vale

Master:
Juno Dufrain Cenarion Refuge, Zangarmarsh

Grand Master:
Old Man Robert Valiance Keep, Borean Tundra
Byron Welwick Valgarde, Howling Fjord
Fishy Ser'ji Warsong Hold, Borean Tundra
Angelina Soren Vengeance Landing, Howling Fjord
Marcia Chase The Eventide, Dalaran

All Fishing Poles can be found here

A list of Fishing Achievements can be found here.

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Cooking Trainers

Apprentice, Journeyman, Expert, Artisan:
Zarrin Dolanaar, Teldrassil
Alegorn Craftsmen's Terrace, Darnassus
Tomas Goldshire, Elwynn Forest
Stephen Ryback Old Town, Stormwind
Gremlock Pilsnor Kharanos, Dun Morogh
Cook Ghilm Gol'Bolar Quarry, Dun Morogh
Daryl Riknussun The Great Forge, Ironforge
"Cookie" McWeaksauce Odesyus' Landing, Azuremyst Isle
Mumman Seat of the Naaru, The Exodar
Crystal Boughman Lakeshire, Redridge Mountains
Celie Steelwing Wildhammer Stronghold, Shadowmoon Valley

Eunice Burch The Trade Quarter, Undercity
Pyall Silentstride Bloodhoof Village, Mulgore
Aska Mistrunner High Rise, Thunder Bluff
Zamja The Drag, Orgrimmar
Quarelestra Falconwing Square, Eversong Woods
Sylann Wayfarer's Rest Inn, Silvermoon
Master Chef Mouldier Tranquillien, Ghostlands
Duhng The Crossroads, The Barrens
Slagg Hammerfall, Arathi Highlands
Mudduk Grom'gol Base Camp, Stranglethorn Vale

Master:
Gaston Honor Hold, Hellfire Peninsula
Baxter Thrallmar, Hellfire Peninsula

Grand Master:
Rollick MacKreel Valiance Keep, Borean Tundra
Brom Brewbaster Valgarde, Howling Fjord
Katherine Lee A Hero's Welcome, Dalaran
Orn Tenderhoof Warsong Hold, Borean Tundra
Thomas Kolichio Vengeance Landing, Howling Fjord
Awilo Lon'gomba Sunreaver's Sanctuary, Dalaran

A list of Cooking Achievements can be found here.

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Fishing Trainer List

Alliance

Artisan (quest)

  • Tansy Puddlefizz - Ironforge, Forlorn Cavern

 

Horde

Artisan (quest)

  • Shankys - Orgrimmar, Valley of Honor

 

Neutral

Expert (you need to purchase a book to become Expert, cost is 1 gold)

  • Myizz Luckycatch - Stranglethorn, Booty Bay

 

The Cooking / Fishing Combo Guide for Alliance players

This guide is intended to give you simple step-by-step directions to get your level 40+ Alliance character from zero to 300 in both cooking and fishing at the same time. It is not the only way to skill-up these professions, but it is a very easy way that requires a minimum of travel and keeps you in relatively safe areas. I created this guide because the only fishing/cooking combination guides I could find were written for horde characters. I used bits of this guide as a starting point and filled it out with specifics for us good guys. All drop percentages and location details were borrowed from Thottbot and Allakhazam.

A note on fishing: Fishing levels up at the same rate no matter where you fish. It is entirely possible to go from 1 to 300 skill points without ever leaving a newbie zone (except for training and the artisan quest, obviously). This would be incredibly boring and you wouldn't get all the useful / lucrative fish (not to mention not being able to skill-up cooking at the same time), but it will take no longer than if you fish in level-appropriate areas.


Apprentice fishing and cooking (1-75)

  • Get apprentice Cooking from Gremlock Pilsnor in Kharanos, Daryl Riknussun in Ironforge, or Stephen Ryback in Old Town, Stormwind.
  • Get apprentice Fishing from Arnold Leland in Stormwind. He on a small dock in the canals in the NW corner of the trade district.
  • Buy a fishing pole from Catherine Leland, who should be near Arnold. You should also get a couple Shiny Baubles and the recipe for Brilliant Smallfish while you're there.
  • Go to any body of water in Elwynn Forrest and start fishing! Northshire will be easiest until you get to 20 or so. You should get Brilliant Smallfish 60% of the time.
  • When you've got an assload of Brilliant Smallfish, find a cooking fire (or make one yourself) and cook up your fish.
  • Repeat until you have between 50 and 75 skill points in both cooking and fishing.


Journeyman Fishing and Cooking (50-150)

  • Hit up Tharynn Bouden in goldshire for the recipe for Longjaw Mud Snapper
  • Go back to Stephen Ryback in Stormwind for Journeyman Cooking
  • Find Arnold Leland again for Journeyman Fishing, and get some Nightcrawlers from his wife too.
  • Start fishing right there on the dock. You mostly want Longjaw Mud Snappers - their drop rate is about 65%. You will also get some Bristle Whisker Catfish here. Keep them for later.
  • Reel in the Longjaw Mud Snappers and cook them until your fishing skill is up to 100.
  • Return to Catherine Leland and buy the recipe for Bristle Whisker Catfish and a bunch of Bright Baubles.
  • Head to Redridge and start fishing Lake Everstill for Bristle Whisker Catfish. You should get around a 60% drop rate.
  • Fish and cook away until your fishing and cooking are between 125 and 150

Expert Fishing and Cooking (125-225)

  • For expert fishing, get the book Expert Fishing - The Bass and You from Old Man Hemming in Booty Bay. He's in a little house on the docks with a fishhook sign out front.
  • You need to get the book Expert Cooking from Shandrina in Ashenvale. This book will teach you Expert Cooking. She is on the northern shore of Mystral Lake.
  • After you get the cooking book, head north to Astranaar and start fishing for more Bristle Whisker Catfish. It will get your cooking up to 175, but it turns green at 160 so you'll have to make a bunch. Your fishing won't level very fast either after 140 or so. You just have to keep at it.
  • When you've gotten your cooking up to 175, head to Menethil Harbor and buy the recipe for Rockscale Cod from Stuart Fleming on the docks.
  • Take the boat to Theremore and start fishing for Rockscale Cod.
  • You'll probably need Bright Baubles to catch anything here at this point, and you can get them from Helenia Olden in town if you don't have any on you. She is in the 1st big house on the left as you enter Theremore from the docks, just behind the griffon master. She also sells other recipes you might be interested in.
  • Catch and cook all the Rockscale Cod you can - They drop nearly 60% here. You will sometimes catch Spotted Yellowtail also. Hold on to them for later
  • This is where you'll start to really notice the difference in skill-up speed between fishing and cooking. You'll max out your cooking in no time, but your fishing skill will still be well under 200. You can stay here if you want, but once you get to 200 you'll get better fish if you move on to Feralas (see below). Save any Zesty Clam Meat and Spotted Yellowtail you catch while there.

Artisan Fishing and Cooking (225-300)

  • Unlike the other skill levels, you need to be maxed out (225) at expert to get the artisan quests for fishing and cooking. The quests will not be available to you until you're at least level 35 and have 225 skill points.
  • The artisan cooking quest is Clamlette Surprise. You will probably be ready for this quest long before your fishing is up to 225, but that's ok. Head to Gagetzan in Tanaris and talk to Dirge Quikcleave in the Inn to get the quest.
    • One of the requirements for the quest is 10 pieces of Zesty Clam Meat. The easiest way to get zesty clam meat is fishing off the dock in Feralas, as you should have been doing for the last 20 skill points or so. They don't drop often, but all this extra fishing will help you get the skill caught up with cooking.
    • The other two quest items are Giant Eggs and Alterac Swiss. The eggs drop from the Rocs in tanaris, as well as owlbeasts in the hinterlands. The swiss is sold by innkeepers in several towns. Check here for the full list. Return to Dirge Quikcleave in Gadgetzan when you have all the items, turn in the quest, and you'll be an artisan cook.
  • Remember that Spotted Yellowtail I told you to save? Now you can cook it up all tasty-like after you get the recipe from Gikkix in Steamwheedle Port, Tanaris. Gikkix also sells the recipe for Poached Sunscale Salmon, which you can use at cooking level 250. Your best bet is to get them both now so you don't have to come back later.
  • To receive artisan fishing, you have to do a quest called Nat Pagle, Angler Extreme. Nat is on one of the small islands due west of Theremore. The coordinates (for those that can use them) are 58,60.
    • The quest requires you to get one each of 4 rare fish. I suggest you read the comments on Thottbot and Allakhazam to find out exactly where you need to fish for them. I personally got 3 of the fish in 10 casts or less, while the 4th took over 45 min. Anecdotal evidence suggests these fish may be timed drops. If somebody else just caught one, it might be a while until another drops. Take this into consideration if it seems like it's taking forever to get one of the fish.
    • Once you've caught them all, head back to Nat and complete the quest to become an artisan fisherman.
  • To max out both fishing and cooking, head on back to Feathermoon Stronghold in Feralas. You will probably need bright baubles to catch anything here, but it's worth it. In addition to lots of spotted yellowtail, you'll sometimes catch valuable fish like Firefin Snapper and Stoneskin Eel (which go for 50s each in the auction house).
  • Fishing in this area will also occasionally yield Glossy Mightfish. The [http://www.thottbot.com/?i=3659|recipe for cooked Glossy Mightfish] is in limited supply, but might be worth it for the +10 stamina bonus you get for eating it. You'll have a pile of these by the time you're done.
  • Continue to catch and cook Spotted Yellowtail until you either top out at 300 or fall asleep from boredom. Cooking will go quickly with the Spotted Yellowtail recipe staying orange until 260 and remaining point-worthy all the way to 300. Fishing however slows to a crawl. You'll only be getting about 1 point per 5 or 6 fish at 240, and it's down to 1 in 10 by 280.
  • If you feel so inclined, you can pound out the last 10-15 points or so of fishing in Zul'Gurub. You will need to be in a raid group to get inside the instance (you can disband as soon as you get in), as well as being at least level 55. I'm not sure what the exact level requirement is to fish here, but you will definately need an Aquadynamic Fish Attractor and possibly a Big Iron Fishing Pole as well. The good news is that the Lightning Eel and Plated Armorfish you catch will make it worth the price of admission. As soon as you enter ZG, jump off the stairs to the right and you can fish off the platform without aggroing any mobs.
  • Remember, once you've maxed out cooking, you can work on fishing anywhere and it will continue to skill up at the same rate. Instead of grinding away at it all at once, you're better off using it as something constructive to do while you're waiting around for something else.

Good luck, happy fishing, and bon apetit!

Tozzik's 1-400 "No Fishing" Cooking Guide for Horde

Tozzik's 1-400 No Fishing Cooking Guide

Stage 1: Azeroth

A: Collecting recipes

Train cooking and then re-open trainer window and train spice bread. (May not have to re-open)

Buy Recipe: Bat Bites and Recipe: Crunchy Spider Surprise from Master Chef Mouldier in Tranquillien.

Go to Desolace. Buy Expert Cookbook from Wulan in Shadowprey Village. Buy all cooking recipes from Vendor-Tron 1000 and Super-Seller 680 at North and South-West locations. (see note at end)

Learn Soothing Turtle Bisque from quest given by Christoff Jeffcoat. If you have already done this quest and no longer have the recipe, then substitute Roast Raptor, also purchased from Vendor-Tron 1000.

Purchase Recipe: Charred Bear Kabob and Recipe: Juicy Bear Burger from Bale in Bloodvenom Post.

Learn Smoked Desert Dumplings from Calandrath at Cenarion Hold in Silithus. (Alternatively purchase Recipe: Baked Salmon from Sheena Tallgrass in Camp Mojache if you happen to have high level fishing.)

B:Farming/Cooking

Starting in Silvermoon

Purchase simple flour and mild spices from cooking vendor and cook spiced bread until reaching 40.

Farm small eggs from dragonhawks outside Silvermoon and make herb baked eggs until reaching 65.

Fly to Ghostlands and farm bats and spiders for Bat Flesh and Crunchy Spider Legs. Cooking the Bat Flesh should get you to 110 and Spider Legs should allow you to reach 120.

Travel to Tarren Mill and hunt bears and turtles along the river to the east until you have 5 big bear meat. Cook 5 Big Bear Steak and reach 125 to learn Hot Lion Chops. Learn expert cooking from Cookbook.

Now go to the two raised areas in alterac just to the west of the alliance entrance to Alterac Valley and farm mountain lions. If they don't respawn fast enough you can also hunt them in Hillsbrad just south of that same area. Farm/cook lion meat until you reach 175.

Now farm turtle meat from snapjaws along the river east of Tarren Mill. Or if you were not able to attain Recipe: Soothing Turtle Bisque, fly to hammerfall and farm raptors outside the town there. Cook Roast Raptor or Turtle Bisque(Preferably the Bisque) until 225.

Now travel to Gadgetzan and get the quest Clamlette Surprise from Dirge Quickcleave.
The Giant Eggs are most easily farmed from owls in Felwood. The Zesty Clam Meat is most easily farmed from turtles on the eastern coast of Hinterlands. If you only want to make one trip, the various owlkin in Hinterlands can also drop Giant Eggs at a lower rate. Once you have the eggs and clam meat, head back to Gadgetzan and run to Caverns of time where you can buy the Alterac Swiss from Provioner Galgrom. Hand in the quest and you are now at Artisan Cooking.

Now continue farming Turtle Meat or Raptor Flesh from the above locations until you can cook enough to reach 250. (The last 15 points of this process are green skill chance, but still better than the alternative.)

Learn Charred Bear Kabob and Juicy Bear Burger and farm bears all through Felwood. Cook any combination of these two items until reaching 285.

Travel to Cenarion Hold in Silithus and Start farming the various worms in Silithus until you have enough Sandworm Meat to reach 300. (Or fish for Raw Whitescale Salmon in Eastern Plaguelands if you have a high fishing skill. You need to achieve about 400 fishing skill with lures to avoid fish getting away.)

Stage 2: Outland.

Travel to Thrallmar and purchase Master Cookbook from Baxter inside the inn. Then Purchase Recipe: Ravager Dogs from Cookie One-Eye near the stables in Thrallmar.

Fly to Falcon Watch and farm ravagers in the quillfang area just to the west of the town. Cook Ravager Dogs until reaching 325.

Fly to Garadar and buy Recipe: Roasted Clefthoof and Recipe: Talbuk Steak from Nula the Butcher who is in the small building on the raised area just to the east of the inn. Farm and cook Clefthoof Meat and Talbuk Venison until reaching 350.

Stage 3: Northrend

Travel to Warsong Hold in Borean Tundra and train grand master cooking and all the new cooking recipes. Exit warsong hold and farm rhinos to the north and northeast of the hold, cooking Rhino Dogs until reaching 400. (The last 18 points of this are green skill chance, but the only alternative is to prepare 18+ feasts which has a very high material requirement and would end up being a much longer farming session.)

Getting to 450 is totally a matter of preference. The only skill of note beyond this point is Fish Feast and this guide is designed to level cooking without fishing. All recipes requiring skill 400 and up require 3 Dalaran Cooking Awards to purchase and Northern Spices cost one award.

Note about Vendor-Tron 1000 and Super-Seller 680:
Both bots are part of the caravan that travels around Desolace. 1000 can be found at 60, 38 just northwest of Kormek's Hut. 680 can be found at 40, 80 just west of the split in the road leading south. The most important note about these vendors is that you must travel the entire road between these two points and locate the caravan, waiting for it to start moving. If you are not following the caravan and it leaves your range of vision it will stop moving.

[WotLK] Cooking

Cooking is a profession that provides flavor to the game, no pun intended. Most mobs labeled as beasts have common drops for cooking. You can also take up fishing which will ease the pain of cooking and make the trip to Grand Master easier. This guide will support several options for everyone, even those with a strong aversion to fishing.

Wrath Cookbook


Table of Contents


  1. Cooking (1 to 300) [No Faction/Fishing/Seasonal]



Notes

* Pattern obtained through Trainer.
** Pattern obtained from Vendor.
*** Pattern obtained through Quest.
§ Pattern obtained from Auction House. (Or lucky world drop)
¤ Pattern obtained from Profession only drop.
A Alliance
H Horde

Artisan Cooking Quest

Once you hit 225 skill level and at least level 35 you can head for your respective quest giver to get the opening quest to visit Dirge Quikcleave.

Alliance: Daryl Riknussun Ironforge - The Great Forge (60, 36) I Know A Guy...

Horde: Zamja Orgrimmar - The Drag (57, 53) To Gadgetzan You Go!

Dirge Quikcleave - Tanaris - Gadgetzan (52, 28) Clamlette Surprise

You don't have to travel to far to complete this quest, all of the items can now be found in Tanaris.

Giant Egg - Roc 35% drop rate
Zesty Clam Meat - Surf Glider drop Big Mouth Clam 40% drop rate
Alterac Swiss - Buy from Galgrom in Caverns of Time (63, 57) - 40 silver per 5

By dark_fanboy at 2009-01-17



Cooking (1 to 300)
[No Faction/Fishing/Seasonal]

This portion of the guide will be comprised of cooking items that will only come from drops, it will not contain any items that are faction related or seasonal as well.

Cooking (1 to 300) [No Faction/Fishing/Seasonal]
Skill Level
Item
Materials
1 to 40
Spice Bread *
80 Simple Flour
80 Mild Spices
41 to 50
Spiced Wolf Meat *
10 Stringy Wolf Meat
10 Mild Spices
51 to 80
Smoked Bear Meat **
30 Bear Meat
81 to 90
Strider Stew A***/H**
10 Strider Meat
10 Shiny Red Apple
91 to 115
Crab Cake *
25 Crawler Meat
25 Mild Spices
116 to 150
Big Bear Steak **/H***
35 Big Bear Meat
35 Hot Spices
151 to 175
Curiously Tasty Omelet **/A***
25 Raptor Egg
25 Hot Spices
176 to 215
Roast Raptor **
40 Raptor Flesh
40 Hot Spices
216 to 225
Spider Sausage *
20 White Spider Meat
226 to 250
Monster Omelet **
25 Giant Egg
50 Soothing Spices
251 to 285
Charred Bear Kabobs **
35 Bear Flank
286 to 300
Smoked Desert Dumplings ***
15 Sandworm Meat
15 Soothing Spices

Several of the patterns I have mentioned are obtained through quests but have a faction alternate that can be obtained by vendor. If you have finished these quests in the past and have sold or trashed them, you will need to find a way to obtain them through the opposing faction vendor or find an alternative. The only quest that both sides can do is for the Smoked Desert Dumplings.

Desert Dumplings

The quest you need to get this recipe is Desert Dumplings which is given by the Calandrath, the innkeeper of Cenarion Hold. Calandrath will send you out to find a recipe the Twilight's Hammer use to prepare sandworm. The scroll can be found at 37, 45 which will start you on the second portion to return to Calandrath with Sharing the Knowledge. Upon completion you will learn how to make Smoked Desert Dumplings, of which you might want to hang onto at least 10 of these. You can do the quick follow-up Kitchen Assistance for a little gold, rep, and maybe experience if you're not at the cap yet.

Runn Tum Tuber Surprise

As an alternative to Desert Dumplings should you not be able to obtain the recipe for some reason you could try Runn Tum Tuber Surprise. This is an uncommon drop from a boss mob in Dire Maul:

Pusillin: Recipe: Runn Tum Tuber Surprise

To engage Pusillin you need to enter through the East sides Northern/Front Entrance [MAP]. Most would recommend if you are familiar with the event that you clear the path all the way to the back entrance to Dire Maul located at the Laris Pavilion just north of Camp Mojache in Feralas. If you are not familiar with the event there are plenty of walk-thrus on how to go about this, but you can simply talk to him and he'll run away to start the event. Clear the path along the top tier till you find him again, if you are below level 70 you will NOT be able to avoid the the Warpwood Crushers even if you try to walk along the courtyard ledge. You may have to make this run once or twice, but this pattern is almost a guaranteed drop.

Once you have obtained this recipe you will be need to farm the Warpwood Pods scattered all about the instance. Be wary, they have a chance to backfire and either spray you with toxic green mist or spawn 3 to 5 Whip Lashers, but you should be able to get enough for that final run to 300.



Ðariens' Fishing 1-450 (Horde)

Ðariens' Fishing 1-450

The following guide is meant to help you level your Fishing trade skills from 1-450.
NOTE : This is my first attempt at a guide, please go easy with me ^_^


Table of Contents

Fishing


Fishing is a trade skill that I find is one of the easiest to raise. Time consuming, yes, but easy none the less.

By the end of this guide, expect to have caught roughly 3,000 fish give or take.

To start, simply visit a trainer in any of the cities (or one of the few outside), buy a pole and get to work!

You can level from 1 all the way to 450 in any fish-able water, meaning it is possible to stand in Orgrimar all day and fish the same pool. The only problem with that method is that after level 75, you only earn credit for the successful catch of actual fish and not the junk.

Another thing to note is that the higher your skill level, the more fish you will need to catch in order to obtain the next level in your skill. Usually 10 or more. A rough equation to figure this out would be;

(Current Skill Level-75)/25=X

X being equal to the number of successful catches needed

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Trainers


You can learn fishing or train the next levels (Journeyman, Expert and Artisan) from the following trainers.

  • Lumak: Found in Orgrimar at (69.7,29.5) in the Valley of Honor.
  • Kah Mistrunner: Found in Thunderbluff at (56,47) on the Middle Rise.
  • Armand Cromwell: Found in Undercity at (80.9,31.2) on the outer ring of the Magic Quarter.
  • Drathen: Found in Silvermoon City at (76,69) in the Walk of Elders (right before the entrance to the Royal Exchange)

For those of you with lowbie's who want to start fishing sooner and don't feel like running from the start zone to a major city, you can visit the following trainers to get you new skill.

  • Lau'Tiki: (53,81) Follow the beach west from Sen'Jin Village in Durotar.
  • Uthan Stillwater: (44,60) Slightly South and West of Bloodhoof Village in Mulgore.
  • Clyde Kellen: (67,51) Travel directly East from Brill

When you are ready to learn Grand Master fishing and cap off that skill limit, you can visit;

  • Angelina Soren: (79,27) Howling Fjord down by the docks
  • Fishy Ser'ji: (41,54) Borean Tundra on the bottom floor of Warsong Hold, opposite the cooking trainer (Look near the inn keeper)
  • Marcia Chase: (52,63) Dalaran in the Eventide

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Gear


You might think all you need is a fishing pole and some time to kill to start raising your fishing skills, but that is not entirely true. At least not if you want to speed the process up. To do that, you should look into some of the following gear to help maximize your time spent down by the water.

Poles


Either bought from vendors, rewarded through quests, or found randomly throughout the world, a fishing pool is the most basic, yet most important of tools.
  • Fishing Pole: The basic Fishing Pole, purchased from any Fishing Supplies or Trade Supplies vendor in the world.
  • Strong Fishing Pole: An upgraded rod, purchased from Fishing Supplies vendors, you need to be level 5 and have obtained at least level 10 in your fishing. Adds + 5 to your fishing.
  • Darkwood Fishing Pole: Required level 15 to use and 50 in fishing, this pole is a rare drop you can get while, well, fishing of course! Adds +5 to your fishing.
  • Big Iron Fishing Pole: Required level 25 to use and 100 in fishing. Another rare drop that can be farmed out of Desolace while opening Shellfish Traps. By all accounts, this is a rare drop, but if you can find one, it adds +20 to your fishing. It is also a "white" item and does not become soulbound if you use it. What does this mean? Enjoy it while you have it, and sell it on the AH for a nice profit when you are done. (Depending on server, this is an easy 7-10 gold without enhancements)

And there you have it, a list of your basic fishing poles. They get the job done and for the most part, are quite easy to obtain. Well maybe not the Darkwood or Big Iron poles, but you get the point.

For those of you who want something more, here are some Unique, Rare and Epic rods you can try to snag while you have some time to kill.

  • Seth's Graphite Fishing Pole: A Unique pole that can be earned in Terrokar Forest by doing the quest Rather Be Fishin'. The quest requires you to bring 8 Pristine Shimmerscale Eels to Seth is Shattrath. Requires a minimum 225 fishing skill adds +20 to your fishing
  • Nat's Lucky Fishing Pole: A Rare pole that can be earned by completing the quest Nat Pagle, Angler Extreme for Nat Pagle in Dustwallow Marsh(58,60). You must be at least level 35 for this quest and need a fishing skill of 225 or better. To complete this quest, you must catch the following fish;
  • I also suggest clicking the quest link as there is a very useful travel guide in the comments section that maps out an optimal path for us Hordies to use.
  • Arcanite Fishing Pole: A Rare pole which is won by winning the Booty Bay fishing contest. For those of you who do not know or haven't looked on your calendars ever, it is hosted every Sunday from 2pm to 4pm server time. The pole requires a minimum fishing skill of 300 to use, and adds +40 to your fishing.
  • Bone Fishing Pole: A Rare pole found inside Bag of Fishing Treasures, which are obtained by doing the daily quests from Marcia Chase: (52,63) in Dalaran. Requires a minimum fishing skill of 300 and adds +30 to your fishing.
  • Jeweled Fishing Pole: A Rare pole found inside Bag of Fishing Treasures, which are obtained by doing the daily quests from Marcia Chase: (52,63) in Dalaran. Requires a minimum fishing skill of 300 and adds +30 to your fishing.
  • Mastercraft Kalu'ak Fishing Pole The only Epic pole in the game. With the required minimum skill of 300 and an exhalted reputation with The Kalu'ak, this baby sells for just over 128 gold and adds +30 to your fishing, as well as allows you to breathe underwater when equipped.

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Lures


On top of your handy fishing pole, your going to want to snag a few lures from the fishing vendors. Especially when you are first starting out. Lures are items you can use on your pole to temporarily buff the pole itself, which in turn will increase your fishing skill for a short duration of time (usually ten minutes).

What is the bonus to this? You can start fishing in waters above your skill level! What more could you possibly want? Not to mention that it helps you catch more fish and less junk, which after obtaining a skill level of 75 is extremely important. Let's work our way through the list.

  • Shiny Bauble: Your basic lure. Used at level 1 to increase you fishing skill by 25 for 10 minutes.
  • Nightcrawlers: For use with a minimum fishing skill of 50, these will increase your fishing skill by 50 for 10 minutes.
  • Bright Baubles: For use with a minimum fishing skill of 100, these will increase your fishing skill by 75 for 10 minutes.
  • Aquadynamic Fish Attractor: For use with a minimum fishing skill of 100, these will increase your fishing skill by 100 for 10 minutes. The vendor only carries 1 or 2 of these at a time, so it might be a pain to find. One a brighter note, they can be crafted by an engineer with a skill level of 150 (and the recipe of course). To have one crafted, you need 2 Bronze Bars, 1 Nightcrawler and 1 Coarse Blasting Powder.

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Tips 1-300


So you just learned fishing, what to do next? Well fish of course. Starting at level 1, find any pond of water and start fishing with your shiny new fishing pole equipped. I would recommend staying close to the Trainer when you first start and train Journeyman once you reach 50.

At level 75 (or 50 if you bought some Nightcrawlers) you can head out to the Barrens and fish just outside of WC (Wailing Caverns). Some people might suggest you head inside the caverns themselves, but I would advise you not do that. Heading inside the caverns would mean having to fight through numerous mobs before reaching the fishing hole, and having to fend them off once they respawn. While that doesn't seem like a big deal, it can be frustrating at best. Especially when you are kind of zoned out and not expecting to have to quick swap to your weapons before you wipe.

If you feel like it, you can simply fish these waters until you reach 300. It may be monotonous, but you will come out of it with stacks of Deviate Fish which sell rather well on the AH. If you are one of the lucky few who have the recipe for Savory Deviate Delight, you can cook up a few and make even more of a profit at auction.

Remember to visit your trainer at 75, 150 and 225 to further your skills along and not hit the limit cap. If you do that, then your just wasting your time out there in the waters.

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Tips 300-450


Congratulations, you are ready to master the art of fishing. To begin, visit the Grand Master Fishing Trainer in the Howling Fjord, Borean Tundra or Dalaran and learn the next level in the skill.

Before heading out, first make sure that you at least have your Strong Fishing Pole and a stack of Bright Baubles. Of course I am only assuming you are leveling using vendor quality items only. If not, bring something else as this is only the basic setup you will need.

Head out along the coasts of the Howling Fjord and get to work. At first you are going to fish up alot of junk (just like when we first started) but as your skill goes up, the amount of junk collected will go down.

To catch all fish and no junk, you need a collective skill of 475 or better, so don't be too disappointed. When I say a collective skill, I mean your natural skill abilities, PLUS you buffs meaning the additional increase given by your pole, and the attachments of lures to your pole.

If your character is at level 80, I would recommend heading to Wintergrasp to fish instead of the Borean Tundra. The fishing will be the same as far as the fish to junk ratio is concerned, but the keepers sell better on the AH.

Don't forget to visit your trainer again at 375 to obtain the Grand Master skill.