Collectibles

Guides on how to obtain certain items in the game.

Deea's Karazhan Attunement Guide

Author's Notes

This is a step-by-step guide on how to obtain The Master's Key, which is needed to gain access to Karazhan, a 10-man Raid Instance in Deadwind Pass. My guide also covers pre-questing and attunements for all dungeons needed to complete the Karazhan attunement questline. It does not, however, cover Karazhan tactics and raid content, it is just a tool to prepare you for this instance.

I strongly advise you to have a coordinates add-on installed, as I will use coordinates throughout the guide.

I will be using the following color code: quests, NPCs, locations and quest items.

This is also my first guide, so please leave as much feedback as possible.




The Guide

Pre-questing

1. Travel to the Deadwind Pass and find Archmage Alrturus standing just outside the entrance to the instance (47,75). Get the quests Arcane Disturbances and Restless Activity.

2. At (48,78) go down one of the two entrances leading down into an underground cave. Clear your way to the pond and use the Violet Scrying Crystal next to the water. Go back up and this time go down the other entrance, the one leading down into a cellar. Clear the way to the well and use the Violet Scrying Crystal next to it. By now you should be done gathering Ghostly Essences for the other quest as well. If not, kill some more ghosts. When done with both quests return to Archmage Alrturus and turn in the two quests. Get the follow-up Contact from Dalaran.

3. Travel to the Alterac Mountains. Go to Archmage Cedric, who can be found on the outskirts of Dalaran (15,54). Turn in Contact from Dalaran and get the follow-up Khadgar.

4. Go to Khadgar in Shattrath City (54,44). Turn in Khadgar and get the follow-up Entry into Karazhan.

We are done with the pre-questing, now it's instance time!

Instances

1. If you are attuned for The Shadow Labyrinth (or if you know you will group up with someone who can open this instance), skip this step. Get a group together and go to the Sethekk Halls in Auchindoun, Terokkar Forest. Kill the boss Talon King Ikiss and loot the Shadow Labyrinth Key.

2. Next we are going to get the First Key Fragment of the Karazhan key. Get a group together and go do the Shadow Labyrinth instance in Auchindoun, Terokkar Forest. At the end of the instance, in the room where you killed the last boss (Murmur) look for an Arcane Container, which looks like this. Make sure your group is ready, because when you open the container an elite First Fragment Guardian will spawn (looks like an elemental). Kill it and loot the First Key Fragment

3. Return to Khadgar in Shattrath City, turn in Entry into Karazhan and get the follow up The Second and Third Fragments.

4. Now we are going to obtain the Second Key Fragment. Get a group together and go to The Steamvault instance of the Coilfang Reservoir in Zangarmarsh. You don't have to do the whole instance, as the Arcane Container is located in the pool of water to the right of the first boss (Hydromancer Thespia). Same thing - open the container, kill the Second Fragment Guardian and loot the Second Key Fragment.

The next part will be completed inside The Arcatraz. To access it you need a flying mount and the Key to the Arcatraz, which is obtained by completing a quest chain in Netherstorm. However, only one person in your group must have the key and the whole party can enter the instance. Additionally, a rogue with maxed out Lockpicking skill can open the entrance. If one of your party members has the key or can lockpick, then skip the following step and go directly to step 6.

5. Attunement for The Arcatraz

  1. Travel to Netherstorm and go find Nether-Stalker Khay'ji (32,64). Get the quest Consortium Crystal Collection from him.

  2. Go to (42,72), kill Pentatharon and loot the Arklon Crystal Artifact. Go back to Nether-Stalker Khay'ji, turn in Consortium Crystal Collection and get the follow-up A Heap of Ethereals.

  3. At (30,74) kill Ethereals until you have 10 Zaxxis Insignias. Go back to Nether-Stalker Khay'ji, turn in A Heap of Ethereals and get the follow-up Warp-Raider Nesaad.

  4. Kill Warp-Raider Nesaad (28,79), he can be soloed. Go back to Nether-Stalker Khay'ji, turn in Warp-Raider Nesaad and get the follow-up Request for Assistance.

  5. Go talk to Gahruj (47,57), turn in Request for Assistance and get the follow-up Rightful Repossession.

  6. Collect 10 Boxes of Surveying Equipment, which can be found at Manaforge Duro (56,64). Go back to Gahruj, turn in Rightful Repossession and get the follow-up An Audience with the Prince.

  7. Find the Image of Nexus-Prince Haramad in the Stormspire (46,36). Turn in An Audience with the Prince and get the follow-up Triangulation Point One.

  8. Go to (67,34) and right-click the Triangulation Device from your inventory. Follow the red arrow until you see something looking like a Hunter's Mark pointing towards the ground. Stand on that spot and you should get the (quest complete) message.

  9. Go find Dealer Hazzin, located at (58,31). Turn in Triangulation Point One and get the follow up Triangulation Point Two.

  10. Again, use the Triangulation Device, this time at (28,41). Find the arrow that looks like the Hunter's Mark and stand beneath it so you get the (quest complete) message.

  11. Go to Wind Trader Tuluman (34,37), turn in Triangulation Point Two and get the follow up Full Triangle.

  12. The next step is a bit harder, but certain classes might be able to solo it. If you want to try your luck solo, go to (53,20), where you will find Culuthas. Kill him and loot the Ata'mal Crystal from him. If you don't manage to solo him, better find a group for this part.

  13. Go to the Image of Nexus-Prince Haramad inside The Stormspire (46,36). Turn in Full Triangle and get the follow up Special Delivery to Shattrath City.

  14. Travel to Shattrath City and talk to A'dal (54,44). Turn in Special Delivery to Shattrath City and get the follow up How to Break Into the Arcatraz.

  15. Time to do some instances! Get a group together and go do The Mechanar in Tempest Keep, Netherstorm. The Top Shard of the Arcatraz Key is looted from Pathaleon the Calculator. He is the last boss, so you will have to go through the whole instance. Also, a flying mount is required to reach this instance.

  16. For the Bottom Shard of the Arcatraz Key you must get a group together and go do The Botanica in Tempest Keep, Netherstorm. Again, do the whole instance, as the shard is looted from the last boss Warp Splinter. This instance also requires a flying mount to access.

  17. Once you have both key shards, return to A'dal in Shattrath (54,44) and turn in How to Break Into the Arcatraz to get the Key to the Arcatraz

6. Now get a group together for The Arcatraz in Tempest Keep, Netherstorm. The Arcane Container is found after the boss Zereketh the Unbound. You don't have to kill him, just pass by him and go up the ramp. Pass the corridor and then in a room full of voidwalkers you have the container to the right as you enter the room. Open it, kill the Third Fragment Guardian that spawns and loot the Third Key Fragment. You don't have to finish the rest of the instance.

7. Return to Khadgar in Shattrath City (54,44), turn in The Second and Third Fragments and get the follow up The Master's Touch.

For the next part, you will need to be attuned for The Black Morass, so if you already are attuned skip the following step and go directly to step 9.

8. Attunement for The Black Morass
If you are attuned to The Old Hillsbrad, skip directly to point 4.

  1. To enter Black Morass you must first complete the Old Hillsbrad Foothills dungeon in the Caverns of Time. First, go to the Caverns of Time in Tanaris and find the Steward of Time (58,54). Dismount and get the quest To The Master's Lair (you must be dismounted or you will get an error message and will have to abandon the quest and get it again).

  2. You will be taken to Andormu, turn To The Master's Lair and get the follow-up The Caverns of Time.

  3. Follow the Custodian of Time around until you get the (quest complete) message. Go back to Andormu, turn in the quest and get the follow-up Old Hillsbrad.

  4. Time to do the Old Hillsbrad instance! Get a group together and go inside the instance, which is located in the Caverns of Time, Tanaris. Find Erozion at the end of the tunnel. Turn in Old Hillsbrad and get the follow up Taretha's Diversion.

  5. Talk to the dragon next to you and ask him to take you to Durnholde Keep. After landing, clear your way to the lodges and use the Pack of Incendiary Bombs from your inventory on the barrels in each of the lodges.

  6. Clear the way to the prison to speak to Thrall, turn in Taretha's Diversion and get the follow up Escape from Durnholde. This is an escort quest, and unlike other escort quests, this one will not prompt a dialog to all other party members to accept the quest. Instead, each party member has to accept the quest, then one of you must talk to Thrall again and confirm that the group is ready. If one party member doesn't take the quest, you will have to redo the instance.

  7. Escort Thrall to Taretha, found inside the inn in Tarren Mill (the one inside the instance, of course). Once you reach her, the Epoch Hunter will spawn ouside the inn. Help Thrall kill him. WARNING: Don't let Thrall die, or the quest will fail!

  8. Go back to Erozion at the entrance of the instance. Turn in Escape from Durnholde and get the follow up Return to Andormu.

  9. Exit the instance and go to Andormu in the Caverns of Time (58,54). Turn in Return to Andormu and get the follow-up The Black Morass. You are now attuned for The Black Morass.

9. Finally, form a group to go through The Black Morass in the Caverns of Time, Tanaris. Make sure your entire group has done the Black Morass attunement first. Turn in The Black Morass to Sa'at inside the instance and get the follow-up The Opening of the Dark Portal.

10. Complete opening the Dark Portal to be able to talk to Medivh in the instance, turn in The Master's Touch and get the follow up Return to Khadgar. And while you're here, go back to Sa'at, turn in The Opening of the Dark Portal and get the follow-up Hero of the Brood, if you haven't done this already (Hero of the Brood is turned in at Andormu outside the instance).

11. Travel back to Shattrath City. Turn in Return to Khadgar at Khadgar and you will receive The Master's Key.

Congratulations, you are now attunned to Karazhan!

You can take the quest The Violet Eye from Khadgar to continue the Karazhan quest line, but we won't be doing it in the guide.

How to get: Winterspring Epics

Winterspring Epics

Now these items are very tricky to get. So i'll try to explain it in an easy way. To be able to get the quests for these items you must first go to UBRS and kill "The Beast" that's a Boss in UBRS. Once killed you must skin The Beast, to skin it you'll need 315+ skining. Once you have skinned him, Finkle will posibly spawn and firsrt then can you get the quest that will lead you to Malyfous Darkhammer in Winterspring (Everlook), and later, the actual Quests for the items. It's recommended that you are level 60 when doing this quest.

Added: After Zul'Grubu has been introduced it is now also posible to get the sword called "Zulian Slicer" to boost skinning to 315. However the +5 skinning enchantment is still needed.
(http://www.thottbot.com/?i=51415)

Item Number 1.

Cap of the Scarlet Savant;
Binds when picked up
Head Cloth
78 Armor
+20 Intellect
+17 Stamina
Classes: Warlock - Mage - Shaman - Druid - Priest
Passive: Improves your chance to get a critical strike with spells by 2%.

(http://wow.allakhazam.com/item.html?witem=12752)

What You Need & Where To Get;

5 Flayed Abomination Stitches:
Gotten from Abominations in Stratholme. This item is Bind on Pick-up.

5 Enchanted Scarlet Threads:
Dropped in Stratholme - Crimson NPCs - Malor the Zealous - Archivist Galford - Skeleton Berserker - Skeleton Guardian - Plague Ghoul. This item is Bind on Pick-up.

1 Pristine Hide of the Beast:
Skinned from the Beast(boss) in UBRS, Requires Finkles Skinner, Skinning 300 and +5 Skinning Enchant on Gloves, to skin. Finkles Skinner is a drop off the Beast itself. The Hide does Not Bind on Pick-up.

8 Arcane Crystals:
Mined from Thorium Veins, also used in Blacksmithing.

50 Gold Coins.

Item Number 2.

Breastplate of Bloodthirst;
Binds when picked up
Chest Leather
190 Armor
+20 Stamina
+13 Strength
Passive: Improves your chance to get a critical strike by 2%.
Passive: Increases your chance to dodge an attack by 1%
.
(http://wow.allakhazam.com/db/item.html?witem=12757)

What You Need & Where To Get;

1 Pristine Hide of the Beast:
Skinned from the Beast(boss) in UBRS, Requires Finkles Skinner, Skinning 300 and +5 Skinning Enchant on Gloves, to skin. Finkles Skinner is a drop off the Beast itself. The Hide does Not Bind on Pick-up.

5 Arcane Crystals:
Mined from Thorium Veins, also used in Blacksmithing.

10 Flayed Abomination Stitches:
Gotten from Abominations in Stratholme. This item is Bind on Pick-up.

5 Skin of Shadow
Gotten from Scholomance - Risen Construct - Risen Warrior - Risen Bonewarder - Lady Illucia Barov. This item is Bind on Pick-up

50 Gold coints.

Item Number 3.

Leggings of Arcana;
Binds when picked up
Legs Leather
166 Armor
+30 Spirit
+20 Intellect
Passive: Increases damage and healing done by magical spells and effects by up to 18.

(http://wow.allakhazam.com/db/item.html?witem=12756)

What You Need & Where To Get;

1 Pristine Hide of the Beast:
Skinned from the Beast(boss) in UBRS, Requires Finkles Skinner, Skinning 300 and +5 Skinning Enchant on Gloves, to skin. Finkles Skinner is a drop off the Beast itself. This item is not Bind on Pick-up.

5 Arcanite bar:
These are Arcane Crystals that are transmuted by an alchemist into Arcanite Bars. There's a 3 day cooldown on each Transmution. Arcane Crystals are mined from Thorium Veins. This item does not Bind on Pick-up.

5 Flayed Abomination Stitches:
Gotten from Abominations in Stratholme. This item is Bind on Pick-up.

5 Frostwhisper's Embalming Fluid.
This item is found in Scholomance, in Ras Frostwhispers room to the Left of the Alter (the Deed quest is on the right side). Only 1 will spawn per instance, but can be looted inspite of Raid Groups. This item is Bind on Pick-up

50 Gold Coints.

This is a tough quest, no doubt. But if your guild isn't MC raiding, or perhaps in a PvP guild, this is deffinetly worth it in my oppinion.

Good Luck!

~ Yours, Groktal.

How to obtain Sulfuras, Hand of Ragnaros

How to obatain Sulfuras, Hand of Ragnaros

As I posted a small post regarding Thunderfury, I figured a similar one about the "lesser" legendary might be in it's place.

Lesser at least when it comes to how difficult it is to obtain. It is one of the best 2handers in the game though (although not the best, this baby sees to that). There is a fragile limit to who should/can use it though, most would say this goes to a DPS warrior, although paladins (as seen below) and even enchancement shamans have been seen with it. While Thunderfury require you to farm BWL for elementium ore, everything you need for Sulfuras can be found in Molten Core or in the outside world. Here's what you do

To make Sulfuras, you first need to make Sulfuron Hammer. A blacksmith with 300 in skill is needed for that and the plans for it are sold by Lokhtos Darkbargainer at the BRD tavern (the same guy you do turn ins to for increased Thorium Brotherhood rep after you reach honored). You need to give him a Sulfuron Ingot (dropped only by Golemagg in MC) to receive the plans, however there is no rep required.

Once you got the plans it's time to start working on those materials for the hammer (actually, you should already be way on your way as you've spent some time getting to Golemagg in MC).

What you need and where to find/how to make it

8x Sulfuron Ingots (From Golemagg, as mentioned. This is in addition to the one you used to buy the plans)

20x Dark Iron bars (Which again means 160 dark iron ores. Dark iron is mined a few places in Burning Stepps and Searing Gorge, but are most easily found inside Blackrock Dephts and Molten Core itself. To melt ores into bars you need to learn it from one of the dwarves from the Chamber of Seven, and melt it at the Black Forge, next to the MC portal in BRD).

50 Arcanite Bars (Ah those damn arcanite bars again. 1 arcane crystal and 1 thorium bar is required per Arcanite bar and it takes an alchemist 2 days to make one. Better get your guilds alchemists ready to contribute)

25x Essence of Fire (these drops from fire elemtanls in Burning Stepps, Searing Gorge and the Blackrock instances. They can also be created by alchemists (275+ and a Philosopher's Stone) by transmuting air to fire, but the process has a 24h cooldown).

10x Blood of the Mountain (This are rare drops from Thorium veins)

10x Lava Core (Drops off of most mobs in MC)

10x Fiery Core (Same as Lava Cores, drops from MC mobs)

Now your blacksmith got all he needs to make Sulfuron Hammer. In itself it is an excellent DPS weapon (63 DPS), but the real value is it's ability to turn into Sulfuras, Hand of Ragnaros. For this you need ONE thing Eye of Sulfuras. Unfortunately it only drops from Ragnaros at about 2% droprate, which means you could easily farm Raggy for a year before your guild gets it.

Note that the Sulfuron Hammer is BoE, so the one who makes it need not be the one chosen to receive Sulfuras. The Eye of Sulfuron however is BoP, so make sure the chosen one loots it. Sulfuras is BoP as well, noone can loot the eye, make Sulfuras and give it away. Quite obvious I guess.

Once you got Sulfuron and the Eye, you are 45 seconds away from being the proud owner of this beauty

Cheers, hope this helps.

How to obtain Thunderfury

Thunderfury is one of currently 3 legendary weapons in the game, and is arguebly the best tanking weapon at the moment (due to the high chance of it's proc). It is no small task aquiring it, and here is how

1. Thunderfury is the reward after a formidable questline. To start this questline you need to loot either the left or right bindings of the windseeker, which drop from Garr and Geddon in Molten Core.

2. Once you loot either binding (the drop rate is very low) take i to Highlord Demetrian in Silithus who sends you onwards.

3. You will now have to gather some items in order to summon Thunderaan. This is no easy task and requires

10 elementium bars
Left and right bindings of the windseeker (ie you need to wait for the other half to drop from either Garr or Baron Geddon)
Essence of the firelord (this one has a 100% droprate from Ragnaros once the quest has started, although only one can be looted on each kill)

Now the challenge here is making those 10 elementium bars. For each bar you need
1 elementium ore (drops from goblins in Blackwing Lair)
10 arcanite bars (requiring 1 arcane crystal and 1 thorium bars each, and each alchemist has a 2 day cooldown on each arcanite bar they create)
3 elemtanl flux (bought from blacksmith vendors)
1 firey core (drops from trash in MC)

Now that is for ONE bar. For the total of ten bars you then need 100 arcane crystals, 100 thorium bars, 10 elementium ores, 30 elemental flux and 10 firey cores, as well as alchemists spending 200 days of cooldown on making you your arcanite bars. It is in other words VERY expensive and time consuming.

In order to smelt all this into the elementium bars you need, your guild must clear BWL up to Ebonroc. After killing the last trash before Ebonroc you are left with Krixix. Have a priest mind control him, and he will teach whoever needs to melt elementium bars. He is hostile, so kill him when the MC wears off.

4. When you got your elementium bars, your essence and both of the bindings, take them to the highlord in Silithus and Thunderaan will be summoned. Bring a raid as you need to defeat him. Loot the Dormant Wind Kissed Blade from him and bring it to the questgiver.

Congratulations, you are now the proud owner of Thunderfury, Blessed Blade of the Windseeker.

Pets and Mounts in Northrend

Pet and Mount collecting went mainstream with the implementation of the Achievement system - now, instead of being bag-space-starved weirdos who do strange reputation grinds, pet and mount collectors get achievement points, rewards, and have so much more bag space that collecting pets and mounts has gotten more ... acceptable.

It can still be a bit overwhelming and confusing though, especially with all the new pets and mounts available in Northrend, so this guide is here to help you decide which of the new and exciting offerings you want, and how to get them.

Table of Contents:

  1. Dalaran - Pets and Mounts
  2. Pets:
  3. Kalu'ak (Pengu)
  4. Oracles
  5. Mounts:
  6. Crafted
  7. Reputation
  8. Achievements
  9. Drops

Dalaran:

PET - The Ghostly Skull, available in the sewers for 40G. (The vendor is Darahir, in the northernmost room of the Underbelly)

If you fish, also start casting in the sewers for a Giant Sewer Rat pet. He's random and very rare, and be prepared to use a lure even at max (450) fishing to avoid get-aways.

MOUNTS - Just outside Krasus' Landing (the FP) is Mei Francis. She sells the Armored Brown Bear for 750G, either an Armored Blue Windrider (Horde) or an Armored Snowy Gryphon (Alliance), and the famous Traveler's Tundra Mammoth (which carries two passengers and vendors as well!). She also sells a Wooly Mammoth for 200 Emblems of Heroism. (Hmmm, gear or mount...?)

Bonus - next to Mei is the entrance to Breanni's shop. Named after the patron saint of pet collectors, Breanni (famous for Warcraftpets.com) sells pet toys - fetch balls, grooming kits, treats and a pet leash.

PETS

The Kalu'ak

These loveable walrus folk want you to have a penguin, Pengu of your very own (for 12G). The catch is, they want you to do a lot of chores for them first!
They have outposts in Borean Tundra (at Kaskala, on the south coast), Moa'ki Harbor in Dragonblight (on the coast south of Wyrmrest Temple), and Kamagua, on a small island (The Isle of Spears) off the southwest coast of Howling Fjord.

By doing the regular (non-daily) quests in all three towns, you should reach Honored. Once all non-dailies are completed, the only way to get Revered and then Exalted is through dailies. There are three, one in each base, and all are very quick.
The Way To His Heart in Howling Fjord simply requires you to go south, catch some Tasty Fish with the provided net, then lure a walrus bull across a channel to meet his true love. 500 rep, 5 minutes.
Planning For The Future is similarly easy. Just north of Moa'ki Harbor (in Dragonblight) where the quest begins, there are huts with pups to collect. Either kill or CC the nearby Den Mothers, click on and loot each pup, and continue. Collect 12 and return for another quick 500 rep.
Preparing For The Worst at Kaskala in Borean Tundra only needs 8 boxes of supplies, scattered around the village. They spawn pretty quickly, so unless a lot of people are doing the same quest you should also finish this quickly.

If you begin these dailies at 0/12000 Honored, it will take approximately 22 days to reach exalted and get your penguin. (Not counting +rep for humans).

The Oracles

Once you declare your allegiance to the Oracles, you can begin earning rep with them. Once you reach Revered, you can buy a Mysterious Egg for 3G. After seven days, the egg will hatch into something. There is a possibility that you will get a Cobra Hatchling, a Proto-Drake Whelp, a Tickbird Hatchling (brown), or a White Tickbird Hatchling. These pets are NOT BoP, so if you prefer to ally with the Frenzyheart, haunt the AH and prepare to spend! (Note - these do NOT currently show up under pets: you must search 'Cobra,' 'Tickbird,' 'Whelp,' or some permutation thereof to find them!)
You will be at Honored with them after finishing the allegiance chain, so it will only take seven days of doing their dailies (1700/day for the three possible dailies) to get to Revered.

You might also get a MOUNT from this egg, the Green Proto-Drake.

Mounts:

Crafted:

Tailoring - Flying Carpet and Magnificent Flying Carpet. Requires Tailoring as a profession.

Engineering - Mechano-hog: Horde, Mekgineer's Chopper: Alliance. NOT Engineer only. The Schematic requires 450 Eng. and Exalted with Horde Expedition or Alliance Vanguard, and the vendor-bought materials cost 12,500G (plus 12 titansteel bars), so this will be very expensive!

Reputation:


Oracles
:

See above for the Green Proto-Drake

Wyrmrest Accord
:

Red Drake - Wyrmrest Accord, 2000G, requires Exalted reputation (1600G w/ rep discount).
One of the easier rep mounts, because you can wear their tabard while doing Heroics to grind rep. You can also do their dailies:
Dragonblight: Defending Wyrmrest Temple - ride a dragon to kill 5 drakes, 3 dragons, and destabilize the Dragonshrine. 250 rep.
Coldarra: Drake Hunt - go and catch a drake hatchling, and return it to the Transitus Shield. 250 rep.
Coldarra: Aces High - ride a drake and use it to kill 5 elites (requires level 80). 250 rep.

After doing the other quests which offer Wyrmrest Accord rep (Dragonblight and Coldarra), you should be honored, but at only 750 reputation/day available from dailies, the tabard will be a faster path to a red drake.

Sons of Hodir:

Reins of the Ice Mammoth available at Revered, 1,000G (850 w/ rep discount)
Reins of the Grand Ice Mammoth available at Exalted, 10,000G (8,000 w/ rep discount) - carries two passengers (but does NOT have vendors)

The Sons of Hodir do not have a tabard, so reputation must be ground via dailies. To begin gaining reputation, start at K3, the goblin town in Stormpeaks, with They Took Our Men! and continue until you reach Dun Niffelem and can start doing their dailies. There are 6 dailies available, meaning that 1950 rep/day can be had, along with turn-in quests. Revered can theoretically be reached in 9-10 days, Exalted in 22-23 days. (See here for details on quests)


Brunnhildar Village
:

While in the process of opening up Sons of Hodir, you will do a number of quests (the 'blue lady' quests) involving this village. Once completed, you will be able to do various dailies (1-2/day), which reward a Hyldnir Spoils bag which can contain a White Polar Bear mount.

Lake Wintergrasp
:

While your faction controls Lake Wintergrasp, you can collect Stone Keepers Shards by running dungeons (normal and heroic). For 300 of them, you can buy a Black War Mammoth.

Achievements:

Black War Bear : For The Horde / For The Alliance
Get into a raid that is doing this achievement, be present for the kills of all four opposing faction leaders, get a Black War Bear in the mail (and five achievements)!

Black Proto-DrakeHeroic:Glory of the Raider
Plagued Proto-DrakeGlory of the Raider(normal)
Red Proto-DrakeGlory of the Hero
Violet Proto-Drake - from What A Long, Strange Trip It's Been. Requires all seven holiday title achievements to have been achieved (minimum one year).

Drops:

Bronze Proto-Drake – guaranteed drop from the Infinite Corrupter in Heroic CoT-Strat (timed-25 minutes and he will spawn before the final boss).

Time-Lost Proto-Drakeguaranteed drop from the rare spawn Time-Lost Proto-Drake in Storm Peaks.

Blue Proto-Drakelow drop rate from Skadi in Heroic Utgarde Pinnacle.

Black Drake – drops from Sartharion in 10-man Obsidian Sanctum with three adds alive when he is killed.

Twilight Drake – drops from Sartharion in 25-man Obsidian Sanctum with 3 adds alive when he is killed.

Blue Drake10-man Eye of Eternity. Low drop rate from Alexstraza's Gift, the box which spawns after Malygos' defeat.

Azure Drake25-man Eye of Eternity. Low drop rate from Alexstraza's Gift, the box which spawns after Malygos' defeat.

Grand Black War Mammoth – low drop rate from Heroic Vault of Archavon.

The Burning Crusade Keys and Attunements

Eastern Kingdoms Instances

Karazhan (10 Man Raid)

A key is needed not only to open the door to the instance but also to enter the instance portal. The masters key can be obtained through a series of quests starting outside the instance. The instance is at the southern most part of deadwind pass at the end of the river.

1. Arcane Disturbances (Deadwind Pass)
(47, 75) Speak with Archmage Alrturus outside the instance, who will give you the quest Arcane Disturbances. Its best to pick up the quest Restless Activity also while your there.

(48, 78) Go down one of the two enterences leading down into the ground. One of these leads to the pond whilst the other leads to the well. When you get to the pond/well use the Violet Scrying Crystal.

(47, 75) When you return to Archmage Alrturus you should have enough ghostly essenses to be able to hand in Restless Activity along with Arcane Disturbances.

Get the follow up quest Contact from dalaran

2. Contact from Dalaran (Alterec Mountains)
From Ironforge fly to southshore in the hillsbrad foothills, go north into the alterec mountains. (15, 54) Speak with Archmage Cedric, and complete the quest. Get the follow up quest Khadgar

3. Khadgar (Shattrath)
(54,44) Speak with Khadgar in the terrace of light

Get the follow up quest Entry into Karazhan

4. Entry into Karazhan (Auchindoun - Shadow Labyrinth)
Form a group to go through the 5 man instance shadow labyrinth in Terokkar Forest. At the end of the instance BEFORE you kill the boss Murmur, go to the left hand side of the boss. Here against the wall, you will find an arcane container. When you open the container an elite mob will spawn, so make sure your group is there to help you. The mob holds the key not the container.
(54,44) Return to Khadgar in the terrace of light, hand in the quest and get the follow up The Second and Third Fragments.

5. The Second and Third Fragments (coilfang reservoir and tempest keep)
The second fragment: Form a group to go through the 5 man instance steamvaut of coilfang reservoir in zangermarsh. It would be best if the group only needed to do the first boss, or were also on the same quest as you, otherwise you may end up needlessly going through the whole instance. The arcane container can be found passed the first enterance in the water. There is no need to kill the first boss if you dont want to.
The third fragment: Form a group to group to go through the Arcatraz of tempest keep, a 5 man instance in netherstorm. Either one person in the group must have the arcatraz key, or you need a rogue with maxed out lockpicking to open the door. The arcane container can be found just before the first boss Zereketh the Unbound, to the right as you enter the room.

(54,44) Return to Khadgar in the terrace of light, hand in the quest and get the follow up The Master's Touch.

6. The Master's Touch (The caverns of time - Black Morass)
Form a group to go through the 5 man instance black morass in the caverns of time. Make sure all of your group have done the black morass attunement first. Complete opening the dark portal to speak to Medivh in the instance, he will then give you the masters key.

Get the follow up Return to Khadgar

7. Return to Khadgar (Deadwind Pass)
(47, 75) Speak with Archmage Alrturus and complete the quest.

You are now attunned to kharazan.

Zul'Aman (10 Man Raid)
No attunement or key needed


Kalimdor Instances

Old Hillsbrad Foothills (5 Man Group)

A quest chain has to be completed to enter the Old Hillsbrad Foothills.

1. To The Master's Lair (The Caverns of Time)
(58, 54) Speak with the Steward of Time in the caverns of time and get the follow up quest The Caverns of Time

2. The Caverns of Time (The Caverns of Time)
(58, 54) Speak with Andormu in the caverns of time and follow her around untill she finishes talking.

You are now attuned to the Old Hillsbrad Foothills.

Black Morass (5 Man Group)

No key or item is needed to enter the black morass, however a series of quests starting in the Old Hillsbrad Foothills do need to be completed in order to enter.

1. Old Hillsbrad (The Caverns of Time)
(58, 54) Speak with Andormu in the caverns of time, and get the quest Old hillsbrad. Then go into the Old Hillsbrad instance and get the follow up Taretha's Diversion from Erozion just inside.

2. Taretha's Diversion (The Caverns of Time - The Old Hillsbrad)
Form a 5 man group and travel into the Old Hillsbrad, use the dragon to fly outside durnholde keep. Make your way to the lodges, and set charges on the barrels in each of the lodges. Make your way to the prison to speak to Thrall, get the follow up quest Escape from Durnholde.

3. Escape from Durnholde (The Caverns of Time - The Old Hillsbrad)
Escort Thrall to Taretha, speak to Taretha and then kill the boss outside the building. Speak to Thrall and get the follow up Return to Andormu.

4. Return to Andormu (The Caverns of Time)
(58, 54) Complete the quest by speaking to Andormu in the caverns of time.

You are now attuned to the Black Morass.

Battle of Mount Hyjal (25 Man Raid)

No attunement or key needed, required attunement was removed as of patch 2.4 however the quest line remains for those who wish to complete it.

First you must complete the Black Morass attunement, then you must get the quest The Opening of the Dark Portal from Sa'at just inside the instance.

1. The Opening of the Dark Portal (The Caverns of Time - The Black Morass)
Form a group to go through the 5 man instance black morass in the caverns of time,and complete opening the dark portal. Go back to Sa'at and complete the quest.
(58, 54) Speak with Soridormi at the caverns of time and get the follow up quest The Vials of Eternity.

2. The Vials of Eternity (The Caverns of Time)
Tempest Keep - The Eye You first must be attuned to this instance, once attuned loot Vashj's Vial Remnant from Kael'Thas.
Coilfang Reservoir - The Serpentshrine Cavern You first must be attuned to this instance, once attuned loot Kael's Vial Remnant from Lady Vashj.

(58, 54) Return to Soridormi in the caverns of time and complete the quest.

You have completed the attunement questline, however this is not required to enter the instance

Outland Instances

Hellfire Ramparts (5 Man Group)
No attunement or key needed.

Blood Furnace (5 Man Group)
No attunement or key needed.

The Shattered Halls (5 Man Group)

A key is required to enter the shattered halls, the key is obtained through a series of quests.

(67,36) Goto shadowmoon valley to the black temple and kill Smith Gorlunk, he will drop a Primed Key Mold that begins the quest Entry Into the Citadel.

1. Entry Into the Citadel (Hellfire Peninsula)
(56, 66) Speak with Force Commander Danath at Honor Hold and get the follow up quest Grand Master Dumphry.

2. Grand Master Dumphry (Hellfire Peninsula)
(51,60) Speak with Grand Master Dumphry in Honor Hold, and get the follow up Dumphry's Request.

3. Dumphry's Request (Hellfire Peninsula)
(51,60) From the auction house (or however you prefer) buy: 4x Fel Iron Bars, 2x Arcane Dust, and 4x Mote of Fire. Return to Dumphry turn in the quest, and get the follow up Hotter than Hell.

4. Hotter than Hell
(Hellfire Peninsula)
Assemble a 5 man group to kill a fel reaver, thats wondering around the Hellfire Peninsula. Use the Unfired Key Mold on the fel reavers corpse to make the Charred Key Mold. (51, 60) Return to Dumphry to complete the quest.

You now have the key to The Shattered Halls

Magtheridon's Lair (25 Man Raid)
No attunement or key is needed to get into this instance, however you are required to be in a raid group.

The Slave Pens (5 Man Group)
No attunement or key needed.

The Underbog (5 Man Group)
No attunement or key needed.

The Steamvault (5 Man Group)
No attunement or key needed.


Serpentshrine Cavern (25 Man Raid)

No attunement is needed to enter this instance, however the quest line remains and can be completed. Enter the Slave Pens of Coilfang reservior in Heroic mode. After the first boss speak with Skar'this the Heretic in a cage to recieve the quest The Cudgel of Kar'desh.

1. The Cudgel of Kar'desh
Blade's Edge Mountains - Gruul's Lair Assemble a 25 man raid to enter Gruul's Lair, kill Gruul the Dragonkiller to recieve the Earthen Signet.
Deadwind Pass - Karazhan Make sure you are attuned to karazhan, then assemble a 10 man raid to kill Nightbane so that you recieve the Blazing Signet.
Return to Skar'this in the Heroic slave pens and turn in the quest.

The quest line is completed however this is no longer required to enter Serpentshrine Cavern.

Mana Tombs (5 Man Group)
No attunement or key needed.

Auchenai Crypts (5 Man Group)
No attunement or key needed.

Sethekk Halls (5 Man Group)
No attunement or key needed.

Shadow Labyrinth (5 Man Group)

Kill Talon King Ikiss in the Sethekk Halls and loot the Shadow Labyrinth key.

You now have the key to Shadow Labyrinth

The Mechanar (5 Man Group)
No attunement or key needed.

The Botanica (5 Man Group)
No attunement or key needed.

The Arcatraz (5 Man Group)

A key is needed to get into the Arcatraz, this is obtained by following a series of quests.

(32, 64) Speak with Nether-Stalker Khay'ji in the Netherstorm and get the quest Consortium Crystal Collection

1. Consortium Crystal Collection (Netherstorm)
(42, 72) Kill Pentatharon and loot the Arklon Crystal Artifact, return to Nether-Stalker Khay'ji and get the follow up A Heap of Ethereals.

2. A Heap of Ethereals (Netherstorm)
(30, 74) Kill Ethereals to collect 10 Zaxxis Insignias, return to Nether-Stalker Khay'ji and get the follow up Warp-Raider Nesaad.

3. Warp-Raider Nesaad (Netherstorm)
(28,79) Kill Warp-Raider Nesaad (soloable just), and return to Nether-Stalker Khay'ji to get the follow up quest Request for Assistance.

4. Request for Assistance (Netherstorm)
(47, 57) Speak with Gahruj and get the follow up quest Rightful Repossession.

5. Rightful Repossession (Netherstorm)
(56,64) Collect 10 boxes near the walls in manaforge Duro, return to Gahruj and get the follow up quest An Audience with the Prince.

6. An Audience with the Prince (Netherstorm)
(46,36) Speak with Nexus-Prince Haramad and get the follow up quest Triangulation Point One.

7. Triangulation Point One (Netherstorm)
(66,34) Use the Triangulation Device and walk into the light. Complete the quest with Dealer Hazzin at (58, 31) and get the follow up Triangulation Point Two.

8. Triangulation Point Two (Netherstorm)
(28,41) Use the Triangulation Device and walk into the light. Complete the quest with Wind Trader Tuluman at (34, 37) and get the follow up Full Triangle.

9. Full Triangle (Netherstorm)
(53, 20) Kill Culuthas (you may need a group to do this) and return the Ata'mal crystal to the Image of Nexus-Prince Haramad and get the follow up Special Delivery to Shattrath City.

10. Special Delivery to Shattrath City (Shattrath City)
(54, 44) Speak with A'dal and get the follow up How to Break Into the Arcatraz.

11. How to Break Into the Arcatraz (Netherstorm - Tempest Keep)
Tempest Keep - The Mechanar Loot the top shard of the arcatraz key from the last boss Warp Splinter.
Tempest Keep - The Botanica Loot the bottom shard of the arcatraz key fromt he last boss Pathaleon the Calculator.
(54, 44) Return to A'dal in Shattrath to hand in the quest.

You now have the key to the Arcatraz.

The Eye (25 Man Raid)

You no longer need to do this questline to get into the eye, however the eye questline is still available for those who want complete it.

(36, 57) Speak to Earthmender Sophurus in shadowmoon valley and get the quest The Hand of Gul'dan.

1. The Hand of Gul'dan (Shadowmoon Valley)
(42, 55) Speak with Earthmender Torlok and get the follow up quest Enraged Spirits of Fire and Earth.

2. Enraged Spirits of Fire and Earth (Shadowmoon Valley)
(45,45) Place the totem of spirits and kill enraged fire and earth spirits, until you have 8 Earthen Souls and 8 Fiery Souls. Return to Earthmender Torlok and get the follow up Enraged Spirits of Water.

3. Enraged Spirits of Water (Shadowmoon Valley)
(47, 22) Place the totem of spirits and kill enraged water spirits, until you have 5 watery souls. Return to Earthmender Torlok and get the follow up Enraged Spirits of Air.

4. Enraged Spirits of Air (Shadowmoon Valley)
(62, 55) Place the totem of spirits and kill Enraged air spirirs, until you have 10 Airy souls. Return to Earthmender Torlok and get the follow up Oronok Torn-heart.

5. Oronok Torn-heart (Shadowmoon Valley)
(53, 23) Speak with Oronok Torn-heart and get the follow up I Was A Lot Of Things...

6. I Was A Lot Of Things... (Shadowmoon Valley)
(52.15) Find small plants in the ground that look a bit like golden sansam, use the whistle to lure a Boar so it can uncover some Tuber (the more boars around the plant the more is uncovered when you blow the whistle. Return to Oronok Torn-heart and get the follow up A Lesson Learned.

7. A Lesson Learned (Shadowmoon Valley)
(57.20) Destroy 10 Ravenous Flayer Eggs and return to Oronok Torn-heart to get the follow up quest The Cipher of Damnation - Truth and History.

8. The Cipher of Damnation - Truth and History (Shadowmoon Valley)
(53, 23) Speak with Oronok Torn-heart, listen to his story and get the three follow up quests; Ar'tor, Son of Oronok, Borak, Son of Oronok, and Grom'tor, Son of Oronok.

9. Ar'tor, Son of Oronok (Shadowmoon Valley)
(30,50) Find Ar'tor, Son of Oronok and get the follow up quest Demonic Crystal Prisons.

10. Demonic Crystal Prisons (Shadowmoon Valley)
(28,47) Kill Painmistress Gabrissa and loot the crystalline key. Return to Ar'tor and get the followup quest Lohn'goron, Bow of the Torn-heart.

11. Lohn'goron, Bow of the Torn-heart (Shadowmoon Valley)
(30,50) Kill demons in the area until you get Lohn'goron, Bow of the Torn-heart. Return to Ar'tor and get the followup quest The Cipher of Damnation - Ar'tor's Charge.

12. The Cipher of Damnation - Ar'tor's Charge (Shadowmoon Valley)
(30,57) Kill Venaratus when he spawns and loot Second Fragment of the Cipher of Damnation return to Ar'tor and get the follow up quest The Cipher of Damnation - The Second Fragment Recovered.

13. The Cipher of Damnation - The Second Fragment Recovered (Shadowmoon Valley)
(53, 23) Return to Oronok Torn-heart and complete the quest.

14. Borak, Son of Oronok (Shadowmoon Valley)
(48,57) Speak with Borak, Son of Oronok and get the follow up quest Of Thistleheads and Eggs...

15. Of Thistleheads and Eggs... (Shadowmoon Valley)
(43,61) Open Rotten eggs until you recieve the Rotten Arakkoa Egg. Travel to Shattrath city and hand in the quest to Tobias the Filth Gorger at (63,69), get the follow up quest The Bundle of Bloodthistle.

16. The Bundle of Bloodthistle (Shadowmoon Valley)
(48, 57) Speak with Borak, Son of Oronok and get the follow up quest To Catch A Thistlehead.

17. To Catch A Thistlehead (Shadowmoon Valley)
(48, 57) Place the Bundle of Bloodthistle at the other end of the bridge, and wait for the envoy to be alone before killing him and looting the Stormrage missive. Return to Borak, Son of Oronok and get the follow up quest The Shadowmoon Shuffle.

17. The Shadowmoon Shuffle (Shadowmoon Valley)
(44, 65) Kill bood elves until you have 6 Eclipsion Armor. Return to Borak, Son of Oronok and get the follow up quest What Illidan Wants, Illidan Gets...

18. What Illidan Wants, Illidan Gets... (Shadowmoon Valley)
(46, 72) Put on the blood elf disguise and speak with Grand Commander Ruusk. Return to Borak, Son of Oronok and get the follow up quest The Cipher of Damnation - Borak's Charge.

19. The Cipher of Damnation - Borak's Charge (Shadowmoon Valley)
(62 57) Assemble a 5 (not 3) man group and kill Ruul the Darkener (continue to part 21 until you get the 5 man group, loot the Third Fragment of the Cipher of Damnation. Return to Borak, Son of Oronok and get the follow up quest The Cipher of Damnation - The Third Fragment Recovered.

20. The Cipher of Damnation - The Third Fragment Recovered (Shadowmoon Valley)
(53, 23) Return to Oronok Torn-heart and complete the quest.

21. Grom'tor, Son of Oronok (Shadowmoon Valley)
(44,23) Speak with Grom'tor, Son of Oronok and get the follow up quest The Cipher of Damnation - Grom'tor's Charge.

22. The Cipher of Damnation - Grom'tor's Charge (Shadowmoon Valley)
(45,27) Kill the Nagas to get keys in order to open the chests lying around the area, eventually you will find a chest containing the First Fragment of the Cipher of Damnation. Return to Grom'tor, Son of Oronok and get the follow up quest The Cipher of Damnation - The First Fragment Recovered.

23. The Cipher of Damnation - The First Fragment Recovered (Shadowmoon Valley)
(53, 23) Return to Oronok Torn-heart and get the follow up quest The Cipher of Damnation (requires that you have Son of Oronok quest lines).

24. The Cipher of Damnation (Shadowmoon Valley)
(42, 55) Use the cipher of damnation and kill Cyrukh the Firelord, return to Earthmender Torlok to complete the quest. Later on you will recieve a letter in the mail from Khadgar, read the letter and start the quest The Tempest Key.

25. The Tempest Key (Shattrath City)
(54, 44) Speak with A'dal and get the follow up quests: Trial of the Naaru: Mercy, Trial of the Naaru: Strength, and Trial of the Naaru: Tenacity.

26. Trial of the Naaru: Mercy (Hellfire Peninsula - Shattered Halls)
Form a 5 man group all of which must have the Flamewrought Key (requires Honour Hold revered) to go through the shattered halls instance in heroic mode. Complete the instance in 55 minutes to prevent any prisoners being killed, and loot the Unused Axe of the Executioner from. Return to A'dal in shattrath city and complete the quest.

27. Trial of the Naaru: Strength (Shadow Labyrinth and Steamvault)
Form a 5 man group all of which must have the Auchenai Key (requires Lower City revered) to go through the Shadow Labyrinth. Kill the end boss Murmur to loot Murmur's Essence.
Form a 5 man group all of which must have the Reservoir Key (requires Cenarion Expedition revered) to go through the Steamvault. Kill the end boss Warlord Kalithresh to loot Kalithresh's Trident. Return to A'dal in Shattrath city and complete the quest.

28. Trial of the Naaru: Tenacity (Tempest Keep - The Arcatraz)
Form a 5 man group all of which must have the Warpforged Key (requires The Sha'Tar revered) to go through the Arcatraz. Kill the end boss to rescue Millhouse Manastorm. Return to A'dal in Shattarath city and get the follow up quest Trial of the Naaru: Magtheridon (requires that you have done all previous Trial of the Naaru quests).

29. Trial of the Naaru: Magtheridon (Hellfire Peninsula - Magtheridon's Lair)
Form a 25 man raid group and kill Magtheridon, return to A'dal in Shattarath to complete the quest.

You are now have the key to the eye however it is no longer required to enter.

Gruul's Lair (25 Man Raid)
No attunement or key needed.


The Black Temple (25 Man Raid)

No attunement or key needed (wowwiki is wrong, the attunement was removed as of patch 2.4)

Updated 6th March 08
Minor Update 4th November 08

The Care and Training of Venomhide Ravasaurs

The Venomhide Ravasaur was introduced in patch 3.2 as the Horde counterpart to the Winterspring Frostsaber. However, it's significantly easier to get this sexy black raptor than it is to get the cat. This guide will walk you through the steps of acquiring, caring for, and eventually riding, your very own Venomhide Ravasaur.



Table of Contents


  1. What is Required
  2. Starting Quests
  3. Daily Quests
  4. Final Turn-In
  5. Comments



What is Required


In the process of obtaining and training your Venomhide Ravasaur, you will need to:

  1. Complete [53] Toxic Tolerance, in which you allow yourself to be poisoned 20 times by attacking venomhide ravasaurs.
  2. Complete [53] Venomhide Eggs, in which you acquire some venomhide raptor eggs.
  3. Accept [53] They Grow Up So Fast. You will be given a baby ravasaur to care for.
  4. Take care of the ravasaur for twenty days. It will offer you a daily quest, one each day. When you complete the quest, the baby will loose a tooth. Twenty teeth lost means the baby has grown up.
  5. Gather 20 Rugged Leather, 20 Runecloth, and 80 gold.
  6. Turn in [53] They Grow Up So Fast, and receive the mount!

This is just a quick overview. Any detailed questions you might have will be answered below.

Optional: While in the Un'Goro area, keep your eye out for the Ravasaur Matriarch. She spawns and roams around the ravasaur area in the south-east part of the zone. She is a rare spawn who drops the Ravasaur Hatchling 100% of the time. You can keep the pet, or sell it to make a profit (it is currently going for around 3000 gold on my server but the price will likely drop since it's actually a fairly easy pet to farm).


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Starting Quests


This section will take you through the opening quests. Once you complete these quests, you will have access to the daily quests which actually advance your raptor in growth.

What to bring: To get poisoned by the ravasaurs (which is required to advance through this section), you must attack them. This is best done unarmed and without any gear that grants attack power. As a caster druid, I continued to wear my caster gear so that my hit points were never remotely dented by the ravasaurs, but doing this quest naked is probably a completely viable option. Alternatively, a fast attack speed weapon with low damage would also be a good choice. Plan ahead and bring whatever gear you want.

  1. Starting in Dalaran, take the portal in Rhonin's room (the western building) to the Caverns of Time. Ride south-east across the zone to the path leading down to Un'Goro. Head a little north to the area marked on the map. Here you'll find Mor'vek, the Ravasaur Trainer.



  2. Pick up the quest [53] Toxic Tolerance from Mor'vek. Note that this is a low level quest and won't show until you talk to him, unless you are tracking low level quests.

  3. Put on whatever gear you brought to get poisoned in (or take off your normal gear) - just make sure you have as little attack power as possible. Head to the area marked on the map and find Venomhide Ravasaurs (they are the black ones). Keep attacking them until you are poisoned 20 times.



  4. Put back on your normal gear and head back to Mor'vek. Turn in [53] Toxic Tolerance and pick up [53] Venomhide Eggs.

  5. Head to the area marked on the map and look for Venomhide Ravasaur Eggs. Pick up 4 of them.



  6. Return to Mor'vek and turn in [53] Venomhide Eggs. Pick up [53] They Grow Up So Fast.

You are now ready to begin the 20 day process of training your baby raptor to be a fierce mount!


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Daily Quests


Each day, you'll want to head down to southern Kalimdor and complete one of these dailies. I suggest making use of the portal in Dalaran to go directly to the Caverns of Time. Once you get into Tanaris, call your hatchling right away, since some of the quests are located there.

As you perform the daily quests, keep in mind that you will need 20 Rugged Leather and 20 Runecloth at the end of the 20 days. The leather can be skinned from dinosaurs in Un'Goro and the cloth can be found on humanoid mobs in Silithus.

Each day, your hatchling will offer one of the following quests:


Hungry, Hungry Hatchling - Un'Goro

    Kill dinosaurs anywhere in Un'Goro. The area marked on the map has a large concentration of them, but they can be found over most of Un'Goro. When you get some of their Fresh Dinosaur Meat, put it on your action bar. Summon your hatchling and click the meat to feed him as you go (this will help you keep track of how many more you need). Remember to skin the dinosaurs for Rugged Leather if you are a skinner.




Poached, Scrambled, Or Raw? - Tanaris

    Search the area marked on the map for Silithid Eggs - they will be lying around on the ground. Here I suggest to search the eggs on the eastern side of that area, plenty of eggs on the edge just where the desert "begins" after the terrain goes uphill (thanks Benhir for the tip!). When you get one, put it on your action bar so you can feed your hatchling as you go (he'll need to be summoned).




Gorishi Grub - Un'Goro

    Kill Silithid in southern Un'Goro, marked on the map. When you get some of their Silithid Meat, put it on your action bar. Summon your hatchling and click the meat to feed him as you go (this will help you keep track of how many more you need).




Searing Roc Feathers - Tanaris

    Head to one of the areas marked on the map and kill rocs there for their Searing Roc Plumage. When you have gathered five of them, summon your hatchling and turn them in.



Remember that on the 20th day, you should bring the items for the final turn-in with you for your daily quest. As soon as the raptor looses it's last tooth, you can head to Un'Goro!


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Final Turn-In


On the last day of your daily quest, make sure you have:

  • 19 Venomhide Baby Teeth (you'll get the last one from your daily)
  • 20 Rugged Leather (skin from dinosaurs or purchase on the AH)
  • 20 Runecloth (get from humanoids in Silithus or purchase on the AH)
  • 80 Gold
  • Your baby raptor!

Note that if you forget anything for your last turn-in, there is a bank and an auction house conveniently located in Gadgetzan.

When you've completed your last daily quest, head back to Mor'vek in Un'Goro (see map at the top of the guide). Talk to him to receive your awesome new mount, and congratulations!


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The Hunter Epic Quest - The Hunt for Rhok'delar



The Hunter Epic Quest - The Hunt for Rhokdelar


About this guide.
I am making this guide because the guides I found online were for hunters that were a little more decked out than myself. (Although based off stratagies I found. Credits and links at the end of the guide) The strategies included are a combination of what I learned from the other guides and what I modified to suit my hunter. I believe that if you follow this guide the demon fights will go as smoothly as possible minimizing your cost (because buying pots and buffs for the fights and then failing gets expensive) and maximizing your and your parties time.


How to read this guide.
Before each demon there will be 5 lists pertaining to the fight.


1. party list: The party list is a party that you MUST HAVE* before attempting the fight. I will list each players part of each fight. Trying the fight without a certain buff from a party member can cost you the fight, waste time and money.

2. consumable list: These are consumables that you MUST HAVE* before the fight. I will explain each why each one is necessary in the demon fight. I will list more items than you will use during the fight. But the key is to have them in case you need them. Why loose a demon fight, waste a few buffer potions, and have to wait for respawn because you didn’t bring extra pots with you?

3. additional items list: These are items that you might consider if you are having problems with the demon.

4. talents and skills: These are the talents and skills required to beat this demon. I highly recommend moving your skills that you will be using into key binding you can hit easily. i.e. I always had the sting I was using for the demon in the 4 quick key and I switched my wing clip to my mouse thumb button. What ever feels the most comfortable and easiest for you.

5. weapons and armor: Weapons and armor used for the fight.

*Like I said before. I am writing this guide as a way to keep you from dieing and to make your fight with the demons as easy as possible. So I am going to suggest that you be overly ready and pull out every stop on your first attempts because that will lower your cost (less pots and repairs), time (if you de-spawn the demon it takes 15 mins to spawn again).


General rules for every demon fight.


1. No one can help you on any demon fight after you have engaged in combat. If the demon or their pet, or helpers, target anyone besides you during the fight they de-spawn for 15 mins. This includes your pet! You must have your pet dismissed and have all buffs on before engaging combat. As a general rule you do not want to use any aura buffs. If you go in of or out of an aura it will count is as a buff during combat and de-spawn the demon.

2. Every demon has a weakness. All you have to do is focus on that weakness to beat them. Do not make the fight more complicated than necessary. You will be using your hunter in ways you haven’t before. It’s alright. Trust me ;D

3. I recommend giving each demon a few tries with out using any of your consumables to get the hang of the fight. Once again this is to save you money. You can attempt the demon with just buffs and reset the demon with feign death. Once you feel comfortable with the demon use your potions and other consumables. Id suggest 2 tries without buffs to get the hang of it.

4. Warlocks are very important because they give you healthstones. These are on different timers from potions and can save your life while waiting to use a potion again.

5. if the fight isnt going well feign death and start again. Its always better to have a solid fight the entire time than to start shaky and have a chance of finishing.

6. Warn your party to not go near the demon. They like to hit people not on the quest very very hard : -) well they like to hit people on the quest hard as well....





Burning Steppes, Klinfran




party list:
Priest - Power Word Fortitude, Spirit, and Shield before the pull.
Pally - Blessing of Might
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, Healthsones, Healthsones!


consumable list:
Elixir of the Mongoose
Elixir of demon slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone
(you will not use all of these in this fight. But have them in case you need them!)


additional items list:
any kind of food that will boost stamina or agility.


talents and skills:
scorpid sting rank 4, wingclip rank 1, aspect of the monkey.


weapons and armor:
2H sword demonslayer*
any gear that increases meele attack. I used black dragonscale.


About the demon:
Enrages every 15 seconds extremely increasing his DPS, to upwards 2000 damage per hit. Upon enraging he wipes all effects on him. (i.e. scorpid sting and wing clip)


Strategy:
This fight is one long repetition of 3 basic moves.
Get at maximum distance from the demon. Hunter mark him, lay a ice trap and get your mana back. Pull him with an aimed shot. Concussive shot him to get in as much ranged damage before he hits your ice trap. When he hits the trap back up and aimed shot him again. This will be the last time you use ranged damage against him. When you hit him with your aimed shot immediately use your scorpid sting. Run at him and meele. Do not try to squeeze in more shots first, do not try to kite him, run at him and start swinging! This is crucial because you are developing a rhythm that you will follow for the rest of the fight. Here is the pattern.

Scorpid Sting. Run at him and meele 3 times*, after your third swing wing clip him and start strafing away at full speed. Keep running until he enrages. Do not try to do any ranged damage while running. Do not use your scorpid sting before he enrages. Once he enrages and removes all of your effects scorpid sting him again and repeat the process.

Eliminating attempts for ranged damage keeps you from messing up and missing your sting. It Keeps you in a rhythm where you should always be at a safe distance when he enrages so you do not get hit by him. You do not have to watch the clock. Just swing 3 times, wing clip, run away, sting. Swing 3 times, wing clip, run away, sting....

Consumables:
How you use these depends on how much health / mana you have during the fight. If you only need health use a warlocks stone first because you can just get a new one and it saves $ potions $. To save mana during the fight use wingclip rank 1.

*the amount of swings is based on the stats of the 2H sword demon slayer. If you are using a different weapon you will have to find the amount of swings you can get in before having to wingclip and run for your dear life.


Map:


I found this area the best to fight in. There are no mobs to kill and no Drakes to watch out for. The only thing to concern yourself with is people moving along the road. But most players respect the quest. Just try to start the demon away from the road so he doesn t kill people that happen to ride by.



UnGoro Crater, Simone




party list:
Priest - Power Word Fortitude, Spirit, and Shield before the pull.
Pally - Blessing of Might
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, Healthsones, Healthsones!
Hunter - A second hunter to use Aspect of the wild (explained in strategy)


consumable list:
Magic Dust (dropped from Dust Devils in Westfall. you will 2-3 per fight)
Greater Stoneshield potion
Elixir of the Mongoose
Elixir of demon slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone
(you will not use all of these in this fight. but have them in case you need them!)


additional items list:
any kind of food that will boost stamina or agility.
If you are an engineer, you can use the Goblin Rocket Helmet to take the Felhound pet out of the fight for an extended duration


talents and skills:
Viper Sting, Scatter Shot, Aspect of the monkey.


weapons and armor:
2H sword demonslayer
any agility gear that you have.


About the demon:
Simone comes with a pet. The pet has the same rules as the demon and can not be attacked by anyone other than yourself until Simone is dead. She casts Temptress Kiss which reduces ranged attack power by 1400 for 45 seconds and a slow casting lightning bolt for about 800 damage.


Strategy:
Before the fight starts have your hunter friend come close to where you will be fighting. They should turn on their aspect of the wild and then feign death. If they are a night elf then they can shadowmeld which will keep them from dieing. This is a close proximity fight so you shouldn t ever go out of range of their aspect. Just make sure to keep the fight near the AoW hunter. Also do not use your stoneshield potion before the fight. You will use it during the battle.

After you get your buffs and your hunter is feigning or melded, Hunter mark simone and lay a ice trap. Pull her with an aimed shot then immediately hit her with a concussive shot. This lets her pet hit your ice trap. Make sure to hit her with a viper sting. When she gets to you start meeleing. As you fight her keep an eye on her pet. When the ice trap breaks you will need to target the pet and use a magic dust to put the pet to sleep.

Simone will cast a very slow lightening spell. You have two options. If you have scatter shot use it and keep on attacking her. If you do not (I do not have scatter shot) you will have to strafe out immediately when she starts casting to get a sting in her before she can cast. If you run backwards you will move to slowly and get hit. It must be a strafe. You will keep this pattern up with Simone until she dies. It is a melee fight with her. Pour on as much damage you can in the beginning while her pet is in the ice trap and the first time you sleep the pet.

When her pet comes out of the first sleep you will still have a cool down on your magic dust. This is when you use the stoneshield potion. You will be tanking both the pet and simone until you can sleep the pet again. *warning* you just used a potion. You should have your greater healthstone to keep you alive. This is why they are so important.

When possible sleep the pet again and then continue the fight with simone. Once she dies your party can help you kill her pet.

Map:


I found this area the best to fight in. There are only 3 spawns in this area and no elite dinosaurs. The place you are looking for is to the west of a giant tree along the south wall. On her path she will walk right behind the tree east to west.



Silithus, Solenor




party list:
Priest - Power Word Fortitude, Spirit, Shadow Protection, Fear Ward, Shield pre-pull
Pally - Blessing of Kings
Druid - Mark of the Wild, and Thorns before the pull
Warlock - Healthsones, and Curse of Recklessness


consumable list:
Shadow Protection Potion
Elixir of the Mongoose
Elixir of demon slaying
Major Health Potions
Major Mana Potions
Major Rejuvenation Potions
Major Healthstone
Greater Healthstone
(you will not use all of these in this fight. but have them in case you need them!)


additional items list:
any kind of food that will boost stamina or agility.


talents and skills:
Wing Clip Rank 3 (must be rank 3), Volley Rank 3, Aspect of the Hawk


weapons and armor:
I used Bone Slicing Hatchet x 2 for their agility bonus.
Put on all gear that gives you ranged attack.


About the demon:
Solenor starts as a gnome named Nelson the Nice. He has the ability to poot out homing beetles throughout the entire fight. The beetles come at you and hurt a lot. He hits very hard and fast.


Strategy:
Before you use your potions and get your final buffs for the fight you have to remove his enraged state. To do so place a freezing trap on the ground. Hit him and let him hit your freezing trap. Feign death and let him go back to where he came from. This will remove is enraged state and make him hit you for less when you start the fight.

When you are ready to start the fight have your priest hit you with shadow protection and fear ward. Solenor deals shadow damage and shadow protection will keep you alive while you kill him. Shadow protection pots also help with this. Hunters mark him and then lay down a immolation trap. Now comes the unexpected twist. Have your warlock duel you. As soon as the duel starts have them cast Curse of Recklessness on you. This will keep you from getting feared by him and will make the fight much easier to manage. Both you and the warlock have to stay in the duel area during the fight. They should re curse you during the battle about every minute to keep you from getting feared.

Now to battle. Pull him with an aimed shot and let him hit your immolation trap. As soon as you can wing clip him and run away until you get into ranged attack distance. Your wing clip will keep him stationary. Now all you have to do keep on hitting him and strafing around him in a circle to avoid the beetles. Make sure to keep ahead of them during the fight. It more important to stay alive than to squeeze in a few shots while getting hit by a beetle. In the beginning of the fight use skills like rapid fire to get his health down quickly. It will be easier then because you have less beetles to deal with. When your wing clip breaks he will come at you. Just clip him again and run out to do more ranged damage.

When there are too many beetles coming at you strafe around him to get all of the beetles moving at you in a group. When they are together volley the area that they are and kill all of them. Allow the ones that are behind to run into your volley. Eliminate as many as possible. This will allow you to get back to killing Solenor.


Consumables:
Once again health stones are a big player here. I also used a rejuvenation pot as opposed to a health or mana pot because you go through a lot of health and mana in this fight.


Map:


I found this area the best to fight in. There are less monsters to kill here than anywhere else on his path. Stand to the west of the stairs to AQ.



Winterspring, Artorius




party list:
Priest - Power Word Fortitude, Spirit, Shadow Protection, Remove Magic, and Shield before the pull.
Druid - Mark of the Wild


consumable list:
Major Health Potions


additional items list:
none


talents and skills:
Aspect of the Cheeta, Serpent Sting.


weapons and armor:
Agility based.


About the demon:
Artorius starts out as a Tauren. He casts Demonic Doom which makes you look like a demon and causes 350 shadow damage every 3 seconds for 1 minute. This will kill you.


Strategy:
This is a kiting fight. You should start him on the south western part of his route. This is the closest area to the road. Have your party clear the area you will need to kite through before you start the fight. When you are ready have your party mount up so they can keep up with you as you kite. Hunters mark him and lay an ice trap. Pulled with an aimed shot. When he hits your ice trap back up and hit him with another aimed shot. Now hit him with a serpent sting, turn around and start running. The key to this fight is staying out of his demonic doom cast, but keeping enough agro on him to keep him chasing you. If you see him go out of range for your weapons let him catch up! But not too much or youll get doomed.

The easiest way to do this is to keep jump shoting him with serpent sting about every 4 seconds. (a jump shot is where you jump while running, and while in the air you spin around 360 degrees. While facing backwards you shoot. You should land going the same way you took off and not loose a lot of momentum). You can also zoom in your mini map and keep a eye on his distance through tracking, but i found this to be unreliable. It was easier for me to develop a pattern.

Once you start kiting him lead him to the road (hardest part of the kite) and keep on kiting him down the path. Make sure to have your priest mounted and running near you. If you get hit with demonic doom feign death. Once you feign and Artorius resets the priest can safely remove the magic from you. This will keep you from dieing and save tons on your armor bill. But make sure they know to wait until you have feigned and he has reset.

If you get him to 10% or less and then get hit with doom you can try to kill him before you die.


Map:


By kiting him down the road you do not have to worry about other monsters. Just other players. The hardest part of the kite is the corner from where you start the fight to get him on the road. If you cut it to wide he gains a lot of distance.



Download
Download a PDF of this guide.

Resources
All of my fights were based on the basic info in the guide from TKA Something. Written by Fritti Tailchaser.
I also got some info and techniques from this video made by Gebbatron.

Jame's Alliance Leveling Guide


Now also available as an in-game leveling addon. Please check out the following page to try the WoW-Pro Leveling Addon!

If you need guides for any other level range please check out this page.


Tips
If you don't want to try our WoW Leveling Addon, here's how to enjoy the paper guides as much as possible, even if you don't have a 2nd monitor, you can either:

1. Print the guides. There is a "Printer Friendly Version" link at the bottom of every guide, you just have to click on it. However, that might be expansive (and probably expensive), because the guides are big, very big. Another downside is that my guides are updated very frequently, so if you print it you'll miss the latest updates.

2. Playing WOW in Windowed Mode feels very comfortable while following along with this guide.

  • Keep the guide opened in an internet window
  • Log in to World of Warcraft, press Escape and go to Video Options, tick the following boxes:

Click on "Apply".

Your screen will look exactly as if you were playing wow in full screen mode, besides you will be able to ALT-TAB to the guide INSTANTLY.

This is how I play wow while following my guide, when I don't feel like booting up my 2nd computer Smiling

Jame's Alliance Leveling Guide - Borean Tundra (70-72)

Journey from Borean Tundra to Howling Fjord

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

NOTE: Following this guide will get you the Quest Achievement for Borean Tundra: Nothing Boring About Borean. In fact, 100% of the quests of Borean Tundra are included in the guide, or at least mentioned as optional.
You'll also get this achievement on the way: D.E.H.T.A's Little P.I.T.A..

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons).
Vista users: c:\\Users\Public\Games\World of Warcraft\Interface\AddOns

Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Shopping List:

Level 71 - Overcharged Capacitor - Made by Engineers with 375+ skills. The materials are quite easy to get so it shouldn't be too diffcult. Mail this item to yourself and leave it in the mail until I tell you to grab it.


Color Code:

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide:

Go to Stormwind Harbor, go to the northern pier, take the boat to Borean Tundra. The boat will take you to Valiance Keep.

==Note== Zoom out your minimap to the maximum, it's easier to find quests that way.

In Valiance Keep, get the quest [71] Enlistment Day.

Get the new flight path.

Go south to the barracks, go up a floor and into the main room. Turn in [71] Enlistment Day, get [71] A Time for Heroes.

Get out of the barracks, go to Sergeant Hammerhill and turn in [71] A Time for Heroes, get [71] The Siege.
Also get [71] A Soldier in Need from Medic Hawthorn just outside the gates.

1. Kill 6 Crypt Crawlers.

Go back to Sergeant Hammerhill, turn in [71] The Siege, get [71] Death From Above.

2. Go back to the keep and go inside the ship's cargo. Kill the cultists in there and right-click the First Aid Supplies.

Loot Hawthorn's Anti Venom.

Also right-click the Cultist Shrine and get the quest [71] Cultists Among Us.

Go to Captain "Lefty" Lugsail on the upper deck of the ship. Turn in [71] Cultists Among Us and get [71] Notify Arlos.

Go back to Medic Hawthorn, turn in [71] A Soldier in Need.

3. Go just a little south, look above and you'll see Scourged Flamespitters.

Target one and use the Reinforced Net.

Kill it. Repeat this 6 times.

4. Go back to Sergeant Hammerhill, turn in [71] Death From Above, get [71] Plug the Sinkholes.

1. Ride northwest to (54,64). There you'll find the Northern Sinkhole.

Right-click the Incendiary Explosives next to them.

2. Ride south/southwest to the Southern Sinkhole (51,72). Blow it up.

3. Go back to Valiance Keep. Turn in [71] Plug the Sinkholes, get [71] Farshire.

Get [71] Word on the Street from Mark Hanes, standing a few feet away.

Go to the barracks, turn in [71] Notify Arlos, get the newly available quests:

  • [71] A Diplomatic Mission
  • [71] Enemies of the Light

4. Go to the Valiance Keep Inn (59,68). On the upper floor you'll find Leryssa. Turn in [71] Word on the Street, get [71] Thassarian, My Brother.
Also get all the other available quests from around the inn:

  • [71] Nick of Time
  • [71] Distress Call

1. Take the northern exit of Valiance Keep, go further north and you'll find Gerald Green (58,63). Turn in [71] Farshire, get [71] Military? What Military?.

2. Go north/northwest to the Farshire Mine (57,57).

You should see two yellow "?"s on your minimap. Go to the first one, turn in [71] Military? What Military? and get [71] Pernicious Evidence.

Go to the 2nd one, turn in [71] Thassarian, My Brother, get [71] The Late William Allerton.

Get out of the mine, go back to Gerald Green, turn in [71] Pernicious Evidence and get the 3 available quests:

  • [71] It's Time for Action
  • [71] Take No Chances
  • [71] Reference Material

==Note== From now on, kill Plagued Scavengers on the way and look for Farshire Grain.

Right-click Wendy's Torch near them.

3. Go north/northwest to the burning building next to the mine (56,58). Look for a red book called Fields, Factories and Workshops.

Loot it.

Finish the other two quests and go back to Gerald Green. Turn in:

  • [71] It's Time for Action, get [71] Fruits of Our Labor
  • [71] Take No Chances
  • [71] Reference Material, get [71] Repurposed Technology

1. About 100 yards west of here you should find a small patch with Harvest Collectors.

Kill one, loot it, target its corpse and use Jeremiah's Tools on it.

Do that for all the Harvest Collectors you find on your way from now on.

2. Further west you should find three camps of Cultist Necrolytes channeling magic around pink summoning circles at (56, 63), (54,62) and (54,60).

Kill Cultists Necrolytes until one drops a Cultist Communique.

3. Go to the Farshire Mine again. Go to the end of the mine, kill Captain Jacobs and loot the Cart Release Key.
Go back a few steps and locate a cart with a Cart Release Lever.

Right-click it.

Now get out of the mine and finish [71] Repurposed Technology.

4. Go back to Gerald Green, turn in:

  • [71] Fruits of Our Labor, get [71] One Last Delivery
  • [71] Repurposed Technology

5. Go back to Valiance Keep, turn in [71] One Last Delivery at Hilda Stoneforge (57,67). Get the follow up [71] Weapons for Farshire.

Sell junk, repair and re-stock food/drink.

Go to the barracks, to the upper floor, turn in [71] Enemies of the Light, get [71] Further Investigation.

Go to the inn, go to the upper floor and turn in [71] Further Investigation at Vindicator Yalaa. Get the follow up [71] The Hunt is On.

Turn in [71] The Late William Allerton at Leryssa, get [71] Lost and Found.
Go down and turn in [71] Lost and Found, get [71] In Wine, Truth.

1. Go to the kitchen, where you should find "Salty" John Thorpe (59,67).

Right-click the Oculus of the Exorcist.

Talk to "Salty" John Thorpe and click on the text. Kill him when he turns agressive.

2. Get out of the inn, turn left and go down to the docks, where you should find Tom Hegger (59,69).

Use the Oculus of the Exorcist, talk to Tom Hegger and kill him.

3. Mount up, go to the barracks, go to the jail downstairs where you should find Guard Mitchells (57,72).

Use the Oculus of the Exorcist, talk to Guard Mitchells and kill him.

Go back to Vindicator Yalaa at the inn, turn in [71] The Hunt is On.

4. Get out of the inn, mount up and go back to Gerald Green, turn in [71] Weapons for Farshire, get [71] Call to Arms!

5. Ride north/northwest to the Farshire Townhall (57,59). Go to the upper floor and you should see a Bell Rope there.

Right-click it.

Go back to Gerald Green and get your blue reward.

1. Make sure you don't kill any animal on the way for now, or you'll get attacked on sight by the whole camp where we're going.

If you killed an animal, just wait for the Animal Blood debuff to fade from you or simply jump into some water and it will remove the debuff.

Ride northwest until you hit the road, follow it north to the D.E.H.T.A. Encampment (57,44).

Get the quest [72] A Mission Statement and turn it in immediately.

A bunch of quests should be available now, take them all:

  • [72] Ears of Our Enemies
  • [72] Happy as a Clam
  • [72] Help Those That Cannot Help Themselves
  • [72] Ned, Lord of Rhinos...
  • [72] Unfit for Death

==Note== From now on kill any Loot Crazed Poacher, Hunter or Diver on your way

2. Go to the field south of the D.E.H.T.A camp, look for Caribou Traps.

Right-click your Pile of Fake Furs while standing next to the traps.

Repeat 8 times.

3. Go west to Lake Kum'uya (53,45), go westwards through the lake while killing 10 Loot Crazed Divers.

4. On the western side of the lake, go up the high bluffs and look for Nedar, Lord of Rhinos (47,44). He roams in the field (as colored on the map).

He's kinda easy for an elite. Kill him and his mount "Lunchbox".

5. Go east/northeast and look for Trapped Mammoth Calfs, you can find them in the area I colored on the map.

Stand next to them and right-click your D.E.H.T.A Trap Smasher.

Repeat 8 times.

6. If you don't have 15 Nesingwary Lackey Ears at this point, go get the rest then go back to D.E.H.T.A Encampment. Turn in:

  • [72] Unfit for Death, get [72] The Culler Cometh
  • [72] Happy as a Clam, get [72] The Abandoned Reach
  • [72] Ned, Lord of Rhinos...
  • [72] Help Those That Cannot Help Themselves, get [72] Khu'nok Will Know
  • [72] Ears of Our Enemies, no need to get the follow up

(It's just a repeatable quest you can turn in anytime you want, should you get extra 15 Ears)

1. Ride north to Khu'nok the Behemoth (59,30). Turn in [72] Khu'nok Will Know, get the follow up [72] Kaw the Mammoth Destroyer.

2. Find a Wooly Mammoth Bull, they should no longer be agressive towards you now. Right-click it to mount it.

Once you mount a Wooly Mammoth Bull, you'll get the following action bar:

Ability #1 AoE Damage, short cooldown, use it everytime it's up.
Ability #2 It's a charge stun. Use it whenever it's up. For that, you have to run away to get a little bit of range and then re-cast it.
Ability #3 It's an AoE Fear and it only works on Kaw's minions, which you don't need to fear anyway because they'll die to Ability #1 very fast.

Basically, kill Kaw's mount with Ability #1 and then you can "kite" Kaw. Run away from him, use the charge stun and follow it up with Ability #1. Run away again and repeat, you should take no more damage after Kaw's Mount is dead.

Now that's you're prepared, ride northwest to (54,24), you'll find Kaw the Mammoth Destroyer there. When you get close, he'll jump on his mount and attack you.

Kill his mount, then kill him and his halberd will appear on the floor.

Loot Kaw's War Halberd.

==Note== The Halberd can be looted even if someone else killed Kaw.

3. Go northeast to the Scalding Pools (59,22). Kill robots there (Scavenge-bot 004-A8, Sentry-bot 57-K or Defendo-tank 66D) until one drops The Ultrasonic Screwdriver.

Right-click it to start [71] The Ultrasonic Screwdriver.

4. Go northwest to Fizzcrank Airstrip (57,20).

Get the new flight path.

Turn in [71] Distress Call at Fizzcrank Fullthrottle, he is on the upper floor of the inn (there's a small elevator in it). Get the follow up [71] The Mechagnomes.

Talk to Fizzcrank Fullthrottle and go through his text until you complete the quest.

Get out of the inn turn in:

  • [71] The Mechagnomes, get [71] Re-Cursive
  • [71] The Ultrasonic Screwdriver, get [71] Master and Servant

Also get all the available quests:

  • [71] Dirty, Stinkin' Snobolds!
  • [71] King Mrgl-Mrgl
  • [71] What's the Matter with the Transmatter?

1. Go north to Magmoth (58,15). Look for Crafty's Stuff while going through the next steps.

==Tip== If you fight Magmoth Shamans, kill the Fire Totems first before the shamans, they hurt but they die in one hit.

2. Clear the way northwest and you'll find a hole entrance at (55,12). Jump from the spot shown on the video below and you should land in the water. Down there you should find Bonker Togglevolt.

Video: Shortcut to Bonker Togglevolt

If he's not there it just means someone else is already doing the escort quest, so just kill stuff around here while waiting for him to come back.

Get the quest [72] Get Me Outa Here! and escort him out while looting as many Crafty's Stuff as you can.

3. Once you've escorted Bonker successfully, get the last crates you need while going back to Fizzcrank Airstrip.

Turn in:

  • [72] Get Me Outa Here!
  • [71] Dirty, Stinkin' Snobolds!, get [71] Just a Few More Things...

4. Go southeast to the area around the Fizzcrank Pumping Station. There are 3 things we need to do on the way:

  • Pick up Fizzcrank Spare Parts.

  • Kill Fizzcrank Mechagnomes, loot them and then use the Re-Cursive Transmatter Injection on their corpse. You can find a lot of those gnomes under and on the pumping station itself.

  • Kill robots on your way, loot them and then use The Ultrasonic Screwdriver on their corpses.

Follow the pipeline southeast until you reach the Pumping Station (64,23). There you should find Crafty's Tools.

Loot them.

Now finish [71] Re-Cursive, then go back to Fizzcrank Airstrip. Turn in:

[71] Re-Cursive, get [71] Lefty Loosey, Righty Tighty.

Go inside the inn and up the elevator, get [71] Finding Pilot Tailspin from Fizzcrank Fullthrottle.

1. Follow the pipeline southeast until you reach West Point Station (60,20).

Right-click the West Point Station Valve. Twonky will spawn and attack you, kill it.

2. Go east/northeast to North Point Station (65,18). Click the valve, kill ED-210.

3. Go south/southwest to Mid Point Station (64,22). Click the valve, kill Max Blasto.

4. Go south/southeast to South Point Station (65,29). Click the valve, kill The Grinder.

==Note== Finish gathering Fizzcrank Spare Parts before going to the next step.

5. Mount up, ride southwest to Iggy "Tailspin" Cogtoggle (62,36). Turn in [71] Finding Pilot Tailspin, get [71] A Little Bit of Spice.

==Note== The robots in this area also count for [71] Master and Servant

1. Ride southeast to the Flood Plains (65, 41). Kill gorlocs there until you loot 4 Gorloc Spice Pouches. There are more gorloc camps east of this one if you need.

2. Go back to Iggy, turn in [71] A Little Bit of Spice, get [71] Lupus Pupus.

Target an Oil-stained Wolf and right-click the Wolf Bait from your inventory.

Right-click the Wolf Droppings and loot the Microfilm. There are more wolves in the pools all around this one. Keep doing this until you get 8 Microflims.

Then turn in [71] Lupus Pupus, get [71] Emergency Protocol: Section 8.2, Paragraph C.

3. Now look for Fizzcrank Recon Pilots.

Right-click them and search their bodies to get Fizzcrank Pilot's Insignias. They can be found in the southern half of the Scalding Pools, as shown on my map. You can do that while staying mounted, even if attacked. Gather 6 Fizzcrank Pilot's Insignias.

When done, go back to Iggy, turn in [71] Emergency Protocol: Section 8.2, Paragraph C, get [71] Emergency Protocol: Section 8.2, Paragraph D.

1. Go northwest to (61,34). There you should find a Wrecked Flying Machine.

Right-click the Emergency Torch next to it.

2. Go south to (61,40). There should be another Wrecked Flying Machine. Use the Emergency Torch.

3. Go northeast to (63,37). There should be another Wrecked Flying Machine. Use the Emergency Torch.

4. Go back to Iggy, turn in [71] Emergency Protocol: Section 8.2, Paragraph D, get [71] Give Fizzcrank the News.

1. Ride west to a rock called Elder Atkanok (55,36). Get both quests from here:

  • [72] The Honored Ancestors
  • [72] Reclaiming the Quarry

2. Go down in the Coldrock Quarry. Kill Beryl Treasure Hunters on sight as you go.

Just a little down the first slope you should find the first elder you need to identify: "Elder Sagni" (53,34).

Right-click it.

3. Go a little further northwest until (52,32). You should see the two elders you're missing to your left and right. Right-click Elder Takret and Elder Kesuk.

Go back to Elder Atkanok, turn in [72] The Honored Ancestors, get [72] The Lost Spirits.

Go back in the quarry. Kill a Beryl Hound and loot its Core of Malice.

Use the Core of Malice on Kaskala Craftsmen and Kaskala Shamen to free them.

Repeat this until you finish [72] The Lost Spirits. There are many Beryl Hounds at (52,31).

Kill the remaining Beryl Treasure Hunters you need for [72] Reclaiming the Quarry.

4. Go back to Elder Atkanok. Turn in:

  • [72] The Lost Spirits, get [72] Picking Up the Pieces
  • [72] Reclaiming the Quarry, get [72] Hampering Their Escape

==Note== Look for Tuskarr Ritual Objects while following the next steps.

1. This time, we're not going inside the quarry, but around it. Follow the cliff line south of the quarry, kill Beryl Reclaimers until one drops a Gnomish Grenade.

Get close to the East Platform (53,35) as shown on the screenshot below.

Right-clik the Gnomish Grenade.

2. Get another grenade. Go further west along the cliff line until (50,34) and destroy the Western Platform.

3. Go down inside the quarry, clear the way to the North Platform (52,32). Stand under it and use a grenade.

4. Gather the last Tuskarr Ritual Objects you need and then go back to Elder Atkanok. Turn in:

  • [72] Picking Up the Pieces, get [72] Leading the Ancestors Home
  • [72] Hampering their Escape, get [72] A Visit to the Curator

1. This quest is exactly like the first one we did in the quarry with the 3 Elders we identified. You have to go to the exact same 3 stones.

Besides this time, whenever you stand next to one of the stones, right-click the Tuskarr Ritual Object.

2. Go up the slope northwest until you are out of the quarry, then go west and then south along the cliff edge until you find Curator Insivius on a blue platform at (50,32). Kill him.

3. About 200 yards south of this platform you should find a path going up towards Amber Ledge at (50,36). Ride to Amber Ledge.

Get the new flight path.

4. Go back to the quest givers, turn in:

  • [72] Leading the Ancestors Home
  • [72] A Visit to the Curator

We're done here.

1. Ride south/southeast to Hierophant Liandra (58,55). Turn in [72] The Abandoned Reach, get [72] Not On Our Watch.

2. Go southeast towards the shore, kill Northsea Thugs on your way and loot Shipment of Animal Parts. They drop from Northsea Thugs and can also be found on the floor.

Go back to Hierophant Liandra, turn in [72] Not On Our Watch, get [72] The Nefarious Claim Master...

3. Mount up, ride southeast all the way to the shore, dive in the water and you should see a wrecked ship at the bottom of the sea (62,66).

Around that ship you should find Clam Master K, kill him.

At the bottom of the ship you should also see a Wine Crate.

Right-click it to loot the Kul'Tiras Wine.

4. Swim southwest back to Valiance Keep. Go to the inn, turn in [71] In Wine, Truth, get [71] A Deserter.

Get out of the inn, mount up and ride to the barracks, go down to the jail and turn in [71] A Deserter, get [71] Cowards and Fools.

Sell junk, repair and re-stock food/drink.

1. Ride southwest to Karuk (47,75). Turn in [71] A Diplimatic Mission and get the follow up [71] Karuk's Oath.

2. Go down to Riplash Strand and go west until you see a Captured Tuskarr Prisoner, fighting a naga at (44,78).

Help the tuskarr to kill the naga and he'll give you a quest [71] Cruelty of the Kvaldir.

Now kill what you still need for [71] Karuk's Oath.

Go back to Karuk, turn in [71] Cruelty of the Kvaldir and [71] Karuk's Oath, get the follow up [71] Gamel the Cruel.

3. Go south to a cave at (46,79). Go inside and kill Gamel the Cruel.

Go back to Karuk, turn in and get the follow up [71] A Father's Words.

4. Go precisely southwest to Veehja (44,80).

Turn in and get the follow up [71] The Trident of Naz'jan.

5. Swim east/southeast towards a big tower far in the distance. There you'll find a spot where you can jump out of the water, as shown on the image below:

From there you'll see some stairs to your left.

At the top of those stairs you'll find Ragnar Drakkarlund. Kill him and loot the Trident of Naz'jan.

6. Swim west/northwest back to Veehja, turn in [71] The Trident of Naz'jan, get the follow up [71] The Emissary.

7. Go back to spot 5.

Look in your inventory for the Trident of Naz'jan, put it on an action bar.

This time instead of going up on the isle, we're going to swim down and look for Leviroth, a big monster at the bottom of the sea. Make sure your breath is full before you dive in.

Use the Trident of Naz'jan on Leviroth and then finish him off.

When done with that, swim northwest back to the mainland, go to Karuk and turn in [71] The Emissary.

1. Go northeast to the end of the cliff at (57,56). There you should find Karen "I Don't Caribou" the Culler . She has two guards, stealthed. It's still an easy fight, no elites. Kill her.

2. Go back to D.E.H.T.A Encampment. Turn in everything:

  • [72] The Nefarious Claim Master...
  • [72] The Culler Cometh
  • [72] Kaw the Mammoth Destroyer

Get the final quest from D.E.H.T.A Encampment: [72] The Assassination of Harold Lane. You can also turn in extra ears if you got 15 of them to get the buff, which will be help you solo our next quest.

3. This quest has you kill Harold Lane, an elite humanoid located on the northwestern side of Lake Kum'uya (50,42). He can probably be solo'd by any class if done properly, thanks to an item provided for the quest, the Cenarion Horn.

I recommend using the horn right after you start the fight, this will stun Harold Lane for a few seconds and take a large chunk out of his HPs (about 50%), as long as the whole stampede tramples over him. So make sure he doesn't move. Stand still while you cast the horn.

Then you have to take care of the rest of his health. Harold Lane can be stunned and his movement can be slowed. Use every cooldown you got and you should be fine. Health pot too if needed.

==Tip== Melee classes, when he drops his trap, move away fast before it activates, that way you won't get rooted.

If you don't manage to solo it, because of your class or your lack of gear, try to find help, with two people this quest is a pushover, because you get to use 2 Stampedes on poor Harold Lane.

Once you've killed him, go back to D.E.H.T.A encampment, turn in [72] The Assassination of Harold Lane. Congratulations on your achievement.

1. Go east to Kaskala (64,46). Turn in [71] Cowards and Fools, get [72] The Son of Karkut.

Get the two other quests:

  • [72] Not Without a Fight!
  • [72] Preparing for the Worst

2. Kill 12 Kvaldir Raiders and pick up 8 Kaskala Supplies.

There are a lot of those supplies further sourtheast down the shore (73,53).

3. Go back to the quest givers, turn in:

  • [72] Not Without a Fight!, get [72] Muahit's Wisdom
  • [72] Preparing for the Worst

4. Go to the isle southeast and find Elder Muahit (67,55). Turn in [72] Muahit's Wisdom, get [72] Spirits Watch Over Us.

5. Go directly north of here and a little bit northeast, dive in the water and look for Iruk (68,50). He's directly under the last "A" of Kaskala on the map.

Right-click it and search for Issliruk's Totem.

Go back to Elder Muahit. Turn in [72] Spirits Watch Over Us, get [71] The Tides Turn.

6. Go a little south and kill Heigarr the Horrible (68,56).

Go back to Elder Muahit, turn in [71] The Tides Turn.

Hotawa (who is standing next to Elder Muahit) should now offer you the quest [72] Travel to Moa'ki Harbor. Take it.

7. Swim east and go to Unu'pe (78,52).

Sell junk and repair. Re-stock food/drink.

Get the new flight path.

Fly to Fizzcrank Airstrip. Turn in:

  • [71] What's the Matter with the Transmatter?, get [71] Check in With Bixie
  • [71] Give Fizzcrank the News
  • [71] Lefty Loosey, Righty Tighty, get [72] The Gearmaster

Make this inn your home location.

Get out of the inn and get [71] Scouting the Sinkholes from Abner Fizzletorque.

You should be level 71 by now.


Level 71

1. Go southeast to the Geyser Fields, where you'll find the first sinkhole (66,33).

Stand on it and right-click the Map of the Geyser Fields.

2. Go east to the 2nd sinkhole (70,32). Mark it.

3. Go south to the 3rd sinkhole (70,37). Mark it.

Hearthstone back to Fizzcrank Airstrip.

Turn in [71] Scouting the Sinkholes, get [71] Fueling the Project

1. Go to the pools southeast and look for Oil Slicks.

Right-click the Portable Oil Collector near them.

Repeat this 8 times.

Also finish [71] Master and Servant if you haven't already, there should be plenty of robots in this area.

Go back to Fizzcrank Airstrip, turn in:

  • [71] Master and Servant
  • [71] Fueling the Project, get [71] A Bot in Mammoth's Clothing

2. Go to the plains southwest of Fizzcrank Airstrip. Kill Mammoths there (all of them, even the small calves) and loot 6 Thick Mammoth Hide.

Go back to Fizzcrank Airstrip, turn in [71] A Bot in Mammoth's Clothing, get [71] Deploy the Shake-n-Quake!

3. Go to the Flight Master. Dismount and ask her to fly you to the "Dens of Dying to find Bixie."

You'll land next to Bixie Wrenchshanker (73,19), turn in [71] Check in With Bixie, get [71] Oh Great... Plagued Magnataur!

4. Go east toward the snowy hills, kill Plagued Magnataurs until you finish [71] Oh Great... Plagued Magnataur!

Go back to Bixie, turn in [71] Oh Great... Plagued Magnataur! and get [71] There's Something Going On In Those Caves.

5. Ride east to a cave at (78,19). You should see a Plague Cauldron inside the cave.

Stand close to the cauldron and right-click Bixie's Inhibiting Powder.

Go back to Bixie, turn in [71] There's Something Going On In Those Caves, get:

  • [71] Rats, Tinky Went into the Necropolis!
  • [71] Might As Well Wipe Out the Scourge

1. Ride northwest until the necropolis of Talramas. Kill any scourge on your way. Find the lower entrance on the southwestern side of the necropolis (69,15).

From there stick to the right and you'll find Tinky Wickwhistle in a cage on the ground floor.

Turn in [71] Rats, Tinky Went into the Necropolis! and get [72] I'm Stuck in this Damned Cage... But Not For Long!

2. Get out of Talramas and ride to the other side of it (northern side), you should see Lich-Lord Chillwinter on the top of the necropolis. Kill him and loot the Piloting Scourgestone.

From there, look down in the room below and you should see Doctor Razorgrin. Jump down, kill him and loot the Magical Gyroscope.

Clear the way back down and kill Festering Ghouls until one drops an Engine-Core Crystal.

Once you have those 3 items, go back to Tinky. Turn in [72] I'm Stuck in this Damned Cage... But Not For Long! and get [71] Let Bixie Know.

If you still haven't killed 20 Talramas Scourge, do it now

3. Ride southeast back to Bixie, turn in:

  • [71] Might As Well Wipe Out the Scourge
  • [71] Let Bixie Know, get [71] Back to the Airstrip

4. Ride west/southwest to the Fizzcrank Pumping Station. There's a ramp northeastern side of the station, take it and go to the top of the station.

In a small cabin at the top of the station, you'll find The Gearmaster's Manual.

Loot it. Gearmaster Mechazod will spawn behind you and talk to you. After he's done, kill him and loot Mechazod's Head.

5. Get off the platform and ride southeast to the southern sinkhole we marked earlier (70,37).

Right-click the Shake-n-Quake 5000 Control Unit.

Lord Kryxix will show up shortly after, kill him.

6. Ride southeast to Death's Stand (82,47). Turn in [72] The Son of Karkut, get [72] Surrounded!

1. Go just a little north and kill Rocknar (81,43). Loot A Handful of Rocknar's Grit.

Also kill 7 Ziggurat Defenders on the way, they are all around this place.

2. Go back to Death's Stand, turn in [72] Surrounded! and get [72] Thassarian, the Death Knight.

3. Go northeast to The Wailing Ziggurat (85,42). You'll find Thassarian in it, turn in [72] Thassarian, the Death Knight, get [71] Finding the Phylactery.

4. Ride northeast to a small pool (85,33.5). After you dismount, get back to full HP/mana, because you'll get ambushed by 4 mobs in the water.

Once ready, dive in the pool and right-click the Frozen Phylactery. If it's not there, it means someone did the quest recently, you'll have to wait until the Frozen Phylactery respawns.

Defeat the Phylactery Guardian and loot Tanathal's Phylactery.

Go back to Thassarian in the Wailing Ziggurat. Turn in [71] Finding the Phylactery, get [72] Buying Some Time.

1. Ride northeast to the Temple City of En'kilah (84,32). Kill every scourge you see.

You can use Lurid's Bone whenever it's up to help you kill faster.

Finish [72] Buying Some Time.

2. Go back to Thassarian. Turn in [72] Buying Some Time, get [72] Words of Power.

3. Go back to En'Kilah. First go east to the Spire of Pain (89,29).

Go inside, kill the two Mystical Webbing and then kill High Priest Talet-Kha. Loot High Priest Talet-Kha's Scroll.

4. Go northwest to the Spire of Blood (88,22). Go to the upper floor, kill High Priest Andorath and loot High Priest Andorath's Scroll.

5. Go west to the Spire of Decay (84,22). Kill the necromancers and then the boss. Loot High Priest Naferset's Scroll.

6. Go back to Thassarian, turn in [72] Words of Power, get [72] Last Rites.

[72] Last Rites is a quest most classes won't be able to solo, depending on gear as well. It can be duo'd easily if one of the two classes can heal (a Death Knight tanking and self healing can also work). Bringing 3+ players will make it a breeze though. If you don't find help immediately, just skip the next part and go on with the guide. Just come back and read this part once you find a group for [72] Last Rites.


[72] Last Rites

After entering En'kilah. Look to your right and you'll find the teleporter:

You'll enter Naxxanar. If you want to get out, simply step on the green teleporter, right next to where you arrived.

In Naxxanar, take the upper teleporter (the blue one).

You'll be teleported next to Thassarian. Read the following information about Prince Valanar before you tell Thassarian that you're ready.

Prince Valanar

Abilities

  • Immune to Stuns or to any form of cc
  • Immune to any form of spell interruption
  • Shadowbolts for 2K and hits fairly hard. If the person tanking is wearing cloth, leather or mail, I'd recommend not interrupting his spells, because they'll probably do less damage than his melee hits (3K crits on a rogue for example). However, you can also try hiding behind walls to avoid his shadow bolts, using line of sight
  • !!Soul Deflection!! Stop attacking while he channels this. All the damage you do to him is reflected to you while under this spell. Watch out for this one. It's easy to see when he does it, as he channels violet beams on everyone near him.

Tips

  1. Start slow, let Thassarian tank at the start. But don't let him die though, he must survive or the quest will fail
  2. If you get low on health, just run away and run in circles under the platform until Valanar stops chasing you. Use line of sight to avoid the shadowbolts

==Note== If Thassarian dies, it's not a big deal, Valanar will despawn too. 30 seconds later, Thassarian will respawn, talk to him again to re-start the event.


==WARNING== If you took the quest [72] The Lost Courier by mistake, abandon it.
Why? Because if you take this quest, you won't be able to get a quest line in Howling Fjord later, which is basically a mirror quest line of this one, besides it's better and fits into my guide better. So please, ABANDON [72] The Lost Courier.

Hearthstone to Fizzcrank Airstrip. If your hearthstone is not up, ride to Unu'pe and fly to Fizzcrank Airstrip.

Turn in:

  • [71] Deploy the Shake-n-Quake!
  • [71] Back to the Airstrip
  • [72] The Gearmaster

Go to the mailbox and grab the Overcharged Capacitor I asked you to buy in the shopping list. If you don't have it, no worries, you'll finish this quest later when you get the item.

If you do have the Overcharged Capacitor, turn in [71] Just a Few More Things..., get [71] Hah... You're Not So Big Now!.

Sell junk, repair and re-stock food/drink.

Go north to Magmoth.

Look for Magmoth Crushers or Mates of Magmoth, use Crafty's Ultra-Advanced Proto-Typical Shortening Blaster on them and kill them.

Repeat 5 times.

Go back to Fizzcrank Airstrip.

Turn in [71] Hah... You're Not So Big Now!, get [71] Plan B.

Fly to Amber Ledge.

In Amber Ledge, turn in [71] Nick of Time, get [71] Prison Break.
Also get [71] Monitoring the Rift: Cleftcliff Anomaly

1. Go southwest to Beryl Point (43,37). Kill Beryl Mage Hunters until one drops a Beryl Prison Key.

Find an Arcane Prison.

Right-click it to free a Mage Prisoner.

2. Go further south. At (41,42) you'll find a slope going down to the water.

3. Swim west/southwest to the Westrift (34,42)

Right-click the Arcanometer while standing next to the rift.

4. Go back the way you came from and then ride back to Amber Ledge.

Turn in:

  • [71] Prison Break, get [71] Abduction
  • [71] Monitoring the Rift: Cleftcliff Anomaly, get [71] Monitoring the Rift: Sundered Chasm

Time for some mission impossible action. We're gonna jump off a cliff and try to land in the water.

You need to have a 100% speed mount for it to work and you need to jump from the thin plank at the edge of the bridge, as shown on the image below:

If you go splat it's not a big deal, because you can ressurect immediately and try again.

If you don't have a 100% speed mount or just don't want to risk dying, there's a path going down to the same spot at (43,35), easy to spot thanks to the blue torches.

1. Swim north until (44,29). At this spot, dive down, all the way down to the rift.

Right-click the Arcanometer.

2. Swim back to the surface.
Swim south to the path lit by blue torches at (43,35).

3. Go up the path and you should be at Beryl Point. Find a Beryl Sorcerer, beat him down to below 25%HP.

Right-click the Arcane Binder.

This should capture the Beryl Sorcerer.

4. Mount up, go back to Amber Ledge. Turn in:

  • [71] Abduction, get [71] The Borean Inquisition
  • [71] Monitoring the Rift: Sundered Chasm, get [71] Monitoring the Rift: Winterfin Cavern

Go inside the mage tower and turn in [71] The Borean Inquisition, get the follow up [71] The Art of Persuasion.

Target the Imprisoned Beryl Sorcerer and right-click the Neural Needler several times, until he speaks.

Turn in [71] The Art of Persuasion, get [71] Sharing Intelligence.

Get out of the tower, turn in [71] Sharing Intelligence, get [71] A Race Against Time.

Go back down to Beryl Point, go to the biggest of the blue circles.

Right-click the Beryl Shield Detonator.

Kill Inquisitor Salrand. After you kill her, Salrand's Lockbox will appear on the floor.

Right-click it and loot Salrand's Broken Key.

Go back to Amber Ledge, turn in [71] A Race Against Time, get [71] Reforging the Key.

Turn in [71] Reforging the Key at Surristrasz, that big red dragon. Get the follow up [71] Taking Wing.

Go southeast to Warmage Anzim, turn in [71] Taking Wing. Before you get the follow up, read the following lines.

When you take the next quest, you'll fly on a drake and help rescue Evanor. All you have to do is right-click her cage once the drake drops you on the platform, and then let Evanor teleport you, stay close to her.

That's it, now get [71] Rescuing Evanor.

==Warning== There's a bug currently and this quest sometimes takes a very long time to appear (sometimes hours). If that happens, skip it, go to the dragon and ask him to fly you to the Transitus Shield, then follow the guide from there. When you're done with the Coldarra part of the guide, you can come back here and this quest should be available.

After the teleport, turn in [71] Rescuing Evanor, get [71] Dragonspeak.

Get out of the tower, go to Surristrasz, turn in [71] Dragonspeak, get [71] Traversing the Rift. This will make you fly to Coldarra.

After landing, turn in [71] Traversing the Rift, get all the available quests from here:

  • [71] Basic Training
  • [71] Nuts for Berries
  • [71] Reading the Meters
  • [71] Secrets of the Ancients
  • [71] Have They No Shame?

==Note== While following the next steps, complete the following objectives:

  • Kill 10 Coldarra Spellweaver
  • Kill Glacial Ancients until you have 3 Glacial Splinters
  • Kill Magic-bound Ancients until you have 3 Magic-bound Splinters
  • Look for Frostberry Bushes until you have 10 Frostberries.


1. Go north towards the blue circle at (33,28) and kill Coldarra Spellbinders until one drops a Scintillating Fragment.

Right-click it to start the quest [71] Puzzling...

2. Go back to Transitus Shield, turn in [71] Puzzling... and get [71] The Cell.

3. Follow the path west until (29,35), there you should find a Coldarra Geological Monitor.

Right-click it to get the Southern Coldarra Reading.

4. Go northwest to a blue circle at (24,30). Kill Warbringer Goredrak, loot the Energy Core.

5. Go further northwest to (23,24) and you'll find another Coldarra Geologial Monitor. Right-click it to get the Western Coldarra Reading.

6. Go northeast to another blue circle (27,21), kill General Cerulean, loot the Prison Casing.

7. Go further east to (31,21), where you should find the Northern Coldarra Reading.

Go back to Transitus Shield. Turn in [71] The Cell.

Right-click your Augmented Arcane Prison.

Keristrasza will spawn. Get her quest [71] Keristrasza. Turn it in immediately and get the follow up [71] Bait and Switch.

Go back outside and look for Crystalyzed Mana.

They can be found all around the Nexus.

Keep doing laps around the Nexus until you have 10 Crystalyzed Mana Shards and finish the 4 other objectives mentioned in the note above.

Go back to Transitus Shield, turn in all quests:

  • [71] Basic Training, get [71] Hatching a Plan
  • [71] Nuts for Berries, get [71] Keep the Secret Safe
  • [71] Secrets of the Ancients, get [71] Quickening

Right-click your Augmented Arcane Prison to summon Keristrasza. Turn in [71] Bait and Switch, get [71] Saragosa's End.

Get back to full HP/mana, talk to Keristrasza, tell her that you're prepared to face Saragosa.

Right-click the Arcane Power Focus.

Saragosa will come and get weakened. Kill her and loot Saragosa's Corpse.

Right-click your Augmented Arcane Prison to summon Keristrasza. Turn in [71] Saragosa's End, get [71] Mustering the Reds.

Talk to Keristrasza and ask her to return you to the Transitus Shield.

Turn in [71] Mustering the Reds at Raelorasz, get [71] Springing the Trap.

1. Go westwards killing Coldarra Wyrmkins until you have 5 Frozen Axes.

2. Once you have 5 Frozen Axes, go to the crack at (29,33).

==Note== From now on kill Arcane Serpents on your way until you have looted 5 Nexus Mana Essence.

Follow the crack going down north until you reach the Meeting Stone for the Nexus (28,29).

Right next to it you should find another Coldarra Geological Monitor. Right-click it to get the Nexus Geological Reading.

3. Stay down the crack and go around the Nexus, killing Arcane Serpents and looking for Blue Dragon Eggs.

Right-click them to destroy them. Keep doing laps around the nexus until you finish both quests.

4. Once you're done, get out of the ravine at (26,26) and go northeast until you reach the Nexus's Northwestern Entrance (26,23).

==Note== You must unmount before the next step, and druids must not be shapeshifted.

Stand infront of the doorway and right-click Raelorasz's Spark.

Keristrasza will come. All you have to do is stay close to her until she takes off and quickly run to her when she lands, or you won't get the quest update and will have to restart.

==Note== If it fails, I suggest relogging before going back to the northwest gate and using the flare.

5. Ride back to the Transitus Shield and turn in all quests:

  • [71] Keep the Secret Safe
  • [71] Hatching a Plan, get [71] Drake Hunt
  • [71] Springing the Trap, get [71] Prisoner of War
  • [71] Reading the Meters, get [71] Postponing the Inevitable

Instance: The Nexus

You have all the quests for the first instance of the Nexus, called "The Nexus".

  • [71] Have They No Shame?
  • [71] Postponing the Inevitable
  • [71] Prisoner of War
  • [71] Quickening

So from now on, if you feel like it, you should look for a group for The Nexus. It's a very quick instance for level 71-73 players, I recommend it.

If you don't feel like it or if you don't find a group, you can abandon the above 4 quests. They can easily be picked up in the future anyway, if you change your mind.


1. Ride to the area northwest of the Nexus (23,26).

Put Raelorasz's Spear on a hotkey.

Look up in the skies and find a Nexus Drake Hatchling.

Target it and use Raelorasz's Spear when you're in range (the range is quite big though).

Then just "tank" the drake until it becomes friendly. You can use stuns or heal yourself or simply just take the beating. It takes about 10 seconds.

Mount up and ride back to the Transitus Shield as fast as you can. You have 3 minutes.

Turn in [71] Drake Hunt, get [71] Cracking the Code.
Also get [71] Drake Hunt again, it's a daily quest and it gives another 20K exp.

2. Go north to the blue circle at (33,28).

Kill Inquisitor Caleras, loot the Azure Codex.
Kill Coldarra Spellbinders, loot 3 Shimmering Runes.

3. Go catch a drake, you know how it works. Bring the drake back to Transitus Shield.

Turn in [71] Cracking the Code and [71] Drake Hunt.

1. Fly to Amber Ledge.

2. Ride northeast to Steeljaw's Caravan and loot the Warsong Banner (49.5,27).

Now go northwards while looking for Dead Caravan Guards/Workers, they are bodies with green smoke around them.

Right-click them and click the text to loot 10 Warsong Outfits. You can stay mounted while doing this, but be careful not to run through too many mobs.

1. Go further north until you hit the road.

From there follow the road west, all the way to Winterfin Retreat, where you should find King Mrgl-Mrgl (43,13).

Turn in [71] King Mrgl-Mrgl, get [71] Learning to Communicate.

2. Dive down in the water west of King Mrgl-Mrgl. Go to the bottom of the sea and look for a water elemental called Scalder (42,16). He roams up and down the bottom of the sea. Kill it.

Target Scalder's corpse and right-click the King's Empty Conch.

==Note== Scalder is immune to frost.

Go back to King Mrgl-Mrgl, turn in [71] Learning to Communicate, get [71] Winterfin Commerce.

3. Swim west across the water to Winterfin Village (41,16).

Look for Winterfin Clams, they are quite small and look like this:

They can also drop from murlocs in the area, so feel free to kill some while you're here.

Loot 5 Winterfin Clams.

4. Go back to the Winterfin Retreat, turn in [71] Winterfin Commerce at Ahlurglgr. Get the two new quests:

  • [71] Oh Noes, the Tadpoles! from King Mrgl-Mrgl
  • [71] Them! from Brglmurgl

5. Go back to Winterfin Village, this time look around for cages.

Right-click them to free the Murloc Tadpoles. Keep freeing tadpoles while doing the next steps.

6. Go southwest to the cave at (40,20).

Right-click the Arcanometer while standing inside the cave.

7. Go further inside the cave, always follow the wall on your left-hand side and you will eventually find two caged murlocs, Glrglrglr and Lurgglbr at (38,23).

Don't get the quest from Lurgglbr for now.
Only get the quest [71] Keymaster Urmgrgl from Glrglrglr.

8. Get out of this room, and jump down on the left to the slope going down. Further down this path you'll find Keymaster Urmgrgl. Kill him, loot Urmgrgl's Key.

Go back to the previous room with the two caged murlocs. Turn in [71] Keymaster Urmgrgl.

Now get [71] Escape from the Winterfin Caverns from Lurgglbr. Escort him out.

After the escort, just kill stuff in the area until you finish [71] Them! and [71] Oh Noes, the Tadpoles!

Go back to King Mrgl-Mrgl. Turn in:

  • [71] Oh Noes, the Tadpoles! get [71] I'm Being Blackmailed By My Cleaner
  • [71] Escape from the Winterfin Caverns
  • [71] Them!

Go a little northwest, turn in [71] I'm Being Blackmailed By My Cleaner, get [71] Grmmurggll Mrllggrl Glrggl!!!
Also get [71] Succulent Orca Stew from Cleaver Bmurglbrm.

1. Swim northwest while killing Glimmer Bay Orcas on your way, loot Succulent Orca Blubbers off them.

2. Further north you should find a bigger orca called Glrggl. He swims in circles around the iceberg at (39,9)

Kill him and loot Glrggl's Head.

Now just kill orcas until you finish [71] Succulent Orca Stew.

3. Go back to Winterfin Retreat, turn in

  • [71] Grmmurggll Mrllggrl Glrggl!!!, get [71] The Spare Suit
  • [71] Succulent Orca Stew

Go southeast to King Mrgl-Mrgl, turn in [71] The Spare Suit, get [72] Surrender... Not!

4. Swim over to the Winterfin Village again.

Right-click King Mrgl-Mrgl's Spare Suit.

Take a look at yourself while running around in the suit. I also recommend trying the /dance. When you're done laughing you can go on with the guide Sticking out tongue

Go inside the cave. This time keep hugging the wall to your right-hand side until you reach the end of the cave, where you'll find Claximus.

Kill him and loot the Claw of Claximus.

Put your murloc suit back on and get out of the cave.

Go back to Winterfin Retreat. Turn in [72] Surrender... Not!

Ride back to Fizzcrank Airstrip.

Turn in [71] Plan B, get [72] It Was The Orcs, Honest!.

Right-click Crafty's Sack and loot its content.

Go north to Magmoth, go to the drop off spot I showed you in the video earlier.

Right-click the Orc Disguise.

Jump down. Kill Magmothregar and loot him.

Target his corpse and right-click the Warsong Banner.

Hearthstone back to Fizzcrank Airstrip.

Turn in [72] It Was The Orcs, Honest!.

Fly to Amber Ledge, turn in [71] Monitoring the Rift: Winterfin Cavern.

We're done with Borean Tundra. If you still haven't completed [72] Last Rites, you should try it a last time. If you can't find a group, just forget it for now, you can come back to do it later. It's just a nice quest with good rewards, but it doesn't have a follow up, so it's not a big deal if you don't do it now.

Time to go to Howling Fjord!

Fly to Unu'pe, take the turtle to Moa'ki Harbor.
Once there, go turn in [72] Travel to Moa'ki Harbor, don't get the follow up.

Get the new flight path.

From Moa'ki Harbor, take the turtle to Kamagua (go to the pier on your left-hand side).

Get the new flight path.

Follow the map below and ride to Valgarde Keep.

Once you're in Valgarde Keep, go to my Howling Fjord Guide.

The guide ends here. If you're not level 72 yet, it's normal, don't worry, we'll finish it in the next chapter.

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.

-Jame

© 2008 Copyrights www.wow-pro.com All Rights Reserved

Jame's Alliance Leveling Guide - Chapter IV (60-65)

Chapter 4 - [Level 60 - 65]

Journey from Hellfire Peninsula to Terrokar

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.

  • When I say you should make an inn your new home location, it's for a good reason, and it will save you much time.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Level 60-70 XP Curve Changes

As of patch 3.0, it takes much less XP to level from 60 to 70. That means you will probably ding much faster than what my guide says. That's not a problem at all though, just keep following the guide normally. I strongly recommend achieving level 70 before going to Northrend, I've explained many times why on my blog. In a nutshell, it's much more efficient and easy to go to Northrend at level 70. You'll level faster that way and also get more gold. I actually recommend going until the very end of my Outland guide before moving to Northrend, even if that means going there at level 71 or 72. That's if you want more gold. However it's up to you, going to Northrend at level 70 is fine too, you'll just get less gold in the end.


Color Code
  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide

I assume that you haven't done any quests in the Outlands before level 60. If you have it's not a big deal, just jump in the guide somewhere where you still haven't done all the quests and go from there.

LEVEL 60

Let's get started! First thing, go to a main city and buy a portal to Shattrath.
You generally get one quickly if you type the following line in general chat: "WTB Port to Shattrath, paying 1 Gold and will come to you".
The reason we do this is that you'll have the flight path to Shattrath, which is quite handy when you need to go to a main city to train new skills (For those who have never been to Shattrath before, there are 3 free portals you can use anytime you want to go to Ironforge, Stormwind or Darnassus.)
After you arrive in Shattrath, go through the northeastern gate and find the flight master (63,41), fly to Honor Hold.
Go to the inn and make it your home location.

Once that is done, take a flight to Hellfire Peninsula, the Dark Portal. Zone through the Dark Portal, you should be in the Blasted Lands now.

Go down the stairs and get the quest [61] Through the Dark Portal from Watch Commander Relthorne.
Go back through the Dark Portal, go down the stairs, turn in the quest at Commander Duron and get the follow up [61] Arrival in Outland. Go directly south and you'll find Amish Wildhammer, turn in the quest and get the follow up.

Once again, go back through the dark portal and ride all the way north to Nethergarde Keep in Blasted Lands. Go to the big building with the mailbox infront of it - the one which is on the northern part of the village. Inside the keep turn left and left again, and you should find an NPC called Bernie Heisten, buy a Nethergarde Bitter from him. We'll need it in a quest later on, so make sure you don't drink it.

Use your Hearthstone back to Honor Hold.

Find Marshal Isildor, easy to spot on the minimap thanks to the yellow "?". Turn in the quest and get the follow up [60] Force Commander Danath. Go south and enter the biggest building, find Commander Danath in there, he is on the 2nd floor. Turn in the quest and get the two follow ups: [61] The Legion Reborn and [61] Know your Enemy.

1. Mount up, exit the village by the west gate and go to the destroyed tower down the path. Get the quest [61] Waste Not, Want Not from Dumphry, then go to Lieutenant Amadi, turn in the quest and get the follow up [61] Fel Orc Scavengers.

2. Go directly northeast of the tower and you should quickly find some Bonechewer orcs overlooking the big canyon called the "Path of Glory". Go eastwards while staying on top of the cliff and kill as many orcs as needed. At the same time look for metal cogs and wooden planks on the ground, until you complete both quests.

3. When you are done with [58] Fel Orc Scavengers and [61] Waste Not, Want not, ride southwest back to the guard tower and turn in both quests, get both follow ups: [58] Ill Omens and [61] Laying Waste to the Unwanted.

4. Mount up, ride through Honor Hold and this time exit by the east gate, ride to the destroyed tower on the right-hand side of the road. You'll find Sergeant Altumus there, turn in the quest and get the follow up [61] The Path of Anguish.

5. Ride east and slightly northeast and you'll find a bunch of imps and infernals at (65, 58 ). Kill them and also find and kill a Dreadcaller, which you should find in the same area.

6. When you are done with [61] The Path of Anguish, ride north and cross the "Path of Glory", and then follow the cliff overlooking it, going westwards (that's the "horde side" of the Path of Glory). Get off your mount when you encounter the first fel orc and clear the way going west, while staying on top of the cliff. You should soon see a big orcish catapult (58,47).

Go next to it and right-click the Flaming Torch from your inventory. This should set the catapult on fire and you should get a quest update. The next 3 catapults are further west along the path of glory, grind your way through the orcs, find the 3 other catapults and burn them.

7. Once you have completed [61] Laying Waste to the Unwanted, ride west and through a great wall, then follow the trail and keep going west until you reach a fork (29,46) where you should see a smaller trail going northwest. Follow it and you should find the Temple of Telhamat (23,41).

Get the quests:

  • [62] Deadly Predators
  • [62] In Search of Sedai
  • [63] Cruel Taskmasters
  • [63] The Rock Flayer Matriarch

All those quests are given near the entrance of the Telhamat. Further up and to the left you can buy the manuals to raise your first aid past (300) if you want to. The NPC selling them is called Burko.

Go to the main building (which is also the Inn) and get [62] The Pools of Aggonar from Amaan the Wise.

Exit the building and go east, you should find the gryphon master, get the new flight path.

8. Right behind the gryphon master, if you look down the cliff you should see Sedai's Corpse in the distance, it's easy to spot because it's surrounded by a white glow. Get down the cliff and go to the corpse, turn in the quest and get the follow up [62] Return to Obadei.

9. Mount up and ride back to Telhamat, turn in [62] Return to Obadei. Makuru - one of the NPCs next to Obadei - should have a quest for you now, get the quest [63] Makuru's Vengeance.

10. Go to the gryphon master again and fly to Honor Hold.

1. Exit by the east gate, go to the guard tower down the path and turn in [58] The Path of Anguish and get the follow up [61] Expedition Point.

2. Ride back through Honor Hold and this time exit by the west gate and go turn in [61] Laying Waste to the Unwanted at the guard tower.

3. Ride southwest to the area called Zeppelin Crash (49,75). Get the quests [61] Ravager Egg Roundup and [61] In Case of Emergency.

4. Ride southwest until you get back on the trail and follow it until you reach an area called Razorthorn Trail (42,83). Start killing all ravagers you see while looking for Ravager Eggs on the ground.

5. Once you have 12 eggs, ride back to the Zeppelin crash and turn in [61] Ravager Egg Roundup, get the follow up [61] Hellboar, the Other White Meat.

==Note== From now on, whenever you find Helboars on your way, kill them. They sometimes will drop Tainted Helboar Meat, which you must try to purify with the Purification Mixture in your inventory. This quest can take a while so that's why we start it now.

6. Ride east and stay north of the area called "Expedition Armory". On your path you should see Zeppelin Debris, gather them.

You should soon reach small canyon called the "Valley of Bones" (57,73). Follow this valley while gathering Zeppelin Debris and killing anything in your path.

Follow this mini canyon eastwards until you reach the other end, you should have about 20 Zeppelin Debris by then, and if you look south you should see the orc fortress of Zeth'Gor.

7. Go there and kill orcs until you find a Cursed Talisman, it can drop from any Bleeding Hollow orc.

8. Once you have the talisman, ride east to Expedition Point (71,63). Turn in [58] Ill Omens and get the follow up [58] Cursed Talismans.

You can also sell junk and repair at the NPC right next to you.

Turn in [61] Expedition Point and get the follow up [62] Disrupt Their Reinforcements. Also get [61] Zeth'Gor Must Burn.

9. Go south back to Zeth'Gor, but not to the main entrances. Our aim is to destroy the towers, and we're gonna start by the ones on the east side of the fortress.

Clear the way south to the tower which stands against the mountain (71,71). Kill all orcs around it, then go under the tower and use your "Smoke Beacon", it looks like a barrel in your inventory. You should get the following message "Foothill Tower Marked".

The next tower is just down the hill, northwest. Mark it as well.

Exit Zeth'Gor by the same way you come from. Now go to the next tower, which stands infront of Zeth'Gor on the north side of it (68,67). Mark it.

Reminder: Keep killing helboars you see and pick up any Zeppelin Debris you walk across.

The last tower is a bit more difficult to reach, as it stands in the very middle of Zeth'Gor. Go through the western gate (66,74) and clear yourself a way south towards the last tower and mark it.

Now you should have all 4 towers marked. All that's left for you to do is kill more orcs until you have 12 Cursed Talismans. It's best to kill the orcs outside of Zeth'Gor, so that you can gather Zeppelin Debris and kill Helboars too.

10. Once you have 12 Cursed Talismans and 30 Zeppelin Debris, ride east back to Expedition Point.

Turn in [58] Cursed Talismans and get the follow up [60] Warlord of the Bleeding Hollow. Turn in [60] Zeth'Gor Must Burn!

11. Go back to Zeth'Gor, clear the path towards the main building, which is east of the Southern Tower (the last one we marked).

Warning: there are a lot of patrols in this area, so clear carefully. Right in the center of the building you should find Warlord Morkh standing alone. Kill him and loot his armor then clear the way out.

12. Go back to Expedition Point. Turn in [60] Warlord of the Bleeding Hollow and get the follow up [61] Return to Honor Hold.
Sell junk and repair.

13. Go straight north and enter the area named the Legion Front (71,60).

Start killing all the demons you see, until you have 4 Demonic Rune Stones.

Once you have them, go to Portal Kaalez (72,60). It's a dark metalic structure with green crystals floating above it. It's directly east when entering the Legion Front.

If you get close to the portal your mouse pointer should turn into a cog when you point inside the portal. Stand inside the portal right-click it to disrupt it.

Now move to Portal Grimh, it is about 200 yards to the north. Gather another 4 Demonic Rune Stones and disrupt this portal. If you have any Demonic Rune Stone left in your inventory, destroy it.

14. Go back to Expedition Camp, turn in [62] Disrupt their Reinforcements and get the follow up [62] Mission: The Murketh and Shaadraz Gateways.

Look in your inventory for Seaforium PU-36 Explosive Nether Modulator and put it on one of your action bars, I suggest that you bind a hotkey to it, because you will have to aim those bombs with your mouse pointer, so you don't really have time to click on the bomb, a quick keystroke is much faster.

Once you're ready, talk to Wing Commander Dabir'ee, he will send you on a bombing mission. You simply have to use the bomb (with the hotkey you bound it to) and aim with your mouse pointer for the demonic portals on each side of the main road with your bombs when your gryphon flies close to them.

15. Once you sucessfully complete the bombing mission, turn it in and get the follow up [60] Shatter Point.

Talk to Wing Commander Dabir'ee and ask him to send you to Shatter Point.

After landing, right-click on the Gryphon Master to get the flight path and then turn in the quest [60] Shatter Point, get the follow up [60] Wing Commander Gryphongar.

Go inside the tower on the island and turn in the quest, get the follow up [62] Mission: The Abyssal Shelf.

Find the bombs in your inventory - they are called Area 52 Specials - and put them on the same hotkey you used in the previous bombing mission.

Go talk to Gryphoneer Windbellow - she stands right behind the gryphon master - and ask her to send you to the Abyssal Shelf.

You can complete this bombing mission in several runs, so it's not a problem if you don't manage to kill everything required on the first run.

1. Once you've completed the bombing mission, go turn in the quest at Wing Commander Gryphongar. Get the follow up [61] Go to the Front. Go back to Gryphoner Windbellow and ask her to send you to Honor Point (69,28 ).

After landing, go turn in the quest [61] Go to the Front and get the follow up [61] Disruption - Forge Camp: Mageddon.

2. Directly west of you stands Forge Camp Mageddon. Go there and kill 10 Gan'arg Servant and Razorsaw. You can't miss him, he's quite big and roams all over the camp. If you attack the servants which stand next to the Fel Canons, I advise killing the canon first, because it deals more damage and has less HPs than the servant.

3. Once you're done, go back to Honor Point, turn in [61] Disruption - Forge Camp: Mageddon and get the follow up [61] Enemy of my Enemy...

4. Go back to Forge Camp Mageddon and kill 3 Fel Canon MK1, then go back to Honor Point, turn in the quest and get the follow up [61] Invasion Point: Annihilator.

5. Ride far west towards Invasion Point: Annihilator (54,28 ). Unmount when you encounter the first demons infront of the camp and clear the way while staying close to the northern cliff.

On the northern part of the camp, standing infront of demonic furnace structure, you should see Warbringer Arix'Amal, clear the mobs around him and then kill him. Loot the Burning Legion Gate Key and the Burning Legion Missive from him.

Now clear the mobs around the Burning Legion Gate to the teleporter, it's the structure with a green crystal floating above, just like the ones we destroyed in a previous quest.

Step inside the teleporter, right cilck the Burning Legion Gate Key from your inventory and left-click on the round stone floating inside of the gate. Then right click on the stone itself to close the gate.

You should now have completed the quest [61] Invasion Point: Annihilator.

6. Clear the way out of the camp, then ride back to Honor Point. Turn in [61] Invasion Point: Annihilator. Right-click the Burning Legion Missive in your inventory and accept the quest [58] The Dark Missive.

7. Hearthstone back to Honor Hold.

In the Inn, get the following quests: [61] An Old Gift and [62] The Longbeards. You can buy food and drink from the Innkeeper if you are low.

Go upstairs and turn in [61] Return to Honor Hold and get the follow ups: [61] Fel Spirits and [61] Digging For Prayer Beads.

==Note== You should now be friendly with Honor Hold.

In the next room buy a Silken Thread from Hama the Grand Master Tailor.

Go to Warrant Officer Tracy Proudwell (yellow "!" on your minimap) and get the quest [60] Hellfire Fortifications from her.

Buy a Fei Fei Doggy Treat from her (bottom right choice in her shop).

Talk to her dog Fei Fei and turn in the treat and then follow Fei Fei. Keep following him until he brings you to Fei Fei's Cache, right-click it and you should get the Prayer Beads.

Sell junk, repair, re-stock food and drink.

Go to the big barracks building. On the 2nd floor turn in [61] The Dark Missive, get all the quests available from here:

  • [61] The Heart of Darkness
  • [61] The Path of Glory
  • [63] Overlord
  • [62] Weaken the Ramparts

==Note== From now on, if you see any group looking for more to do the Hellfire Ramparts instance, feel free to join them. Getting a group for an instance at lower levels isn't an easy task, so you might want to start trying early. However, if you don't like instancing, don't bother, you can replace that with a bit of grinding.

8. Exit Honor Hold through the west gate, go to the guard tower and get the quest [61] Unyielding Souls.

Just a few steps south you should see a mine with a few NPCs infront, get the quests [61] A Job for an Intelligent Man and [61] When this Mine's a-rockin' from Foreman Biggums.

9. Go directly southwest of the mine, there you should find boars and giant earthworms (called Marauding Crust Bursters -- to get them to show up you have to get close to those piles of moving stones). Focus mainly on the worms, kill boars if they get in the way though and don't forget to purify the boar meat.

Stay in this area until the following two objectives are complete:

  1. [61] A Job for an Intelligent Man completed.
  2. Find an Eroded Leather Case, it drops from the worms. It has approximately a 10% chance to drop so it might take a while.

Once you have the Eroded Leather Case, right-click it and accept the quest [61] Missing Missive.

10. Ride southwest to Gor'Gaz Outpost (46,74). Get in pull range of the orcs (as close as you can without them jumping you) and use the Anchorite Relic in your inventory. Start to kill orcs while staying close to the relic. Each orc you kill next to the relic will spawn a Fel Spirit. You must kill 10 of those spirits.

11. Ride southeast to Expedition Armory (55,76). Kill everything needed to complete [61] Unyielding Souls. You should be level 61 right now or ahead of that. If you are far ahead, then you're doing great, keep following the guide normally, don't skip anything.



LEVEL 61

If you wish to go train your new skills or to visit the AH. The quickest way is to simply fly to Shattrath and use one of the 3 main city portals.

Once you are done, hearthstone back to Honor Hold.
Go to the 2nd floor of the Inn and turn in [61] Fel Spirits and [61] Digging for Prayer Beads. Get the follow up [61] The Exorcism of Colonel Jules.
Find the Ritual Prayer Beads in your inventory and put them on your action bars. You'll have to click it during the fight to kill the enemies that will appear.
Once you are full HP/Mana and fully buffed, talk to Anchorite Barada, who will begin the exorcism ritual. After about 20 seconds, things will start to spawn in the room, some flying skulls (called "Darkness Released") and some Roting Sludges on the floor. They aren't easy to target so just use your tab key to get them quickly. You can use conventionnal attacks if there's just one at a time (they have 1000 HP), but whenever you start to be overwhelmed, click your prayer beads, which will kill every single monster in the room. There is a 15 second cooldown on the prayer beads.
All you have to do is kill all the enemies that spawn for about 2 minutes without letting Barada die. It is quite an easy task thanks to the prayer beads.
When the ritual is over, go and talk to Colonel Jules and you should get the quest complete message.
Turn in the quest at Assistant Klatu and get the follow up [61] Trollbane is Looking For you.

Now exit the inn, go to the main keep, turn in [61] Trollbane is Looking for You and get the follow up [62+] Drill the Drillmaster.

Also, since you're now friendly with Honor Hold, you might want to go check the Quartermaster for possible upgrades.

1. Exit Honor Hold through the west gate, go to the guard tower and turn in [61] Unyielding Souls, get the follow up [61] Looking to the Leadership.

2. Go south to the mine, turn in [61] A Job for an Intelligent Man.
Now go inside the mine and kill 12 Gan'arg Sappers. When you're done, get out of the mine, turn in the quest and get the follow up [61] The Mastermind.
Get back into the mine and this time clear to the bottom of it and find Z'Kral. Kill him and get out of the mine. Turn in the quest.

3. Ride northeast to the entrance of the Path of Glory (63,49). From this point on, you must look for skeletal remains on the ground, it is called "Trampled Skeleton".
You can find plenty of them at the entrance to the path of glory, and they respawn quite quickly (about 30 seconds). You just need to right-click them.

4. Once you've cleansed 8 skeletons, ride back to Honor Hold. Go to the main keep and turn in [61] The Path of Glory (2nd Floor) and get the follow up [63] The Temple of Telhamat.

5. Take a gryphon ride to the Temple of Telhamat.
Go to the Inn, turn in [63] The Temple of Telhamat, get the quest [61] Helping the Cenarion Post and [63] An Ambitious Plan.

6. Ride south until you hit the road, then follow that road west until you find Cenarion Post (16,51). Turn in [61] Missing Missive and [61] Helping the Cenarion Post. Get the follow up [63] Demonic Contamination. Also get all the other quests:

[63] Keep Thornfang hill Clear
[63] Colossal Menace
[62] The Cenarion Expedition

Reminder: Keep killing boars on your way if you haven't finished [61] Helboar, the Other White Meat. For the other boar quest [63] Demonic Contamination, only Hulking Boars can drop the Blood Samples, so make sure you kill those on sight.

7. Go southeast until you find Dustquill Ravine (24,65). Clear yourself a path through the ravine going south, staying close to the mountain to the west. At some point you should see a yellow "?" on your minimap saying Gremni Longbeard (24,72). Go there, turn in the quest [62] The Longbeards, get the follow up [63] The Arakkoa Threat and the other quest [63] Rampaging Ravagers.
Now go to the other dwarf and get his quest, which you can turn in instantly if you followed the guide correctly until now, and get the follow up [62] The Finest Down.

8. Just southeast of the dwarves is the entrance to the Den of Haal'esh (26,71).

Kill every bird and arrakoa you find on your way.

Go down the slope and stay on the main path until you see a little rocky path lit by torches on the left side. Take this path and go up, then cross the wooden bridge and turn left. You should soon find a big birdman named Avruu. Try to pull him solo and interrupt his Dark Mending spell if possible, then loot his orb. Right-click Avruu's Orb and accept the quest [63] Avruu's Orb.

9. Go back down the main path and this time go southeast instead of taking the rocky path, you will soon enter Haal'eshi Gorge.

Keep going southeast until you find the Haal'eshi Altar. (29,81).

Right-click it and "Aeranas" will spawn.

Beat him down to 15% HP or so.

Then turn in the quest [63] Avruu's orb.

Now start clearing your way back to the dwarven camp and complete [63] The Arakkoa Threat and [62] The Finest Down on the way. Just clear the way out, don't try to run out because those birdmen can really sprint like hell. Tip: if you click on the Kaliri nests, a bird spawns and they can also drop Kaliri Feathers.

10. When you are done, go back to the dwarves and turn in both quests.

11. Now go slightly northwest and kill 10 Quillfang Ravagers. When you are done, go back to Grumni Longbeard and turn in [63] Rampaging Ravagers.

12. Go northeast and enter The Great Fissure (27,70). Start to ask in general channel if anyone is interested in doing the quest [63+] The Rock Flayer Matriarch, she is in the cave in the same area. In the meantime, kill Stonescythe Whelps and Alphas while heading towards the cave (34,63).

13. Anyway, once you are done with killing whelps and alphas, you can try to go and solo Blacktalon the Savage if you haven't found a partner yet. Pretty much all ranged classes can kite it to death, just make sure you clear the way before you engage it.
If you can't solo it and can't find a partner, just abandon the quest, you can come back here at level 70 and do it solo for some extra gold.

14. Mount up, ride east and get out of the great fissure. You should be right next to the PvP objective called "Broken Hill". If you feel like it, you can do the pvp quest now, all you have to do is stand inside the objectives until they become controlled by the alliance (this can't work if it's already controlled by the Alliance, so you might have to come back later). This quest only gives 5000 experience, but it gives reputation and marks which you can use as currency to buy some rewards at the honor hold quartermaster. And a little bit of PvP is a nice break from questing/grinding. However this is optional, so it's your choice! I personally did that quest on my rogue while looking for a healer who wanted to team up to do [63] Drilling the Drillmaster (explained below).

15. Now let's get back to business. There's one elite quest we can try to get out of the way right now, most kiting classes can solo it, but it's difficult. So what you can do is look for other players who want to do [62+] Drill the Drillmaster. Melee classes will definitely want to bring a healer along.
You can go to the next paragraph and proceed with the guide while you look for other players. If you got a group (or if you wanna try soloing it), here is the fastest way to kill Drillmaster Zurok.
Go to Hellfire Citadel's bridge, coming from the south, and if you look down to your left you should see Drillmaster Zurok down there, as well as other orcs. Here is where you must jump down at (49,55):

When down there, kill all the orcs around the Drillmaster and behind you to have a lot of space. Once there's only the Drillmaster Zurok left, kill him. He hits for 500 on clothies, has a lot of HP and has two special abilities:

  1. Knockback -- that's why we clear the area, or else he'd toss you into some adds and it'd get ugly very quick.
  2. Whirlwind -- it hurts a lot but all you have to do is back off when he does it, so no problem.

Once he's dead you just have to clear the way out and get out of the path of glory.
If you really can't find help to do this quest, you can abandon it and come back at level 70. It's not a big deal.

16. So, let's do some solo quests while you look for help for [63+] Drill the Drillmaster.
If you still haven't completed [61] Helboar, the Other White Meat make a stop at the area just southwest of Honor Hold (50,69) and kill all the boars there.

17. Ride to Zeppelin Crash (49,75), turn in [61] Helboar, the Other White Meat, get the follow up [61] Smooth as Butter. Turn in [61] In Case of Emergency and get the follow up [61] Voidwalkers Gone Wild.

18. Go further south to the Warp Fields (46,82), there you should see a Warp Portal with Voidwalkers around it. Find an "Uncontrolled Voidwalker", take it down to 15% HP or lower, then click the Sanctified Crystal in your inventory. A red crystal will appear, click it and you should receive a Glowing Sanctified Crystal. Now keep on killing voidwalkers (any type) in the area until you have completed [61] Voidwalkers Gone Wild.

19. Go east to Expedition Armory, clear the way towards the southern area of the armory, you will find Lieutenant Comamnder Thalvos standing in the southern most house in rubbles (55,84). Kill him.
About 50 yards northwest of this spot you should find Arch Mage Xintor (54,81) standing on flat ground next to some wooden practice dummies. Kill him too.
Go south and behind the armory, you should see a destroyed house in the distance, go there. Infront of the house you should see a white book called Mysteries of the Light (55,87). Loot it.

20. Go northeast to the Valley of Bones (56,73) and kill buzzards until you have 12 Plump Buzzard Wings.

21. When done, ride west/southwest to Zeppelin Crash, turn in [61] Voidwalkers Gone Wild and [61] Smooth as Butter.

22. Hearthstone back to Honor Hold.
Turn in the following quests (some of them were optional and you can come back at level 70 to do them):

  • [61] An Old Gift
  • [60] Hellfire Fortifications (Optional)
  • [62] Drill the Drillmaster (optional)
  • [61] Looking to the Leadership (in the west tower)

Sell junk and repair.

Fly to the Temple of Telhamat.

Turn in:

  • [63] An Ambitious Plan
  • [62] Deadly Predators
  • [63] The Rock Flayer Matriarch (Optional)

1. Exit Telhamat and go northeast - while killing Hulking Boars - and enter the path going through the mountain (28,36) then keep going northeast until you encounter some Mag'har Orcs.
Time to rampage through the Mag'har Grounds until you have 10 Mag'har Ancestral Beads. They can only drop from Grunts and Debilitated Grunts.

2. When you're done with that, go back down the mountain, and then ride east and then north, to the Pools of Aggonar (38,44).
Before you kill anything, start to ask in the general channel if someone wants to do [63+] Overlord. The mob you have to kill to complete this elite quest is in the same area, so look for a group to kill it while you do the other two quest. I recommend having a tank, a healer and some DPS class or killing Arazzius the Cruel will be a pain. Anyway, once you got a group together, go to the next paragraph and read infos about Arazzius. In the meantime, kill Oozes and Terrorfiends until you complete both quests [61] The Heart of Darkness and [62] The Pools of Aggonar. The terrorfiends cast fel flames and it kinda hurts, so interrupt it or move away from it.

3. [63+] Overlord: This quest is not mandatory, but completing it early is very nice because the reward is worth it and will help you through leveling up to 70. If you really can't find people to help you, it's not a big deal, you can always come back later and try again.
Anyway, Arazzius the Cruel is at the end of the canyon in the Pools of Aggonar. He is guarded by two mistresses of doom, make sure you pull both before you engage Arazzius himself. Arazzius casts Pyroblast, Shadow Bolt Volleys and Inferno. You must absolutely interrupt inferno, or he will summon Infernals and things will get hectic. You can just heal through Pyroblast and Shadowbolt Volleys. However if you got plenty of classes with interrupts in your group, you might as well interrupt all his spells. But just make sure Inferno is kicked, pummeled or shield bashed, counterspelled or even earth shocked.

4. Once you've completed the two quests mentioned above, get back on the road and ride to Telhamat. If you still haven't found a group for [63+] Overlord, keep looking, we are going back to the Pools of Aggonar very soon anyway.
In Telhamat turn in [63] Makuru's Vengeance, a dialog will start between two NPCs, then a new quest will be available: [63] Atonement. Get this quest.
Go up to the temple and turn in [62] The Pools of Aggonar and [63] Atonement, get the follows ups [63] Sha'naar Relics and [62] Cleansing the Waters.

5. Get out of Telhamat and go northeast, kill the boars there -if you still need them- then ride east to the Pools of Aggonar.

6. Clear yourself a path to the northernmost part of the Pools of Aggonar, where you should see what appears to be the skeleton of a giant demon dog (39,30). Once you have made some space around this skeleton, stand exactly as shown in the screenshot below and use the Cleansing Vial from your inventory.

A level 63 demon called Aggonis should spawn, he is easy to kill solo but he casts fear, this is why we cleared the area around.

7. Once he is dead, get back on the road, go east through the great wall, and then northeast until you find Foreman Razelcraz (51,31). Get his quest [61] Outland Sucks!.

8. Go to the valley southwest and look for Shredder Spare Parts (look for wooden crates on the ground).

9. Go back to Foreman Razelcraz, turn in [61] Outland Sucks! and get the follow up [61] How to Serve Goblins.

10. Ride southwest towards the great wall, stop at the orc camp on the northern side of the road. Locate Manni's Cage (45,41), clear the way to him and free him.

11. Now go to the orc camp south of here, just on the other side of the road (warning: sometimes a fel reaver passes by). Locate Moh's Cage (46,45) and free him.
Just a bit south of this cage you should find the last one, Jakk's cage (47,46). Free him.

12. Go back to Foreman Razelcraz.

Turn in [61] How to Serve Goblins, get the follow up [61] Shizz Work.

13. Click the Felhound Whistle from your inventory while standing next to Foreman Razelcraz. This should summon a Fel Guard Hound who will follow you around. Go kill the Helboars west of here. Each time you kill a boar, your Fel Hound will eat them and then leave some Felhound Poo behind him. Right-click the poo, if you are lucky you will find the Shredder Key, if not, keep killing boars until your Fel Hound produces the right type of poo Sticking out tongue

14. Go back to Foreman Razelcraz, turn in the quest and get the follow up [61] Beneath Thrallmar.

15. Now enter the mine just a few steps away from Foreman Razelcraz, find and kill Urga'zz at the bottom of the mine.

16. Go back to Foreman and turn in [61] Beneath Thrallmar.

17. Hearthstone back to Honor Hold. Go to the main keep and turn in the quests:

  • [61] The Heart of Darkness
  • [63+] Overlord

Congratulations on your new trinket! You should also be level 62 now or pretty close. If you aren't, don't worry about it, you will catch up later.


LEVEL 62

Go sell, repair and restock food/drinks. Fly to Telhamat. Go to the Inn and turn in the quest [62] Cleansing the Waters.

1. Get out of Telhamat. If you haven't finished [63] Demonic Contamination yet, go northeast of Telhamat and kill boars there until you are done with this quest.

2. Ride southwest to Cenarion Post (16,52). Turn in [63] Demonic Contamination, get the follow up [63] Testing the Antidote. Find a hulking boar, there are plenty around the camp and east of it. Get the boar to low health (under 50%HP is enough) and then click the Cenarion Antidote - some red flask - from your inventory. The boar will grow and be renamed to Dreadtusk. Finish it and you should get a quest complete message.
Go back to Cenarion Post and turn in the quest [63] Testing the Antidote.

3. Go southwest to the Ruins of Sha'naar (14,55). Kill Taskmasters - just ignore the Dreghood Brutes, they will stop attacking once you kill the taskmaster linked to them - and look for Sha'naar Relics. Avoid Azreth the Merciless, he roams up and down the path in the middle of the ruins.
In one of the houses to the left you should find Akoru the Firecaller (15,59), get his quest [62] Naladu.

4. To find Naladu, first you have to wait for Arzeth the Merciless to take a walk away from the stairs. Then move up those stairs and go left, you should find Naladu in a small hut at the end of this path (16,65). Turn in the quest [62] Naladu and get the follow up [62] A Traitor Among Us.

Once again wait for Azreth the Merciless to be away from the stairs and then go to the main hut infront of the stairs. Inside the hut you should find a Metal Coffer, open it and receive the Sha'Nar Key.
Return to Naladu, turn in the quest [62] A Traitor Among Us and get the follow up [62] The Dreghood Elders.

Wait for Azreth to walk away from the stairs, then go down and turn left, in the first hut to the left you should find Morod the Windstirrer, talk to him and free him.
About 50 yards directly north of the hut you should find Aylaan the Waterwaker, free him too.
Go east to the hut where we found the first quest giver ealier, Akoru the Firecaller. Free him.
Go back to Nadalu and turn in the quest, get the follow up [62] Arzeth's Demise.
Now time to payback that big demon for all the time he made us wait down those stairs!
Get close enough to Azreth to use your Staff of the Dreghood Elders, this will turn Azreth into a non-elite monster, easy to solo.
Note: He will still be immune to movement impairing effects like Frostbolt, so don't try to kite him, just take the beating and kill him before he kills you.

Go back to Naladu and turn in [62] Arzeth's Demise.
You should also be done with [63] Sha'Naar Relics and [63] Cruel Taskmasters by now. If not, make sure to complete them before leaving the Ruins of Sha'naar.

5. Get out of the ruins. Go northwest to Thornfang hill (12,50) and start to kill Ravagers and Venomspitters. At the same time, ask in the general channel if someone wants to team up to do [63+] Colossal Menace. The giants you need to kill for this quest are a few steps north of thornfang hill, but are too hard to solo for most classes. Keep killing Ravagers until you find help to do [63+] Colossal Menace. This quest is really worth it, you will get nearly 20000XP from it.

6. Go north of Thornfang Hill and start to kill giants. The first colossus you kill will drop a Crimson Crystal Shard, right-click it to get the quest [63] Crimson Crystal Clue.
The colossus splits into 3 smaller colossi when you damage them, I recommend killing the small ones as soon as they spawn. They do almost as much damage as the big one but have much less hit points.

7. Once you have completed both [63] Keep Thornfang Hill Clear! and [63+] Colossus Menace, go back to Cenarion Post and turn in:

[63] Colossal Menace
[63] Crimson Crystal Clue
, get the follow up [63+] The Earthbinder.

Turn in, [63] Keep Thornfang Hill Clear!.

Now turn in right away [63+] The Earthbinder.

After turning it in, Earthbinder Galandria Nightbreeze will move off the earth mound and plant a seed. Shortly after, an elite colossus will spawn, it is easily soloable if you let Earthbinder Galandria tank for you, just let her get sufficient aggro before you start to attack.
After the colossus is dead she will have another quest for you [63+] Natural Remedies. You may choose to do this quest or not, it is optional. It gives 13550 XP and some decent rewards, but it is harder than the previous one because you have to go in the middle of the colossus fields this time, clear a lot of space around the big red crystal and then use your Seed of Revitalization on it. A big colossus will spawn and you'll have to kill it, he does knockback (that's why we clear the area around him). Most classes can't solo this, so you'll have to find a partner to do it. If you can't be bothered with that, just don't take this quest and save it for level 70.

8. Ride back to the Temple of Telhamat, turn in [63] Cruel Taskmasters. Go to the Inn, turn in [63] Sha'naar Relics and get the follow up: [63] The Seer's Relic. Go to the Gryphon Master, and jump off the cliff behind him.

9. Go east to Sedai's Corpse. Stand next to the corpse and click on the Seer's Relic in your inventory. A scene will take place, watch it and after a moment you will get a quest complete message. Go back to the Inn in Telhamat and turn in [63] The Seer's Relic.

You are pretty much done with Hellfire Penninsula now, besides the instanced parts. You should be level 63 at least now and it's the perfect time to do the Hellfire Ramparts instance if you haven't done it already, it is actually nice XP with a decent group and you can pick up some gear upgrades on the way.

You can also go to a main city and train your new skill(s) and re-stock consumables if you wish to do so.

Fly to the Temple of Telhamat.

==Optional== Turn in [63] Natural Remedies if you did it.

Ride southwest to Thornfang Hill (10,50) and clear the way to Zangarmarsh.

1. Shortly after entering Zangarmarsh you should find Cenarion Refuge. Get the following quests:

  • [62] The Umbrafen Tribe
  • [63] Plants of Zangarmarsh
  • [64] Leader of the Darkcrest
  • [63] Leader of the Bloodscale
  • [62] The Dying Balance

Go to the innkeeper and make this inn your home.

Turn in [62] The Cenarion Expedition and get [63] Disturbance at Umbrafen Lake and [64] Warden Hamoot. Go to the other building, move to the top of it and turn [64] Warden Hamoot, get the follow up [64] A Warm Welcome.

2. Mount up, follow the road north and turn west at the first fork. Follow the path until you find Telredor. There is a platform with a lift taking you up the tower (70,49).
Get all the quests you can find in Telredor:

  • [64] The Orebor Harborage
  • [62] The Boha'mu Ruins
  • [62] The Fate of Tuurem
  • [62] The Dead Mire
  • [62] Unfinished Business
  • [62] Fulgor Spores
  • [62] Too Many Mouths to Feed
  • [62] Menacing Marshfangs

Get the flight path.

Go back down and start looking for Fulgor Spores - they can picked up off the floor nearby Telredor. They look like this:

Just make a full circle around the tower while looking for those spores, you should find 2 or 3 at least. Also look in the ponds surrounding the tower.

3. Then start moving east, kill every Marshfang Ripper you can find on your way.
If you keep going east you will reach a wooden path at some point, follow it north until you enter The Dead Mire (81,49).
TIP: If you kill a spore bat while being in melee range the moment it dies, you will get a 5 minute buff: +30 to all stats. So just kill spore bats whenever they are on your way and get this nifty buff.

4. You can find the Dead Mire Soil southeast of the pond which is in the middle of the mire. The exact loc is (84,43) and the soil looks like this.

Stay in this area and kill Withered Giants until one of them drops a Withered Basidium. Right-click it to start the quest [62] Withered Basidium.

5. Go southwest until you are at (77,45). You should find a named sporebat called Sporewing in this area. Kill Sporewing.

6. Keep going southwest while killing Marshfang Rippers on your way, you should now have killed 10 of them.

7. Go back to Telredor and look for Fulgore spores around the tower again. It doesn't matter if you finish that quest yet, we will have more opportunities to look for Fulgore Spores.

Go up the tower and turn in:

  • [62] Unfinished Business, get the follow up [62] Blacksting's Bane
  • [62] The Dead Mire, get the follow up [62] An Unnatural Drought
  • [62] Menacing Marshfangs, get the follow up [62] Umbrafen Eel Filets
  • [62] Withered Basidium, get the follow up [62] Withered Flesh

==Note== Don't sell Fertile Spores if you found any. They drop from the following mobs: Sporebats, Greater Sporebats, Fen Striders, Marsh Walkers. So kill those mobs on sight, you will need 10 Fertile Spores for a quest later on.

8. Get off the tower and go back to the Dead Mire. Kill everything in the area until you have completed the following objectives:

Complete [62] An Unnatural Drought
Complete [62] Withered Flesh
Gather 20 Unidentified Plant Parts (they can drop from most monsters in Zangarmarsh).

==Note== Be careful not to sell Unidentified Plant Parts and Bog Lord Tendrils when you sell junk! Keep them for later, they are needed for certain quests later.

9. Ride back to Telredor and gather the last Fulgor Spores you might still be missing.

Go up the tower and turn in the following quests:

  • [62] Fulgor Spores
  • [62] Withered Flesh
  • [62] An Unnatural Drought

1. Ride southeast until you reach the northern tip of Umbrafen Lake (72,60). Start killing Mire Hydras while going south along the western bank of the lake. You don't have to go in the water to find them, they are all pretty close to the shore, sometimes they are underwater and can't be seen, but you can target them easily using your tab key, and pull them out with a ranged ability. Also kill nagas who get in your way.

2. Keep going south until you reach the steam pump at (71,79). You should get a quest update message for the [63] Disturbance at Umbrafen Lake quest.

Keep going around the lake until you have killed 10 Mire Hydras.

3. Once you are done with that, use the Potion of Water Breathing which you should have in your inventory, dive in the lake and hunt Umbrafen Eels until you have 8 Eel Filet. Arm yourself with patience, this may take a while.

4. When you're done with the eel hunting, exit Lake Umbrafen on the east side and go southeast to the spot marked on the map (82,74). You should find Boglash, a named bog strider, he roams up and down the shallow waters in this area.
He is elite but can be soloed by pretty much any class, even with average gear. Make sure your long cooldown abilities and potion timers are ready and it should be ok. He is immune to fear and movement impairing effects, however he can be interrupted and stunned.
Tip: Get the spore buff from one of the spore bats, it helps.

5. Go south to Umbrafen Village (83,80). Kill every Broken in the village, then move south to the next village, clear it too.

6. Move further southeast to the main village. Clear it and enter the main building (85,90). On the top floor you should find Kataru, kill him.
Now go kill what you still need to complete [62] The Umbrafen Tribe.

7. When you are done, move to the middle village (83,85), and you should find Kayra Longmane in one of the huts.
If she's not there it means someone else is currently doing the escort quest, so just kill stuff in the area while waiting for her to come back. When you're ready to start the escort quest, talk to Kayra and get the quest [63] Escape from Umbrafen.
Escort her back to Cenarion Refuge.

8. In Cenarion Refuge turn in:

  • [62] The Umbrafen Tribe, get the follow up [62] A Damp, Dark Place.
  • [63] Plants of Zangarmarsh. You should normally have about 20 extra Unidentified Plant Parts. Get the repeatable quest from her [64] Identify Plant Parts and turn in all the remaining plants you have for extra reputation (you can only repeat this quest until Honored). It is possible to get [63] Uncatalogued Species from the Package of Identified Plants you get, if you are lucky enough to get one accept the quest but wait with turning it in until you are honored with Cenarion Expedition.
    Get the quest [62] Saving the Sporeloks from the same NPC. Right behind you should be a new quest available: [62+] Safeguarding the Watchers, get it.
  • Go to the Inn and turn in [62] The Dying Balance.
  • Turn in [63] Disturbance at Umbrafen Lake, get the follow up [63] As the Crow Flies. Also turn in [63] Escape from Umbrafen.

Now right-click the Stormcrow Amulet from your inventory. You don't have to do anything, just enjoy the ride. When it's over, turn in the quest [63] As the Crow Flies, get the follow up [64] Balance Must Be Preserved.
Make space in your bags, buy some food and drink.

1. Head south to Funggor Cavern (75,90) which is southwest of Umbrafen Village, there is small path going up to access it.
Enter the cave. At the 1st fork, go right. At the 2nd fork, go right, then go down the slope and look for Ikeyen's Belongings, it' a small box on top of a flat rock, loot it.

Go further down the slope and this time go left. Go to the end of that tunnel and you should find Lord Klaq. He is guarded by 3 other fungal giants, but it's still manageable if you go your cooldowns and pot timers ready. Just kill Lord Klaq first and run away if you can't handle them all, wait until they get attacked by sporeloks and Lord Klaq should come solo as long as you don't do damage to the other fungal giants. They will link later once they've killed the sporeloks, but you should be far away already. Anyway, I've managed to solo Lord Klaq + his 3 guards with every class I've played at this level, so you should be able to.
Note: they can also be splitted, I managed quite often to pull 1-2 guards without Lord Klaq first.

Keep killing stuff in this cave until you finish [62] Saving the Sporeloks.

You should also be level 63 by now, at least. If you are higher than that, it's great, keep going normally, don't skip anything.
If you're lower level than that, it's not a big deal either, you will catch up soon enough, don't worry.


LEVEL 63

2. Get out of the cave. Mount up, go northwest to the Umbrafen Lake Steam Pump (71,81). There should be a Steam Pump Overseer guarding it. Kill it and if you're lucky, it will drop Drain Schematics, loot them and right-click them to start the quest [63] Drain Schematics. If he doesn't drop them, no problem, just read the rest of this paragraph.
Go next to the control console and click the Ironvine Seeds in your inventory. Another Steam Pump Overseer should spawn and attack you. Kill it, loot the schematics if you don't have them. If he still didn't drop the schematics, keep using your Ironvine Seeds to spawn more Steam Pump Overseers, until you get the schematics.

3. Ride northwest to Serpent Lake (that's the large lake in the middle of the map), swim towards the middle of the lake until you discover a big steam pump at (50,41). You will have to swim down a little to get the quest update message for [63] Drain Schematics.

4. Go back to Cenarion Refuge

Turn in:

  • [62] Safeguarding the Watchers
  • [62] Saving the Sporeloks
  • [62] A Damp, Dark Place

Also turn in all the Unidentified Plant Parts you got. You should now be Friendly with the Cenarion Expedition.
Get the quest [64] Blessings of the Ancients and go talk to the two big walking trees in town: Ashyen and Kelth, ask them for their marks.

Go to the Inn, get the quests [63] Watcher Leesa'oh and [63] What's Wrong at Cenarion Thicket?.
Turn in [63] Drain Schematics, get the follow up [64] Warning the Cenarion Circle.

Go back to Windcaller Blackhoof and turn in the quest [64] Blessings of the Ancients. From now on you can always ask the two trees for their blessings, which are 30 minute buffs, one gives +spell damage, one gives +attack power.

5. Mount up and ride east all the way to Hellfire Peninsula. Go to Cenarion Post (16,52) and turn in [64] Warning the Cenarion Circle and get the follow up [63] Return to the Marsh.

Now is the time for you to fly to Shattrath and go train your new skills in a main city, restock consumables and make space in your bags.

6. When you are set, hearthstone back to Cenarion Refuge. Turn in [63] Return to the Marsh and get the follow up [65] Failed Incursion. (If you have already visited Underbog or Slave Pens and have the quest "Lost in Battle". You will need to abandon it to get the quest "Failed Incursion.")

==Note== If you see any group forming for Coilfang Reservoir: The Slave Pens instance, feel free to join up, unless you really don't want to do the instance.

1. Ride to Telredor, turn in [62] Umbrafen Eel Filets and [62] Too Many Mouths to Feed, get the follow up [62] Diaphanous Wings.

2. Get off Telredor and ride northwest to Bloodscale Grounds (65,41). You should find a named naga there, Rajis Fyashe. She is elite and most classes probably can't solo her, she casts frostbolts for 800dmg, tosses you in the air, summons a small elemental and she is immune to root and snare effects. So try to find a partner to duo this quest while you grind on nearby nagas. If you really can't find help, just abandon the quest.

3. Just slightly west you should find another steampump at the eastern tip of Serpent Lake (62,41). Go next to the controle console and use your Ironvine Seeds.

4. Ride northwest along the lake, all the way to the Orebor Harborage (42,30).
Get the new flight path.
Get the quest [64] Secrets of the Daggerfen.
Turn in [64] The Orebor Harborage, get [64] Ango'rosh Encroachment and [64] Daggerfen Deviance.
Also get [64] Wanted: Chieftain Mummaki from the wanted poster next to Ikuti.

==Note== From now on, if you find a Glowcap on your way, loot it. They are those fluorescent red mushrooms you can find scattered everywhere in Zangarmarsh. You'll need 10 for a quest later on.

5. Exit the village and go west. Go west towards Daggerfen Village (27,22) and kill every ogre you find on your way.
Once you are in Daggerfen Village, kill every Daggerfen Muckdweller or Assassin in the area, while looking for a Daggerfen Poison Vial. They can be found near the tents and are rather small, so look thoroughly until you find one.

6. Once you've found one, you must find the main tower, which is located a little southwest of here (24,27). Before you go up the spiral staircase, get full HP/Mana, because you'll have to kill 3 mobs at the same time, including Chieftain Mummaki.
Loot Chieftain Mummaki's Totem and then look on the floor for an open book called "Daggerfen Poison Manual", loot it too. Now finish [64] Daggerfen Deviance.

7. Go back towards Orebor Harborage, kill every ogre on the way until you complete [64] Ango'rosh Encroachment.

8. In Orebor Harborage, turn in [64] Secrets of the Daggerfen, [64] Daggerfen Deviance, [64] Wanted: Chieftain Mummaki and [64] Ango'rosh Encroachment, get the follow up [64] Overlord Gorefist.

Now you should be Neutral with the Kurenai faction and new quests should be available. Get [64] Natural Armor, [64] Stinger Venom, [64] Lines of Communication, [64] The Terror of Marshlight Lake.
Sell junk.

==Note== From now on, kill every Giant Bees you find on your way, they are called: Umbraglow Stinger, Marshlight Bleeder or Bogflare Needler.
Also kill any Marshfang Slicer you may find (they are on the lower part of the map only though).
Also kill spore bats and striders for Fertile Spores.

1.Get out of the village and head southwest, follow the road, go around Zabra'jin Village (horde) and get back on the road, go further south until you find Watcher Leesa'oh (23,66). Turn in [63] Watcher Leesa'oh and get [63] Observing the Sporelings.

2. Head west to the Spawning Glen. Look for a Sporelok named Fahssn (19,63). Get his 2 quests:

  • [63] The Sporelings' Plight
  • [64] Natural Enemies

3. Go further west in the Spawning Glen and look for Mature Spore Sacs.

Kill giants on the way and stay in this area until you have:

  • 10 Mature Spore Sacs
  • 6 Bog Lord Tendrils
  • Got the "Investigate the Spawning Glen" message

4. Go back to Fahssn, turn in [63] The Sporelings' Plight and [64] Natural Enemies.

Now we need to work on our Sporeggar reputation until we're at least 750/3000 in Neutral with Sporeggar.

So go back to the Spawning Glen. Kill giants and gather mature spore sacs until you complete either of the following objectives:

  • Reputation Unfriendly 2250/3000 with Sporeggar and have 6 Bog Lord Tendril + 10 Mature Spore Sacs

    or

  • Reputation Unfriendly 1500/3000 with Sporeggar and have 12 Bog Lord Tendril + 10 Mature Spore Sacs

Basically, susbstract 750 faction needed for every 6 Bog Lord Tendril or 10 Mature Spore Sacs you have.

Once you're 750/3000 in Neutral with Sporeggar, go back to Fahssn and get [64] Sporeggar.

5. Go back to Leesa'oh, turn in [63] Observing the Sporelings and get the follow up [64] A Question of Gluttony.

6. Head east to the Quagg Ridge (27,63). Kill giants in the way while looking for Discarded Nutriments on the ground:

7. Once you have 10 of them, go back to Leesa'oh and turn in [64] A Question of Gluttony, get the follow up [63] Familiar Fungi.

8. Go back to the Quagg Ridge, and this time clear the way east until you exit it. You should end up in a swamp area with Marshfang Slicers and Sporebats (33,60). Kill stuff in this area until you find a named nether ray called Count Ungula. Kill it and loot "Count" Ungula's Mandible. Right-click it and start the quest [64] The Count of the Marshes.
Stay in this area and kill Marshfang Slicers until you finish [64] Lines of Communication.

9. Go southeast to the Boha'mu Ruins (44,66). Clear the way up the stairs. There is an elite called Elder Kuruti inside the house, don't attack it. You just need to step inside the house to get the "Explore the Boha'mu Ruins" complete message, without aggroing the elite.

10. Go down the stairs, mount up and ride east / southeast towards The Lagoon and go around it until you end up on the eastern side of the lake where you should encounter Nagas. Clear the way to the steam pump (63,65) and disable it with your Ironvine Seeds.

11. Now we're gonna kill an elite naga called Rajah Haghazed. He can be found in the middle of the naga village under at gazebo structure directly southeast of the steam pump. Most classes can't solo this, so look for a partner to duo it with while killing nagas in the area. Stay in the area at least until you finish [64] A Warm Welcome. If you really can't find help to kill Rajah, just abandon the quest.

12. Mount up and go north to Telredor. Turn in [62] The Boha'mu Ruins, get the follow up [62] Idols of the Feralfen, sell junk and repair.

1. Go west and then slightly southwest until Feralfen Village (50,59). First, we're gonna find and kill a named wasp called Blacksting, she is very close to Feralfen Village, just north of it. Loot Blacksting's Stinger.
Now go inside Feralfen Village and kill stuff while looking for Feralfen Idols .

2. Mount up and go north, to Serpent Lake. Swim in, use a charge of your Water Breathing Potion and look for Fenclaw Trashers. There's plenty of them close to the steam pump in the middle of the lake. If needed, you can eat and drink on one of the pump's steel tubes. The drop rate on Fenclaw Hide is 100%, so you just need to kill 8 Trashers.

3. When you're done, hearthstone to Cenarion Refuge.
Turn in:

[64] A Warm Welcome
[63] Leader of the Bloodscale
(optional)
[64] Leader of the Darkcrest (optional)

Turn in any Unidentified Plant Parts you have, sell junk, repair, get buffed by the ancient trees.

4.
Ride to Telredor, turn in [62] Blacksting's Bane and [62] Idols of the Feralfen, get the follow up [62] Gathering the Reagents.

==Note== From now on, whenever you find a Fen Strider or a Spore Bat (not young spore bats) on your way, kill it.

5. Fly to Orebor Harborage, turn in:

  • [64] Natural Armor, get the follow up [64] Maktu's Revenge.
  • [64] Lines of Communication

6. Head directly south, kill Giant Bees on your way, enter Serpent Lake and swim to the small isle at (42,42). On the northeastern tip of the isle, you should find Mragesh just under the surface of lake. Kill it.

7. Go northwest to the ogre village and kill ogres until you have 15 Mushroom Samples.

8. Head west, go to the area just north of Marshlight Lake (25,31), kill every Marshlight Bleeder you see in the area.

9. Go southeast to the naga village, called "Bloodscale Enclave" and clear the way to the steam pump (25,43) and disable it with your Ironvine Seeds.

10. Go southwest of the steam pump, swim to the southermost isle of Marshlight Lake (23,45). Kill every Bogstrok on the isle besides Terrorclaw. Kill him last because he casts fear and you don't want to fight him plus 2 or 3 extra crabs.

11. Go southwest and you should find Sporeggar (19,51).
Get the quest [64] Glowcap Mushrooms and turn it in if you already have enough glowcap mushrooms. If not, go gather them now, you can find plenty around Sporeggar.
Turn in [64] Glowcap Mushrooms.
Then turn in [64] Sporeggar.

You should now be friendly with sporeggar. If you are not friendly yet, go south to the Spawning Glen and kill giants until you are.
A bunch of new quests should now be available to you, take them all:

  • [65] Bring Me A Shrubbery!
  • [64] Now That We're Friends...
  • [65] Oh, It's On!
  • [65] Stalk the Stalker
  • [64] Fertile Spores

==Note== From now on, kill the following mobs on sight: Marsh Walker, Fen Strider, all types of Sporebats, all types of Giant Bees.

==Note== If you see a group for the Coilfang Reservoir: The Underbog instance, feel free to join. You got all the quests and it's a nice instance, so better start trying to get a group for it early, unless you really don't want to group.

1. Go south / southeast to Watcher Leesa'Oh (23,66), turn in:

  • [63] Familiar Fungi, get the follow up [64] Stealing Back the Mushrooms.
  • [64] The Count of the Marshes

2. Hearthstone to Cenarion Refuge, turn in [64] Balance Must Be Preserved. Sell junk and repair.

3. Go northwest, we are gonna grind in the area which is southwest of Telredor (63,51)(as shown on map in the circle). Focus on Fen Striders and Spore bats mostly, until you complete [62] Gathering the Reagents, but kill Stringers also if you see any.

4. Ride to Telredor, turn in [62] Gathering the Reagents, get the follow up [62] Messenger to the Feralfen.

5. Fly to Orebor Harborage, turn in [64] Maktu's Revenge and [64] The Terror of Marshlight Lake.

Make Orebor Harborage your home location.

6. Head west / northwest to the Ogre Island, you can find a bridge to access it at (17,13). Cross the bridge and turn right (don't enter the cave). Go up the hill and to your left you should see a small ogre building, Overlord Gorefist is in there. Kill him.
Keep grinding in the area until you have completed [64] Overlord Gorefist and [64] Stealing Back the Mushrooms.

7. Go southeast to Bloodscale Enclave (26,36),kill 12 Bloodscale Slavedrivers and 6 Bloodscale Enchantresses.

8. Now we're gonna hunt Marshlight Bleeders. Go to the northern tip of Marshlight Lake. From there, go all around the lake's western bank, as shown on the map. You should find plenty Marshlight Bleeders, some spore bats and marsh striders and finish [62] Diaphanous Wings, [64] Stinger Venom and [64] Fertile Spores. Just make laps on the western side of the lake until you finish all 3 quests.

9. Go southeast to Sporeggar, turn in:

  • [64] Now That We're Friends..., don't get the follow up, it's just a repeatable quest for Sporeggar faction.
  • [64] Fertile Spores, don't take the follow up, it's another repeatable faction quest.

This should make you ding level 64. If it doesn't, you can go grind south of here at the spawning glen, this is especially good for herbalists since the giants can be harvested but it's up to you, you can also go grind on ogres or nagas.


LEVEL 64

No map needed for the following circuit, it's very short and easy.

1. Go to Watcher Leesa'oh (23,66), turn in [64] Stealing Back the Mushrooms.

2. Ride east to the Boha'mu Ruins (44,66). Clear the way up, step inside the building. and click the Ahuurn's Elixir you should have in your inventory (a pink potion). You'll turn into a birdman, go talk to Elder Kuruti, go through his dialogue and you should get a quest complete message for [62] Messenger to the Feralfen.

3. Hearthstone to Orebor Harborage, turn in [64] Overlord Gorefist and [64] Stinger Venom. Get [64] A Message to Telaar.

4. Fly to Telredor, turn in [62] Messenger to the Feralfen and [62] Diaphanous Wings.

5. Fly to Shattrath.

After landing, on your minimap you should see a yellow "!" showing the location of a Haggard War Veteran, get his quest [65] A'dal. Ride straight to the center of Shattrath, turn in the quest [65] A'dal.

Now get the quest [65] City of Light from Khadgar and follow his servant around until you get a complete message.

Go back to Khadgar and turn in [65] City of Light and now comes a choice you have to make: become an ally of the Scryers or of the Aldor? In my opinion it doesn't really matter, it's up to personal preferences. Here are the rewards you can get from each faction:

The Aldor
The Scryers

==Note== From now on I will be the following color code for Aldors and Scryers.

Aldors

Get the quest [65] Ishanah.
On the Aldor Rise, ride further northwest to the main building, turn in [65] Ishanah, get the other quest [64] Restoring the Light.
Go to the innkeeper (28,49) and set Shattrath as your home location.

Scryers

Get the quest [65] Voren'thal the Seer.
Head south and take the lift to the Scryers' Tier.
Go up to the main building and turn in [65] Voren'thal the Seer.

Find the Scryers' Inn. Make it your home location.

==Note== The next part involves a quest which has been removed as of patch 2.4.0. So if this quest isn't available for you, just skip the following paragraph in italic.

Get the quest [65] Losing Gracefully from Magister Falris.
Take the lift and go down back to the Terrace of Light. Go a little bit northeast and find the Marksman Regiment's Cooking Pot (61,51), which should be next to the aldor npcs which hang out close to the Scryers' bank. Click the cooking pot, turn in the quest. A script will take place, but you don't have to watch it.

Both

Go to the central room and take a portal to a main city and train your new skills, sell stuff, re-stock consumables.

Hearthstone back to Shattrath City (or get a teleport to Shattrath if your Hearthstone is still on cooldown).
Now before we start with the quests in Terrokar, there is one last thing we can still do in Zangarmarsh: instances.
Try to get a group going for the Slave Pens and The Underbog and do all the quests if you haven't done them already. Hopefully you'll get some decent upgrades.
If you can't or don't want to do those instances it's ok, we'll just need to grind more at the end of this level. Once you're done with The Slave Pens and The Underbog, move on to the next paragraph.

1. Go to the northern part of Shattrath, in the Lower City. Find the Inn (64,16) and get the quest [64] Rather Be Fishin' from Seth.

2. Go west to the Skettis area, move up to the tree house and get [65] The Outcast's Plight from Vekax.

3. Get down and get [62] The Eyes of Skettis from Rilak the Redeemed (53,21).

4. Mount up and ride out of Shattrath by the northeastern tunnel. You should find Silmyr Lake (38,13). Use a charge of your water breathing potion if you still got one. Dip in and hunt Shimmerscale Eels until you complete [64] Rather Be Fishin'.

1. Go south until you hit the road and then follow it east to Cenarion Thicket (44,26). Find Earthbinder Tavgren and turn in [63] What's Wrong at Cenarion Thicket? Get the follow ups [63] Clues in the Thicket and [63] Strange Energy.

2. Enter Cenarion Thicket, follow the path and turn left, you should find Warden Treelos on the way, get his quest [64] It's Watching You!.
Go inside the tower and clear the way up. Get full HP/Mana before you get to the top, then go and kill Naphthal'ar (be careful he does a little knockback, so fight with a pillar behind your back).
Go to the other building on the other side of the path, in the middle of it, in front of the counter you should see a Strange Object:

Right-click it and examine it.
Find Warden Treelos and turn in [64] It's Watching You!.
Kill Vicious Teromoth until you have 4 Vicous Teromoth Samples.
Get out and turn in [63] Clues in the Thicket.

3. Now start killing Teromoth south of the road until you have 4 Teromoth Samples.
Go back to Earthbinder Tavgren and turn in [63] Strange Energy, get the follow up [63] By Any Means Necessary.

4. Now we need to find Empoor, he patrols on the path in between Shattrath and Tuurem. Be full HP and ready when you find him, because when you talk to him he'll attack you and so will his friend. You just need to get Empoor below 30%HP and he will stop attacking, then you will be able to turn in the quest [63] By Any Means Necessary. Get the follow up [63] Wind Trader Lathrai.

5. Ride southeast, all the way to Allerian Stronghold (57,51). Go in front of the main building, find the wanted poster and get [65] Wanted: Bonelashers Dead!. Enter the building, get [63] Olemba Seeds.
Further inside the main building, find Lieutenant Gravelhammer and get his two quests: [62] Thin the Flock and [64] Speak with Private Weeks.
Exit the building, on your right-hand side and behind a ballista, find Thander, get his quest [64] Stymying the Arakkoa. Furher east stands Bertelm, get his 2 quests: [63] Unruly Neighbors and [64] Timber Worg Tails.
Just north of Bertelm and inside a building you should find Andarl, turn in [62] The Fate of Tuurem and get [64] Magical Disturbances.
Now go get the new flight path, further east.

==NOTE== From now on, kill every Timber Worg/Alpha or Warp Stalker on your way and also look for Olemba Seeds. They can be found in every forest area in Terrokar and look like this:

6. Head straight north, kill stuff on the way and gather some Olemba Seeds. Go all the way to Veil Shienor (59,27).
Enter Veil Shienor, clear the way to the eastern tree and enter the front door.Go up, then cross the bridge to the next tree and loot the Eye of Veil Shienor:

Go back down and find Ayit in a small hut in between the two trees. Kill it.

7. Go west and then north to Veil Reskk (50,20). Clear the way inside the village until you find the wooden bridge going up to the tree house, Ashkaz should be on top of the tree house, if he's not there, someone killed him recently, so wait for him to respawn. Cross the bridge to the 2nd tree house and loot the Eye of Veil Reskk.

Aldor: Find the 3 altars and right-click them.

Northern Altar: (51, 17)
Eastern Altar: (49, 20)
Western Altar: (48, 14.5)

Both

Now kill Arrakoas until you've completed [62] Thin the Flock.

8. Hearthstone to Shattrath. Sell junk and repair.

Aldor: Turn in [64] Restoring the Light

Both:

Go find Rilak the Redeemed in the northwestern part of Lower City, turn in [62] The Eyes of Skettis, get the follow up [63] Seek Out Kirrik. Go east to the Inn, turn in [64] Rather be Fishin'.
Go southeast to the lower end tavern, located on the east side of Lower City and find Wind Trader Lathrai (72,31), turn in [63] Wind Trader Lathrai and get the follow up [64] A Personal Favor.

Take the southeastern tunnel to exit Shattrath.

1. Go east until you find Private Weeks (40,36), he should be easy to spot on your minimap thanks to the golden quest dot. Turn in [64] Speak with Private Weeks, get the follow up [65] Who are They?. Don't attack anything from now on or you'll lose your disguise. If you do lose it, go talk to Private Weeks and he'll disguise you again.

2. The entrance to Grangol'var Village is just a few steps southeast of here. Enter the village, make sure you stay far away from the Shadowy Hunters, they see through the disguise. Talk to an initiate, there is one by the pond in the middle of the village. Enter the main building and talk to the Shadowy Advisor inside. Get out of the building and find a Shadowy Laborer, he can be anywhere in the village, he goes from building to building.
Go back to Private Weeks, turn in the quest and get [65] Kill the Shadow Council!.
Go back into the village, this time kill everything on the list. Shadowmaster Grieve is inside the big building.

3. Exit the village by the western gate and then go south to the Refugee Caravan (37,50). Turn in [63] Seek Out Kirrik, get [64] Veil Skith: Darkstone of Terokk.
Also get [63] Before Darkness Falls, [64] Missing Friends and [65] The Infested Protectors from the other NPCs at the caravan.

4. Head northwest to Veil Skith (31,42). Find the Darkstone of Terokk in the middle of the camp. Use your Rod of Purification and destroy the stone. Just a few steps west of the stone you should find a wooden bridge going up to the tree houses. Clear to the last tree house and kill Urdak.
Now kill birdmen until they drop Veil Skith Prison Keys, and use those keys on the Prison Cages to free children - make sure there are children in the cages before you use a key.
Keep killing birdmen until you complete [64] Missing Friends, [65] The Outcast's Plight, [64] A Personal Favor and [64] Stymying the Arakkoa.

5. Head back to the caravan - kill a couple of treants on the way.
Turn in:

  • [64] Veil Skith: Darkstone of Terokk, get the follow up [64] Veil Rhaze: Unliving Evil
  • [64] Missing Friends

Get the 2 new quests: [65] The Tomb of Lights and [65] The Vengeful Harbinger.

6. Head southeast to The Shadow Stair (40,56). Kill fel orcs there until you finish [63] Before Darkness Falls and find Cabal Orders on one of them. Right-click them to start the quest [64] Cabal Orders.

7. Head east - kill as many Bonelashers as you can on the way - until you find the Tomb of Lights (47,55). Start looking for help, as most classes won't be able to solo [65] The Vengeful Harbinger. Kill ethereals and bonelashers while looking for people willing to team up.
Once you have found help (or want to try your luck solo), go inside the tomb, go to the eastern room, clear the whole room. Stand on the circle at the end of the room and click your Draenei Tomb Relic. An arcane guardian will spawn, then 4 waves will attack you:

- 2 Vengeful Draeneis
- 3 Vengeful Draeneis
- 3 Vengeful Draeneis
- 1 Vengeful Harbinger

All non-elite, so it should be relatively easy to duo unless you get a lot of respawns in the room at the same time. If you are successful, your guardian will move up and die. Then some purple energies will gather in the middle of the circle and a shade will materialize, right-click it to turn in the quest [65] The Vengeful Harbinger. Warning: it's rather hard to see the shade, so look and search above with your mouse pointer.

Clear the way out and finish [65] The Tomb of Lights.

8. Head back to the caravan while killing Bonelashers.
Turn in:

  • [65] The Tomb of Lights
  • [63] Before Darkness Falls
  • [64] Cabal Orders, get the follow up [64] The Shadow Tomb. A new quest should be up at another npc from the caravan: [65] Recover the Bones.

==NOTE== From now on, look for Restless Bones on the floor. They look like this:

9. Go kill Bonelashers southwest of the caravan until you finish [65] Wanted: Bonelashers Dead.

Hearthstone back to Shattrath. Sell junk and repair.
Go see Vekax (46,18 ) on the arakkoa tree in the northern part of Lower City. Turn in [65] The Outcast's Plight, no need to take the follow up, it's just a repeatable quest for faction.

Go see Wind Trader Lathrai (72,31) infront of the tavern on the east side of lower city. Turn in [64] A Personal Favor, get the follow up [64] Investigate Tuurem.

Fly to Allerian Stronghold, turn in:

  • [64] Stymying the Arakkoa
  • [65] Wanted:Bonelashers Dead!, get the follow up [65] Torgos!
  • [62] Thin the Flock
  • [65] Kill the Shadow Council!

1. Exit the stronghold and go east, kill Worgs, Warp Stalkers and gather Olemba Seeds.
You should find an orc fortress at (65,50) and a lot of worgs around it. Kill every Timber Worg Alpha, then kill 12 Warped Peons,then kill all the Worg Alphas again (they should have respawned).

2. Go northeast to Allerian Post (70,45). Turn in [63] Unruly Neighbors and get the 2 follow ups: [64] The Firewing Liaison and [64] Thinning the Ranks.

3. Go back to the orc fortress, kill all the Timber Worg Alphas (if you still need some tails). Clear the way to the main building, enter it and kill Lisaile Fireweaver. After that, look on the floor next to where she was standing, you should find some Fel Orc Plans. Loot them, right-click them and accept the quest [64] Fel Orc Plans.
Clear the way out and finish the quest [64] Thinning the Ranks.

4. Now go back to the forest, kill Warp Stalkers, Timber Worg Alphas and gather Olemba Seeds until you complete the 3 quests: [63] Olemba Seeds, [64] Magic Disturbances and [64] Timber Worg Tails.

5. Go back to Allerian Stronghold, turn in:

  • [64] Timber Worg Tails, get the follow up [64] The Elusive Ironjaw.
  • [64] Fel Orc Plans
  • [64] Magic Disturbances
  • [63] Olemba Seeds, get the follow up [63] Vessels of Power.

6. Leave Allerian Stronghold and follow the road north/northwest until you hit Tuurem (53,35).
Start to kill Tuurem Hunters/Scavengers/etc while looking for Draenei Vessels.

Clear the way towards the northeast island of Tuurem.

7. Once you're on the northeastern island, look for a hut with a Firewing Courier inside (54,30). Kill the courier and loot the Sealed Box.
Clear the way west and get out of Tuurem once you've got 8 Draenei Vessels.

8. Follow the road west until you find Earthbinder Tavgren (44,26). Turn in [64] Investigate Tuurem, get the follow up [64] What Are These Things.

For those who did the Zangarmarsh instances, this should be enough to hit level 65. For the others, it's time to grind a little. I recommend grinding on the firewing elves (70,40), especially if you are Scryers, because they drop Firewing Signets and Arcane Tomes on top of runecloth/neatherweave cloth.
For the Aldors, you can go grind at the Shadow Tomb or at the Shadow Stair, it's just as good.


LEVEL 65

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.

-Jame
- text formatting: Snowflake

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Jame's Alliance Leveling Guide - Chapter V (65-70)

Jame's Alliance Leveling Guide - Chapter V (65-70)

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.

  • When I say you should make an inn your new home location, it's for a good reason, and it will save you much time.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Level 60-70 XP Curve Changes

As of patch 3.0, it takes much less XP to level from 60 to 70. That means you will probably ding much faster than what my guide says. That's not a problem at all though, just keep following the guide normally. I strongly recommend achieving level 70 before going to Northrend, I've explained many times why on my blog. In a nutshell, it's much more efficient and easy to go to Northrend at level 70. You'll level faster that way and also get more gold. I actually recommend going until the very end of my Outland guide before moving to Northrend, even if that means going there at level 71 or 72. That's if you want more gold. However it's up to you, going to Northrend at level 70 is fine too, you'll just get less gold in the end.


Color Code
  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide

Level 65

If you followed my previous chapter you should be level 65 and your quest log should look like this:

Go north to Lower City and find Oloraak (58,16), get his quest [69]Can't Stay Away.

Aldors: Get the quest [64] A Cure for Zahlia from from Sha'Nir (64,15) in Lower City.

Both:

Fly to Allerian Stronghold, turn in:

  • [64]What Are These Things?, get the follow up [64]Report to the Allerian Post.
  • [63]Vessels of Power

1. Ride northeast to Allerian Post (70,44), turn in:

  • [64]The Firewing Liaison
  • [64]Thinning the Ranks
  • [64]Report to the Allerian Post, get the follow up [64]Attack on Firewing Point

2. Go directly north and you should soon reach Firewing Point (70,39). Kill Blood Elves there until you complete [64]Attack on Firewing Point.

3. Once you have completed [64]Attack on Firewing Point, go northwest of firewing point and look for Ironjaw (69,32), a named wolf which roams in the area shown on the map. Just kill stuff in the area while looking for him. Kill Ironjaw and loot Ironjaw's Pelt.

Aldor: Also look for Stonegazer, an elite basilisk, which will be quite hard to solo for most classes, as he is immune to movement impairing effects (snares and roots), to fear and to blind. However, he can be stunned and hibernated. Clear the area around to make sure you don't get any adds.
If you can't solo it, try to find someone to duo [64] A Cure for Zahlia with you. If you don't find help, just go to the next step, but keep asking for help regularly, we will stay near this area in the next few steps.

4. Go back to Allerian Post, turn in [64]Attack on Firewing Point, get the follow up [65]The Final Code.

5. Go back to Firewing Point. Clear the way to the northeastern building (74,36), it's the building with the highest tower. You should find Isla Starmane in it. But for now ignore her.
Go to the top of the tower and kill Sharth Voldoun, loot The Final Code. Use the orb of translocation and you should be back in the room with Isla Starmane. When you're full HP/mana, start her escort quest [64]Escape from Firewing Point. It's easily soloable, just make sure you stay behind Isla and let her get attacked first or sometimes she might just walk past you and not help you.

6. Clear the way to the mana bomb

Kill the 4 warlocks around it, right-click the mana bomb and watch it explode.

Aldors: Now is your last chance to find and kill Stonegazer. If you can't, abandon the quest [64] A Cure for Zahlia and save it for level 70.
Scryer: Grind in the area until you have 10 Firewing Signets.

7. Ride back to Allerian Stronghold. Turn in:

  • [65]The Final Code, get the follow up [63] Letting Earthbinder Tavgren Know.
  • [64]The Elusive Ironjaw
  • [64]Escape from Firewing Point

Sell junk and repair.

1. Exit Allerian Stronghold by the southwestern gate. As you exit the woods you should find a few Infested Root-Walkers and Rotting Forest Ragers (52,58). Make sure you kill the wood mites which spawn after you kill each treant. Stay in the area until you finish [65]The Infested Protectors.

==Note== Don't forget to pick up Restless Bones on the way!

2. Go northwest and find a named vulture called Trachela at (43,51). She is immune to movement impairing effects but still an easy kill. Kill her and loot Trachela's Carcass.

3. Head west to the Refugee Caravan and turn in [65]The Infested Proctectors.

4. Ride west/southwest to Veil Rhaze (28,56). Kill what's on the list for [64]Veil Rhaze: Unliving Evil.
Start looking for players interested in doing [65]Torgos!
Most classes can't solo this one. It's a level 65 Elite bird, immune to movement impairing effects and hits for 800 on cloth. It should be manageable to duo it for most class combos.
While you look for help, you can go grind at the Shadowtomb northeast of there.
Once you got a group for [65]Torgos!, go back to Veil Rhaze and find a big scarecrow named "Torgos's Bane" (27,56). Use Trachela's Carcass next to it and Torgos will attack you. Kill Torgos and loot his tail feather.
If you can't find help for Torgos, just abandon the quest, it's not a big deal.

5. Go northeast to the Shadow Tomb (32,53), enter it. Go to the western room first, clear it and find a cabal chest

Loot the Gavel of K'alen.

Go to the eastern room, clear it, find the cabal chest and and loot the Drape of Arunen.
Go to the northern room, clear till the end of it, find the cabal chest and loot the Scroll of Atalor.
Now go back to the entrance of the northern room, where Akuno should be. When you are full HP/Mana, take his quest [64]Escaping the Tomb.
Always stay behind Akuno and let him take the first hit to make sure he engages the mobs. He can pretty much solo mobs as long as they are only one on him at a time. There will be 2 ambushes of 2 mobs during the escort, and once you defeat the 2nd one, Akuno will start running towards the caravan, so be ready for that.

6. Go back to the Refugee Caravan. turn in:

  • [64]Veil Rhaze: Unliving Evil, get the follow up [64]Veil Lithic: Preemptive Strike.
  • [64]The Shadow Tomb
  • [64]Escaping the Tomb

7. Head southwest to Veil Lithic (26,71). Remember to gather bones on the way. In Veil Lithic, look for Cursed Eggs:

Keep opening eggs until you are done with [64]Veil LIthic: Preemptive Strike.

8. Go southeast to Sha'tari Base Camp (31,76). Get the following quests:

  • [65]An Improper Burial
  • [66]The Dread Relic
  • [65]Taken in the Night

And lastly take the escort quest: [65]Digging Through Bones. Follow the dwarves and protect them till you complete the quest, it's very easy.
Go back to Sha'tari Base Camp, turn in the escort quest and get the follow up [65]Fumping.

9. If you still need Restless Bones to complete [65]Recover the Bones, go get them now.
When you got them, go to Auchindoun, enter through the west gate (33,66). Go up the stairs and to the left, drop down from this point (36,64) very carefully so you don't die from falling damage.

10. Once you are down, enter the lower western gate.

Get the quest [67]I See Dead Draenei from Ha'lei. Go to Ramdor the Mad and turn in:

  • [67] I See Dead Draenei, get the follow up [67] Ezekiel
  • [65] Recover the Bones, get the follow up [65] Helping the Lost Find Their Way

11. Go to the lower eastern gate and find Isfar (44,65), turn in [69]Can't Stay Away, don't get the follow up.

Hearthstone back to Shattrath. Sell junk and repair.

Aldor: Go turn in [64] A Cure for Zahlia at Sha'nir (64,15), on the northern side of the Lower City.

Scryer: Go to the Scryer's Tier, get the quest [65] Firewing Signets and turn it in.

Both:

Now you need to find Ezekiel, he walks clockwise on the outer terrace of Shattrath city, so just move anti-clockwise and you'll find him soon. Turn in [67] Ezekiel, take the follow up [67] What Book? I Don't See Any Book.

Now look for help to do this quest. You have to beat up 3 npcs in the westernmost part of Lower City in Shattrath (43,29). Most classes can't solo this (I soloed it with frost mage and warlock, couldn't with warrior and rogue), so try to find help, it shouldn't be difficult considering the amount of people who hang out in Shattrath.
Once you got some help, go find Dirty Larry and talk to him, he will become attackable and about 10 seconds later he and his 2 friends will attack you.
My advice is to polymorph, trap, sap or fear larry while killing his 2 friends, they are easy.
Then kill larry, he is elite, hits quite hard and has a lot of HP, so I suggest kiting him unless you have a healer.
If you can't polymorph or something similar, I suggest burning larry down fast. As soon as he is down to 1% they will all stop attacking you.

==Note== If you can't find help to do this quest, just move on and try again later everytime we make a stop by Shattrath.

Turn in the quest [67] What Book? I don't see any book and get the follow up [67]The Master's Grand Design.

1. Exit Shattrath by the eastern gate and follow the road till you find Earthbinder Tavgren. Turn in [63] Letting Earthbinder Tavgren Know.

2. Go southwest to the Refugee Caravan. Turn in [64]Veil Lithic: Preemptive Strike, get the follow up [65]Veil Shalas: Signal Fires.

Go to the western edge of the caravan, just at the point where the subzone changes to "The Bone Wastes" (36,51).
Use your Fumper and a gnome or a Sifter should spawn. Get closer to the guards and they should help you kill them. If it's a gnome, just let the guards kill them, they give no xp and no loot. If it's a Sifter, just make sure you do more damage than the guards or you won't be able to loot them.
Rinse and repeat until you got 8 Mature Bone Sifter Carcass.

==Note== From now on while in the bone wastes, kill all Lost Spirits or Broken Skeletons on sight, until you have 10 of each.

3. Head south/southwest to Sha'tari Camp. Turn in [65] Fumping, get the follow up [65] The Big Bone Worm.

4. Go east and use your Sha'tari Torch to burn those Draenei corpses until you finish [65] An Improper Burial.
Go back to Sha'tari Camp, turn it in and get the follow up [65] A Hero is Needed.

5. Head east while killing Auchenai Initiates and Doomsayers. You don't need to finish the quest linked to them already, we'll pass by this area again. Keep going east until you find the Derelict Caravan (44,76). Look for a big chest labelled "Massive Treasure Chest".

Clear the area around the chest, there are many invisible ghosts nearby. When you right-click the chest, you will loot the relic and about 30 zombies will spawn and attack you. They got about 500HP, so if you got any AoE abilities it's easy to take them all down. If you don't, you can just run away, all that matters is that you looted the dread relic.

6. Go north and find the entrance to the eastern tunnel of Auchindun (44,73). Read this whole paragraph before you do anything.
We're gonna solo the elite quest [63] The Big Bone Worm, which is impossible, but there's a trick. Here's how:

  • Find a decrepit clefthoof, kill it.
  • Use your Fumper on it, if two bone worms spawn just run away, they don't give exp and they'll despawn eventually. If three gnomes spawn, you have to kill them, they don't give up and you can't run away from them, sadly.
  • Keep doing this until the elite worm Hai'shulud spawns. When he spawns, run to the tunnel mentioned above, go down the first slope and turn at the first corner. You should be safe if you position yourself like on the screenshot below:

    Now try to hit the worm with ranged attacks every now and then, playing with line of sight to avoid getting hit by his poison bolts. Healing yourself / bandaging yourself also helps to give you the credit for the kill. I've done it many times sucessfully with the worm still being at 99% HP from simply throwing daggers with a rogue. I bandaged twice and used a health pot, that was enough. After about 2 minutes he will die automatically. Loot the "Enormous Bone Worm Organs" off him. Well done.

    ==Note== You can also check how it's done on this video, made by Ahrinule from Zul'Jin.

7. From the tunnel, go east/southeast until you find Vindicator Haylen (50,76). Get his quest [65]For the Fallen.

8. Go east to Netherweb Ridge (52,77). Kill spiders and Netherweb Victims to free Sha'tar Warriors. When you're done with both quests, go back to Vindicator Haylen, turn in [65]For the Fallen and get the follow up [65] Terokkarantula.

9. (Optional) Many classes cannot solo Terokkarantula, because this spider is immune to movement impairing effects and to fear. She can be stunned though. So if you can solo her or got someone to help you, go to the south eastern tip of the forest and you’ll find Terokkarantula there (53,81). If you can’t find help and can’t solo her, just abandon the quest and come back to do it at level 70. It’s about 20000xp worth of quest exp, so that’s a nice sum of cash at level 70. If you kill Terokkarantula, go back to Vindicator Haylen, turn in the quest and get the follow up [65] Return to Sha’tari Base Camp.

10. Go northeast, you should find a bird named Skywing at (54,72). Rebuff and get full HP/mana before you take his quest, it's an escort, and the nice thing about this escort is that you do 75% of the [65] Veil Shalas: Signal Fires quest.

==Note== If you're having troubles to solo it, try to find a partner, but it’s definitely soloable if you are careful about two things:

  • Let Skywing infront so he takes the first beating. He has quite a lot of HP so you can actually eat/drink while he starts killing stuff, just make sure you always stay relatively close to him though.
  • When up the tree house, do NOT fight with your back close to the edges, because some of those birdmen knockback, and if you get kicked off the tree house you’ll fail the quest for sure and you might also die.

With that in mind, let’s get started. Once you're ready, take the quest [65]Skywing.
While following Skywing, turn off the fires when you get near them. The first fire is called "Bloodstone Signal Fire".

The 2nd fire is called "Violet Signal Fire".
This is when it gets a little more difficult.
Skywing will jump down to a lower platform, follow him across a bridge and shortly after he’ll stop and Lunga the Imprisoner will spawn and attack him. Lunga is elite and immune to movement impairing effect, but he doesn’t melee hard. Make sure you interrupt his "Piercing Armor" ability and let him cast his chain lightnings, they don't hurt as much as his melee. If you burn him down quick you should be ok. Use a potion if needed.
After that, the escort quest should be complete and right next to where you fought Lunga you should find the 3rd fire: "Emerald Signal Fire".

While standing next to the emerald signal fire, if you face directly north you should see a rock. Mount up and jump on it, then from this rock you can jump to the next treehouse further north. On the lower floor of this treehouse you can find the last brazier: "Sapphire Signal Fire".

Once you’ve extinguished all 4 fires and successfully escorted Skywing, get down the platform, take the northern path leading down and exit Veil Shalas.

No map needed for the rest of this circuit, you already went to those locations at least once.

11. Ride southwest and then west back towards Sha’tar Base Camp. Kill stuff on the way until you finish [65]A Hero is Needed and [65]Helping the Lost Find Their Way.

In Sha'tari Base Camp turn in:

  • [65] Taken in the Night
  • [65] A Hero Is Needed, get the follow up [65]The Fallen Exarch
  • [65] The Big Bone Worm
  • [66] The Dread Relic, don’t get the follow up. I recommend saving that quest for level 70 unless you really want the quest rewards now. Most classes can’t solo this quest at this level.
  • [65] Return to Sha'tari Base Camp (that one was optional)

12. Go north to Auchindoun, enter through the west gate (33,66). Up the stairs you should see a chest called "Auchenai Coffin". Kill the 4 Auchenai Death-Speakers around it then get close to the coffin and click it. A Reanimated Exarch will spawn, kill it.

13. Go back to Sha'tari Base Camp, turn in [65] The Fallen Exarch.

14. Ride to the Refugee Caravan, turn in [65] Veil Shalas: Signal Fires, get the follow up [65] Return to Shattrath. Also turn in [65] Helping the Lost Find Their Way.

15. (optional) If you completed the quest [66] Torgos!, ride east to Allerian Stronghold and turn it in.

Hearthstone to Shattrath City. Go see Rilak the Redeemed in the northern part of Lower City (53,21). Turn in [65] Return to Shattrath and [65] Skywing.
Right next to Rilak stands Defender Grashna, he should have a quest now: [65] The Skettis Offensive. Certain classes probably can't solo it, but you can give it a try. There are 4 waves: 2 birds, 2 birds, 3 birds, 1 big bird. The normal birds hit reasonably hard but have very few HPs. Make sure you eat/drink or bandage in between waves. Save your potion and cooldown abilities for the big bird. He hits for 1000 on cloth but he can be kited, polymorphed, hibernated, stunned, feared, etc. If you can’t manage it, ask for help, there’s a lot of people in Shattrath doing nothing but standing there and looking pretty Sticking out tongue
Turn in [65] The Skettis Offensive for 16000xp and a decent necklace.

Sell junk and repair. Get out of Shattrath, ride southwest to Nagrand (20,56).

1. In Nagrand follow the road northwest and then west until you find a goblin on the left side of the road called Wazat (62,67). Get his quest [66]I Must Have Them!.

==Kill List== From now on, kill any Air Elemental you see. At some point, one of them should drop an item called "Howling Wind". Right-click it and start the quest [67] The Howling Wind. It would be nice to get this quest as soon as possible, so make sure you kill every air elemental on sight, even if that means making a detour.
Also kill any Wild Elekk on sight, they drop tusks which will be needed in a later quest.

2. Follow the road west until you find the alliance town of Telaar (55,71). In Telaar, get all the quests, they should be easy to spot on your minimap:

  • [65]Do My Eyes Deceive Me
  • [65]The Nesingwary Safari
  • [67] Fierce Enemies
  • [66] Wanted: Giselda the Crone and [66] Wanted: Zorbo the Advisor from the Wanted Poster

Turn in:

  • [64] A Message to Telaar

Go through the first building on the right and on the balcony get [66] The Throne of the Elements.

Southwest of the Inn, in the center of the town you should find more quests, get [67] Solving the Problem and [67] Stopping the Spread. Also get the quest [67] The Ravaged Caravan from a roaming npc.

Lastly, get the new flight path.

You should have 11 quests right now:

Note: Maybe 12 quests if you already have [67] The Howling Wind, which we will need pretty soon, so keep killing those air elementals on the way!

3. Exit Telaar by the northern bridge and go straight north, you should find a draenei building called The Abandoned Armory (51,57). Go inside, turn in [67] The Master's Grand Design? and get the follow up [67] Vision of the Dead.

4. Go east till you get back on the road and follow the road north and then northeast, all the way to Nesingwary Safari (72,41).
Turn in the quest [65] The Nesingwary Safari and get the 3 mastery quests: [65] Talbuk Mastery, [65] Windroc Mastery and [66] Clefthoof Mastery.

Start to kill Windrocs, Clefthooves, Talbuk Stags and Dust Howlers in the area. Stay close to the Nesingwary Safari and keep checking if a gnome NPC named Kristen Dipswitch shows up. When she comes, she will get attacked by an undead NPC, defend her and she will have a quest for you: [65] I'm Saved!, turn it in immediately for 11000 easy XP. She might already be in the camp with her quest available when you arrive, but she might also take 30 minutes to show up, so just grind on the mobs around here and keep checking on Nesingwary Camp regularly.
If Kristen still hasn't shown up when you are done with the objectives listed below, just give up. She's just one quest, no follow up, so it doesn't matter.

Keep killing everything in the area until you get a Howling Wind, right-click it and start the quest [67]The Howling Wind.

5. Go northwest and swim across the lake all the way to the Throne of the Elements (61,23).

Turn in:

  • [67] The Howling Wind, get the follow up [67] Murkblood Corrupters
  • [66] The Throne of the Elements

Get the other quests:

  • [65] A Rare Bean
  • [66] Muck Diving
  • [65] The Underneath

There's a big rock giant called "Gordawg" at the throne of the elements. Go talk to him and turn in [65]The Underneath, get the follow up [65] The Tortured Earth.

6. Now go back to the area around Nesingwary Safari and kill everything there until you complete the following objectives:

  • Finish the 3 mastery quests
  • Find 3 Air Elemental Gas
  • Finish [65]The Tortured Earth
  • Hit Level 66


Level 66


Go to Nesingwary Safari and turn in the 3 mastery quests, get the 3 follow up.

Ride northwest, cross the lake and go to the Throne of the Elements. Turn in [65] The Tortured Earth, get the follow up [66] Eating Damnation.

Hearthstone to Shattrath, take a portal to a main city and go train new skills. Visit the auction house, restock consumables and make space in your bags.

Since you're level 66 and in a main city, this would be the perfect time to get a group and go to Mana Tombs. Get some good rewards, XP, reputation and take a break from all the questing we've been doing.
If you really don't want to do an instance then just go to the next paragraph and go on with the guide. However, that means you'll have to do a bit of grinding later on.

When you're ready to go again, get a teleport back to Shattrath (or use your hearthstone if it's ready again). Fly to Telaar, Nagrand.

==Note== From now on, if you see a Caverns of Time: Old Hillsbrad group forming up, try to join it. This is the right level for it and it's fun. You'll have to do it someday anyway to get attuned to Karazhan.

1. Exit Telaar by the eastern bridge. Then face east and go to the ogre mound (61,71) while killing ALL the Clefthoof Bulls and Talbuk Thorngrazers you see on the way. Kill Boulderfist Hunters there until one drops the Boulderfist Plans.

2. Go to the goblin just north of the ogre mound (62,67). Turn in [66] I Must Have Them!, get the follow up [66] Bring Me The Egg!.
Now you must find help to do the follow up, because you'll have to fight a level 66 elite bird, and most classes can't solo it, he's immune to slowing effects like frostbolts, but he can be frost novaed. 2 players should be enough.
While you look for help, go back to the previous area and kill Bulls and Talbuks. If you can't find help, just abandon the quest and skip the rest of this paragraph to step 3. You can come back later on at level 70 for this quest, as the rewards are quite nice.

Once you got help, go back to the goblin, and now you have to use the Jump-a-tron 4000 to land on that tree branch with the big egg called "Mysterious Egg".

The trick is to position yourself exactly in the middle of the Jump-a-tron and have your character face the middle of the nest. Then click the Jump-a-tron 4000, change your camera view so you can see below and as soon as you're almost above the nest, click off the levitation buff. It should take a few tries to get the timing right and you might die from falling if you click it off too early, so be careful with that.

If you really can't manage it, there is another way, but it requires a 100% speed mount:

http://video.google.com/videoplay?docid=-4546574312878450602

3. Go back to Telaar, turn in [65] Do My Eyes Deceive Me, get the follow up [65] Not On My Watch!.

4. Go back to the same ogre mound where we found the boulderfist plans, remember to kill bulls and talbuks on the way.
Clear the way up the ogre mound and you should find a sleeping ogre called Lump (62,72). Attack him and get him down to below 20% HP and he'll become friendly. Talk to him until you get the quest complete message for [65] Not On My Watch!.

5. Go back to Telaar, turn in the quest and get the follow up [65] Mo'mor the Breaker, check your minimap and you should see a yellow question mark - that's where Mo'mor the Breaker is. Go to him and turn in the quest, get the follow up [65] The Ruins of Burning Blade.

6. Mount up, go east, follow the road east and then southeast at the fork. Keep going and you should find the Burning Blade Ruins (74,72). Clear the way inside the village and to the left you should find an NPC in a caged called Corki. Get his quest [65] HELP!.
Kill ogres in the area until one drops a Boulderfist Key. When you loot it it will automatically go to your keyring, so make sure to check for in there. Once you have the key, go right-click Corki's Prison to free him.
Kill ogres until you finish [65] The Ruins of Burning Blade, then go back to Telaar.

Turn in:

  • [65] HELP!, get the follow up [66] Corki's Gone Missing Again!
  • [65] The Ruins of Burning Blade, get the follow up [66] The Twin Clefts of Nagrand

Get the new quest [68] He Called Himself Altruis.... This quest only becomes available at level 66, and is given by the same roaming npc which gave us the caravan quest earlier.

Sell junk and repair, but be careful not to sell Ogre Warbeads or Ivory Tusks.

1. Exit Telaar by the western bridge, you should find a quest npc at (51,70), get his quest [66] The Consortium Needs You!.
Right next to the npc you should see two Enraged Crushers, kill them.

==Note== From now on, if you see Murkblood Invaders (3 Murkblood invaders riding elekks), kill them. You don't have to kill all 3, you just need to kill one and loot the Murkblood Invasion Plans from them. Check the minimap below to see their patrol route. We don't need those plans right now, so don't go looking for them, just kill them if you see them while doing other quests.

2. North of here you should find large plains with a lot of Ravenous Windrocs (49,62). First kill the 3 Enraged Crushers near the northern ledge of the plains (they are marked on the map). Then stay in this area and kill 30 Ravenous Windrocs and kill the 3 Enraged Crushers a second time when they respawn.

3. Go to (47,40), and follow the ledge as shown on the map, kill every Enraged Crusher, Talbuk Thorngrazer and Clefthoof Bulls on the way. Also try to see if the Murkblood Invaders are there when you get close to the northern road. Repeat this loop until you finish the 2 following quests:

  • [66] Eating Damnation
  • [67] Clefthoof Mastery

4. Go towards the western tip of the lake north of Garadar (50,26). Gather 15 Digested Caracoli. They are glowing piles of dung, easy to spot Sticking out tongue
Finish [66] Talbuk Mastery while you are here.

5. Go east to the Throne of the Elements, Turn in:

  • [65] A Rare Bean, get the follow up [65] Agitated Spirits of Skysong (Keep the Nagrand Cherries, they will be useful soon)
  • [66] Eating Damnation, get the follow up [67] Shattering the Veil

Destroy Gordawg's Imprint, it's useless now and just takes inventory space.

6. Go dive in the lake south, use a Nagrand Cherry and kill 12 Lake Spirits.
Go back to the throne of the elements, turn in [65] Agitated Spirits of Skysong, get the follow up [65] Blessing of Incineratus.

7. Head southeast across the lake, go to Nesingwary Safari and turn in:

  • [66] Talbuk Mastery
  • [67] Clefthoof Mastery
  • [67] Windroc Mastery

Get all 3 follow ups.

8. Go south to Windyreed Village (72,50). Set the four huts on fire with your Living Fire, which should be in your inventory. You have to stand inside the huts and in the middle of them for it to work.

9. Go back to the throne of the elements, turn in [65] Blessing of Incineratus, get the follow up [66] The Spirit Polluted.

1. Ride west / southwest to the ogre cave at (40,32) just north of Halaa. Clear the way to the cave. Go to the northernmost part of the cave, where you should find Corki. Right-click the cage to free him, you should already have the key. If you don't have it, kill some more ogres until one drops it.
Once Corki is free, clear the way out and kill all the ogres you still need to finish [66] The Twin Clefts of Nagrand.

2. Go south to Halaani Basin (41,38). Kill Muck Spawns until you get 5 Muck-ridden Cores.

3. When you're done, find the exit on the northwestern side of the basin (37,38). Mount up and go south to Lake Sunspring (35,43). Dive in, pop a Nagrand Cherry and complete the following 3 objectives :

  • Kill 10 Lake Surgers
  • Kill Watoosun’s Polluted Essence, a big elemental in the middle of the lake (33,50)
  • Use your Torch of Liquid Fire on 10 Sunspring Villager corpses, which can be found floating underwater near the northern bank of the lake

4. Go north to Sunspring Village. Follow the main path in the middle of the village, and clear the way to the 2nd house on your right-hand side. Inside the house should be 2 Murkblood Brutes next to a Kurenai Captive (33,42). Kill the two brutes and the captive should have a quest for you. Before you accept the quest, clear everything around the house and get full health, because as soon as you accept the quest [67] The Totem of Kardash you’ll get ambushed by 2 Murkblood Raider and 1 Murkblood Putrifier. Kill the putrifier first. Make sure you don’t let the Kurenai Captive die, as he is rather weak, compared to the usual escort quest npc. Don’t even think about looting, you probably won’t have time, bandage or drink right after you finish the first fight and follow the captive.
There will be a 2nd ambush further up the road, so save your cooldowns and pot timers for that one, it will be the most difficult part. If you manage this 2nd ambush you’ll finish the escort sucessfully.
This escort is rather hard compared to other escort quests, so if you don’t manage it, try to find help. If you can’t find help and don’t manage to solo it, just abandon it, save it for later for some easy cash at level 70.

Before leaving Sunspring Village, kill murkbloods until you finish [67] Solving the Problem and [67] Murkblood Corrupters.

==Note== From now on, kill Aged Clefthoofs and Greater Windrocs on sight until they drop what you need for the quest [67] Vision of the Dead. We'll get the Mountain Gronn Eyeball later, so don't bother with that.

5. Follow the road southwest until you find Altruis the Sufferer (27,43). Turn in [68] He Called Himself Altruis..., get the follow up [68] Survey the Land. Enjoy the ride and turn in the quest at the end. Do not get the follow up, this is one of those quests you should save for level 70. However, if you already have a group willing to do the chain, please do so.

6. Mount up, get back on the road and follow it south until you find Aeris Landing (31,58). Get the following quests:

  • [66] Matters of Security
  • [67] Gava'xi

Turn in:

  • [66] The Consortium Needs You!, get the follow up [66] Stealing from Thieves
  • [66]A Head Full of Ivory, which you can return in immediately, since you’ve been killing Elekks on sight for a while now and should have 3 tusks at least. If you don’t have them it’s no problem, you can turn that quest in later, but you better get serious on the Elekk hunting from now on ! Sticking out tongue

If you got extra 3x tusks, you can turn in more of them for Consortium faction.

Find the Consortium Quartermaster, sell junk and repair.

7. Go south to the Spirit Fields (34,65). The first thing you're gonna do is look for a group to kill Banthar, a named clefthoof you need for the last clefthoof mastery quest. You can see his patrol route here:

Most classes can’t solo it, but you can always try. He’s immune to movement impairing effects and fear, but can be stunned.

In the meantime, you have plenty of things to do in this area :

  • Kill 12 Voidspawns
  • Gather 10 Oshu'gun Crystal Fragments
  • Look for the Murkblood Invaders (there is a map of their pathing above), kill one of them and loot the Murkblood Invasion Plans. Right-click it and start the quest [67]Murkblood Invaders.

If after that you still haven’t found help for Banthar, do the next steps, and keep looking for help, they are still relatively close.

8. Go southeast of Oshu’gun and kill Gava’xi, who spawns at (42,72) and walks to the top of the nearby hill.

9. Go southwest until you reach the edge of the zone (38,82). You can find Shattered Rumblers all along the edge if you go northwest from here. Use your Gordawg's Boulder on them and they will split into several Minions of Gurok. Kill 30 of them.

10. Go back to Telaar, turn in all the quests and get all the follows ups:

  • [66] Diplomatic Measures
  • [67] Corki's Ransom
  • [67] Ortor My Old Friend...

Your quest log should look like this at the moment:

1. Follow the road east to the Burning Blade Ruins. This time we're not here to kill ogres, but to find Lantresor of the Blade, who is located at the northernmost point of the ruins at (74,63). When you find him, listen to his tale and then turn in the quest [66] Diplomatic Measures, get the 2 follow ups:

  • [66] Armaments for Deception
  • [66] Ruthless Cunning

2. Exit the ruins and go southwest to Kil'sorrow Fortress (70,76). In this fortress, complete those 4 objectives:

  • Kill 15 Kil'sorrow Agents
  • Plant 20 Warmaul Banners on Kil'sorrow agent corpses
  • Gather 20 Kil'sorrow Armaments, they are big crates scattered everywhere in the fortress
  • Kill Giselda the Crone, she can be found inside the biggest building in the southern part of the fortress.

3. Go back to Lantresor and turn in the two quests, get the two follow ups:

  • [66] Body of Evidence
  • [66] Returning the Favor

4. Go to the Throne of the Elements, turn in all the quests, get the follow up [67] Gurok the Usurper. This should make you ding level 67, if it doesn't, it means you skipped the mana tombs instance, but it's not a problem, because we're gonna go to a very good grind spot soon.


Level 67


5. Go west to the Laughing Skull Ruins (50,22). Kill ogres and plant Kil'sorrow Banners on their corpses.
First, clear the way to the Warmaul Pyre (46,24). Use the Damp Woolen Blanket from your inventory, 2 ogres will spawn, defend them while they do their thing until you get a complete message.
Now clear the way towards the northernmost cave of Laughing Skull Ruins, which can be found higher up the hills at (46,19). Inside the cave you should see Zorbo the Advisor, kill him.
Kill ogres and plant banners into their corpses until you finish [66] Wanted: Zorbo the Advisor and [66] Returning the Favor.

6. Next part is probably the funniest, quickiest and most rewarding quest line of all times, but it is also difficult even for a full group for 65-67: The Ring of Blood. You can find the quest giver for this 5-man quest line just west of the Laughing Skull Ring (43,21).
You will have to complete 6 quests, each consisting in defeating a boss mob in the pit just below the quest giver. You will need a full group for level 65+, including a decent tank and a healer. Setting up such a group can take time, so we're gonna do other things while we try to build up a group for this event. First of all, for those not level 67 yet, grind on ogres until you reach level 67. Go to the next paragraph, and keep looking for a group for the Ring of Blood event.

You also need to finish your mastery quests now, and the last two mobs we need to kill can't be soloed by most classes, but can be duo'd by any class mix. So look for help for those last two mastery quests while also looking for a Ring of Blood group. The map below shows where Gutripper (windroc mastery) and Bach'lor (Talbuk Mastery) are. So this is the time to call help from your guild and friends, since you've got plenty of elite quests to do, you could do them all in one bunch.

In the meantime, grinding on those ogres is a good thing because they give good money, cloth, kurenai reputation and ogre warbeads (for consortium reputation).

Aldors: You should grind at the Kil'Sorrow Fortress for more Aldor faction.

Both:

If you really can't find help and are tired of grinding, go to the next paragraph and proceed with the guide, but keep looking for help for the above elite quests!

==Note== You can also try doing the Auchindoun: Sethekk Halls instance from now on. The two quests can be picked up in front of the instance. So if you see a group forming up, feel free to join it.

1. Head west of the Laughing Skull Ruins, to an area with Greater Windrocs and Aged Clefthoofs (36,19). Kill them all, luckily one of them will drop what we need for [67] Vision of the Dead. If not, just move on, we'll kill more of them later on.

2. Head further west to another area with Windrocs and Clefhoofs (33,22), kill them too if you still need either of their drops. Still no luck? No problem, move on.

3. Go south, stay close to the mountain on your right-hand side, kill windrocs and clefthoofs as you go (if you still need them). You should soon find a path going up to Warmaul Hills (30,32). You should find a Mountain Gronn roaming up and down that path. Kill one, they are elite but can be soloed rather easily. Loot a Mountain Gronn Eyeball from it.

4. Move up the slope, kill ogres while looking for Telaar Supply Crates.
After a little while, on your right-hand side you should see a path going up and northwest. Follow it.

5. You should soon reach a plateau, on the southern side of it is a cave entrance (27,23), that's where we need to go for [67] Corki's Ransom. To the left of the cave is a path going up, that's where the giant you need to summon and kill for [67] Gurok the Usurper. However you need 2 or 3 people for Gurok the Usurper, so check if there are any people interested for it. In the meantime, go inside the cave and save Corki, he's at the southeasternmost point of the cave. He's guarded by an elite ogre but he's easy enough to solo, or you can porlymorph, sap, fear him while freeing Corki. Up to you. Turn in [67] Corki's Ransom and get the follow up [67] Cho'war the Pillager.

6. Now all you have to do is finish gathering 20 Telaar Supply Crates while looking for people interested in doing either [67] Cho'war the Pillager or [67] Gurok the Usurper. Cho'war requires 2 or 3 people and is in the last cave on top of the mountain, to access it you have to go back to the previous plateau and go through the nothern cave.
One thing about Gurok if you do it, make sure to tell your group to fight with their backs to the mountain, because Gurok likes to knockback, and it will throw you off the mountain to a certain death.
In any case, if you can't find help for those two quests, just forget it and save them for level 70. Proceed to the next step.

==Note== You should already have 10 Obsidian Warbeads for the quest [67] Fierce Enemies at this point. If you don't, kill ogres in this area and finish it before you leave.

7. Get off the mountain, kill Windrocs if you still need their drop.

8. If you still need the drop from the Aged Clefthoof, a couple of them can be found near Forge Camp: Fear and Forge Camp: Hate.

9. Go to Sunspring Post (32,40). Clear the way to the main big building and kill Ortor. He has two guards, you can either kill Ortor fast and run away, or you can polymorph/sap him and kill his guards first. Both methods work.

==Note== Kill Aged Clefthoofs on the way if you still don't have the drop, this is our last chance to finish the quest. It is rumored that Aged Clefthoofs share their spawn locations with Living Cyclones. So kill cyclones if you are having troubles to find Aged Clefthoofs, and they should spawn eventually.

10. Mount up and go to Aeris Landing (31,58). Turn in the three quests.

11. Go back to Telaar, turn in all quests.
Get the following new quests:

  • [67] Wanted: Durn the Hungerer
  • [67] Visions of Destruction

Don't get the other quest.

1. No map needed for this short circuit, we already know the locations. Exit Telaar by the northern bridge and go to the abandonned armory (52,57). Turn in [67] Vision of the Dead, get the follow up [67] Levixus the Soul Caller. We won't be doing this quest in the guide, save it for level 70.

2. (optional) If you did the quest [67] Gurok the Usurper, go to the Throne of the Elements and turn it in. If not, save it for level 70.

3. Go to the Nesingwary Safari, turn in all the quests, get the last quest of the chain: [68] The Ultimate Bloodsport.

4. Go to the Burning Blade Ruins, clear to Lantresor of the Blade and turn in both quests, get the follow up [66] Message to Telaar.

5. Ride back to Telaar, turn in Turn in [66] Message to Telaar.

6. We are gonna do one last thing in Nagrand: kill Tusker and possibly Durn the Hungerer.
Tusker is easily duoable (and can even be soloed by some classes). Durn the Hungerer on the other hand requires at least 3 people, including a tank and a healer.
Tusker can be found on top of a hill northeast of Oshu'gun at (43,65).
Durn the Hungerer makes a full circle around Oshu'gun.
If you can't find enough people for Durn the Hungerer, just move on and save it for level 70.
You should really do tusker though, it's quite easy with two people and the rewards are quite nice.

7. Go turn in Durn the Hungerer at Telaar (if you did it) and then go to Nesingwary Safari, turn in Tusker. We are done with Nagrand! Time to move to the next zone: Blade's Edge Mountains.

Hearthstone to Shattrath. Sell and repair, make space in your bags, etc.

When you're ready to go again, fly to Orebor Harborage, Zangarmarsh. Get the quest [65] No Time for Curiosity.

Follow the path east going up to the mountains. Get the quest [65] Killing the Crawlers at the entrance to the tunnel. Go through the tunnel while killing 6 Cavern Crawlers.

After the tunnel, stay on the path until you reach Sylvanaar (37,67). Turn in your quests and get all the quests available. You should have 6 quests listed under Blade's Edge Mountains in your quest log. Also get the new flight path and make this inn your home location.

1. Head south, kill as many Groverstalker Lynx as you can on the way. Follow the road until you see a path going up on your right-hand side (37,75). Enter Veil Lashh, go towards the tree house and kill birdmen until you have 18 Plucked Lashh'an Feathers. Once you got them, go up the tree house and find this book:

Open it, turn in the quest, get the follow up [66] Scratches.
Now just under the treehouse you should find a green arcane circle on the floor:

Stand on it and use the Fistful of Feathers from your inventory, you should receive a 10 minute buff.

2. Mount up, go back to Sylvanaar quickly. Go next to Darnelle, a dryad standing in front of the biggest building. Shortly after the quest will be complete and you can turn in the quest.

3. Go back outside and kill Lynxs until you finish [66] The Encroaching Wilderness, then go back to Sylvanaar, turn it in and get the follow up [66] Marauding Wolves.

4. Head east across the bridge, you should enter some woods called Jagged Ridge (51,65). Kill 4 Thunderlord Dire Wolves to complete [66] Marauding Wolves.

5. Head south to the tunnel entrance at (52,75). You should find a big black wolf called Rema there, kill it.
Hearthstone back to Sylvanaar, turn in the two quests, get the follow up [66] Protecting Our Own.

6. Go right outside Sylvanaar and look for Grove Seedlings:

Right-click five of them. Go back to Sylvanaar, turn in the quest and get the follow up [66] A Dire Situation.

7. Go southeast and find the path (39,74) leading down to the Bloodmaul Ravine. Clear the way towards the southern part of the ravine, and use Rina's Diminution Powder on every Bloodmaul Dire Wolf you see (you have to be in melee range). Also look for Bloodmaul Brew Kegs on the way.

8. At the end of the ravine you should find a cave entrance (43,80). Enter it, and look for Draenethyst Mine Crystals:

Gather 5 of them. Get out of the mine and finish the 3 other quests: [66] Strange Brew, [66] The Bloodmaul Ogres and [66] A Dire Situation.

9. Go back to Sylvanaar, turn in all quests, get all the follow ups:

  • [66] The Bladespire Ogres
  • [66] Getting the Bladespire Tanked

1. Go back down to Bloodmaul Ravine, this time go north and keep going for a while until you find Vindicator Vuuleen on the left side of the road (44,52). Get her quest [65] The Trappings of a Vindicator.

2. Clear the way west/southwest inside Bladespire Grounds to a rather large building at (39,54). There are 5 ogres inside the building, 2 non elite, 2 elites and the named you need: Droggam.
First, kill the 2 non elites. Then to pull Droggam solo, get as close as you can without entering their aggro radius, and use a charge of your Bloodmaul Brutebane Keg. Droggam will come solo, kill him and loot Vindicator Vuuleen's Blade. The radius of attraction of the beer seems to be 30 yard, which is more than enough since those ogres have an aggro range of 15 yards or so.

3. Clear the way southeast to another big building at (42,57). This is the same scenario as the previous building, kill 2 non elite ogres, lure Mugdorg with a beer and kill him. Loot Vindicator Vuuleen's Shield.

4. Go back to Vindicator Vuuleen, turn in the quest and get the follow up [67] Gorr'Dim, Your Time Has Come...

5. Clear the way west/northwest to another of those big buildings (40,49). Kill the 2 non elites, lure Gorr'Dim with booze, kill him, you know the drill. Go back to Vindicator Vuuleen, turn in the quest and get the follow up [67] Planting the Banner.

6. Clear the way southwest towards a 2-story building (39,58). Go to the 2nd floor (the stairs leading up are actually outside the building) and kill a Bladespire Champion, loot the Bladespire Clan Banner.

Now get 2 more ogres drunk to complete [66] Getting the Bladespire Tanked and kill a few more ogres to complete [66] The Bladespire Ogres.

7. Go east and get out of Bladespire Grounds, mount up and go south to (46,74) where you should see a tower. Go to the top of the tower, and before you plant the Bladespire Clan Banner, here are a few tips:

  • This quest is soloable by pretty much every class, but it can be difficult.
  • After you plant the ogre banner, you'll have to fight 4 waves of ogres (2 Ogres, 3 ogres, 3 ogres, 1 Named ogre), non elite.
  • You can actually go down halfway on the tower and eat/drink between waves. The ogres won't notice you there while they are going to the top of the tower, because they only become agressive once they are on top.
  • Save your pots/cooldowns for wave 2 and 3. The named, Gurn, isn't that hard. He comes solo and can be kited, feared, stunned, etc.
  • I haven't tried it, but it is rumored that if you die and run back quickly from the graveyard, you can continue the event where you left off.

Good luck!

When you finish it, loot the Helm of Gurn Grubnosh.
Hearthstone to Sylvanaar.
Turn in the 3 quests, get the follow up [67] Where Did Those Darn Gnomes Go?.

1. Mount up, head east across the bridge, then go southeast until you find R-3DO (55,73). Turn in and get the follow up [67] Follow the Breadcrumbs.

2. Now follow the bread crumbs (they look more like little white stones) and you should find Toshley's Station (60,68). Turn in the quest and get all the quests available here as well as the new flight path. You should have 4 quests listed under Blade's Edge Mountains in your quest log.
Find Rally Zabnapper, he stands next to one of those big machines. Talk to him and tell him you're ready for a flight. Go back to the station and turn in, get the follow up [64] Test Flight: The Singing Ridge.
Go to the Inn, set it as your new home location.

3. Go north until you find the ogre camp called Bladespire Outpost (58,61). Look for Power Converters, they are scattered all over the camp.

When you right-click one, an electroelemental will spawn, use your Protovoltaic Magneto Collector on them and kill them. It's better to get the electroelementals down to low HP before using the Magneto on them, because they do more damage afterwards. Repeat this 5 times to complete [67] Picking Up Some Power Converters.

4. Go back to Toshley's Station, turn in [67] Picking Up Some Power Converters, get the follow up [67] Ride the Lightning. Two new quests should be available now: [67] Ridgespine Menace and [67] Cutting Your Teeth. Get both of them.
Right-click Tally's Waiver in your inventory and talk to Rally Zapnabber, take a flight to Singing Ridge. You will land in an area where we need to quest, how convenient!

5. There are 3 types of mobs we need to kill in this area:

  • Scalewing Serpents, but don't forget to activate your Repolarized Magneto Sphere when you fight serpents. You can deactivate the sphere by right clicking the buff when you need to move. Tip for healers: Just activate the sphere, attack one serpent and heal yourself while he nukes you 25 times, much easier this way.
  • Ridgespine Stalkers, those are a bit tricky to find, they are stealthed and can mostly be found near the edges.
  • Daggermaw Lashtails

WARNING: Beware of Maggoc, a big gronn who roams around here, he hits for 3K+ on cloth. Watch your back Sticking out tongue

Don't go in the blueish area south of here for now, you won't find the mobs we need there. Go northwards and kill as many mobs as needed to complete the 3 quests:

[67] Ridgespine Menace, [67] Cutting Your Teeth and [67] Ride the Lightning.

6. Go south to the nether drake area (67,75). Kill Crystal Flayers and look for Nether Drake Eggs. When you open the egg, a whelp will spawn. Use your Temporal Phase Modulator on it and it will turn into one of the 3 types of nether drakes you need for [67] What Came First, the Drake or the Egg? Kill it and loot its essence.

Tip: You can use the modulator several times on the same drake, until you get the type of drake you need. You just have to wait 10 seconds for the cooldown. In the meantime, you can CC the drake (root, hibernate, trap, or just tank it).

Go west/northwest while opening eggs and killing stuff until you finish [67] What Came First, the Drake or the Egg? and [67] Crystal Clear. Then go back to Toshley's Station. You should be level 68 by now.


Level 68


At Toshley's Station, turn in all the quests, get all the follow ups:

  • [64] Test Flight: Razaan's Landing
  • [67] Gauging the Resonant Frequency
  • [67] More than a Pound of Flesh
  • [67] Trapping the Light Fantastic

Sell junk and repair.

1. Go to Rally Zabnapper, take a flight to Razaan's Landing. Clear the way inside the camp (67,45) and use your Multi-Spectrum Light Trap at various places, it will catch those purple fireflies if they are close enough. You can find a lot of them near the "stargate" at (67,42):

Also kill Fiendling Flesh Beasts and loot their Ether-Energized Flesh.
Stay in this area until you finish [67] More than a Pound of Flesh and [67] Trapping the Light Fantastic.

2. Go north of Razaan's Landing and kill Fel Corrupters until one drops a Damaged Mask. Right-click it to start the quest [68] Damaged Mask.

3. Hearthstone back to Toshley's Station, turn in all the quests, get the follow up [68] Show Them Gnome Mercy!.

4. Mount up, ride south to the singing ridge (61,76). Clear a large area (about 5-7 mobs should do), and then plant your Oscillating Frequency Scanners like on the picture shown below. You can't plant a scanner within 25 yard of another, and you will see a red negative debuff when you are too close. Your goal is to be standing in the middle of 5 scanners at the same time. It's easy but you must hurry up because each scanner only lasts 3.5 minutes. Basically try to draw a pentagon, and then stand in the middle of it and you'll get a quest complete message.

Go back to Toshley's Station, turn in the quest. Go see the gnome and ask him to send you to Razaan's Landing again.

5. This time go to the middle of the camp at (66,44), where you should see a stargate. Kill a lot of Razaani agents in this area and Nexus-Prince Razaan will come through the stargate eventually. There's a trick to know approximately how much more you need to kill. Behind the gate is a tube with white smoke in it. When the tube is full, that means the prince is about to come.

Kill him, and then a cube will appear above his corpse, loot it and you'll receive a Collection of Souls.

6. Go back to Toshley's Station, turn in [68] Show Them Gnome Mercy! Sell junk and repair, get the last test flight quest [64] Test Flight: Ruuan Weald.
Before you take the last flight, you must know one thing. This time while flying, you need to right-click the Nether-weather Vane in your inventory, or the quest will not be completed.

7. You will land in Evergrove. Turn in the quests you have and get all the other quests as well as the new flight path. You should now have 8 quests listed under Blade's Edge Mountains in your log:

  • [66] Creating the Pendant
  • [67] A Date with Dorgok
  • [67] A Time for Negotiation...
  • [67] Crush the Bloodmaul Camp!
  • [67] Culling the Wild
  • [67] From the Ashes
  • [67] Little Embers
  • [68] Felsworn Gas Mask

Make Evergrove your new home location. You can fly to Shattrath, take a portal and go train if you wish to do so. When you're ready to go again, hearthstone back to Evergrove.

1. First we're going to find Overseer Nuaar, an NPC who walks up and down the path west of Evergrove, and also south of evergrove. Talk to him and go back to Evergrove, turn in the quest and get the follow up [67] ...and a Time for Action. Also get [67] Poaching from Poachers from Samia Inkling.

2. Start west of the town and go north, killing every Wyrmcult Poacher and Wyrmcult Hewer on your way. You should also find a meeting note on one of the Wyrmcult agents, right-click it to start the quest [67] Did You Get The Note?.

3. When you're done with [67] ...and a Time for Action and [67] Poaching from Poachers, go to Veil Ruan (65,31), which is just northeast of Evergrove. Kill arrakoas there until you got 6 Ruuan'ok Claws. Then go to the arcane circle in the middle of the pond, clear the mobs around it, get full HP/mana and use the claws. A Harbinger of the Raven will fly down and attack you, kill it and loot the Harbinger's Pendant.

4. Go west/northwest and find a path leading down at (62,30). Go all the way down, kill any ogres standing in your way. When you reach the bottom of the ravine, go northwest and clear the way to a two-story ogre building at (55,25). Go to the 2nd floor and kill Dorgok. Loot Gorgrom's Favor off his corpse, right-click it and start the quest [67] Favor of the Gronn.
Kill the remaining ogres you need for [67] Crush the Bloodmaul Camp!.

5. Hearthstone back to Evergrove. Turn in all the quests, get all the follow ups:

  • [68] Whelps of the Wyrmcult
  • [68] Whispers of the Raven God
  • [67] Pay the Baron a Visit
  • [67] Wyrmskull Watcher

6. First of all, go to Wildlord Antelarion and ask him for a new Gas Mask. Destroy the old one if you still have it, they have a one hour duration.
East of Evergrove you should see a path going up the mountains, take it.

==Note== From now on, kill Felsworn Daggermaws, Felsworn Scalewings and Fel Corrupters on sight, until you finish the quest [67] Culling the Wild.

When you're up on the plateau, go east/southeast to Forge Camp: Anger. Clear the way to the legion communicator (73,40)

You must not be on your mount and you must not be in any shapeshifted form before you put on the Gas Mask. Put on the gas mask and a question mark should pop above the Legion Communicator. Right-click it, turn in the quest and get the follow up [68] Deceive thy Enemy.
Now kill 4 Doomforge Attendants and 4 Doomforge Engineer, go back to the Legion Communicator, re-equip the Gas Mask (if you unequipped it), turn in the quest and get the follow up [68] You're Fired!
You can re-equip your normal helm now. Kill 5 Anger Guards, they can mostly be found on the front area of Forge Camp: Fear and they always drop a Camp Anger Key. Once you got 5 keys, locate the 5 Legion Obelisks

Once you know where they are, you must activate all 5 as fast as you can. I suggest to start with the southernmost one. If you are fast enough, the 5 obelisks will activate a demon gate and Doomcryer will come through it. Kill her, she's elite but can be soloed by most classes, she can be kited, stunned, rooted, etc. Just make sure you fight her solo.
Once she's dead, get out of Forge Camp Anger.

7. Go north while killing everything you still need for [67] Culling the Wild. When done with that, go further north to Skald (73,24). In skald, you must find the 3 Fertile Volcanic Soils and right-click them.

The southern one is at (72,22), the central one is at (72,20), the northern one is at (72,19).
When done with that, kill Scorch Imps until you finish [67] Little Embers.

Hearthstone back to Evergrove.

Turn in all quests, get the follow up [68] Death's Door.
Sell junk and repair.

1. Follow the way south of evergrove and get down the mountain. When you're down in the ravine, go west until you reach the Circle of Blood, where you should find Baron Sablemane (53,41). Turn in the quest and get the follow up [67] Into the Churning Gulch.

2. Go southwest to the Churning Gulch (50,42). Kill Crust Bursters until you got 7 Crust Burster Venom Glands.
Go back to Baron Sablemane, turn in and get the follow up.

3. Go southeast of the circle of blood till you see a big gronn called Grulloc (61,47). You should see Grulloc's Sack at his feet. Target Grulloc and use the Sablemane's Sleeping Powder, this will put him to sleep. You have 30 seconds to loot Grulloc's Sack and run away.
Warning: he might resist the sleeping powder, but you can re-cast it immediately and there is 3 charges on it, so it should be no problem.

4. Go back to Baron Sablemane, turn in the quest get the follow up [67] It's a Trap!

5. Ride back to Evergrove, turn in, get the follow ups [68] Gorgrom the Dragon-Eater and [68] Slaughter at Boulder'mok.

Sell junk and repair.

1. Follow the path west of Evergrove and cross Wyrmskull Bridge. At the other end of it you should find Watcher Moonshade (50,36). Turn in and get the follow up [67] Longtail is the Lynchpin.
Enter the tunnel. Clear the way through it and find Draaca Longtail, kill her.
Go back to Watcher Moonshade, turn in [67] Longtail is the Lynchpin, get the follow up [68] Meeting at the Blackwing Coven.

2. Go back in the tunnel and go through it until find the exit. Then go north/northwest to Grishnath (42,23). Kill arrakoas until you receive a 2 minute buff called Understanding Ravenspeech. With that buff, you should be able to see where the prophecies are on your minimap. The prophecies look like this.

  • The 1st Prophecy is at (39, 17) on top of one of the treehouses.
  • The 2nd Propecy is at (42, 22) on top of one of the treehouses.
  • The 3rd Prophecy is on the ground near the pond at (41,19).
  • The 4th Prophecy is on the ground in the southern part of the camp (40, 23).

While gathering prophecies, you should find an Orb of the Grishna on one of the arrakoas. Right-click it to start the quest [68] The Truth Unorbed.

3. Go southwest and follow the road towards the cave at (32,31). Kill Wyrmcult Agents and enter the cave. Inside the cave always keep right, kill wyrmcult agents and use your Blackwhelp Net on the Wyrmcult Blackwhelps to trap them. You can also walk near the eggs on the floor to spawn more whelps.
Keep to the right and clear the way and you should eventually find Kolphis Darkscale.
!!Don't attack him or get too close to him!!, you must first disguise yourself. You should already have 5x Costume Scraps (if you don't, go kill more wyrmcult agents), right-click the costume scraps, an Overseer Costume should appear in your bags. Use it, go talk to Korphis Darkscale, go through is dialog quickly because you only have 3 minutes until your disguise wears off.
Now gather the last few Wyrmcult Blackwhelps you might still need (using the net breaks the disguise, so be careful).

4. Hearthstone back to Evergrove. Turn in all 4 quests, get the follow ups:

  • [68] Maxnar Must Die!
  • [68] Treebole Must Know

Sell junk and repair.

1. Go back through the tunnel, exit it and follow the road until you find Treebole (37,23), he should appear on your minimap. Turn in [68] Treebole Must Know, get the follow up [68] Exorcising the Trees.

2. Go northeast to Grishnath, gather 5 Grishnath Orbs

3. Go southwest to the area shown on the map (37,29) and look for Dire Ravens. Kill them until one drops a Dire Pinfeather. Right-click your Grishnath Orbs and it will combine it with a Dire Pinfeather to create an Exorcism Feather. Use this Exorcism Feather on a Raven's Wood Leafbeards (found in the same area) and kill the Koi-Koi Spirit which spawns.
Repeat this step 5 times to complete [68] Exorcising the Trees.

4. Go back to Treebole, turn in [68] Exorcising the Trees.

5. Go west to Boulder'mok (31,24). Locate Gorgrom's Altar.

Clear all the ogres in a large radius around it and keep killing ogres until you got 3 Grisly Totems.
Then right-click Gorgrom's Altar. Gorgrom himself will show up and die to the trap you laid. When Gorgrom is dead, go next to his corpse and drop the 3 Grisly Totems you gathered earlier.
Keep killing ogres until you finish [68] Slaughter at Boulder'mok. Destroy any extra grisly totem you might have.

6. Go south to the wyrmcult cave. Enter the cave and keep going right, you can hug the left wall so that you don't have to fight Kolphis Darkscale. If you managed to gather another 5 costume scraps, use them and disguise yourself, this will save us much time. Go to the end of the cave and kill Maxnar the Ashmaw (34,36).

Hearthstone back to Evergrove. Turn in the all 3 quests, get the follow up [67] Baron Sablemane Has Requested Your Presence.

Sell junk and repair. Destroy any extra costume scraps you might have.

1. Go to Baron Sablemane. Turn in [67] Baron Sablemane Has Requested Your Presence, get the follow up [67] Massacre at Gruul's Lair. You can solo this next step but it will be much less painful if you get a group for it. Not to mention the next step has to be done in a group (minimum 2 players, easier with 3+), so better get one now and do the follow up quest with them. The rewards of the follow up quest are really nice so it's worth it.

2. Go north to Soulgrinder's Barrow (58,25). Kill what you need for [67] Massacre at Gruul's Lair besides Fingrom.

3. Go kill Fingrom, he can be found on the 2nd floor of the house at (66,20).

4. Go back to Baron Sablemane, turn in [67] Massacre at Gruul's Lair, get the follow up [70]Showdown.

5. Go back to Gruul's Lair and locate the altar at (64,18). Wait till your group is full HP/Mana and ready then use Sablemane's Signet. Goc will spawn, do NOT attack him, let Baron Sablemane take the aggro and tank him. Goc is Level 70 and has around 130k HP so you need to burn him down quick before he kills Sablemane, without pulling aggro. You can't heal Baron Sablemane.

When done, go back to Baron Sablemane, turn in [70]Showdown, which should make you ding level 69.


Level 69


1. Go back to Evergrove, fly to Shattrath, take a portal to a city and go train new skills, re-stock consumables, make space in your bags, etc.
When ready, hearthstone back to Evergrove.

2. Fly to Toshley's Station.

3. If your class can levitate, just levitate down to Death's Door. If your class doesn't have any sort of levitation spell, mount up and ride to the cave at (54,62). Clear the way through the cave and you should be in Death's Door.

4. In Death's Door, right-click the Druid Signal in your bags, an Evergrove Druid should fly down to you. Turn in [68] Death's Door, get the follow up [68] Harvesting the Fel Ammunition.

Start killing everything besides Void Terrors (those ugly demon dogs) while going south. Keep killing stuff until you got 5 Fel Cannonballs.
When done with that, use your Druid Signal again, turn in [68] Harvesting the Fel Ammunition, get the follow up [68] Fire At Will!

5. Clear the way to the southern fel cannon (65,68). Once you've located it, read the next paragraph before you take control of the cannon.

To destroy the warp-gate, you have to take control of a fel cannon. When you use your Naturalized Ammunition, you will take control of the cannon and a pet bar will appear (this also means hunters, frost mages and warlocks cannot use their pets).

The pet bar looks like this:

We will mostly use the ability #4 "Artillery on the warp gate".
As soon as you take control of the cannon, use it. It is on a 15 second cooldown and you must use it everytime it is ready. That's the easiest way to succeed.

Imps will come out of the warp-gate and suicide-bomb the cannon. Each time an imp manages to explode on the cannon, it will take out about 6-7% of the cannon's total health. So you can let about 15 imps reach the cannon, which is more than enough, since you should be able to kill most of them beore they reach it anyway.
The imps' explosion is mitigated by armor, so warriors in def stance, bears and paladins shouldn't have much troubles surviving them.
The imps have about 475HP. If you one-shot them, they don't explode. Basically it's simple, kill as many imps as you can, try to one-shot them, and keep firing the Artillery everytime it's up. Another tip, especially for melee classes, if you get low on health, you can back off and bandage/eat, the cannon can take a beating. The only real difficulty is when a dog spawns instead of an imp, dogs have a lot more HP than imps. Warlocks can banish the dog, but for other classes the best option would be to kill it fast and let the cannon take a beating from the imps.

Tips:

Mages: Scorch / Fireblast is enough to kill imps. Easy job.
Shamans: One earth shock is enough. You can also drop a stoneclaw totem near the gate, the imps will suicide on it. You can also use your earth elemental if the coolodwn is ready, of course Sticking out tongue
Rogues: If dagger specced, you can just stand infront of the cannon, wait for the imps to come and backstab them whenever you have enough energy.
If not dagger specced, try to oneshot them with sinister strike, if you get low health, move away, bandage up, get back in.
Warriors: Victory Rush!
Paladins: Put on some +dmg gear, shock, exorcism, consecration, easy job for paladins.
Druids: Balance druids, just moonfire away. Resto druids, you can heal the cannon with Rejuv and Lifebloom. Ferals, just go bear and take the explosions, swipe away. Back off and heal if needed.
Warlocks: Searing Pain
Hunters: Drop a frost trap in front of the gate at the start, then just bow shoot away
Priests: You can either mind flay/shadow word: death the imps, or you can just keep the cannon alive with Prayer of Mending, Renew and PowerWord:Shield

When you're ready, clear around the cannon, get full HP/mana and right-click your Naturalized Ammunition.

6. Go to the northern cannon (62,60) and do the same thing. When done, call your druid and turn in [68] Fire At Will!, get the follow up [68] The Hound-Master.

7. Clear to the demon portal northeast of the canon, and when only Baelmon the Hound-Master is left, get full HP/mana, target Baelmon the Hound Master and use the Evergrove Wand. Two treants will attack him, let them tank and help them kill Baelmon, just be careful not to pull aggro from them and it will be an easy fight.
When Baelmon is defeated, hearthstone back to Evergrove.

Turn in [68] The Hound-Master.

We're done with Blade's Edge Mountains!

Sell junk and repair. Mount up, follow the road east, and then north, all the way to Netherstorm.

1. In Netherstorm, while crossing the bridge, get the quest [68] Off To Area 52. (If the quest doesn't appear, check your quest log to see if you have [67] A Mystifying Vision or [67] Report to Spymaster Thalodien. If you do, abandon it and the quest should now be available)

2. Ride southeast to Area 52 (32,66). Turn in [68] Off To Area 52 and get all the quests. You should have 7 quests listed under Netherstorm in your quest log.

Go to the inn and make it your home location.
Get the new flight path.

3. Go southeast to (35,74). You should find plenty of Shaleskin Flayers in this area, kill them till you got 5 Shaleskin Shale. Then go back to Area 52, turn in and get the follow up [68] That Little Extra Kick.

4. Go southeast to the Arklon Ruins and clear the way to (41,72) where you should see a brazier.

Clear the mobs around it and then use your Conjuring Powder, which will summon Ekkorash the Inquisitor. Kill her and loot Archmage Vargoth's Staff.

Just a little further east in the ruins you should find Pentatharon (43,72). Kill him and loot Arklon Crystal Artifact.

5. Just east of where you fought Pentatharon you should find Nether Rays (45,72). There should be half a dozen of them here, kill them all, it doesn't matter if you don't complete [68] That Little Extra Kick. Don't wait on respawns.
Hearthstone back to Area 52. Turn in all the quests and get all the follow ups.

==Note== Green is for Scryers / Orange is for Aldors

1. Scryers: Go west and find Captain Arathyn. He's on a small hill with 2 ballistas at (28,65). Kill him and loot the B'Naar Personnel Roster.

Aldors: Go west to Manaforge B'naar (27,65), kill 8 Sunfury Magisters and 8 Sunfury Bloodwarders.

Both: While near Manaforge B'naar, if you find an Arcane Annihilator, try to kill it and loot an Annihilator Servo from it. It is elite ranged classes can kite it to death. For other classes, it might be more difficult, try to get help and kill one. If you can't find help, no worries for now, we'll have more opportunities to kill one later.

2. Go southeast to The Heap (29,78). Kill Zaxxis agents until you have 10 Zaxxis Insignias and gather up 10 pieces of Ethereal Technology

3. (Optional) While in the area, you might see Netherock, a big elite rock giant. He roams goes back and forth along the southern edge of this island, in between The Heap and the Arklon Ruins. Most classes can solo him. He's immune to movement impairing effects but doesn't hit that hard. He can also be kited to Area 52 where the guards will help you. At 75%/50%/25% HP he spawns an add, ignore them and just burn Netherock down. Just make sure you don't attack him if there's any thunder elemental or rock elemental near him, because they will link.

4. Ride back to Area 52, turn in all quests and get all follows ups.

No map needed for the next circuit.

1. Scryers: Go to Manaforge B'naar (25,67). Kill Sunfury Magisters until one drops a Bloodgem Shard and also kill what you need for [68] High Value Targets. The warp-masters and warp-engineers can mostly be found inside the building. The geologists are mostly on the southeastern side of the manaforge (26,70).
Once you got a Bloodgem Shard, go near one of those big floating red crystals

Use the Bloodgem Shard, this should complete [68] Blood Gem Crystals.
Finish [68] High Value Targets too before you move on to the next paragraph.

Aldors: Go back to Manaforge B'naar, clear the way till you're inside the manaforge. Find the controle console in the center of the room, it is a big purple crystal, can't miss it. Right-click it and you should get a quest complete message for [68] Naaru Technology.
When done with that, get out of the Manaforge and go to the 4 pipelines around it and use your Warp-attuned Orb.
Here are the locations of the 4 pipelines:

  • Northern Pipeline (25,60)
  • Eestern Pipeline (28,71)
  • Southern Pipeline (20,71)
  • Western Pipeline (20,67)

Both:

2. (optional) Southeast of Manaforge B'Naar you should find a goblin at (26,77) with a quest [68] It's a Fel Reaver, But with Heart. Normally you can't solo it, but there's a trick. Here's how: go next to the Scrapped Fel Reaver and use the Fel Zapper, then go back quickly to the goblin. Wait there and do not attack the fel reaver or the zaxxis ambusher and after about 5-6 minutes they will despawn. Then just kill the Scrapped Fel Reaver and loot its heart. Simple enough? You can even kill the Zaxxis agents east of the goblin while waiting, since you need them for the next step, but don't go too far though. Another thing, you must not get out of combat once you've attacked the Fel Reaver, or it will reset the whole thing.
The only problem with this strategy is that if anyone else attacks the fel reaver during that time, you won't complete the quest, so this is not really viable during peak time. However, during peak times you might find people to group with and do it. In any case, if you don't feel like waiting 5 minutes, just leave that quest for now, you can come back and do it at level 70.

3. Just a little southeast of the goblin tent you should find Warp-Raider Nesaad (28,79). Kill him.

4. Hearthstone back to Area 52, turn in all quests, get all the follow ups.

1. Go north to the Ruins of Enkkat (31,57) where you should find two quest givers. Don't take the quest given by the robot yet, just take [68] Recharging the Batteries. Read this paragraph first. The quest given by the robot is an escort, and the cool thing is, you can pretty much complete the 2 following quests while doing the escort:

  • [69] Rebuilding the Staff by killing ghosts during the escort and looting their crystals.
  • [68] You're Hired! by looting Etherlithium Matrix Crystals which are scattered all across the ruins.

Just let the robot go infront and take the first hit, he's pretty tough and you can let him tank stuff while looting crystals.
Knowing that, get full HP/Mana and start the escort quest [68] Mark V is Alive!.

After completing the escort, turn it in.

2. Go north until you hit the edge (31,51). You should find Phase Hunters and Nether Rays there. You have to kill both, however, you must use your Battery Recharging Blaster on the Phase Hunters when they are below 30% HP before killing them.
Go west/southwest while staying close to the edge and killing phase hunters and nether rays, as shown on the map.
Keep doing this until you finish [68] Recharging the Batteries and [68] That Little Extra Kick.

3. You should be rather close to Manaforge B'naar after finishing the two quests above. So go further south/southeast and enter the Manaforge building.
Find Overseer Theredis, he is in the southeastern wing. Kill him and loot the B'naar Access Crystal.
Go to the B'naar Control Console, it's that big purple crystal in the middle of the building

Kill any nearby sunfury agent, get full HP/mana.
Right-click the crystal and choose "Begin Emergency Shutdown". Sunfury Technicians will come and try to abort the shutdown, attack them quickly to interrupt their channeling and after 2 minutes or so you should get a complete messsage.

4. Hearthstone back to Area 52. Turn in all quests and get all follow ups.
Use Archmage Vargoth's Staff, turn in [68] Curse of the Violet Tower, get the follow up [69] The Sigil of Krasus.

Sell junk and repair. Make as much space as you can in your bags, this will be a long circuit.

1. Go north to (33,59) where you'll find a long crack with Mana Wraiths around. Kill them until you got 7 Mana Wraith Essences.

2. Go northwest to Bot-Specialist Alley (31,57), turn in [68] Recharging the Batteries.

3. Go back to Area 52, turn in and get the follow up [68] Elemental Power Extraction.

4. Go south of area 52, all the way down to the cliff edge (36,78). Kill Sundered Rumblers and Warp Aberrations and use your Elemental Power Extractor on them before they die. After their death, look for a blue shard next to their corpse and loot it.

Do this 5 times and you should complete [68] Elemental Power Extraction.

5. Go northeast to the Ruins of Arklon (40,73). Look for the following 4 items and right-click them:

  • Multi-Spectrum Terrain Analyzer (40,73)
  • Servo-Pneumatic Dredging Claw (41,72)
  • Hyper Rotational Dig-A-Matic (41,74)
  • Big Wagon Full of Explosives (42,72)

They are rather big and easy to see.

6.

Scryers:

6.a Hearthstone back to Area 52. Go talk to Veronia, who stands next to the flight master. Tell her you're ready. This will make you fly to Manaforge Coruu. Turn in [69] Behind Enemy Lines, get the follow up [68] A Convincing Disguise.

==Note== If you didn't kill an Arcane Annihilator yet, now is your chance, there is one roaming inside manaforge Coruu, try to kill one while doing the following steps.

6.b Go kill Sunfury Arcanists just northwest of where you landed, until one of them drops a Sunfury Arcanist Robes. Then go kill Guardsmen and Researchers until they drop their respective item. Guardsmen are mostly found guarding the doors of Manaforge Coruu. Researchers are mostly found inside the building. Once you have completed [68] A Convincing Disguise, go back to Caledis at the previous landing spot (48,87) and turn in, get the follow up [68] Information Gathering.

6.c Use your Sunfury Disguise, go back inside the Manaforge and go listen to the conversation between Arcanist Ardonis and Commander Dawnforge, who are in the southwestern wing (48,84). Beware of the Arcane Annihilators, they can see through the disguise. When you got the quest complete message, go back to Caledis, turn in the quest, get the follow up [69] Shutting Down Manaforge Coruu.

Aldors:

6.d Go southeast across the bridge and further southeast to Manaforge Coruu (47,84)

==Note== If you didn't kill an Arcane Annihilator yet, now is your chance, there is one roaming inside manaforge Coruu, try to kill one while doing the following step.

Both:

7. Go inside Manaforge Coruu. Find and kill Overseer Seylanna, who can generally be found near the center of the building. Loot the Coruu Access Crystal from her. Clear any nearby mob, get full HP/mana, and then right-click the Controle Console, start the emergency shut down. Kill technicians as they come until you get a complete message.

Scryers: Go back to Caledis, turn in [69] Shutting Down Manaforge Coruu, get the follow up [68] Return to Thalodien.

Both:

8. Exit Manaforge Coruu by the eastern gate, find Spellbinder Maryana (52,82), she's in the camp just northeast of the eastern gate. Loot the Sigil of Krasus from her.
Use Archmage Vargoth's Staff, turn in [69] The Sigil of Krasus, get the follow up [69] Krasus's Compendium.

9. Go east/southeast to the Violet Tower (58,86). Take all 6 quests:

  • [68] A Fate Worse Than Death
  • [68] Malevolent Remnants
  • [69] Indispensable Tools
  • [69] Needs More Cowbell
  • [69] The Unending Invasion
  • [69] The Sunfury Garrison

1. Go southwest of the tower, to the area called Wizard Row (56,87). Kill 10 Mana Seekers and 10 Mageslayers. Also pick up the Mana Bomb Fragment on the floor at (55.7,87.3).

2. Go southeast to the area called Town Square, you should find Krasus's Compendium - Chapter 2 inside a one-room house at (57.5,89.6)

Kill every Severed Spirits on your way, as well as Abjurist Belmara if you find her.

Find and loot the other two chapters, they are also inside one-room houses at the following locations:

  • Chapter 1: 58.6, 89.2
  • Chapter 3: 58.8, 88.0

Kill stuff in this area until you find Abjurist Belmara, she roams in this area. Kill her, loot her book and right-click it to start the quest [69] Abjurist Belmara.

3. Go east/northeast until you find a town hall building at (60,87). Kill stuff in the area infront of it until you find Cohlien Frotweaver and Conjurer Luminrath. They both walk up and down the path leading to the town hall.
Loot their item and right-click them to start the following quests:

  • [69] Cohlien Frostweaver
  • [69] Conjurer Luminrath

4. Go further east/northeast until you see a smith-house (61,85). Kill Kirin'Var Apprentices there until one drops a Smithing Hammer.

Now kill Severed Spirits until you finish [68] Malevolent Remnants.

5. Use Archmage Vargoth's Staff, turn in [69] Krasus's Compendium, get the follow up [69] Unlocking the Compendium.
Go back to the Violet Tower, turn in all quests, get the follows ups:

  • [69] Potential Energy Source
  • [69] The Annals of Kirin'Var
  • [69] Master Smith Rhonsus
  • [69] Torching Sunfury Hold

1. Go west to the blood elf camps outside of Manaforge Coruu (52,82). Gather 10 Energy Isolation Cubes

2. Go back to the Violet Tower, turn in [69] Potential Energy Source, get the follow up [69] Building a Perimeter.

3. Mount up, ride west, past Wizard Row, until you find a blue rune at this location (54,86)

Use your Rune Activation Device, this should activate the western rune.

4. Go back to the tower and then go to the town hall (60,87) which is right behind the tower. Go inside the town hall and kill Battle-Mage Dathric, loot the Annals of Kirin'Var and Dathric's Blade. Right-click the blade to start the quest [68] Battle-Mage Dathric.

5. When coming out of the town hall, if you follow the path going northwest you should see the 2nd Kirin'Var Rune at (59,85). Use the activation device, this should activate the eastern rune.

6. Go to the smith-house (61,85), which is directly east of the rune. Kill Rhonsus.

7. Northwest of the smith-house you should see a bridge, go there, cross the bridge and make a sharp left turn at the end of it, go up the hill and you should find the last rune at (57,83). Activate the Northeastern Rune.

8. Northwest of this rune you should see Sunfury Hold (55,81). Go there. First, find and kill a Sunfury Flamekeeper, which should drop a Flaming Torch.
Use this torch while standing next to a Ballistas

and Tents

==Note== You can be lazy and burn the same ballista / tent 4 times, you just have to wait till it stops burning and you can use the torch again. However, you need to kill 10 Sunfury Archers in this area, so you might as well clear the place while looking for various ballistas and tents.
You also need to kill Spellweaver Marathelle, she walks about in the camp. Loot the Heliotrope Oculus from her. Kill the last few Sunfury Archers you need.
Once you've completed [69] The Sunfury Garrison, [69] Torching Sunfury Hold and [69] Unlocking the Compendium, move to the next step.

9. East of the Sunfury Hold you should find a cow called Bessy (59,79). Turn in [69] Needs More Cowbell, don't get the follow up yet, read the next few lines before.
2 players are recommended for this quest, but it's perfectly doable solo. After you accept the quest, the cow will head towards the bridge and go back to the violet tower. Before accepting the quest, clear the way towards the bridge as fast as you can, get back to full HP/mana, then start the escort. Also, make sure you let the cow infront of you, because if you get attacked, she won't help you and will keep on moving.
When you're ready, accept the escort quest [69] When the Cows Come Home.

At the end of the escort, you should be back at the violet tower.

Summon Archmage Vargoth, turn in [69] Unlocking the Compendium, get the follow up [69] Summoner Kanthin's Prize.

Turn in all the other quests, get the 2 follow ups:

  • [69] Down With Daellis
  • [69] Searching for Evidence

No map needed for this next circuit.

1. Go to the small house which is directly southwest of the tower, inside this house you should find a Weapon Rack (57,87). Right-click Dathric's Blade from your inventory while standing infront of the weapon rack.

2. Go further southwest, skip one house and in the next house in rubbles you should find a Dresser (56,88). Right-click Luminrath's Mantle from your inventory.

3. From the dresser, face precisely northwest and run to another house in rubbles, next to the edge of wizard row, where you should find a Bookshelf (55,87). Right-click Belmara's Tome.

4. Just southwest of the house with the bookshelf you should find a bigger house in rubbles, with a Footlocker inside (55,88). Right-click Cohlien's Cap.

5. Go back to the tower. Turn in the 4 quests.

Hearthstone back to Area 52.
Turn in the two quests, get the 2 follow ups:

  • [70] Kick Them While They're Down (scryers only)
  • [70] Sunfury Briefings (aldors only)
  • [70] Shutting Down Manaforge Duro

Sell junk and repair.

Go to the pit southeast of Area 52 and turn in [69] Invaluable Asset Zapping, get the follow up [68] Dr. Boom!

You should be pretty close to level 70 now, but I'm gonna make a last little bonus circuit just in case.

1. Northeast of Area 52 you should find Dr. Boom (35,60). Find Boom's Doom in your inventory and put it on one of your hotkeyed buttons.
You have to use those bombs to kill Dr.Boom while avoiding his bombs and his dynamties, but there's a trick to make it really easy.
You just have to run in (while dodging bombs) and climb on top of that barrel, as shown on the picture below:

You might die once while trying to get up there, but the graveyard is close, and you can easily climb on top of the barrel as a ghost and then resurrect on top of the barrel safely. You'll be 100% safe once you're on this barrel.
Each bomb you toss should take out about 20% of Dr.Boom's health, so you have to bomb him 5 or 6 times.
Ranged classes can also nuke Dr.Boom down, but it takes a lot more time and it's less fun Sticking out tongue

2. Go east/southeast until you find a bridge going to the next island, then go northeast to the Eco-dome Midrealm, and keep going east/northeast till you find Midrealm Post (47,57). Turn in the quests you have and get all the available quests.

3. First,go directly northeast of the camp and you'll find Diagnostic Equipments (48,55).

Go back to the camp, turn in [68] Run a Diagnostic!, get the follow up [68] Deal With the Saboteurs.

4. Now do the following things, all of this is at the same place inside the dome:

  • Kill Ripfang Lynx on your way and loot their pelts
  • Kill Barbscale Crocolisks, they are in the pond in the middle of the dome.
  • Gather 15 Ivory Bells

When you've finished all 3 quests, go back to Midrealm Post, turn them in and get all the follow ups.

5. Go southeast, just outside of the dome you should find a camp with Gan'arg Engineers and Mo'arg Doomsmithes in it (49,59).
Kill as much as needed for [69] In A Scrap With The Legion and also gather 10 Rel Reaver Parts, which are scattered all across this camp.

Go back to Midrealm Post, turn in and get the follow ups.

6. Go east/southeast to Manaforge Duro (57,64). Outside of it, you'll find camps of blood elves. Look on the floor for Boxes of Surveying Equipment.

Scyers

Kill 8 Sunfury Conjurers, 6 Sunfury Bowmen and 4 Sunfury Centurions.

Aldors

Kill Sunfury Bowmen and Sunfury Centurion until one drops a Sunfury Military Briefing.
Kill Sunfury Conjurers until one drops a Sunfury Arcane Briefing.

Both

Centurions are mostly found guarding the gate to the manaforge.
You should also find Summoner Kanthin in the same area, keep killing elves around here until you find him. Kill him and loot the Stone of Glacius.

Summon Archmage Vargoth, turn in the quest and get the follow up [68] Ar'kelos the Guardian.

7. Further up at the next camp just south of this one you should find a named bowman called Master Daellis Dawnstrike (57,66). Kill him.

8. Go inside Manaforge Duro. Clear the way to the southeastern wing (60,68) and kill Overseer Athanel, loot the the Duro Access Crystal.
Go to the Duro Controle Console, start the emergency shutdown and kill the technicians as they come, you know the drill.
If you still need some Boxes of Surveying Equipment, gather them now. Then exit manaforge duro through the eastern gate.

9. Mount up, ride east until you find Cosmowrench (65,67), get the new flight path and the quest [69] Bloody Imp-ossible!

10. Go north of Cosmowrench where you should find a lot of Warp Chasers (66,63). Right-click Zeppit's Crystal and start killing Warp Chasers. You must be very close (almost in melee range) to the warp chasers are they die, or the imp won't gather their blood. Keep doing this until you have 8 Warp Chaser Blood.

Go back to Cosmowrench, turn in the quest.

11. Hearthstone back to Area 52. Turn in all the quests, get the follow ups. Don't forget to turn in [68] Dr.Boom at the pit southeast of Area 52.

Congratulations on level 70!

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.

See you in Northrend for the next chapter!

-Jame
Text formatting: Snowflake & Jame

© Copyrights www.wow-pro.com All Rights Reserved

Jame's Alliance Leveling Guide - Dragonblight (74-75)

Journey from Dragonblight to Grizzly Hills

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

NOTE: Following this guide will get you the Quest Achievement for Dragonblight: Might of Dragonblight. In fact, 100% of the quests of Dragonblight are included in the guide, or at least mentioned as optional.
You'll also get the following Achievement: Veteran of the Wrathgate.

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Shopping List:

Bags - Try to at least have 18-slot bags. We'll go on long circuits far from any vendor, so bag space is necessary. If you can't afford 18-slot bags, go for 16-slot ones, they are much cheaper.


Color Code:

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide:

If you followed my previous guides, you should be in Wintergarde Keep, Dragonblight and have the following quest:

  • [72] High Commander Halford Wyrmbane

If you don't have it, just ignore this quest, it's not a big deal, you can get the follow up anyway.

Let's get started!

Get the new flight path.

==Warning== Throughout this whole chapter, do NOT get the quest [73] The Hills Have Us. If you take it, this will fly you to Grizzly Hills and will make you waste a lot of time.

Turn in [72] High Commander Halford Wyrmbane

Get [72] Naxxramas and the Fall of Wintergarde.

Go back towards the gryphon master, turn in [72] Naxxramas and the Fall of Wintergarde, get [72] Flight of the Wintergarde Defender.

Right-click the Wintergarde Gryphon Whistle.

1. While on the Gryphon, use Ability #3 whenever it's up for extra speed.

Fly southeast to the Carrion Fields (85,50).

Look for a Helpless Wintergarde Villager (Must have a fear icon overhead).

Land close to a villager and use Ability #1. You must stand still while you use it. If you succeed, you'll carry the villager on your gryphon.

Ride northwest back to the gryphon master and use Ability #2.

Repeat 10 times.

2. Go back to the gryphon landing site.

Click the Leave Vehicle button and turn in:

[72] Flight of the Wintergarde Defender, get [72] Return to the High Commander.

Go southeast and turn in [72] Return to the High Commander, get all the available quests from here BESIDES [73] The Hills Have Us, don't get this one.

So you should have the following quests:

  • [72] Rescue from Town Square
  • [72] The Demo-gnome
  • [72] The Fate of the Dead
  • [72] Imprints on the Past

Go south to Siege Engineer Quarterflash, turn in [72] The Demo-gnome, get the two follows ups:

  • [72] The Search for Slinkin
  • [72] The Bleeding Ore

Also get [72] Not In Our Mine from Highlord Leoric Von Zeldig, who should have just appeared next to Quarterflash.

Finally, go inside the inn and get the 3 quests from the wanted poster:

  • [74] Wanted: Kreug Oathbreaker
  • [74] Wanted: High Shaman Bloodpaw
  • [74] Wanted: Onslaught Commander Iustus

Make this inn your home location.


Bofore we go on, here's a map with the locations of all the group quest mobs you have to kill in Dragonblight.

Please note that at this point you don't have all the group quests, you only have the 3 wanted quests we just took. So ignore the rest for now, and check back on this map whenever you get a group for either of those group quests, you'll find your targets very quickly that way.

Right now, the closest target is Kreug Oathbreaker, so if you see a group going for him while you're still in the area, join them. But don't waste your time trying to find a group, keep following the guide normally and just go for those group quests when the opportunity arises.


1. Go back to the gate and take the path going down south. Go to the first building on your right-hand side. Go to the upper floor and find the Scrying Orb.

Loot it.

Now just go from one building to another, killing Vengeful Geists to free the Trapped Wintergarde Villagers. Keep doing this until you finish [72] Rescue from Town Square and [72] The Fate of the Dead.

2. Go back to Wintergarde Keep. Turn in:

  • [72] Rescue from Town Square, get [72] Find Durkon!
  • [72] The Fate of the Dead
  • [72] Imprints on the Past, get [72] Orik Trueheart and the Forgotten Shore

3. Go up to Siege Engineer Quarterflash.

Right-click Quarterflash's Homing Bot and mount up.

Follow the bot, it will take you to the Wintergarde Mine (80,45).

4. Go inside the mine and look for Strange Ore.

Right-click them and loot Strange Ores.

Stick to the right and you'll find Slinkin the Demo-Gnome (82,42). Turn in [72] The Search for Slinkin, get [72] Leave Nothing to Chance.

Turn around, take a right turn and in this room you should find Wintergarde Mine Bombs.

Go back to the mine entrance and you should see a glimmer on the floor.

Right-click the Wintergarde Mine Bomb while standing there.

Go around the mine to the upper shaft. You'll find another glimmering spot there. Use the Wintergarde Mine Bomb again.

Now just kill stuff and mine strange ore in the mine until you finish [72] The Bleeding Ore and [72] Not In Our Mine.

5. Hearthstone back to Wintergarde Keep (or just ride there if HS not up). Turn in:

  • [72] The Bleeding Ore
  • [72] Leave Nothing to Chance, get [72] Understanding the Scourge War Machine
  • [72] Not In Our Mine

Go to High Commander Halford Wyrmbane and turn in [72] Understanding the Scourge War Machine.

1. From the gate, go down, take a right-turn, past the tall building we went in earlier for the Scrying Orb. A little further south you'll find Cavalier Durkon (79,53).

Turn in [72] Find Durkon! and get [72] The Noble's Crypt.

Enter the crypt, go to the bottom of it, kill Necrolord Amarion. Get back to full HP.

Right-click the Flesh Bound Tome which should be on the floor behind where you found Necrolord Amarion:

Get the quest [73] Secrets of the Scourge and get out of the crypt as fast as you can to stop those annoying ghouls from spawning.

Turn in:

  • [72] The Noble's Crypt
  • [73] Secrets of the Scourge, get [73] Mystery of the Tome

2. Ride back to Wintergarde Keep, turn in [73] Mystery of the Tome, get [73] Understanding the Language of Death.

Take the path up north and turn left to go to the Wintergarde Prison, where you'll find Commander Eligor Dawnbringer (77,47). Get his quest [73] My Old Enemy.

Go downstairs and turn in [73] Understanding the Language of Death, get [73] A Righteous Sermon. Watch the script until you get the complete message.

Get out of this building. Go a little east to Vas the Unstable, get [72] A Disturbance In The West.

==Note== This quest won't appear if you took [72] Your Presence Is Required at Star's Rest, which you shouldn't have taken by the way, because I never mentioned you should take it, but anyway. ABANDON [72] Your Presence Is Required at Star's Rest and you'll be able to get this quest.

Go back to High Commander Wyrmbane, turn in [73] A Righteous Sermon, get [73] Into Hostile Territory.

Go to the gryphon landing site, turn in [72] A Disturbance In The West, dismount and get the quest [72] To Stars' Rest!

This will fly you to Stars' Rest.

Get the new flight path.

Turn in [72] To Stars' Rest! and get:

  • [72] Rifle the Bodies
  • [72] The Liquid Fire of Elune

1. Go north to the area on the other side of the road (29,51).

Kill Rabid Grizzlies and Blighted Elks, loot them and:

Right-click the Liquid Fire of Elune on their corpse.

Do this until you finish the quest [72] The Liquid Fire of Elune.

2. Go back to Stars' Rest, turn in [72] The Liquid Fire of Elune, get [72] Kill the Cultists.

3. Go north back to the same area and find the path leading to Icemist Village (24,44).

Our aim is to kill Anub'ar Cultists. Clear the buildings on the south side of the village, then jump down to the pools below those buildings. There you should find a lot more Cultists.

Kill them until you get:

  • 5 Functional Cultist Suits
  • The Favor of Zangus

Right-click it to start the quest [72] The Favor of Zangus.

4. Go back to Stars' Rest. Turn in:

  • [72] Kill the Cultists
  • [72] The Favor of Zangus, get [72] The High Cultist

1. Go northwest to the Pit of Narjun (26,51). Let yourself fall down in one of the holes and go to Kilix the Unravaler. Get his 3 quests:

  • [74] Death to the Traitor King
  • [74] Don't Forget the Eggs!
  • [76] The Faceless Ones

Instance: Azjol-Nerub

You have all the quests for the normal version of the instance Azjol-Nerub.

  • [74] Death to the Traitor King
  • [74] Don't Forget the Eggs!

So from now on, if you feel like it, you should look for a group for Azjol-Nerub (Abbreviation: AZN). It's a very quick instance for level 72-74 players, I recommend it.

If you don't feel like it or if you don't find a group, you can abandon the above quests. They can easily be picked up in the future anyway, if you change your mind.


Instance: Ahn'kahet: The Old Kingdom

You also have the quest for the normal version of the instance Ahn'kahet: The Old Kingdom.

  • [76] The Faceless Ones

So from now on, if you feel like it, you should look for a group for Ahn'kahet. It's for level 73-75 players and I also recommend it.

If you don't feel like it or if you don't find a group, you can abandon the above quests. They can easily be picked up in the future anyway, if you change your mind.


2. From Kilix the Unraveler, take the middle tunnel going east, at the end of it you'll find High Cultist Zangus. Kill him.

3. Go backwards, take the spiraling way out of the pit. Ride back to Stars' Rest.

Turn in [72] The High Cultist.

1. Ride southwest to Moonrest Gardens. You'll find Ethenial Moonshadow at (24,60). Get his quest [72] Avenge this Atrocity!

Look for Dead Mage Hunters.

Dismount and loot the corpse, you'll receive a Mage Hunter's Personal Effects.

Right-click them and loot the contents. Repeat this step until you find the Moonrest Gardens Plans.

2. Go back to Stars' Rest, turn in [72] Rifle the Bodies, get [73] Prevent the Accord.

3. Ride to the western tip of Moonrest Gardens (22,59).

From this point on, kill every blue dragonflight NPC on your way.

Clear the way to the other side of the crater.

Find and kill Wind Trader Mu'fah (18,60). He's standing infront of the door of that big stone building.

Loot Wind Trader Mu'fah's Remains.

Go inside the building, take the slope going up left.

Kill Goramosh, loot The Scales of Goramosh.
Also loot Goramosh's Strange Device.

Right-click it to start [72] A Strange Device.

4. Go back to Ethenial Moonshadow at (24,60) while killing on the way until you finish [72] Avenge this Atrocity!

Turn in [72] Avenge this Atrocity! and get [73] End Arcanimus.

5. Ride back to Stars' Rest. Turn in:

  • [73] Prevent the Accord
  • [72] A Strange Device, get [72] Projections and Plans

1. Ride back to the western tip of Moonrest Gardens, you'll find a crack going down to the crater on the southeastern tip (22,61).

Go down and kill Arcanimus (20,60).

Right-click the Surge Needle Teleporter.

This will teleport you to a platform. Go towards the middle of the platform until you get the quest complete message: "Object On the Surge Needle Observed".

Right-click the Surge Needle Teleporter again.

2. Ride southeast to Ethenial Moonshadow. Turn in [73] End Arcanimus.

3. Ride back to Stars' Rest. Turn in [72] Projections and Plans, get [72] The Focus on the Beach.

4. Ride southwest to the Glittering Strand.

Find Captain Emmily Malin (26,65). She's channeling a spell close to the Ley Line Focus.

Kill her, loot everything she has.

Get close to the Ley Line Focus and right-click the Ley Line Focus Control Ring.

Also Right-click Captain Malin's Letter, accept the quest [72] A Letter for Home.

5. Go back to Stars' Rest. Turn in:

  • [72] A Letter for Home
  • [72] The Focus on the Beach, get [72] Atop the Woodlands

Also get [72] Strengthen the Ancients from Sarendryana.

1. Ride southeast to the Lothalor Woodlands (31,60).

Dismount. Look for Woodlands Walker, right-click them, click their text and they'll either attack you or give you some Bark of the Walkers. Repeat until you got 3.

Once you got 3 Bark of the Walkers, look for Lothalor Ancients (not corrupted ones).

Get close to them and right-click the Bark of the Walkers.

Keep on doing this while following the next step.

2. Go further south until you find a Ley Line Focus (32,71).

Kill Lieutenant Ta'zinni. He's a troll NPC and patrols around the Ley Line Focus. Loot the Ley Line Focus Control Amulet.

Right-click it while being close to the Ley Line Focus.

3. Finish the other quest with the Lothalor Ancients and then go back to Stars' Rest.

Turn in:

  • [72] Strengthen the Ancients
  • [72] Atop the Woodlands, get [72] Search Indu'le Village

1. Fly to Moa'ki Harbor. If you don't have that flight path, just ride there.

Gather the quests:

  • [72] Let Nothing Go To Waste
  • [72] Planning for the Future

Make this inn your home location.

2. Go north and slightly northwest to Snowfall Glade (47,65). Complete the following 2 objectives:

  • Kill Wolvars and loot 6 Stolen Moa'ki Goods
  • Right-click 12 Snowfall Glade Pups

Go back to Moa'ki Harbor, turn in:

  • [72] Planning for the Future
  • [72] Let Nothing Go To Waste, get [73] Slay Loguhn

3. Go back to Snowfall Glade.

Go to the northernmost hut (46,60). Kill Loguhn.

Right-click the Blood of Loguhn.

Go back to Moa'ki Harbor, turn in [73] Slay Loguhn. Two new quests should be available in the village.

For now only get [72] Spirittual Insight from Toalu'u the Mystic.

1. Outside Toalu'u the Mystic's tent you should see Toalu'u's Brazier.

Right-click Toalu'u's Spiritual Incense.

You don't have to do anything for this quest, just enjoy the flight until you get the complete message.

Turn in [72] Spirittual Insight, get [72] Elder Mana'loa.

2. Mount up, follow the road north and then west until you reach the northwestern tip of Indu'le Village (37,65). There you should see a statue (looks more like a rock actually) called Elder Mana'loa.

Turn in [72] Elder Mana'loa, get [72] Freedom for the Lingering.

3. Clear the way to the middle of Lake Indu'le where you should see the corpse of Mage-Commander Evenstar (40,67).

Turn in [72] Search Indu'le Village, get [72] The End of the Line.

Get close to the Ley Line Focus and right-click the Ley Line Focus Control Talisman.

Get out of the lake, kill Indu'le Fishermen/Warriors/Mystics until you finish [72] Freedom for the Lingering.

4. Go back to Elder Mana'loa, turn in [72] Freedom for the Lingering, get [72] Conversing With the Depths.

5. Mount up, ride east to the western ledge of the Azure Dragonshrine (53,65). You should get a "Azure Dragonshrine Observed" message. (Be careful to not confuse it with the area discovery message).

6. Go southwest back to Moa'ki Harbor. Get the quest [72] Tua'kea's Crab Traps from Tua'kea.

1. Go to the very end of the southwestern docks and you should see a yellow "!" on your minimap.

Right-click Tua'kea's Breathing Bladder. It has 6 charges.

Dive down there and get the quest [72] Signs of Big Watery Trouble.

==Note== From now on look for for Tua'kea Crab Traps at the bottom of the sea while going through the next steps.

2. Swim back to the village, turn in [72] Signs of Big Watery Trouble at Tua'kea, get the follow up [72] The Bait.

3. Swim southwest towards Kili'ua's Atoll (44,82).

Gather 8 Tua'kea Crab Traps on the way.

Once you reach Kili'ua's Atoll, kill Kili'ua and loot The Flesh of "Two Huge Pincers".

4. Swim west to the Briny Pinnacle (no need to look for Crab Traps, there are none in this area).

Follow the path up until you find The Pearl of the Depth (34,83).

Right-click it and the sea-goddess Oacha'noa will come and talk to you. Jump in the water when she gives you the compulsion buff.

5. Hearthstone back to Moa'ki Harbor. Turn in:

  • [72] Tua'kea's Crab Traps
  • [72] The Bait, get [72] Meat on the Hook

6. Follow the fishing line (which actually looks more like a big rope) southwest into the water, all the way to Tua'kea's Fishing Hook (47,78):

Right-click Tu'u'gwar's Bait.

Kill Tu'u'gwar.

Swim back to Moa'ki Harbor, turn in:

  • [72] Meat on the Hook
  • [72] Conversing With the Depths

Sell junk, repair and re-stock food/drink.

You should be level 74 by now.


Level 74

Fly to Star's Rest. Turn in [72] The End of the Line, get [72] Gaining an Audience.

1. Mount up, follow the road east and keep going east until Wyrmrest Temple, you should find Tariolstrasz (58,54).

Turn in [72] Gaining an Audience, get [72] Speak with your Ambassador.

Ask him to send you to the top of the temple.

Up there get the following quests:

  • [74] Seeds of the Lashers
  • [75] Mystery of the Infinite
  • [74] The Obsidian Dragonshrine

Go to Torastrasza and ask him to send you to the ground level.

2. Ride south/southeast to the Emerald Dragonshrine (63,69). Find Nishera the Garden Keeper, she patrols around the lake. Get her quest [74] Cycle of Life.

You need to kill two types of mobs in this glade:

  • Emerald Lashers until you've looted 3 Lasher Seeds
  • 5 Emerald Skytalons (look above, they're flying all over the glade)

Once done with that, go back to Nishera and turn in [74] Cycle of Life, get [74] The Plume of Alystros.


3. (Optional) [74] The Plume of Alystros requires you to kill Alystros the Verdant Keeper:

  • Level 74 Elite Beast
  • Immune to movement impairing effects, fear, etc
  • HPs: 118,000
  • Hits for: ~2K on clothies

Most classes can't solo it. So try to find help for this quest. To be safe you'll need a tank and a healer.

When ready, go to the southeastern tip of the glade (65,78).

Right-click Skytalon Molts and Alystros will attack you. Better have your tank use the Skytalon Molts, so he gets attacked first.

Loot the Plume of Alystros. Go back to Nishera the Garden Keeper and turn in [74] The Plume of Alystros.

If you can't find help for this quest, just save it for later, it has no follow up so it doesn't matter when you do it.

4. (Optional) [73] My Old Enemy is another optional elite quest nearby. This quest requires you to kill High General Abbendis:

  • Level 72 Elite Humanoid
  • Immune to movement impairing effects, fear, etc
  • HPs: 96,000
  • Hits for ~3k on clothies

You'll most likely need a tank and a healer for this one.

She can be found in the big cathedral in New Hearthglen (70,76). There's a level 80 elite next to her but he doesn't add if you pull Abbendis, so don't worry about it.

If you can't do this quest, just proceed with the guide and keep on looking for help regularly for both [73] My Old Enemy and [74] The Plume of Alystros. These quests have no follow up, so it doesn't matter if you do them now or later.


Go back to Wyrmrest Temple.

Ask Tariolastrasz to send you to the top floor.

Turn in [74] Seeds of the Lashers, get [74] That Which Creates Can Also Destroy.

Go back down to the ground floor of Wyrmrest Temple.

Find Lauriel Trueblade (60,55).

Turn in [72] Speak with your Ambassador, get [74] Report to the Ruby Dragonshrine.

Go to the northeastern tip of the temple and you'll find Nethestrasz (60,52).

Get the new flight path.

Fly back to Wintergarde Keep.

At the Gryphon Landing Site, right-click one of the Winterguard Gryphons, this will take you to Thorson's Post (90,46). After landing, turn in [73] Into Hostile Territory, get [73] Steamtank Surprise.

==Note== This area is very close to Kreug Oathbreaker. So if you see a group forming for him, join it.

1. Now comes a fun quest. Read the whole paragraph before you jump in a tank.

You'll get in one of those steam tanks and look around for Plague Wagons. Stand close to it and use Ability #3.
To defend yourself, use Ability #2 first and then Ability #1 on the frozen targets, this does triple damage.
Once you have destroyed 6 Plague Wagons, go west to the Wintergarde Mausoleum (86,50) and use Ability #4:

You're ready now, get in a tank and have fun!

Go down in the Wintergarde Mausoleum, turn in [73] Steamtank Surprise, get [73] Scattered To The Wind.

2. Get out of the Mausoleum and look for Wintergarde Munitions Crates. They are all around the Mausoleum.

Gather 8 Wintergard Munitions.

3. Go to the keep in ruins just a few paces northwest of the mausoleum (86,47). Inside you'll find Turgid the Vile.

Target him and right-click the Seeds of Nature Wrath.

Kill him.

4. Go back to the Wintergarde Mausoleum.
Turn in [73] Scattered To The Wind, get [73] The Chain Gun And You.

Face east and you should see two 7th Legion Chain Guns. Right-click one of them.

To make this quest easier I suggest zooming to 1st person view, it's easier to aim that way (hold your mouse right-click and aim with the mouse).
It's quite simple: Use Ability #2 and an Injured 7th Legion Soldier will appear in the ghoul pit and try to run to you. All you have to do is mash Ability #1 while aiming for the ground around the soldier, this will kill whatever comes near him and he'll make it to you.

Rescue 8 Injured 7th Legion Soldiers that way.

Turn in [73] The Chain Gun And You, get [73] Plunderbeard Must Be Found!
Also get [73] Breaking Off A Piece from Yord "Calamity" Icebeard.

No map needed for the following steps.

1. Go down the stairs southwest. Take the first door to your right, clear to the back of this room and kill Necrolors X'avius.

2. Go back to the main hallway and go to the opposite room. Clear to Necrolord Horus and kill him.

3. Go back to the main hallway and bear left, to the southwestern room. Clear to the back of it and you'll find Plunderbeard. Turn in [73] Plunderbeard Must Be Found! and get [73] Plunderbeard's Journal.

4. Go further deep in that tunnel filled with vines and you'll end up in another crypt with Dreadbone Constructs and Wailing Souls.

Kill those until you find all 4 Pages of Plunderbeard's Journal.

5. Go back to the quest givers and turn in:

  • [73] Breaking Off A Piece
  • [73] Plunderbeard's Journal, get [73] Chasing Icestorm: The 7th Legion Front

Go back to Wintergarde Keep.

Sell junk, repair and re-stock food/drink.

Go to the inn and make it your home location.

1. Exit Wintergarde Keep by the northern gate, then ride northwest to the Bronze Dragonshrine (72,38). We're about to trigger an event where you'll help your "Future You" to defeat waves of dragons.

Just let your Future You tank, and kill things one at a time to be safe. If you die it doesn't matter, just run back. Your "Future You" will finish the event, you'll get the quest complete message.

Right-click the Hourglass of Eternity from your inventory to start the event.

2. Go northwest to the 7th Legion Front (65,28). Turn in [73] Chasing Icestorm: The 7th Legion Front, get [73] Chasing Icestorm: Thel'zan's Phylactery.
Also get [73] Pest Control from Duane.

==Note== From now on kill any Magnataur or Snobold you see on your way.

3. Go southeast to the snobold camp at (70,31).

Kill all the Snobolds you can find here.

Also look in the skies for a Reanimated Frost Wyrm.

Target it and right-click the Seeds of Nature Wrath, then kill it.

If you don't see any wyrm here, it means someone else killed it recently, don't worry though, there are many others southwest of here, along the path of giants, make sure you kill one later when we go back to Wyrmrest Temple.

4. Go southwest to another snobold camp (65,44).

Finish [73] Pest Control here. There's also a Reanimated Frost Wyrm flying over this area, in case you still need to kill one.

5. Go back to the 7th Legion Front. Turn in [73] Pest Control, get [73] Canyon Chase.

Now we're going to kill Icestorm, a level 73 elite wyrm. Read the next paragraph before you talk to "Wyrmbait".

Wyrmbait will fetch Icestorm for you. All you have to do is stand aside and let the NPCs tank for you and let them build some threat.

Once Icestorm is down to 50% HP or so, start attacking it. Stay on its side to avoid the breath. If you do this properly, Icestorm should never attack you. If you got an ability to lower or reset your threat, use it, that way you can start attacking Icestorm earlier.

==Note== Icestorm is NOT immune to frost, surprisingly.

You should be ready now, talk to "Wyrmbait", tell him to go fetch Icestorm.

Kill Icestorm and Thel'zan's Phylactery should appear on the floor:

Loot it.

1. Go north to the canyon entrance at (67,24). Follow those running snobolds east and they'll lead you to their boss, Chilltusk (72,28).

Kill him and loot the Emblazoned Battle Horn.

Right-click it to start [73] Disturbing Implications.

2. Hearthstone to Wintergarde Keep.

If your stone is not up, just go to the other end of the canyon and then ride south/southeast back to Wintergarde Keep.

Go to High Commander Halford Wyrmbane, turn in [73] Chasing Icestorm: Thel'zan's Phylactery, get [73] Finality.

3. Go southeast to the Wintergarde Mausoleum at (82,51). Please note that this is not the same mausoleum as the one we went in earlier.

Go inside, turn in [73] Finality. Before you get the follow up, read the following lines.

The next quest will trigger an event. All you have to do is stay behind the guards when the fight begins, and then help them kill the minions of Thel'zan, and after that help them kill Thel'zan himself.

Once you're ready, get [73] An End And A Beginning.

If you're sucessful, go back to Wintergarde Keep, turn in [73] An End And A Beginning, get [73] To Fordragon Hold!

Fly to Wyrmrest Temple.

1. Follow the dots on my map until (48,24). There you should find a Nozzlerust Supply Runner, get his quest [74] Return to Sender.

2. From there ride east to Nozzlerust Post (55,24). Turn in [74] Return to Sender, get [74] Stocking Up. Also get the two other quests:

  • [74] Shaved Ice
  • [74] Nozzlerust Defense

3. Ride west and then south to Fordragon Hold. There's a narrow path leading up to it at (43,29).

Get the new flight path.

Follow the path west towards the highest tower, there you'll find Highlord Bolvar Fordragon.

Turn in [73] To Fordragon Hold! and get the follow up [74] Audience With The Dragon Queen.

Go to the gryphon master, fly to Wyrmrest Temple.

Turn in [73] Disturbing Implications, get [73] One of a Kind from Aurastrasza, who resides at the bottom floor of Wyrmrest Temple.

Go to Tariolastrasz and ask him to fly you to the top floor. Turn in:

  • [75] Mystery of the Infinite
  • [74] Audience With The Dragon Queen, get [74] Galakrond and the Scourge

Turn in [74] Galakrond and the Scourge at Torastrasza and get [74] On Ruby Wings.

4. Right-click the Ruby Beacon of the Dragon Queen.

A Wyrmrest Vanquisher will fly down to you. Right-click it to climb it.

Now things get fun. See, you can use this Wyrmrest Vanquisher everywhere in the Dragon Wastes, which means we basically have a flying mount for a big chunk of the map, and we're going to make the most of it. Just remember to always fly low, so that you don't die if the drake decides to drop you off without a warning and without a parachute (it can happen Sticking out tongue).

1. Fly west to a canyon at (51,58). Look for Bonesunder, a magnataur who patrols the ledge above this canyon, going in between the above location and the azure dragonshrine.

He's elite and immune to all forms of cc but he only has 25K HP and doesn't hit too hard as long as you avoid his special ability: Bone Crack. So just burn him down quickly and you should be fine, use cooldowns and potions if needed. The only dangerous ability he has is Bone Crack. When he casts that, run away quickly and it won't hit you.

Loot the Emblazoned Battle Horn.

2. Summon your drake again and fly back to Wyrmrest Temple, turn in [73] One of a Kind, get the follow up [73] Mighty Magnataur.

3. Summon your drake, fly northeast to (68,41), there you'll find a named magnataur called Drakegore, he patrols up and down around this spot.

He's elite but soloable, doesn't hit too hard, can be snared, stunned, feared, rooted. He also has an aura which does 300 fire damage to enemies in his melee range, nothing too bad.

4. Ride south to (67,50). There you'll find another named magnataur, Iceshatter. He roams around the frozen lake in this area.

He's more tricky to kill than the previous one. He's immune to movement impairing effects so clothies might have a little bit of trouble, however he doesn't much hit points so you can burn him down before he kills you.

He periodically casts Pulsing Shards. This is very dangerous and can't be interrupted. Either run away while he channels it or use something like cloak of shadows, divine shield, ice block.

I personally had no troubles soloing it with my frost mage wearing only quest greens. I sent my water elemental first and let him tank as much as possible, used icy veins and a trinket and burned him down as fast as possible.

5. Summon your drake and fly south to (67,70). There you should find another magnataur called Bloodfeast.

That one is also tricky, immune to all forms of cc. He summons maggots which heal him up. The maggots are immune to AoE abilities, so you'd have to target them and kill them one by one (they got 1000HP). By the time you'd be done with that, he'd summon another round of maggots. So here is the strategy: Ignore the maggots, burn him down as fast as you can.

Worked just fine for me even with characters wearing quest greens.

Summon the drake, fly back to Wyrmrest Temple. Turn in [73] Mighty Magnataur, get [74] Reclusive Runemaster.



Now we're all set for most of the group quests of Dragonblight. These can't be soloed by most classes, so look for a group for those quests while you keep on following the guide.

Here's a list of the quests you need to find a group for:

  • [73] My Old Enemy
  • [74] The Plume of Alystros
  • [74] Wanted: High Shaman Bloodpaw
  • [74] Wanted: Kreug Oathbreaker
  • [74] Wanted: Onslaught Commander Iustus
  • [74] Reclusive Runemaster

Once you finish [74] Reclusive Runemaster (Defeat Dreg'mar), get the follow up [74] Wanton Warlord and also look for a group for it (Kill Grom'thar).

Here is the map of the group quests again, so that you don't have to scroll up too much.

You can get there quickly thanks to your Wyrmrest Vanquisher, so just keep on following the guide normally and whenever you find a group for one of the above quests, summomn your drake and fly there!


1. Summon your Wyrmrest Vanquisher. Fly northwest to Ceristrasz (52,50).

Turn in [74] Report to the Ruby Dragonshrine, get [74] Heated Battle.

Very easy quest, you simply have to go down in the canyon and help the Alliance forces to kill what's on the list for your quest. You just have to do a little bit of damage on every mob to get the kill credit. Just stay behind the NPCs and you'll be fine.

Go back to Ceristrasz, turn in [74] Heated Battle, get [74] Return to the Earth.

2. Summon your drake. Fly to the southern canyon (47,53).

Look for a Ruby Acorn.

Loot it.

Look for a Ruby Keeper (those dead dragons in flames).

Target it and right-click the Ruby Acorn.

Repeat this step 6 times.

Get out of the dragonshrine, summon your drake and fly back to Ceristrasz. Turn in [74] Return to the Earth, get [75] Through Fields of Flame.

3. Summon your drake, fly west towards the huge tree in the middle of the dragonshrine. The entrance is on the southeastern side of the tree at the bottom of it (48,50).

Inside you'll find Daliah Suntouch. Kill her.

Loot the Ruby Brooch.

Right-click the Ruby Brooch, get the quest [75] The Fate of the Ruby Dragonshrine.

Now kill 6 Frigid Necromancers, they can be found all around the tree.

Get out the dragonshrine, summon your drake and fly back to Ceristrasz.

Turn in [75] Through Fields of Flame, get [75] The Steward of Wyrmrest Temple.

1. Summon your Wyrmrest Vanquisher, fly north to Galakrond's Rest (56,35). Go down in the pit and use Ability #1 and #2 to kill Wastes Scavengers (you can actually use both at the same time). Whenever your drake needs mana or healing, use Ability #3 while being close to a Wastes Scavenger.

Kill 30 Wastes Scavenger that way.

==Note== Before we go kill Grand Necrolord Antiok, equip your PvP trinket if you got one with you, because he casts a 10 second fear and a 10 second Death Coil, quite annoying and it can potentially get you killed.

Then go to the peak at the northwestern tip of Galakron's Rest, kill the big giant called Thiassi and then land next to his corpse and dismount. Get ready to fight Grand Necrolord Antiok, a level 75 warlock.

After he dies, the Scythe of Antiok will appear on the floor.

Loot it.

Summon your Wyrmrest Vanquisher again and fly away before the giant respawns.

2. Fly to a digsite just west of Galakron's Rest (52,31).

Click the Leave Vehicle Button

Kill everything in the camp and look for composite ore.

3. Once you've looted all the composite ore from this spot, go northeast to the next digsite (57,28). Kill everything and loot all the ore there. You should normally be done with [74] Stocking Up and [74] Nozzlerust Defense.

If not, there's another digsite just southeast of this one.

4. Summon the drake again, fly northwest to Coldwind Heights (54,20). Kill Crystalline Ice Elementals until you've looted 4 Iceshard Cluster.

5. Go south unil you're back in the Dragon Wastes, summon the drake, fly east to Nozzlerust Post. Turn in:

  • [74] Stocking Up
  • [74] Nozzlerust Defense
  • [74] Shaved Ice, get [74] Soft Packaging

6. Go to the area southwest of Nozzlerust Post (53,25).
Kill Jormugar Tunnelers / Dragonbone Condors until you've looted 12 Thin Animal Hide.

Go back to Nozzlerust Post, turn in [74] Soft Packaging, get [74] Something That Doesn't Melt.
Also get [74] Hard to Swallow from Xink.

1. Go to the area east of Nozzlerust post and go to the dragon skull at (57,24).

Look for a Splintered Bone Chunk around this skull. They look like this:

Right-click and loot them.

Also, while in this area, look for a Hulking Jormungar. Bring it down to 80% HP and a message will appear:

Right-click the Potent Explosive Charges.

This will blow up the Hulking Jormungar and a lot of meat will fly all around its corpse. Loot 6 Seared Jormungar Meat.

2. Go the big dragon skeletons southeast of here (60,27). Loot all the bone chunks you can find around it.

3. Go to the next dragon skeleton further east (63,28). Loot all the bone chunks you can find around it.

4. Go northeast to the 7th Legion Front (64,28). Turn in [73] Canyon Chase.

5. Now just revisit the previous steps until you have 12 Splintered Bone Chunks.
Once you're done, summon your drake and fly back to Nozzlerust Post, turn in:

  • [74] Something That Doesn't Melt
  • [74] Hard to Swallow

Get:

  • [74] Harp on This!
  • [74] Lumber Hack

1. Go northwest to Coldwind Heights again.

Right-click Xink's Shredder Control Device.

Right-click the shredder to take control of it.

Go westwards while doing the following two things:

  • Kill harpies on your way (Use Ability #1 and #2 - Also use Ability #4 whenever your shredder lacks 5000 HP or more)
  • Look for trees with a cross:


Use Ability #6 while standing close to them.

Ability #3 is just a 10 sec run speed boost, use it at will.

2. Keep going west and then northwest and you'll find the Mistress of the Coldwind (45,10).
She's elite but it's no problem for you and your shredder.

==Note== Should your shredder get destroyed, you can re-summon one again.

Once you've killed the Mistress of the Coldwind, finish gathering lumber and killing harpies until you finish both quests.

3. Ride back to Nozzlerust Post, turn in:

  • [74] Harp on This!
  • [74] Lumber Hack

Get [74] Stiff Negotiations.

4. Go east until you enter the Dragon Wastes, summon your Wyrmrest Vanquisher, fly northeast to Zort (59,18). Easy to spot thanks to the yellow "?" on your minimap. Don't worry about the warning message you get when you get out of the Dragon Wastes, you should have more than enough time to land next to Zort before your drake drops you.

Turn in [74] Stiff Negotiations, get [74] Slim Pickings.

5. Follow the trail north while avoiding the elite giants and then go northwest to the Ice Heart Cavern, inside the cave you'll find a Ravaged Crystalline Ice Giant (56,12) close to the entrance.

Right-click it to get a Sample of Rock Flesh.

Get out of the cave, ride back to Zort.

Turn in [74] Slim Pickings, get [74] Messy Business.
Also get [74] Stomping Grounds from Ko'char the Unbreakable.

No map needed for this circuit.

1. Go back to the Ice Heart Cave.

Put Zort's Scraper on an action bar.

Kill Ice Heart Jormungar Feeders and use Zort's Scraper whenever they cast Corosive Spit on you, this will remove the dot and prevent a lot of damage, and it will also complete the other quest.

Kill 8 Ice Heart Jormungar Feeders and remove the Corosive Acid twice, then ride back to Zort.

Turn in:

  • [74] Messy Business, get [74] Apply This Twice A Day
  • [74] Stomping Grounds
  • [74] Apply This Twice A Day

Get:

  • [74] Really Big Worm
  • [74] Worm Wrangler

[74] Really Big Worm cannot be soloed by most classes. The mob you have to kill, Rattlebore, is at the very end of the Ice Heart Cave. So just add this to your list of group quests and shout for a group regularly.

Rattlebore stats:

  • 72,000 HP
  • Hits for 2K on clothies
  • Immune to all forms of cc

Don't forget to drink Zort's Protective Elixir before you fight him, it will make things easier.

I recommend going there with 3 players to make it easier, including a tank type and a healer type.

Anyway, just add this quest to your list of group quests to do in Dragonblight, keep looking for a group for it regularly and continue with the guide in the mean time.

When you find a group for it, don't forget to do the other quest on the way while you're in the caves. It's quite easy, all you have to do is get close to a Jormungar Spawn and then:

Use the Sturdy Crates on it.

Then just right-click the crate on the floor. Repeat this 3 times. Can easily be done while clearing the way to Rattlebore.

Once you've finished those two quests, go back to Zort and turn in:

  • [74] Really Big Worm
  • [74] Worm Wrangler

1. Follow the trail southwest until you're back in the Dragon Wastes. Summon your Wyrmrest Vanquisher.

Fly to the Obsidian Dragonshrine towards the cave.

You'll find Serinar inside the cave called the Maw of Neltharion (35,30).

Turn in [74] The Obsidian Dragonshrine, get:

  • [74] No One to Save You
  • [74] No Place to Run

2. Clear the way out of the Obsidian Dragonshrine, until the point where the path becomes snowy again (42,32).

Get back to full HP/mana.

Right-click the Destructive Wards.

Defend the ward until you get the complete message.

Kill what you still need for [74] No One to Save You and go back to Serinar. Turn in:

  • [74] No One to Save You
  • [74] No Place to Run, get [74] The Best of Intentions

3. Serinar will give you a disguise.

Go west through the cave until you find Rothin the Decaying. You'll get the complete message, then go back to Serinar.

==Note== If you lose the disguise, go back to Serinar and talk to him for a new one.

Turn in [74] The Best of Intentions, get:

  • [74] Culling the Damned
  • [74] Defiling the Defilers

4. Clear the way west towards the end of the cave while looking for Necromantic Runes.

Right-click them to destroy them.

Kill what you need for [74] Culling the Damned.

Go back to Serinar. Turn in:

  • [74] Culling the Damned
  • [74] Defiling the Defilers, get [75] Neltharion's Flame

5. Go back to Rothin the Decayed at the end of the cave.

Right-click Neltharion's Flame.

Kill Rothin the Decayed.

Go back to Serinar, turn in [75] Neltharion's Flame, get [74] Tales of Destruction.

Hearthstone to Wintergarde Keep.

1. Mount up, get out of Wintergarde Keep and ride southeast to Dawn's Reach (87,57).

Turn in [72] Orik Trueheart and the Forgotten Shore, get [72] The Murkweed Elixir.
Also get [74] The Call Of The Crusade from Tilda Darathan.

2. Ride southeast to Eldritch Heights (90,68). Look for Murkweed.

==Note== While you're here, try to see if there's any group up for killing High Shaman Bloodpaw for the quest [74] Wanted: High Shaman Bloodpaw. He's really close so might as well kill two birds with one stone. Some classes reported being able to solo it, but I wouldn't risk it, duo'ing is already much more realistic. 3+ is best.

Loot 5 Murkweed.

Go back to Dawn's Reach.
Turn in [72] The Murkweed Elixir, get [72] The Forgotten Tale.

1. Ride southwest to The Forgotten Shore (85,67)

Right-click the Murkweed Elixir.

Talk to a Forgotten Peasant, a Forgotten Rifleman, a Forgotten Footman and a Forgotten Kinight, in any order.

2. Cancel the Murkweed Elixir buff (it's called "Binding Life" and looks like a black potion).
Ride back to Dawn's Reach.
Turn in [72] The Forgotten Tale, get [72] The Truth Shall Set Us Free

3. Ride back to the Forgotten Shore. At (87,66) you should find a blue rune drawn on the floor, called "Forgotten Ruins".

Right-click Orik's Crystalline Orb from your inventory.

Watch the cool script and you'll complete the quest.

Go back to Dawn's Reach, turn in [72] The Truth Shall Set Us Free, get the follow up [72] Parting Thoughts.

4. Ride to Wintergarde Keep. Go to Zelig the Visionary and turn in [72] Parting Thoughts, get [73] What Secrets Men Hide.

Two new quests should be available:

  • [73] The Return of the Crusade?
  • [73] The Path of Redemption

Get them both.

Sell junk, repair and re-stock food/drink.

You should be level 75 by now.


Level 75

1. Get out of Wintergarde Keep by the eastern gate and ride northeast to Onslaught Base Camp (84,42). Kill Scarlet NPCs while going north through the camp.

Once you're on the other side of the camp, go to the next step, even if you haven't killed 20 Scarlet NPCs yet.

2. Ride north to Light's Trust (84,26). Turn in [74] The Call Of The Crusade, get [74] The Cleansing Of Jintha'kalar.

3. Go northeast to Jintha'kalar (88,20). Kill every scourge on your way.

4. Find Overseer Deathgaze (90,19) at the very eastern tip of this camp.

Target him and right-click the Seeds of Nature Wrath.

Kill him.

Kill stuff in the area until you have 15 scourge kills.

Go back to Light's Trust, turn in [74] The Cleansing Of Jintha'kalar, get [75] Into the Breach!

5. Ride south back to Onslaught Base Camp. This time clear to the tower in construction, on the eastern side of the camp (88,38).

Inside you'll find the Onslaught Map.

Loot it.

Kill Scarlet NPCs until you loot The Path of Redemption and have 20 kills.

6. Ride back to Wintergarde Keep. Turn in:

  • [73] The Return of the Crusade?
  • [73] The Path of Redemption
  • [73] What Secrets Men Hide, get [73] Frostmourne Cavern

1. Take the northern exit and go to the Dragon Wastes, summon your ruby drake and fly to Frostmourne Cavern, as shown in the video below (you don't need to watch the whole video, only until the point where I'm in the cave about to start the script)

Video: [73] Frostmourne Cavern

At the end of the cavern you'll find the Altar of Frostmourne.

Right-click Zelig's Scrying Orb.

Enjoy the script, then you'll get a quest complete message.

2. Get out of the cave, ride back to the dragon wastes, summon your ruby drake. Fly back to Wintergarde Keep.

Turn in [73] Frostmourne Cavern.

Fly to Wyrmrest Temple.

==Warning== We're about to turn in the quest [74] On Ruby Wings. That means we won't be able to summon the Wyrmrest Vanquisher to travel anymore. So if you still have some of the group quests unfinished, try to do them now!

Summon your drake. Go to Tariolstrasz on the western side of the temple. Turn in [75] The Steward of Wyrmrest Temple, get [75] Informing the Queen.

Summon your drake and fly to the top floor, where Alexstrasza is. Turn in:

  • [74] That Which Creates Can Also Destroy
  • [74] Tales of Destruction
  • [75] The Fate of the Ruby Dragonshrine
  • [75] Informing the Queen, get [74] Report to Lord Afrasastrasz
  • [74] On Ruby Wings, get [74] Return To Angrathar

Ask Torastrasza to fly you down to the middle floor.

Turn in [74] Report to Lord Afrasastrasz, get [74] Defending Wyrmrest Temple.

Go on the balcony and talk to a Wyrmrest Defender, click on the text and you'll ride it.

  • Ability #1: Direct damage, use everytime it's up.
  • Ability #2: DoT. Use it once at the start of a fight.
  • Ability #3: Self heal
  • Ability #4: Use it to escape when you get attacked by several dragons at the same time
  • Ability #5: Go inside the big beam in the Azure Dragonshrine (just southwest of Wyrmrest Temple) and use it once.

Fun quest, kill dragons. Not much else to say, it's rather easy, just escape and heal up if things get dangerous.

This is a daily quest by the way, and you get an achievement if you finish it in under 2 minutes.

When done, go back to Lord Afrasastrasz and turn in [74] Defending Wyrmrest Temple.

Ask him to fly you back to the ground level.

Go to the flightmaster and fly to Fordragon Hold.

Go to Highlord Bolvar Fordragon, turn in [74] Return To Angrathar.

Enjoy the super cool cinematic.

Mount up, ride to the Wrathgate (38,19). If you want to watch the cinematic again, you can talk to Alexstrasza and click on the text.

Get the quest [74] Reborn From The Ashes.

Look for Fordragon's Shield, it's on Alexstrasza's left.

Loot it.

Hearthstone back to a main city and go to Stormwind.

Go to King Varian Wrynn in Stormwind Keep. Turn in [74] Reborn From The Ashes, get [74] Fate, Up Against Your Will.

Talk to Lady Jaina Proudmoore, who stands next to the king. Tell her you're ready to go to Orgrimmar.

In Orgrimmar, turn in [74] Fate, Up Against Your Will, get [74] A Royal Coup.

Take the portal back to Stormwind.

Turn in [74] A Royal Coup, get [74] The Killing Time.

Take the portal to the Undercity.

Turn in [74] The Killing Time, get [74] The Battle For The Undercity.

Speak to King Varian to activate the event, then wait until the timer starts. Now all you have to do is follow King Varian Wrynn through this amazing quest. You're pretty much unkillable thanks to the auras you get from King Varian and Jaina, so have fun and help them fight till the end of the event.

Once back in Stormwind, turn in [74] The Battle For The Undercity.

While you're here, go train your new skills, visit the AH, etc.

Once you're ready to go again, go to Stormwind Harbor, take the boat to Borean Tundra (northernmost dock) and fly to Wintergarde Keep, Dragonblight.

Try a last time to get a group for the group quests of Dragonblight, if you don't find one, just abandon those groups quests now, we are done with Dragonblight. You can come back here at level 80 to finish those group quests.

In Wintergarde Keep, go to the gryphon landing site, dismount.

Get [73] The Hills Have Us, it will send you to Grizzly Hills. The chapter ends here, move on to my next chapter: Grizzly Hills.

I hope you enjoyed this guide. If you want to return the favor, please try to contribute!.

-Jame

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Jame's Alliance Leveling Guide - Grizzly Hills (75-77)

Journey from Grizzly Hills to Zul'Drak

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

NOTE: Following this guide will get you the Quest Achievement for Grizzly Hills: Fo' Grizzle My Shizzle. In fact, 100% of the quests of Grizzly Hills are included in the guide, or at least mentioned as optional.
The only one I didn't include is a daily quest called [74] Riding the Red Rocket. For two reasons:

1. This quest is only available if your faction controls the Venture Bay lighthouse.
2. It's rather annoying to do it without a flying mount. I recommend skipping this quest while leveling up and coming back to do it at level 80 and once you have your flying mount.

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Color Code:

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide:

If you followed my previous chapters, you should be in Amberpine Lodge, Grizzly Hills.

Get the new flight path.

Go to the inn and make it your home location.

Turn in [73] The Hills Have Us.

Get all the quests from here BESIDES [74] The Magical Kingdom of Dalaran:

  • [74] Local Support
  • [74] Them or Us!
  • [74] Replenishing the Storehouse
  • [73] Mmm... Amberseeds!

Turn in [73] Mmm... Amberseeds! at Master Woodsman Anderhol, get [73] Just Passing Through.

==Note== Loot Blackroot on your way while following the next steps:

1. Go to the area north of Amberpine Lodge, kill Tallhorn Stags until you've looted 8 Succulent Venison.

Go back to Amberpine Lodge, turn in [74] Replenishing the Storehouse, get:

  • [74] Take Their Rear!
  • [73] Troll Season!

2. Go northwest to the river (29,56).

Gather 5 Blackroots Stalks and kill all the Grizzly Bears you see in the area.

3. Go west to the grey area in the woods (25,56).

Kill all the Graymist Hunters you see here.

4. Go further west to another grey area with Graymist Hunters (22,57).

Kill them and you should be done with [74] Them or Us!

5. Ride southwest to the Evergreen Trading Post (16,65).

Go inside the tower and loot the Cedar Chest:

Hearthstone back to Amberpine Lodge. (Or just ride back there if your HS is on cooldown).

Turn in:

  • [74] Local Support, get [74] Close the Deal
  • [74] Them or Us!, get [74] Eagle Eyes
  • [73] Just Passing Through, get [73] Doing Your Duty

Get out and go few steps north to the Amberpine Outhouse:

Right-click it and click on "Use the outhouse".

Go back to the inn, turn in [73] Doing Your Duty.

==Note== From now on, kill Imperial Eagles on your way:

1. Go northeast to Aspen Grove Post (35,55).

Turn in [74] Close the Deal, get [74] A Tentative Pact.

2. Go northeast to a spot where you'll find several Imperial Eagles (38,53).

Finish [74] Eagle Eyes.

3. Go back to Amberpine Lodge.

Turn in:

  • [74] Eagle Eyes
  • [74] A Tentative Pact, get [74] An Exercise in Diplomacy.

Go to Woodsman Drake outside the inn and get his 2 quests:

  • [74] Secrets of the Flamebinders
  • [74] Thinning the Ranks

4. Go northwest to the river (29,56).

Kill all Grizzly Bears on your way while going north, until you hit a wooden bridge.

5. Ride west/slightly northwest to Granite Springs (16,47.5).

Turn in [73] Troll Season! and get [74] Filling the Cages.

1. Talk to Budd, a human with a troll mask sitting in one of huts. Click on the text.

Mount up, ride southwest to Drak'Zin (14,58).

Find a SOLO troll.

Use Budd's Ability #4. This will put the troll to sleep for 15 seconds.

Right-click the Bounty Hunter's Cage on the troll (must be in melee range).

If you fail, you'll have to go back to Granite Springs and talk to Budd again.

2. Go back to Granite Springs.

Turn in [74] Filling the Cages, get [73] Truce?? from Drakuru.

Next to the cage you should find a Dull Carving Knife planted in a tree stump:

Loot it.

Right-click the Dull Carving Knife from your inventory.

Talk to Drakuru and click on the text.

Turn in [73] Truce?? and get [74] Vial of Visions.

Go to Ameenah, a troll female NPC selling , buy a stack of 5 Imbued Vials from her.

==Note== From now on, look for Hazelwood Bushes on the way and loot 3 Haze Leafs:

1. Go north to the lake at (15,39).

Dive in and loot a Waterweed Frond.

2. Go back to Granite Springs, turn in [74] Vial of Visions, get [74] Subject to Interpretation.

Get [74] Scourgekabob from Prigmon just a few steps northwest.

Loot a Scourged Troll Mummy.

Go southeast to Mack Fearsen, who stands in front of a bonfire with mummies burning.

Right-click the Scourged Troll Mummy from you inventory.

Turn in [74] Scourgekabob, get [74] Seared Scourge.

Go back to Prigmon and get [75] Shimmercap Stew.

1. Ride southwest to Drak'Zin. Complete the following 2 objectives:

Kill Trolls until you've looted 5 Frozen Mojo
Kill Ice Serpents until you've looted 5 Ice Serpent Eyes

Go to Drakuru's Brazier, which is up some ruined stairs in the middle of Dark'Zin (13,61).

Right-click Drakuru's Elixir.

Turn in [74] Subject to Interpretation, get [74] Sacrifices Must be Made.

2. Now go west towards the river, look for Shimmering Snowcaps, they can be found close to trees along the river bank:

Go north along the river bank and loot 5 Shimmering Snowcaps.

3. Ride further north to Zimb'bo's Hideout (15,37). It's the biggest hut on the western side of the Zeb'Halak.

Kill Warlord Zimb'bo and loot Zimb'bo's Mojo.

==Note== From now on, loot Sweetroot on the way:

4. Clear the way to the top of the temple east (18,36).

Right-click the Seer of Zeb'Halak, click on the text. You'll receive the Eye of the Prophets.

Go to Drakuru's Brazier, which is a few steps west of the Seer of Zeb'Halak.

Right-click Drakuru's Elixir.

Turn in [74] Sacrifices Must be Made, get [74] Heart of the Ancients.

Go back down and gather Sweetroots until you have 5.

1. Go north to Drak'Tharon Keep.

Go to the area west of the stairs and you'll see many trolls running around (16,30):

Throw Mack's Dark Grog at them. It has a huge range, so you'll probably need to back off a little.

Repeat until you finish [74] Seared Scourge.

2. Ride east/southeast to Silverbrook (26,35).

Turn in [74] An Exercise in Diplomacy, get:

  • [74] Northern Hospitality
  • [74] Wolfsbane Root

==Note== If you can't find [74] Wolfsbane Root, it means that the quest giver (Katja) was killed by horde players recently, so you'll have to wait a couple of minutes for her to respawn.

3. Go to the area east and south of Silverbrook and destroy 8 Wolfsbane Roots:

4. Go to the area west of Silverbrook and kill 8 Conquest Hold Marauders.

Go back to Silverbrook, turn in:

  • [74] Wolfsbane Root
  • [74] Northern Hospitality, get [74] Test of Mettle

1. Ride northwest to Bonesnap's Camp (22,30).

Kill Sergeant Bonesnap.

Turn in [74] Test of Mettle at the Captured Trapper, get [74] Words of Warning.

2. Ride east, go to the tower on the northwestern corner of Silverbrook, where you'll find a Caged Prisoner (26,32).

Before you turn in the quest, I suggest watching the tutorial video I made about the next quest, I recommend watching it in High Quality.

Video: [74] Escape from Silverbrook
==Note== If the video was useful to you, please don't forget to rate it! Eye

Now that you're ready, turn in [74] Words of Warning, get [74] Escape from Silverbrook.

Once you've completed it sucessfully, you should be in Amberpine Lodge.

Turn in [74] Escape from Silverbrook, get [74] A Swift Response.

Sell junk, repair and re-stock food/drink.

1. Ride southeast to Forest's Edge Post (36,67).

  • Kill Vladek, he's in the tower
  • Kill 7 Silverbrook Hunters
  • Keep on killing them until you loot Mikhail's Journal

Right-click it to start [74] Descent Into Darkness.

2. All around the eastern side of Forest's Edge Post you should find a lot of Grizzly Bears, as shown on my map.

Kill Grizzly Bears until you finish [74] Take Their Rear!

3. Ride southwest to Voldrune (31,75). Two objectives here:

  • Kill 12 Dragonflayer Huscarls
  • Kill Dragonflayer Flamebinders until you've looted 3 Flame-Imbued Talismans

4. Ride back to Amberpine Lodge. Turn in:

  • [74] Secrets of the Flamebinders
  • [74] Thinning the Ranks, get [74] The Thane of Voldrune
  • [74] Take Their Rear!
  • [74] A Swift Response
  • [74] Descent Into Darkness, get [74] Report to Gryan Stoutmantle... Again

Hieorphant Thayreen should have two new quests for you now, get them both:

  • [74] A Dark Influence
  • [74] The Failed World Tree

1. Ride northwest to Granite Springs (16,47.5). Turn in:

  • [74] Seared Scourge, get [74] Search and Rescue, don't get the daily quest
  • [75] Shimmercap Stew, get [74] Say Hello to my Little Friend

2. Ride east/northeast to Vordrassil's Tears, you'll find a cave entrance at (28,45).

Kill Entropic Oozes on the way and loot Slime Samples off them.

Clear the way to the bottom of the cave until you find an area with black smoke.

Right-click the Geomancer's Orb from your inventory.

Get out of the cave.

3. Cross the river north and then ride northeast to the pumping station at (37,32).

Clear the way to the top, go inside the cabin, turn in [74] Heart of the Ancients, get [74] My Heart is in Your Hands.

1. Go to the eastern point of the lake, and from there ride northeast to Drak'atal Passage (44,30).

Kill Drakkari Defenders and Injured Drakkari Refugees until you've looted 5 Desperate Mojo.

Go to Drakuru's Brazier, found at the bottom of the big stairs.

Right-click Drakuru's Elixir.

Turn in [74] My Heart is in Your Hands, get [75] Voices From the Dust.

2. Ride southwest to the Blue Sky Logging Grounds (40,43).

==Warning== There might be some PvP action involved in the following section. So if you want to avoid PvP at all costs, skip it. They don't count for the zone quest achievement, but they do give nice XP and are quickly done.

Get all the quests from here:

  • [74] Kick 'Em While They're Down
  • [74] Life or Death
  • [74] Pieces Parts
  • [74] Shredder Repair

3. Go west to the central isle of Blue Sky Logging Grounds. Our main objective is to deliver 3 Shredders while completing as much as the other quests on the way:

  • Kill 15 Horde Units (NPCs and players both count)
  • Use the Renewing Bandage on 10 Wounded Westfall Infantry
  • Gather the following parts until you finish [74] Pieces Parts:

Do that on the way while looking for a Broken-down Shredder:

Jump into one, face toward the bridge east and use ability #3 to sprint.

If you get attacked:

Use Ability#1 to pushback your enemy.
Use Ability#2 to blind nearby enemies (must be in melee range)

Go back to the quest giver and use ability #5 to deliver the shredder.

Finish all 4 quests, go turn them in.

1. Ride southwest to Vordrassil's Limb (33,49).

Clear the way to the bottom of the cave.

Right-click the Geomancer's Orb from your inventory.

2. Ride east/southeast to Vordrassil's Heart

Clear the way to the bottom of the cave.

Right-click the Geomancer's Orb from your inventory.

Now kill Entropic Oozes until you've looted 6 Slime Samples.

3. Ride back to Amberpine Lodge. Turn in:

  • [74] A Dark Influence
  • [74] The Failed World Tree

Get the 2 follow ups:

  • [74] A Possible Link
  • [75] Children of Ursoc

Sell junk, repair and re-stock food/drink.

1. Ride southeast until you hit the road.

Follow the road south until you reach the ledge south of Voldrune (33,82).

Ride west to a path leading you up to Flamebringer (26,80).

Now check out my video on how to do this quest, as it's kinda buggy and tricky at the moment. I recommend watching it in High Quality.

Video: [74] The Thane of Voldrune
==Note== If the video was useful to you, please don't forget to rate it! Eye

After having watched the video you should be more than ready.

Kill the thane and then fly to Venture Bay, as shown in the video.

2. You should be in Venture Bay now.

==Warning== We're about to do 4 daily pvp quests. If you want to avoid PvP at all costs, skip this part. However please note that [74] Seeking Solvent counts for the zone quest achievement. Those quests are really quickly done and give 20K XP each, so I recommend doing them, even if you dislike pvp.

Get the 4 daily pvp quests:

  • [74] Seeking Solvent
  • [74] Keep Them at Bay!
  • [74] Smoke 'Em Out
  • [74] Down with Captain Zorma!

1. Go west to the area north of the docks in venture bay.

Go to the stables, it's the first building you'll encounter (18,79).

Inside the building you should see Venture Co. Stragglers.

Use the Smoke Bomb on them.

Tip: Just run in the building, gather them all in one bunch and then use the Smoke Bomb on them.

2. Go to the next two buildings to the west and do the same thing.

==Note== Kill Horde Units on the way

You should be done with [74] Smoke 'Em Out very quickly if you bomb the 3 buildings.

3. Go southwest and kill Captain Zorna (13.5,80). She stands under a canopy, on the docks next to the westernmost ship.

She's elite but she's quite easy for any class.

HP: 30,000
Avg. Hit on Cloth: 800
Can be slowed and stunned (haven't checked fear)

Now Finish [74] Keep Them at Bay! before going to the next step.

4. Go to the middle ship (16,80). It's the same model as the boat from Booty Bay to Ratchet.

Go inside the cabin and clear the way to the last room.

==Warning== I really mean CLEAR the way. Kill all the Venture Co. in your way, even if you are a stealth class.

Once the way is clear, go to the last room where you should see the Element 115.

Loot it. You'll get the following debuff:

That means it's useless to mount or to sprint or anything like that. Just run straight back to the quest NPCs. You have only 3 Minutes to get there.

Go as fast as you can, avoid fights, and turn in [74] Seeking Solvent first.

Then turn in the other 3 quests:

  • [74] Keep Them at Bay!
  • [74] Smoke 'Em Out
  • [74] Down with Captain Zorma!

Hearthstone back to Amberpine Lodge.

Turn in [74] The Thane of Voldrune.

You should be level 76 or somewhere around it. If you are ahead, that's great, keep following the guide normally, don't skip anything. If you are behind, that's not a problem either, just keep following the guide normally. You'll catch up eventually and there will be a lot of extra circuits at the end anyway Eye


Level 76

1. While we're still in PvP Mode, let's quickly get a last Daily PvP quest done.

Ride down to the river and go south to Scout Captain Carter (30,60).

Get [74] Blackriver Skirmish.

2. Kill 10 Horde Units at the Blackriver Logging Camp, a few steps southwest of here.

Go back to Scout Captain Carter, turn in [74] Blackriver Skirmish.

Go back to Amberpine Lodge.

Sell junk, repair and re-stock food/drink.

1. Ride a long way northeast to Heartwood Trading Post (49,34).

Get the quest [74] Mr. Floppy's Perilous Adventure.

Do the escort quest. It's pretty simple, just make sure you dispatch the wolves quickly.

2. After the escort is done, mount up and right northeast to Westfall Brigade Encampment (59,28).

Turn in:

  • [74] Mr. Floppy's Perilous Adventure
  • [74] Report to Gryan Stoutmantle... Again

Get all the available quests from here:

  • [75] Hollowstone Mine
  • [75] Mounting Up
  • [75] Softening the Blow

Get the new flight path.

1. Go to the fields south of the camp, loot 5 Wild Carrots.

2. Go west and look for Highland Mustangs.

Right-click the Stick from your inventory, this will equip it in your main weapon slot.

Target a Highland Mustang and right-click the Stick again from your main weapon slot.

This will lure the Mustang to you and make you mount it.

Ride back to Westfall Encampment, go next to Squire Percy (he stands next to the white horse, Old Blanchy).

Use Ablity #1 to deliver the horse.

Repeat this 5 times.

Turn in [75] Mounting Up.

Re-equip your main hand weapon.

1. Ride northwest to the Hollowstone Mine (55,23), where you will find Petrov.

Turn in [75] Hollowstone Mine, get [75] Souls at Unrest.

Kill Undead Miners and use the Miner's Lantern on their corpses.

Repeat 8 times.

Go back to Petrov, turn in [75] Souls at Unrest, get [75] A Name From the Past.

2. Ride back to Westfall Encampment.

Turn in [75] A Name From the Past.

Get [75] Ruuna the Blind from Private Arun.

3. Ride southeast to Redwood Trading Post (69,40).

Talk to Hugh Glass. Buy a Howlin' Good Moonshine from him.

Get his quest [75] A Bear of an Appetite.

4. Ride northeast to Harkor's Camp (74,34).

Turn in [74] Say Hello to my Little Friend, get all the available quests from here:

  • [75] Nice to Meat You
  • [75] Therapy
  • [75] It Takes Guts...

1. Kill every Duskhowl Prowler and Longhoof Grazer you see while going west/northwest, towards Westfall Encampment.

You are not supposed to finish [75] Nice to Meat You right now, so just keep going northwest.

2. When you don't see any Duskhowl Prowler anymore, mount up and ride northwest to Westall Encampment.

Turn in [75] Softening the Blow, get [75] Brothers in Battle.

1. Ride northeast and you'll find a Fallen Earth Warrior (63,23).

Get the quest [75] Find Kurun!

==Note== Kill Runic Battle Golems on your way.

2. Go a little northeast and you'll find another quest given by a Battered Journal on the floor (64,20).

Get the quest [75] The Damaged Journal.

==Note== From now on gather Missing Journal Pages off the ground:

Now complete the following 2 objectives in this area:

  • Kill 10 Runic Battle Golems
  • Gather 8 Missing Journal Pages

Right-click the Incomplete Journal.

3. Ride back to Westfall Camp.

Turn in:

  • [75] The Damaged Journal, get [75] The Runic Keystone
  • [75] Brothers in Battle, get [75] Uncovering the Tunnels

1. Ride east to the southern building of Thor Modan (64,27).

  • Go inside the building until you get the "Investigate South Building message"
  • Kill all the dwarves in the building

2. Go northeast to the eastern building of Thor Modan (66,24).

  • Go inside the building until you get the "Investigate East Building message"
  • Kill all the dwarves in the building

3. Go west/northwest to the northern building of Thor Modan (63,21).

  • Go inside the building until you get the "Investigate North Building message"
  • Kill all the dwarves in the building

4. Go northeast to the biggest building of Thor Modan (65,19).

Kill all the dwarves there until you finish [75] The Runic Keystone.

Ride back to Westfall Camp, turn in:

  • [75] The Runic Keystone, get [75] The Runic Prophecies
  • [75] Uncovering the Tunnels, get [75] The Fate of Orlond

1. Go north, follow the dots on my map and you'll find Kurun, who stands at the very top of the hill above Thor Modan (65.5,18).

Turn in [75] Find Kurun! and get [75] Raining Down Destruction.

2. Northeast of Kurun you should see Giants throwing boulders down in the trench below.

Look for a Boulder:

Right-click it and loot it.

Go to the edge of the trench.

Right-click the Boulder from your inventory and aim for a dwarf down in the trench.

Repeat 5 times.

==Note== You can only carry one Boulder at a time.

3. Go back to Kurun. Check this very short video to see how to get back up to Kurun:

Video: Way Back Up to Kurun

Turn in [75] Raining Down Destruction, get [75] Rallying the Troops.

1. Go to the area north of the trench (68,11).

Target a Grizzly Hill Giant (it doesn't work on the giants throwing boulders from the side, you have to find a giant fighting in the middle of the field)

Right-click the Shard of the Earth on the Grizzly Hill Giant.

An Iron Rune Avenger will come out of the ground and attack you. Kill it.

Repeat 5 times.

2. Go back to Kurun, turn in [75] Rallying the Troops, get [75] Into the Breach.

3. Now check out this very short video to see how to jump down in the trench without taking falling damage:

Video: Into the Breach Shortcut

No map needed for the following circuit.

1. Get out of the water.

Check your minimap, you should see a yellow "?" labelled as Surveyor Orlond (67.5,15).

Go there, turn in [75] The Fate of Orlond, get [75] Steady as a Rock?

2. Jump down in the water. Kill a Subterranean Thresher.

Loot a Portable Seismograph.

3. Get out of the water.

Cross the small bridge east and you should find the Third Rune Plate (68.5,16).

Righ-click it.

4. Go a few paces northeast to the other side of the bridge, you'll find the First Rune Plate (69,14.5).

Right-click it.

5. Go a few paces east and cross a bridge again, you'll find the Second Rune Plate (70,14.5).

Right-click it.

6. Go to the very end of the trench and you should find Iron Thane Argrum (70,13).

Kill him.

7. Cross the small bridge.

Right-click the Portable Seismograph from your inventory.

A machine will appear:

Right-click it and loot the Thor Modan Stability Profile.

==Note== If you already got a flying mount, fly out of the trench, fly to Kurun and turn in [75] Into the Breach, get [75] Gavrock.

If you don't have a flying mount, clear the way out (or ride out if you feel like taking a risk).

Go back to Westfall Camp, turn in:

  • [75] Steady as a Rock?, get [75] Check Up on Raegar
  • [75] The Runic Prophecies

Sell junk, repair and re-stock food/drink.

1. Ride to Kurun.

Turn in [75] Into the Breach, get [75] Gavrock.

2. Ride a long way southwest to Ruuna the Blind (44,48).

Turn in [75] Ruuna the Blind, get [75] Ruuna's Request.

3. Go to the area north/northeast I colored on the map.

Kill Fern Feeder Moths until you've looted 4 Gossamer Dusts.

Go back to Ruuna the Blind.

Turn in [75] Ruuna's Request, get [75] Out of Body Experience.

Right-click the Gossamer Potion.

Watch the scene until you get a complete message, then cancel the "Out of Body Experience" buff.

Turn in [75] Out of Body Experience, get [75] Fate and Coincidence.

1. Go southeast to Rage Fang Shrine (52,54).

==Note== Kill Frostpaw Warriors on the way and loot Crazed Furbolg Blood off them.

2. Clear the way southwest to the cave where you will find Orsonn (48,59).

Go through his text and you'll get the quest update "Orsonn's Story".

Now finish killing Frostpaw Warriors until you've looted 8 Crazed Furbolg Blood.

3. Ride east and then southeast to a cave at (67,62).

Talk to Kodian, go through his text and you'll get the quest update "Kodian's Story".

4. Hearthstone back to Amberpine Lodge.

Go to Hierophant Thayreen, turn in:

  • [74] A Possible Link
  • [75] Children of Ursoc

Get the two follow ups:

  • [75] Vordrassil's Seeds
  • [75] Vordrassil's Sapling

1. Follow the road a long way east until until (51,51).

Look north and you should see a big opening inside this huge tree called Vordrassil.

Once inside the tree, you should see a small tree down below:

Jump down. Go next to this tree.

Right-click the Verdant Torch from your inventory.

2. Now mount up and follow the slope, all the way up to the highest floor of the tree. There you should find Vordrassil's Seeds:

Loot them up. You should find about 4 seeds up here.

Once you've looted all the seeds on this floor, mount up, take the northwestern exit.

Follow the slope down to the base of the tree and look for the seeds you still need there.

You can find seeds everywhere in the furbolg camps around the base of the tree.

3. Once you're done with [75] Vordrassil's Seeds, ride southeast to White Pine Trading Post (57.5,41).

Turn in [75] Fate and Coincidence, get the 2 follow ups:

  • [75] Sasha's Hunt
  • [75] Anatoly Will Talk

1. Go east to Solstice Village (60,40).

Kill Solstice Hunters and Duskhowl Prowlers on sight.

2. Once you've killed 12 Solstice Hunters, go to the center of the village.

A few paces south of the bonfire you should see Tatjana on her horse:

Target Tatjana and right-click the Tranquilizer Dart.

Right-click the horse and you'll be taken back to Sasha.

Turn in:

  • [75] Sasha's Hunt
  • [75] Anatoly Will Talk, get [75] A Sister's Pledge

1. Go back to the center of the village with the bonfire.

Northeast of the bonfire you'll find a path going down (64,40).

2. Follow that path and you'll find a cave (65,43).

Go inside and you'll find Anya.

Turn in [75] A Sister's Pledge.

Sasha will come, get her quest [75] Hour of the Worg.

==Note== Don't forget to kill Longhoof Grazers and Duskhowl Prowlers on the way if you still need either of their drops for [75] Nice to Meat You.

1. Go northeast to the isles called the Ruins of Tethys (78,37).

Once you're on the isles, look around for a School of Northern Salmon:

Get very close to it and right-click the Fishing Net.

Repeat this until you have 6 Northern Salmon. You can find more Schools of Northern Salmon all around those isles.

Tip: The water is shallow here, so you can mount up while looking for schools.

2. Go further northeast to Gavrock (80,34).

Turn in [75] Gavrock, get [75] Runes of Compulsion.

We are really close to Bloodmoon Isle here, so we have the option to do the group quest [75] Hour of the Worg.


Optional: [75] Hour of the Worg

This group quest is supposedly soloable by certain classes (Death Knights, Paladins, Hunters, Warlocks, Druids, etc). But it's of course much easier to get a 2 or 3-man team for it.

So look for a group while following the rest of my guide, and when you find a group, come back to this section.

1. Swim northeast to Bloodmoon Isle (83,28).

2. Follow the path up and there will be a camp to your right, where you should find a big worgen called Selas (85.5,27.5). Kill it.

3. Get back on the path and further up to your left you'll find another camp, where you will find Varlam (85,24). Kill him.

4. Once you reach the top of the hill, go around to the tower towards the southern side and you'll find a big worg called Goremaw. Kill it.

5. Enter the tower, fight your way to the top. There you will find the Shade of Arugal.

Shade of Arugal Strategy

HP: 107,000

Phase 1: Shadowbolts for ~1500 dmg. Goes to Phase 2 at 75-70% HP.

Phase 2: Becomes invulnerable and summons 3 adds. Kill the adds to go back to Phase 1. When he hits 50% HP, he goes to Phase 3.

Phase 3: Becomes invulnerable again. Mind controls a party member which you'll have to bring down to 35% health.
Once you break the Mind Control, Arugal goes back to Phase 1.

Bring him down to 25% HP and he'll go to Phase 4.

Phase 4: It's just like Phase 2, but with 9 adds instead of 3.
Kill the adds, then kill Arugal.

Sasha will show up and help you finish him off during the last phase. After the fight is over, turn in [75] Hour of the Worg.


1. Go south to a summoning circle with 4 dwarves Iron Rune-Weavers channeling (79,44):

Kill the 4 Dwarves, Overseer Brunon will spawn. Kill him.

2. Go northwest to another summoning circle (75,37).

Kill the 4 Dwarves, Overseer Lochli will spawn. Kill him.

3. Go northwest to another summoning circle (72,34).

Kill the 4 Dwarves, Overseer Korgan will spawn. Kill him.

4. Go northwest to another summoning circle (68,30).

Kill the 4 Dwarves, Overseer Druval will spawn. Kill him.

1. Go northeast to Drakil'jin Ruins (71,27).

==Note== Kill Drakkari Protectors and Drakkari Oracles on the way while going north.

2. Further north you'll find an entrance to the catacombs at (71.5,23).

Look for Drakkari Canopic Jars:

Loot 5 of them.

3. Go deeper in the catacombs until you see a yellow "!" on your minimap (69.5,17.5). If there's no "!" on the minimap, it means someone else is doint the escort quest, so you'll have to wait a little.

Go to that room and you'll find Drakkari Tablets in a corner:

Loot the Drakkari Tablets.

Now talk to Harrison Jones and start the escort quest [75] Dun-da-Dun-tah!
It's an easy escort quest as long as you let Harrison Jones tank the elite snake for you.

1. After the escort. Kill trolls in the ruins until you've looted 5 Sacred Mojo.

Then go to the middle of the Drakil'jin Ruins and find Drakuru's Brazier, up some broken stairs (71.5,26).

Right-click Drakuru's Elixir.

Turn in [75] Voices From the Dust, get [75] Cleansing Drak'Tharon.

Now kill trolls around Drakil'jin Ruins until you finished [75] Therapy.


Optional - Instance: Drak'Tharon Keep.

Now we've got all the quests for Drak'Tharon Keep:

  • [74] Search and Rescue
  • [75] Cleansing Drak'Tharon

So from now on, if you feel like it, you should look for a group for Drak'Tharon Keep. It's a very nice instance for level 74-76 players, I recommend it.

If you don't feel like it or if you don't find a group, you can abandon [74] Search and Rescue, it can easily be picked up in the future at the Granite Springs, if you change your mind. However, do not abandon [75] Cleansing Drak'Tharon, as it's rather annoying to get that quest again if you abandon it.


2. Ride southeast back to Harkor's Camp. Turn in:

  • [75] Therapy
  • [75] Dun-da-Dun-tah!
  • [75] It Takes Guts..., get [75] Drak'aguul's Mallet

1. Now look for Drak'aguul. A big troll who spawns at (74,30) and patrols on the path towards Drakil'jin Ruins.

Kill him, loot the Drakil'jin Mallet.

Go back to Harkor's Camp, turn in [75] Drak'aguul's Mallet, get [75] See You on the Other Side.

2. Ride to Drakil'jin Ruins, go to the gongs infront of the catacombs entrance (71.5,25):

Right-click the Drakil'jin Mallet while being very close to the one of the gongs.

You'll die shortly after, it's normal.

3. Go inside the catacombs and go deeper until you find Gan'jo.

Turn in [75] See You on the Other Side, get [75] Chill Out, Mon.

Right next to Gan'jo you should see Gan'jo's Chest:

Right-click it and loot the Snow of Eternal Slumber.

Talk to Gan'jo and ask him to return you to the living.

Go back to the previous room.

Target an Ancient Drakkari Warmonger or Soothsayer and right-click the Snow of Eternal Slumber.

Follow the Ancient Drakkari when it starts to run and then loot the Drakkari Spirit Particles after its mummy burns.

Repeat this 5 times.

4. Get out of the ruins, mount up and ride back to Harkor's Camp.

Turn in [75] Chill Out, Mon, get [75] Jin'arrak's End.

1. Ride to the Drakil'jin Ruins again.

Go inside the catacombs and look for a Sacred Drakkari Offering in the first room:

Loot it.

Right-click the Drakkari Spirit Dust from your inventory.

2. Get out and go to the gongs just ouside the catacombs.

Right-click the Infused Drakkari Offering from your inventory.

3. Go back to Harkor's Camp. Turn in [75] Jin'arrak's End.

Sell junk at the merchant here.

4. Go east to Gavrok, turn in [75] Runes of Compulsion, get [75] Latent Power.

1. Go south/slightly southwest to an isle with a stone surrounded by a blue glow (79,40).

Right-click the Shard of Gavrock.

==Note== Don't forget to kill Longhoof Grazers on sight if you still need them for [75] Nice to Meat You.

2. Go west to another of those blue glow stones (71,39.5).

Right-click the Shard of Gavrock.

3. Go further west to Redwood Trading Post, turn in [75] A Bear of an Appetite.

4. Go southeast to another of those blue glow stones (74,44).

Right-click the Shard of Gavrock.

1. Go further southeast to Prospector's Point (77,48.5).

Turn in [75] Check Up on Raegar, get the two quests from here:

  • [75] The Captive Prospectors
  • [75] The Perfect Plan

2. Go south/slightly southwest to a dwarven building at (76.5,55).

Kill dwarves and golems until one drops a Dun Argol Cage Key.

Once you have one, go inside the building and free Prospector Gann from his cage:

==Note== Kill every Iron Rune-Smith on the way until you've looted the Golem Blueprint Section 1, 2 and 3.

3. A few steps west you should find a path going up to the upper tier.

Once you're up on the upper tier, go straight south and you should find Prospector Torgan in a cage, just outside of a dwarven building (76,58).

Free him.

4. Follow the stairs southwest and go all the way to the top until you find another dwarven building (76,62).

Outside the building you should see two cages. Prospector Varana is in one of those cages. Free her.

Now go inside the building and kill Iron Rune-Smiths until you've looted the Golem Blueprint Section 1, 2 and 3.

Once you have them, right-click one of the Golem Blueprint Sections and you'll obtain the War Golem Blueprint.

Go back to Prospector's Point, turn in:

  • [75] The Captive Prospectors, get [75] Why Fabricate When You Can Appropriate?
  • [75] The Perfect Plan, get [75] Looking the Part

==Note== From now on, loot War Golem Parts on your way:

1. Go to the first dwarven building in Dun'Argol.

Kill an Iron Rune Overseer, loot an Overseer's Uniform.

Go back to Prospector's Point, turn in [75] Looking the Part, get [75] Cultivating an Image.

2. Go back to Dun'Argol.

Kill a dwarf, loot it, target the corpse and use Kilian's Camera from your inventory.

Repeat 8 times.

Finish gathering War Golem Parts for [75] Why Fabricate When You Can Appropriate? while doing this.

3. Go back to Prospector's Point. Turn in:

  • [75] Why Fabricate When You Can Appropriate?, get [75] We Have the Power
  • [75] Cultivating an Image, get [75] Put on Your Best Face for Loken

1. Mount up.

Ride back to Dun'Argol.

Once in Dun'Argol, right-click the Overseer Disguise Kit. Yes, it works while mounted, and only if you are already mounted!

2. Ride up to the next tier with the two dwarven buildings.

First, go to the building on your right-hand side. You should find Rune-Smith Durar inside (75,57).

Cancel the Iron Rune Overseer Disguise buff. Kill Rune-Smith Durar, loot Durar's Power Cell.

3. Use the Overseer Disguise Kit again.

Get out of the building and go straight ahead, towards the next building (77,59).

Kill Rune-Smith Kathorn, loot Kathorn's Power Cell.

4. Get out of the building.

Mount up.

Use the Overseer Disguise Kit again.

Go about 20 yards north and you should see a path going east.

Follow this path until you reach the easternmost dwarven building (81,60).

Inside the building, right-click Loken's Pedestal, listen to Loken's speech and you'll get a quest udpate.

Get out of the building.

Mount up.

Use the Overseer Disguise Kit.

Ride back to Prospector's Point.

==WARNING== Do NOT turn in [75] Put on Your Best Face for Loken. The disguise will be very useful for the rest of the quests.

ONLY turn in [75] We Have the Power, get [75] ... Or Maybe We Don't.

1. Right-click the Golem Control Unit from your inventory.

Ride to the snowy hills which are located just below Dun'Argol.

Kill 10 Lightning Sentries, your golem should reach Charge level 10.

Go back to Prospector's Point.

Turn in [75] ... Or Maybe We Don't, get the, get the two follow ups:

  • [75] Blackout
  • [75] The Iron Thane and His Anvil

2. Ride back to Dun'Argol.

Use the Overseer Disguise Kit again.

Ride to the very top of Dun'Argol and go inside the big dwarven building.

Take one of the elevators going down, you should be in a room with the Dun Argol Power Core.

Target it and right-click Raegar's Explosives from your inventory.

Now right-click the Golem Control Unit.

Go next to Iron Thane Furyhammer and The Anvil, which should be in the same room.

Now do this:

1. Use Ability #2
2. Cancel the Overseer Disguise buff.
3. Target Iron Thane Furyhammer and use Ability #1 whenever it's up. Also use Ability#2 again whenever The Anvil recovers from the EMP.
4. Once Iron Thane Furyhammer is dead, stay in the Golem Suit and run away until they give up on following you. Don't bother killing The Anvil. (Please note that you take no falling damage in the suit, so you can jump off high cliffs too to escape).

Once they've given up on you, mount up, use the Overseer Disguise Kit and ride back to Prospector's Point.

Turn in all 3 quests:

  • [75] Blackout
  • [75] The Iron Thane and His Anvil
  • [75] Put on Your Best Face for Loken

1. Ride northeast to Gavrock, turn in [75] Latent Power, get [75] Free at Last.

2. Ride southwest to a plains area at (72,37).

Look for Runed Giants and use Gavrock's Runebreaker on them.

  • If it works, the giant will become friendly and you'll get a quest update
  • If it doesn't work, the giant will attack you but will be in a much weaker state. So you'll just have to re-use Gavrock's Runebreaker until it works. Meanwhile, try to stun or to kite the giant until the item cools down.

Keep doing this until you've 4 Runed Giants Freed.

While you're here, also kill Longhoof Grazers and Duskhowl Prowlers until you finish [75] Nice to Meat You!

No map needed for this part.

1. Ride to Harkor's Camp. Turn in [75] Nice to Meat You!

2. Ride to Gavrock. Turn in [75] Free at Last.

3. Hearthstone back to Amberpine Lodge.

Go to Hierophant Thayrenn, turn in:

  • [75] Vordrassil's Seeds
  • [75] Vordrassil's Sapling

Get the follow up [75] Ursoc, the Bear God.

You should be level 77 or somewhere around it. If you are ahead, that's great, keep following the guide normally, don't skip anything. If you are behind, that's not a problem either, just keep following the guide normally. You'll catch up eventually and there will be a lot of extra circuits at the end anyway Eye


Level 77

Optional: [75] Ursoc, the Bear God.

Fly to Westfall Brigade Encampment.

1. Ride west until a narrow path going up at (51.5,27).

2. Follow this path up and you'll find Tur Ragepaw (52,24).

Now before you talk to him, read the following paragraph.

Despite being a 3-man group quest, [75] Ursoc, the Bear God is soloable for tank and healer classes if you use the help of Tur Ragepaw correctly.

  • If you are a tank or pet class (Protection Warrior, Paladin, Feral Druid, Death Knight, Hunter, Warlock). Tell Tur Ragepaw "We could use a healer". He will heal your tank or your pet through the fight.
  • If you are a healer class, tell Tur Ragepaw "Assume your druidic bear form, Tur." And he will tank for you as long as you keep him alive with your heals.
  • For other classes/specs it might be too difficult to solo the quest. With my mage in quest greens I couldn't do it. It might be possible for rogues and dps warriors if they ask Tur Ragepaw to assume the role of a healer, depending on gear.

If you can't solo it, try to look for a group. Duo'ing this quest should be easy.

==WARNING== During the fight, Ursoc will release a small black sludge called Blood of the Old God. Kill it ASAP, it only has 2K HPs, but it's very annoying (does 1K damage + stun every 5 seconds or so).

After the fight is over, target Ursoc's corpse and use the Purified Ashes of Vordrassil.

==Note== You can also use the Purified Ashes of Vordrassil on the corpse even if someone else killed Ursoc.

If you can't find a group, just save this quest for when you reach level 80.


We're done with the Grizzly Hills. It's time to go to Zul'Drak. Please follow my guide to Zul'Drak!

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.

-Jame

© 2008 Copyrights www.wow-pro.com All Rights Reserved

Jame's Alliance Leveling Guide - Howling Fjord (72-74)

Journey from Howling Fjord to Dragonblight

Introduction

This guide is made for FAST leveling through the use of Optimized Quest Circuits. With this guide, questing will be very efficient and you'll not waste any second running around and trying to figure out in which order to do your quests. Follow each instruction carefully and you will see for yourself. The quest choices and order to do them are optimal so that you run as few as possible while doing the most possible, turning several quests at the same time. It will be like grinding, because you'll be killing stuff almost non-stop, besides you'll also be completing a bunch of quests at the same time!

NOTE: Following this guide will get you the Quest Achievement for Howling Fjord: I've Toured the Fjord. In fact, 100% of the quests of Howling Fjord are included in the guide, or at least mentioned as optional.

Everything described in this guide can be done solo (beside when I say otherwise). You can, of course, follow this guide while duoing, grouping, it's not a problem, it works too.

DISCLAIMER: This guide does NOT take into account tradeskills, class specific quests or PvP. It's 100% focused on getting the most experience possible in the shortest possible time while doing a lot of quests and enjoying as much content as possible. Any race/class combination can do this guide. Any complaints about PvP, tradeskills, or class specific issues will be ignored.


Basic rules

  • Spend your talent points so that you kill things as fast as possible. (e.g: Priest should specialize in Shadow Talents, Warriors in Arms/Fury, etc.

  • Don't waste your time trying to find groups for questing, you can solo everything that is described in this guide unless I say otherwise. Only group with someone when it's not gonna be a waste of time (e.g: meeting the person at the other end of the zone to show him the way to where your quest is, that is a waste of time)

  • Try to always log out in an inn or in one of the major cities when you take a break.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

  • DMiniCoords - A simple box which displays coordinates, left-click it to move it where you like.

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Shopping List:

Bags - Try to at least have 18-slot bags. We'll go on long circuits far from any vendor, so bag space is necessary. If you can't afford 18-slot bags, go for 16-slot ones, they are much cheaper.


Color Code:

  • Quests
  • Items
  • Locations
  • Quest objectives to kill
  • NPCs
  • Locs

The Guide:

If you followed my previous guide, you should already be in Valgarde Keep.

If you didn't, simply go to Menethil Harbor. Go to the northern pier (5,57). Take the boat to Howling Fjord. The Boat will take you to Valgarde Keep.

Once in Valgarde Keep, get off the boat and get the quest [70] Hell Has Frozen Over...

Zoom out your minimap to the maximum, this will make it easier for you to locate quests.

Go to the yellow "?" on your minimap. Turn in [70] Hell Has Frozen Over... and get [70] If Valgarde Falls...

Get the new flight path

Go to the inn and make it your home location.

==Note== If you wish to train First Aid, the grand master trainer is in the middle of the town, walking around the bonfire.

Go to the gate on the north side of the village. Kill stuff there until you finish [70] If Valgarde Falls... It's quite easy, let the guards help you.

Turn in [70] If Valgarde Falls... and get [70] Rescuing the Rescuers.

1. Go back to the north gate, go northwest while looking for Ceremonial Dragonflayer Harpoons on your way.

Right-click them.

At (56,55) you should find a path to get to Scout Valory. Go to her and get the quest [71] Fresh Legs.

After that, find the remaining Ceremonial Dragonflayer Harpoons you need to finish [70] Rescuing the Rescuers.

2. Go back to Valgarde, turn in [70] Rescuing the Rescuers, get [70] Prisoners of Wyrmskull.
A bunch of quests should have just popped up on your minimap, get them all:

  • [70] The Human League
  • [71] Into the World of Spirits
  • [71] The Path to Payback

3. Dive in the water and swim northeast to Harold Lagras (63,59). Get his quest [71] Daggercap Divin'.

Equip the Diving Helm from your inventory (you don't need to though if your class has some sort of underwater breathing spell).

Now look around for Valgarde Supply Crates and loot them.

Also look for a Reagent Pouch on the deck of the wrecked ships nearby.

Once you have looted 10 Valgarde Supply Crates, go back to Harold Lagras, turn in [71] Daggercap Divin'.

Go back to Valgarde, turn in [71] Into the World of Spirits, get [71] The Echo of Ymiron.

1. Go north to Wyrmskull Village and go to the yellow "?" labelled "Pulroy the Archaeologist". Enter the building, turn in [70] The Human League, get [70] Zedd's Probably Dead.

==Note== Kill Dragonflayer Tribesman, Thane, Death Weaver or Harpooner on your way until you have 3 Dragonflayer Cage Keys. Use those keys to rescue 3 Captured Valgarde Prisoners.

Once you've rescued 3 prisoners, go back to Valgarde, turn in [70] Prisoners of Wyrmskull, get [70] Dragonflayer Battle Plans.

2. Go back to Wyrmskull Village, go northwest and down to a pit where you'll find Zedd (57,52).

Turn in [70] Zedd's Probably Dead, get [70] And Then There Were Two...

Go in the cave just west of Zedd, at the end of it you should find the Dragonflayer Battle Plans.

Loot them.

3. Get out of that pit and take the bridge going over it. At the end of the path after the bridge you'll find the entrance to the Utgarde Catacombs (57,50).

Go down and keep going until you find Glorenfeld. Turn in [71] And Then There Were Two... and get [71] The Depths of Depravity.

==Note== From now on, look on the floor for Wyrmskull Tablets while following the next steps.

Go further inside and at the T intersection, turn left. At the end of this corrider you'll find the Harpoon Operation Manual lying on the floor.

Loot the manual. Get full HP/mana before you get the quest from Ares the Oathbound. It's a timed quest so you'll have to follow my instructions quickly.

When ready, take the quest [71] The Shining Light.

Go back to the T intersection and go straight ahead.

Go down 2 flights of stairs.

Head north till the end of the corridor, don't worry about all the ghouls down there, your shield will protect you.

At the end of that corridor you'll find a Sacred Artifact.

Loot it and go back to Ares the Oathbound, turn in [71] The Shining Light, get [71] Guided by Honor.

Gather the last Wyrmskull Tabelts you still need and go back to Glorenfeld. Turn in [71] The Depths of Depravity, get [71] The Ring of Judgement.

Go back to the T intersection, go down 1 flight of stairs and go west to Daegarn, turn in [71] The Ring of Judgement. Get full HP/mana before you get the follow up, it's a little ring event where you have to defeat several gladiators before Oluf shows up.

When ready, take [71] Stunning Defeat at the Ring. Kill Firjus the Soul Caller, then 2 other gladiators will come, beat them all and then Oluf the Violent will come. Kill him and the Ancient Cipher will appear on the floor.

Loot it.

Go back to Glorenfeld, turn in [71] Stunning Defeat at the Ring, get [71] Return to Valgarde.

Hearthstone back to Valgarde. Turn in:

  • [71] Return to Valgarde, get [71] The Explorers' League Outpost
  • [70] Dragonflayer Battle Plans, get [70] To Westguard Keep!
  • [71] The Path to Payback, get [71] Locating the Mechanism
  • [71] Guided by Honor

1. Go north, past the first two houses on your right. Enter the 3rd house at (60,51). This house is bigger than the other and there's a big harpoon-launcher right infront of it.

Inside the building and right-click the Incense Burner.

You should see two Vrykuls having a conversation.

Listen to them and you'll get a quest complete messsage for [71] The Echo of Ymiron. Once that's done, right-click the Echo of Ymiron buff to cancel it.

Get out of the house, kill a Dragonflayer Harpooner and loot a Harpoon Control Mechanism.

2. From there, follow the trail going north along the water and then turn left, you'll find Defender Mordun at the end of the path (60,49). Turn in [71] Fresh Legs, get [71] Into Utgarde!
Also get [71] Disarmament.


Optional - Instance: Utgarde Keep

Now you can start looking for a group for the Utgarde Keep instance.

You already have all the quests for it:

  • [71] Disarmament
  • [71] Into Utgarde!

It's a very quick instance for level 71-73 players, I recommend it.

If you don't feel like it or if you don't find a group, you can abandon the above 2 quests. They can easily be picked up in the future anyway, if you change your mind.


3. Ride back to Valgarde, turn in:

  • [71] The Echo of Ymiron, get [71] Anguish of Nifflevar
  • [71] Locating the Mechanism, get [71] Meet Lieutenant Icehammer...

Talk to Captain Zorek again, ask him to send you to Lieutenant Icehammer.

After landing, turn in [71] Meet Lieutenant Icehammer..., get the follow up [71] Drop It then Rock It!

1. Mount up, go straight north to Baleheim and find the Baleheim Bonfire (65,40).

Right-click the Alliance Banner.

3 Defenders will come and attack the banner. Defend it until you get the quest complete message.

2. Go back to Lieutenant Icehammer, turn in [71] Drop It then Rock It! and get [71] Harpoon Master Yavus.

3. Go south to Nifflevar and clear yourself a path to the big harpoon hut pointing southwest at top of the hill (67,55). Inside the hut you'll find Harpoon Master Yavus. Kill him.

4. Get out of the hut and right-click the Incense Burner.

Go east towards the big crowd of Vrykul and listen to the speech until you complete the quest [71] Anguish of Nifflevar.

5. Mount up and ride southeast, the Echo of Ymiron buff will cancel itself once you're out of Nifflevar.

Ride further southeast to the Explorers' League Outpost. Turn in [71] The Explorers' League Outpost and get [71] Problems on the High Bluff.

Turn in [71] Problems on the High Bluff and get [71] Tools to Get the Job Done.
Also get [71] Trust is Earned.

A few steps southeast of Hidalgo the Master Falconer you should find a loose rock next to a tree (75,66).

Right-click it and you'll get some Fjord Grubs.

Go back to Hidalgo, right-click one of the Rock Falcons in the cage and feed them the grub.

Turn in [71] Trust is Earned, get [71] The Ransacked Caravan.

Go back to the Loose Rock and right-click it several times (it takes a couple of seconds to be clickable again) until you have 5 Fjord Grubs.

1. Ride north/northeast towards Ivald's Ruin, clear the way to Donny (79,50). Get his quest [71] Out of My Element?.

2. Go down in the pit and look for Building Tools. They are up on the wooden planks at (79,48 ).

Loot them.

Kill what you still need for [71] Out of My Element? and then go back to Donny. and turn in [71] Out of My Element?

3. Go back to the Explorers' League Outpost, turn in [71] Tools to Get the Job Done, get [71] We Have the Technology and [71] We Can Rebuild It.

==Note== From now on, kill Shoveltusks, Shoveltusks Calves and Shoveltusks Stags on sight until one of them drops a Pristine Shoveltusk Hide.

4. Follow the trail westwards until you reach the intersection. You should see many Fjord Turkeys at this spot.

Target one and use your Trained Rock Falcon on it.

Repeat this step 5 times.

[i]==Optional== You can easily complete the Friend of Fowl achievement here, there are lots of turkeys at this spot.

5. Ride back to Lieutenant Icehammer, turn in [71] Harpoon Master Yavus, get [71] It Goes to 11...

6. Ride straight north to Baleheim and find the Industrial Strength Rope at (65,41)

Loot it.

7. Ride southeast to Nifflevar and find a Large Barrel close to the northern entrance (68,52).

Loot the barrel.

After that, go to the western harpoon-hut at (66,54). Go down and locate a Vrykul Harpoon Gun:

There's one on each side.

Right-click the Harpoon Control Mechanism.

You'll get the following action bar:

Ability #1 is to destroy buildings.
Ability #2 is to kill Flying Defenders. 2-4 of them come whenever you destroy a building.

The 3 buildings you have to destroy are actually on the other side of the Fjord, as shown on the screenshot below:

Use Ability #1, aim for the roof of the first building with the green circle and left-click TWICE. (This cannon just works weirdly).

If you aimed well, some Flying Defenders will come and attack you. Target them one by one and use Ability #2.

Repeat this for the other two building and you should be done.

==Note== If you need more Defender kills, you can spawn extra by shooting the same buildings again, even if you've already destroyed them.

When you're done, click the leave vehicle button.

1. Go to Lieutenant Icehammer. Turn in [71] It Goes to 11... and get [71] Let's Go Surfing Now.

2. Go back to Nifflevar. If you haven't found a Steel Ribbing yet, kill Dragonflayer Warriors and Dragonflayer Rune-Seers in this village until one drops.

Once you got the Steel Ribbing, go to the southwestern harpoon-hut. The same one we went to when we killed Harpoon Master Yavus. When there, look for the harpoon-gun with a Large Harpoon Lever next to it:

Right-click it and you'll harpoon-surf back to Valgarde.

3. In Valgarde, turn in:

  • [71] Anguish of Nifflevar
  • [71] Let's Go Surfing Now

Sell junk and repair.

Go to McGoyver, the gnome working on a gyrocopter by the water.

Dismount.

Talk to him and choose the bottom option: "Walt sent me to pick up some dark iron ingots" and then click on "Yarp". This will fly you back to the Explorers' League Outpost.

Once there, turn in:

  • [71] We Can Rebuild It
  • [71] We Have the Technology, get [71] Iron Rune Constructs and You: Rocket Jumping
  • [71] The Ransacked Caravan, get [71] Falcon Versus Hawk

Right-click on the Work Bench which is just next to Walt and click on the text.

Stand on the teleport rune and use the Rocket Jump ability. This should complete the quest.

Click on Leave Vehicle.

Go back to Walt, turn in [71] Iron Rune Constructs and You: Rocket Jumping, get the follow up [71] Iron Rune Constructs and You: Collecting Data.

Right-click on the Work Bench again and click the text.

Go to the blue crystal next to the cart where Gwendolyn is.

Use the Collect Data ability. This should complete the quest.

Click on Leave Vehicle and go back to Walt.

Turn in [71] Iron Rune Constructs and You: Collecting Data, get [71] Iron Rune Constructs and You: The Bluff.

Right-click on the Work Bench again and click the text.

Go step on Lebronski's Rug. Once Lebronski starts talking to you, use the Bluff ability.

This should complete the quest.

Click on Leave Vehicle and go back to Walt.

Turn in [71] Iron Rune Constructs and You: The Bluff, get the two follow ups [71] Lightning Infused Relics and [71] The Delicate Sound of Thunder.

1. Right-click the Work Bench, click on the text.

Go southwest to Baelgun's Excavation Site. If any Iron Rune Dwarf questions you, use the Bluff ability.

Jump down to the bottom of the pit. Yes, just let yourself fall down, it's safe because you take no falling damage while in the suit.

Warning: Stay away from Rampaging Earth Elementals. If you aggro one, just run away until he forgets you.

Once at the bottom, look around for blue crystals and use the Collect Data ability on them until you have collected 15 Iron Rune Data.

2. Look for the teleport rune called "Golem Transport - Top Level" at (73,73). Stand on the rune and use the Rocket Jump ability.

You will land on a platform with 3 Teleport Runes. Go to the middle one, called "Golem Transport - Level 2" and used the Rocket Jump ability.

Go to the cave just west of the landing spot.

Once inside the cave go deeper until you're infront of a big statue of a titan.

Watch the script until you get the complete message.

3. Get out of the cave the same way you came from and take the lift east, it will take you back to the top. Go back to the Explorers' League Outpost.

Turn in [71] Lightning Infused Relics and [71] The Delicate Sound of Thunder, get the follow up [71] News From the East.

Go to the loose rock a few steps southeast of Hidalgo the Master Falconer (75,66). Right-click it until you have 10 Fjord Grubs.

Put your Trained Rock Falcon on a hotkey.

We're gonna look for Fjord Hawks, they're found in pairs.

Problem: When you use your Falcon on one of them, the other one attacks you and you can't use your Falcon on it as long as you're still in combat. The only option is to kill it or run away.
Solution: We run away, come back and capture the second hawk, then move to the next spot. (Of course, if your class got some sort of aggro reset, use it, it saves time).

1. First Hawk Pair is right next to the Explorers' League Outpost. Use your falcon and capture both Hawks.

2. Go north/northwest to the next Hawk Pair (74,60). Capture them both.

Then look up in the skies, there's another Hawk Pair flying close to this spot every 15 seconds or so. Target one and wait for it to come close, then capture it. Run away and then capture the second hawk.

3. Keep going southwest to the next Hawk Pair (71,63). Capture Both

4. A little further west/southwest, past the road intersection, you should find another pair (68,64).

That should be 10 Hawks Captured now. If you're missing some, then just restart this circuits and wait for respawns.

If you have any Fjord Grubs left in your inventory, destroy them for more bag space.

Go back to Hidalgo the Master Falconer and turn in [71] Falcon Versus Hawk, get [71] There Exists No Honor Among Birds.

5. Follow the road east to Stonewall Lift. When there, face south and you should see the Vrykul Hawk Roost (77,67).

Stand next to it and right-click your Falcon.

Your action bar will be replaced by this one:

  • Ability #1 is to pick up eggs.
  • Ability #2 is a speed boost, use it whenever it's up to go to an egg.
  • Ability #3 is 6 second stun, use it on Hawk Matriarch if they attack you and then fly away

Fly down and look for Fjord Hawk Eggs, they are all over the bluffs.

Once you have 8 eggs, click on the cancel button.

Go back to the Explorers' League Outpost. Turn in [71] There Exists No Honor Among Birds.

Go talk to Walt and tell him you're ready to go.
This will fly you to Westguard Keep.

Get the new flight path.

Go to the main keep southwest. Go to the upper floor and find Captain Adams.

Turn in [70] To Westguard Keep! and [71] News From the East, get [71] The Clutches of Evil.

Get out of the keep and go to the blue "!" on your minimap. Get the daily bombing mission [71] Break the Blockade.

Wait for the Zeppelin and get on it.

Put Petrov's Cluster Bombs on a hotkey.

In my experience, it's best to position yourself at the very tip of the zeppelin, switch to walk mode for safety (hit the / key on your numpad), like on the screenshot below:

And then don't move, just use your mouse's left-click the rotate your camera, use the bombs and aim the green circle at the pirate canons. It's best to aim for the canons, the pirates will die too in the process anyway.

If you don't manage to complete the quest in one run, just stay on the zeppelin and do one more run.

Go back to Bombardier Petrov and turn in [71] Break the Blockade.

==Tip== You can repeat this quest everyday, it gives 20K exp everytime.

Sell junk, repair and re-stock food/drink.

Go to the Westguard Inn, get [71] Shoveltusk Soup Again?.

Make this inn your home location.

Go east and out of Westguard Keep, get the quest [71] One Size Does Not Fit All from Cannoneer Ely outside the gates.

1. Go to the area south and east around the cannons, complete the following 2 objectives:

  • Kill Shoveltusks, Shoveltusk Calves and Shoveltusk Stags until you've looted 6 Shoveltusk Meat.
  • Gather 10 Westguard Cannonballs:


2. Go southeast to the Ember Clutch (37,47). Kill every Proto-Whelp on your way and destroy all Proto-Drake Egg you see.

Find the Ember Clutch Ancient. It's a big treant who patrols this area, he's easy to find if you look for the yellow "!" on your minimap. Get his quest [71] Root Causes.

3. Clear the way towards the southeastern tip of the Ember Clutch. You'll find a couple of buildings there and inside the back one you'll find Skeld Drakeson (42,53). Kill him.

Around this building you should find plenty of Dragonflayer Handlers. Kill 5 of them.

4. Go back to the Ember Clutch Ancient, turn in [71] Root Causes.

Now kill what you still need for [71] The Clutches of Evil and then go back to Westguard Keep. Turn in [71] One Size Does Not Fit All.

Go to the main keep and turn in [71] The Clutches of Evil, get [71] Mage-Lieutenant Malister.
Turn in [71] Mage-Lieutenant Malister, get [71] Two Wrongs....

Go to the Westguard Inn, turn in [71] Shoveltusk Soup Again?.

1. Go back to the Ember Clutch. Look up in the skies for Proto-Drakes.

Target a Proto-Drake and right-click Malister's Frost Wand

Kill the Proto-Drake. Repeat 3 times.

Go back to Westguard Keep, turn in [71] Two Wrongs... and get [71] Report to Scout Knowles.

Sell junk, repair and re-stock food/drink.

2. Get out of the keep, ride a little south and find Lunk-tusk (32,47), get [71] Orfus of Kamagua.

==Note== If he doesn't give you that quest, it means you've been a very naughty guide follower and that you took the quest [71] The Dead Rise! even though I never mentioned you should take it. Abandon [71] The Dead Rise! and Lunk-Tusk will give you the quest.

3. Ride southeast to Ember Spear Tower (44,58 ). Find Scout Knowles, turn in [71] Report to Scout Knowles, get [71] Mission: Eternal Flame.

4. Ride northeast to the first Plague Tank (48,56).

Right-click the Ever-Burning Torches while being 20 yard close to the plague tank.

This should destroy it.

5. Ride a little north to the Northwest Plague Tank (48,53). Use the torch.

6. Ride north and then east around Halgrind, until the Northeast Plague Tank (51,50). Use the torch.

7. Ride south and then southwest around Halgrind until you find the Southeast Plague Tank (52,58 ). Use the torch.

Ride back to Scout Knowles, turn in [71] Mission: Eternal Flame, get [71] Mission: Package Retrieval.

1. Go northeast to Halgrind, enter it by the northern path at (48,50). Then follow the path southeast towards the eastern tip of the pond, there you should find a Slain Apothecary and the Apothecary's Package (51,54).

Loot it.

2. Go back to Scout Knowles, turn in [71] Mission: Package Retrieval, get [71] Mission: Forsaken Intel.

3. Follow the road west to The Ancient Lift (40,60). Turn in [71] Orfus of Kamagua, get [71] The Dead Rise!.

1. Ride southeast to Shield Hill (57,74).

2. First go southeast and look for a Mound of Debris inside a small pit at (58,77).

Right-click it and loot Fengir's Clue.

3. Go about 100 yard east to another pit, look for an Unlocked Chest (60, 77).

Right-click it and loot Rodin's Clue.

4. Go another 100 yard south/southeast to another pit. Look for a Long Tail Feather (60,80).

Right-click it and loot Isuldof's Clue.

5. Go about 150 yards east to a last pit, look for a Cannonball (62,80).

Right-click it and loot Windan's Clue.

Get back on the road and ride back to the Ancient Lift, turn in [71] The Dead Rise! and get [71] Elder Atuik and Kamagua.

Take the ancient lift (just stand on the Drakkar). This will take you to the Isle of Spears.

1. Ride north to Kamagua (25,58 ).

Get the new flight path.

Turn in [71] Elder Atuik and Kamagua, get [71] Grezzix Spindlesnap.
Also get the other quest [71] Feeding the Survivors.

2. Go southeast to the colored area. There you'll find Island Shoveltusks and Spearfang Worgs. You have to kill both, because if you don't kill the worgs, they'll killsteal the Shoveltusks from you. You can find Shoveltusks anywhere on the grass area of this isle, as colored on the map. You can also try to find the Shoveltuk Herd, they walk up and down the snow line:

Kill stuff in this area until you have 6 Island Shoveltusk Meat.

Go back to Kamagua, turn in [71] Feeding the Survivors, get [71] Arming Kamagua.

3. Go to the snow hills south of the village (27,65). Kill Frostwing Chimaeras until you get 3 Chimaera Horns.

Go back to Kamagua, turn in [71] Arming Kamagua, get [71] Avenge Iskaal.

4. Swim southwest to a small boat with Grezzix Spindlesnap (23,63). Turn in [71] Grezzix Spindlesnap, get [71] Street "Cred".

Talk to Lou the Cabin Boy and click on the text. He will ferry you to Scalawag isle.

Once you're there, go north and find "Silvermoon" Harry under a tent, turn in [71] Street "Cred", get the follow up [71] "Scoodles".

Get [71] Forgotten Treasure from Handsome Terry.

1. Swim southeast to (38,84). There you'll find a big orca named "Scoodles".

Kill it and loot the Sin'dorei Scrying Crystal.

Right-click the Fish Bladder in your inventory.

This will make you breathe underwater, it has 3 charges too, so you can re-use it if needed.

Now dive down and you should see 3 Wrecked Ships under you, go to the middle one (the only one who still got a mast). Go inside the ship and loot the Eagle Figurine (38,85):

2. Swim to the other wrecked ship southwest of this one, go inside and loot the Amani Vase (37,85):

3. Go back to the pirate camp. Turn in:

  • [71] Forgotten Treasure, get [71] The Fragrance of Money
  • [71] "Scoodles", get the 4 follow ups:
    • [71] The Ancient Armor of the Kvaldir
    • [71] The Frozen Heart of Isuldof
    • [71] The Lost Shield of the Aesirites
    • [71] The Staff of Storm's Fury

Get the quest [71] Gambling Debt from Taruk.

Go back to "Silvermoon" Harry. Talk to him, click on the text, beat him. After he gives up, talk to him again, click the text.

Go back to Taruk, turn in [71] Gambling Debt, get [71] Jack Likes His Drink.

Go inside the wooden building, talk to Olga, the Scalawag Wench. Click on the text and give her 1 Gold. Watch her drunk Jack Adams, once he passes out, right-click him and click on the text.

Go back to Taruk, turn in [71] Jack Likes His Drink, get [71] Dead Man's Debt.

Go a little east and get [71] Swabbin' Soap from Scuttle Frostprow (38,80)

1. Follow the little path north, it will take you to a plateau with lots of Rabid Brown Bears (34,78 ). Kill them all until you have 4 Bear Musk (Drop rate is ~40%)

2. Swim northeast to a little isle with a ghost called Juniper on it (38,75). Wait for the boat there and get on it when it comes.

On the boat, turn in [71] The Lost Shield of the Aesirites, get [71] Mutiny on the Mercy.

Go down in the Ship's Hold, kill 5 Mutinous Sea Dog and loot 5 Barrel of Blasting Powder off them.

Go back to Captain Ellis, turn in [71] Mutiny on the Mercy, get [71] Sorlof's Booty.

Go to the other side of the ship where you should see The Big Gun.

Wait for the ship to engage Sorlof and when it does, right-click The Big Gun repeatedly until Sorlof dies. Jump off the ship and loot Sorlof's Booty.

3. Swim north/northwest towards the ship docked on the southeastern side of the Isle of Spears (35,65).

==WARNING== Before you get close to the ship, read the next paragraph.

There's a tough elite called Abdul the Insane on the ship, he's immune to cc. You just have to avoid him, wait for him to go to the top deck and go down in the ship's hold, where you'll find The Staff of Storm's Fury.

Loot it.

Get out of the ship, run away from Abdul if he jumps you.

Right-click the Horn of Kamagua. This will summon a tuskarr to help you kill those pirates.

Kill 8 Crazed Northsea Slaver.

1. Go northwest and find the way up a plateau at (29,61), then cross the bridge east to the next plateau. On that plateau you should find a Dirt Mound.

Get full HP/mana before you right-click it, cause you'll get attacked by 3 ghost pirates when you do.

When ready, right-click the Dirt Mound, kill Black Conrad's Ghost and loot Black Conrad's Treasure.

2. Ride back to Kamagua, turn in [71] Avenge Iskaal.

==Note== If you didn't follow my Borean Tundra guide, a new quest should be up in the village, get [72] Travel to Moa'ki Harbor. Don't forget to turn it in next time you stop by Moa'ki Harbor, because I won't mention it.

Sell junk, repair, re-stock food/drink.

3. Go southwest to Grezzix Spindlesnap (23,63) and once again talk to Lou the Cabin Boy and click on the text.

Back at Scalawag Point, turn in:

  • [71] A Dead Man's Debt
  • [71] The Fragrance of Money, get [71] A Traitor Among Us
  • [71] A Traitor Among Us at Zeh'gehn, get [71] Zeh'gehn Sez
  • [71] Zeh'gehn Sez at Handsome Terry, get [71] A Carver and a Croaker

Look around for a Scalawag Frog and right-click it.

Go to "Silvermoon" Harry and buy a Shiny Knife.

Turn in [71] A Carver and a Croaker, get the follow up [71] "Crowleg" Dan

4. Go to the docked ship just south of here, you'll find "Crowleg" Dan on the top deck (36,83). Talk to him and kill him.

Go back to Handsome Terry and turn in [71] "Crowleg" Dan, get [71] Meet Number Two.

Go to the top of the wooden building, turn in [71] Meet Number Two, get [71] The Jig is Up.

1. Follow the path north and then west to the other side of the isle. There in the water you should see Big Roy. Kill it and loot Big Roy's Blubber.

2. Go northeast and you should find a cave entrance (33,75).

[71] The Jig is Up, one of the two quests we'll do in this cave, can be easily soloed by classes who can kite or fear (like mages, warlock, hunter, maybe shadowpriests). It can also be soloed by melee classes with cooldowns/pots, depending on your gear and talent spec. It requires you to beat "Mad" Jonah Sterling down to 30% and then to kill Hozzer, a huge bear. They are both elite and hit kinda hard, but they can be slowed and stunned. Jonas can be feared as well, Hozzer is immune to fear though.

If you can't solo it, try to find help. The rewards for this quest are:

Sailor's Knotted Charm
First Mate's Pocket Watch
Strike of the Seas

Don't forget to loot Jonah Sterling's Spyglass from Hozzer after you kill it.

If you can't find help for this quest, just save it for later or abandon it, as you prefer. There's no follow up so not a big deal.

We still have another quest to do in this cave, and it's doable even if you can't kill "Mad" Jonah Sterling.

Inside the cave, you just have to hug the left wall and you can go past "Mad" Jonah without aggroing him, don't worry about Hozzer either, he's sleeping, you can run past him and go to the end of the cave, where you'll find The Frozen Heart of Isuldof.

Loot it and get out of the cave.

Ride back to Scalawag Point. Turn in [71] The Jig is Up if you did it.

3. Go south to Alanya (36,82). She stands on the docks next to the flying machine. Talk to her and click on the text.

This will fly you to a small isle with a ghost ship. Go down in the ship's hold and loot The Ancient Armor of the Kvaldir.

Once you got it, go back to the flying machine fly back to Scalawag Point.

1. Go east to Scuttle Frostprow, turn in [71] Swabbin' Soap.

2. Go northeast, swim to the small isle and wait for the ghost ship to come. Then turn in [71] Sorlof's Booty, get the follow up [71] The Shield of the Aesirites and get off the ship.

3. Swim northeast to Sorlof's Strand, mount up and ride further northeast to the Westwind Lift (42,68 ). Take the lift.

4. Once up top, ride northwest to the Ancient Lift (40,60). Turn in the 4 quests:

  • [71] The Ancient Armor of the Kvaldir
  • [71] The Frozen Heart of Isuldof
  • [71] The Lost Shield of the Aesirites
  • [71] The Staff of Storm's Fury

Get the follow up [71] A Return to Resting

1. Go to Shield Hill and visit the four ghosts we visited before (58,77). Besides this time, you have to stand next to their skeleton.

And right-click the Bundle of Vrykul Artifacts.

Do this on the 4 skeletons to complete [71] A Return to Resting.

When done, go back to The Ancient Lift, turn in [71] A Return to Resting, get [71] Return to Atuik.

Take lift down and ride to Kamagua, turn in [71] Return to Atuik.

Go to the Westguard Inn, turn in [71] Mission: Forsaken Intel, get [71] Absholutely... Thish Will Work!

Get out of the inn, mount up.
Go northeast and get [71] Send Them Packing from Explorer Abigail.
Go southwest and get [71] Danger! Explosives! from Sapper Steelring.

Go to the keep. Inside the keep, go straight ahead and slightly to the left and take the stairs going down.

Right-click Peppy's Special Mix on the Dragonflayer Vrykul Prisoner.

Go back to the inn, turn in [71] Absholutely... Thish Will Work! and get [71] You Tell Him ...Hic!.

Go back to the keep, go up to Captain Adams, turn in [71] You Tell Him ...Hic! and get [71] Mission: Plague This!.

Go to the gryphon master Greer Orehammer, talk to him and click on the text.

Put the Orehammer's Precision Bombs on a hotkey.

Destroy 5 Plague Tanks in New Agamand. You already know what they look like, it's an easy bombing mission.

Go back to Captain Adams, turn in [71] Mission: Plague This! and get [71] Operation: Skornful Wrath.
Get out of the keep and get [71] Everything Must Be Ready from Quartermaster Brevin.

Sell junk, repair and re-stock food/drink.

Ride north to Steel Gate (30,29). Get the quests:

  • [71] The Cleansing
  • [71] Scare the Guano Out of Them!
  • [71] See to the Operations
  • [71] Where is Explorer Jaren?

Turn in [71] See to the Operations at the Steel Gate Archaeologist, just off the platform. Get the follow up [71] I've Got a Flying Machine!.

Get inside the Steel Gate Flying Machine. The Flying Machine doesn't behave like a normal mount. It keeps going in one direction until you make it turn (hold your mouse right-click and move to do that). To land, you simply have to bump against the floor. For a quick take off, you can use the space bar.

Fly down and land next to one of those big sacks:

Then use the Grappling Hook ability, this should hook the sack to your flying machine.

Hit your space bar to take-off and fly back up to the top. Land on one of those platforms with the red arrow above. This should deliver the sack.

Repeat this step 3 times.

Go back to the Steel Gate Archaeologist.

Click the Leave Vehicle button.

Turn in [71] I've Got a Flying Machine! and get [71] Steel Gate Patrol.

Get back in the Flying Machine, kill 8 Gargoyles. No need to explain this quest, it's quite easy and fun.

Go back to the Steel Gate Archaeologist, leave vehicle, turn in [71] Steel Gate Patrol.

==Note== This is a daily quest, you can re-do it everyday for extra reputation, exp and gold.

1. Ride a long way east until Fort Wildervar (60,18 ).

In Fort Wildervar, get [70] I'll Try Anything! from Christopher Sloan.

Dive in the water, look for Water Plants.

Right-click the plant and a Forsaken Spy, a Caldemere Snapper, or a Northern Barbfish to spawn. What you want to spawn is the northern barbfish. In any case, keep opening plants and killing what spawns until you have 7 Northern Barbfish.

Go back to Christopher Sloan, turn in [70] I'll Try Anything! and get the follow up [71] The One That Got Away.

Mount up, go into Fort Wildervar. First go to the west side of the town, get [71] The Yeti Next Door from Foreman Colbey.

Get the new flight path.

Go to the east side of the town, turn in [71] Everything Must Be Ready, get all the available quests:

  • [71] The Enigmatic Frost Nymphs
  • [71] The Book of Runes
  • [70] Down to the Wire
  • [70] Preying Upon the Weak
  • [72] March of the Giants

2. Jump into the lake southeast, swim towards the center of it and you'll find a Sunken Boat (64,19).

Right-click the Fresh Barbfish Bait from your inventory.

Kill Frostfin.

Swim southwest until you're out of the lake.

==Note== From now on, look for the following two things while going through the next steps.

=====Trapped Animals==== =-& ==Spotted Hippogryph Down

3. Go a little further southwest to Lurielle (62,23). Turn in [71] The Enigmatic Frost Nymphs, get [71] Spirits of the Ice.

Kill 15 Ice Elementals and loot 15 Icy Cores. They can be found all around the Frozen Glade.

Go back to Lurielle, turn in [71] Spirits of the Ice, get [71] The Fallen Sisters and [71] Wild Vines.

1. Ride east to the other side of the river, until you reach Giant's Run (67,24).

Kill Every Iron Rune Stonecaller / Binder on your way, they drop the Book of Runes Chapters we need. Keep killing them until you've got Chapter 1, 2 & 3.

Then right-click one of the chapters to combine them together, you'll get the Book of Runes.

2. Now let's find Runed Stone Giants. They spawn at various stone circles in Giant's Run.

Then they take a walk towards the snowy hills to the north, and they despawn there. It's easiest to wait for them at the line where the snow starts (72,16).

They're elite and rather tough, but can be kited and stunned. Melee classes will probably have troubles to solo them, so they should try to find help. You really must try hard to finish that quest, because it has several follow ups.

Whenever you kill a Runed Stone Giant, loot it, target its corpse and right-click the Runeseeking Pick.

You can also kill Frosthorn Rams in the area while waiting for a Runed Stone Giant to show up, as you need their meat for another quest.

Once you have 4 Runed Stone Giant Corpse Analyzed and 4 Tough Ram Meat, move on to the next step.

3. Ride west back to Wildervar, turn in:

  • [71] The Book of Runes, get [71] Mastering the Runes
  • [72] March of the Giants, get [72] The Lodestone

You should be level 73 by now.


Level 73

1. Ride east back to the spot where we fought Runed Stone Giants. A few steps south of the snow line you should see a Broken Tablet (72,17).

Right-click the Rune Sample from your inventory while being close to the tablet.

Watch the script and you should get a quest complete message.

2. Ride a long way south and slightly southwest until you find a canopy at (71,29). Under the canopy you should find the Iron Rune Carving Tools.

If they are not there, try the other locations (shown as number "2" on the map). It's always under a canopy.

3. Ride southwest until you hit the road, follow it west, cross the bridge and follow the road until the inverted "Y" intersection. At this point cut through the forest west until you reach the Vibrant Glade (53,27). We have 2 objectives to complete here:

  • Kill 8 Scarlet Ivy
  • Beat down a Chill Nymph below 30% health then use Lurielle's Pendant. Repeat 7 times.

4. Ride east/northeast back to the Frozen Glade (62,23). Turn in:

  • [71] The Fallen Sisters
  • [71] Wild Vines

Get the two follow ups:

  • [71] Spawn of the Twisted Glade
  • [71] Seeds of the Blacksouled Keepers

5. Ride west/northwest to the Twisted Glade (55,19). Two objectives here as well:

  • Kill 10 Thornvine Creepers
  • Kill 8 Spores and use the Enchanted Ice Core on their corpse

6. Go northeast until you hit the road, follow it northwest until you find a crossroad (53,8 ).

Take the small frozen path going up into the mountains. Follow this path all the way to the top (I warn you it's long). There you'll find the Frostblade Shrine.

Right-click it and defeat Your Inner Turmoil.

Mount up. You have a 3 minute levitation buff now, so aim for Fort Wildervar (southwest) and levitate straight to it, cancel the levitation buff once you're above the lake. Then go to Wildervar.

Turn in:

  • [71] Mastering the Runes, get [71] The Rune of Command
  • [72] The Lodestone, get [71] Demolishing Megalith

Right-click the Tough Ram Meat from your inventory.

Go on the west side of the town, follow the path west until you reach the Wildervar Mine (60,13). Go to the bottom of the mine where you'll find Shatterhorn.

Right-click the Giant Yeti Meal.

Kill Shatterhorn.

Go back to the town, turn in [71] The Yeti Next Door.

Go south to Christopher Sloan (60,19). Turn in [71] The One That Got Away.

1. Ride southeast to the Frozen Glade (62,23). Turn in:

  • [71] Spawn of the Twisted Glade
  • [71] Seeds of the Blacksouled Keepers

Get the follow up [71] Keeper Witherleaf.

2. Ride west/northwest, to the Twisted Glade (yes, again). This time we're looking for a blue'ish centaur called Keeper Witherleaf.

Kill him.

Go back to to the Frozen Glade and turn in [71] Keeper Witherleaf.

==Note== Now is your last chance to finish [70] Down to the Wire and
[70] Preying Upon the Weak.

3. Ride east to (72,25). There you should find Binder Murdis.

Kill him.

4. Move a little northwest and you should find a Stone Giant (71,23). It looks just like a Runed Stoned Giant, besides it's non-aggressive.

Now we're going to solo [71] Demolishing Megalith, a 3-player quest. To do that, we're going to use that Stone Giant as a pet. Here's how:

Thanks to the Rune of Command we have from the other quest, we'll make this stone giant our pet for 5 minutes.

After that, mount up, ride north towards the snowy hills while carefully avoiding any aggro. Go all the way up and at (70,12) you should see a snowy path going northwest (as shown on the map). Take this snowy path and you should find Megalith.

Then, let Megalith hit you once and let your stone giant pet tank for you. Give him time to build some aggro, wait till he's down to 60% HP or so before you start attacking. With the help of the pet, any class should be able to solo megalith.

==Note== If you fail, you can go get a new stone giant pet and try again, every 5 minutes.

Good luck.

5. After you kill Megalith, go back to Fort Wildervar, turn in:

  • [71] Demolishing Megalith
  • [71] The Rune of Command
  • [70] Preying Upon the Weak
  • [70] Down to the Wire, get [71] We Call Him Steelfeather

Type /target Steel, you should get Steelfeather in target, then right-click the Feathered Charm.

See through Steelfeather's Eyes until you get the quest complete message.

Turn in [71] We Call Him Steelfeather

Sell junk, repair and re-stock food/drink.

Hearthstone to Westguard Keep.

1. Get out and ride north to Steel Gate (30,29). Turn in [71] The Cleansing, get [71] In Worg's Clothing.

2. Ride straight north until you enter Rivenwood (30,21). While going through Rivenwood, look up in the trees for Darkclaw Bat.

Put Feknut's Firecrackers on an action bar and use it on the floor next to a tree with a Darkclaw Bat.

The bat will come and attack you, kill it. Then look on the floor for Darkclaw Guano, it should appear just where you threw the firecrackers.

Right-click it and loot a Darkclaw Guano.

Keep going north while you do this, until you get out of the woods.

3. Once you're out of the woods, mount up and ride north to a cave at (30,6).

Right-click the Worg Disguise from your inventory.

Go inside the cave, turn in [71] In Worg's Clothing, get [71] Brother Betrayers.

4. Get out of the cave, mount up and ride back to Rivenwood. Get the Darkclaw Guano you still need while going south through the woods.

5. Once done, go to the woods on the other side of the road southwest (27,21). Put on the Worg Disguise and look for a Bjomolf. He's easy to find, he's the only agressive worg here while you have the disguise on. He's also bigger and has a different color. Kill him.

Ride southeast back to Steel Gate. Turn in [71] Scare the Guano Out of Them!.

1. Go to the woods southeast of Steel Gate (33,30). Put on the Worg Disguise and find Varg. Kill him.

2. Mount up and ride back all the way north to the cave. Put on the Worg Disguise, go inside the cave, turn in [71] Brother Betrayers, get [71] Eyes of the Eagle.

3. Get out, mount up and get back on the road. Follow it southeast until you reach West Spear Tower. Then, follow the road northeast until you reach Skorn (44,26).

Once you're in Skorn, right-click the Westguard Command Insignia from your inventory.

Westguard Sergeant will spawn. Get the 3 quests he has:

  • [71] Towers of Certain Doom
  • [71] Gruesome, But Necessary
  • [71] Burn Skorn, Burn!

Go inside Skorn, kill things on your way.

Whenever you kill a Vrykul, loot it and then use The Sergeant's Machete on their corpse.

1. Go a little southwest to the first longhouse on your right (44,28 ).

Go inside the longhouse and right-click the Sergeant's Torch.

2. Just south of this you should see a tower, don't get too close to it or the mages up there will shoot you. You just need to be 90 yards close.

Use the Sergeant's Flare.

If you're close enough, you should get the following quest update: "Northwest Tower Targeted".

3. Go east to the opposite end of the village, where you'll find the Northeast Longhouse (46,28 ). Go inside and use the Torch.

4. Go a little south and you'll find the Barracks (46,30). Go inside and use the Torch.

1. Go southwest and follow the trail going up. At the intersection go southeast.

2. A little further east you'll find the East Tower (46,33). Use the Flare.

3. Go a little further south and you'll find the Southeast Tower (47,36). Use the Flare.

4. Keep following the trail further south and then take a right turn, you'll soon find The Thane's Pyre (45,35).

At this point, you should have found a Vrykul Scroll of Ascension from one of the Vrykuls you killed. If not, kill some more Vrykul until it drops.

Right-click the Vrykull Scroll of Ascension and get the quest [72] Stop the Ascension!.

Stand next to the pyre, right-click the Vrykull Scroll of Ascension and kill Halfdan the ice-Hearted.

5. Go southwest, take a right turn and you'll find the Southwestern Tower (43,36). Use the Sergeant's Flare.

You should also be done with [71] Gruesome, But Necessary. If not, kill some more Vrykuls and dismember them until you're done.

Use your Westguard Command Insignia to summon the sergeant (not needed if he's still with you).

Turn in:

  • [71] Towers of Certain Doom
  • [71] Gruesome, But Necessary
  • [71] Burn Skorn, Burn!

Get the follow up [72] All Hail the Conqueror of Skorn!.

6. Go south of the tower, close to the cliff edge, this is a safe spot. Watch the video below, it will show you where to jump down to get to the next quest.

Video: [71] Eyes of the Eagle

Once you open the egg, Talonshrike will swoop and attack you. Kill him and loot the Eyes of the Eagle. Basically reproduce what I did in the video and you'll end up in the Whisper Gulch, where our next quests are.

7. If you followed the video till the end, you should be in Whisper Gulch (37,36).

Make a /raise macro. Whenever you see an Abandoned Pack Mule, target it and use your macro.

Also look for Whisper Gulch Ore.

Use Steelring's Foolproof Dynamite on the ores.

This will split the ore in little fragments which you have to loot.

Explore the Whisper Gulch until you complete [71] Danger! Explosives! and [71] Send Them Packing.

1. Jump down in the water, swim west until you can get back on land. Then ride northwest until you find Explorer Jaren (23,33). Turn in [71] Where is Explorer Jaren? and get [71] And You Thought Murlocs Smelled Bad!.

2. Go a little northwest and you should find a scourge camp (22,31). Kill scourges until one of them drops a Scourge Device.

Right-click it to get the quest [71] It's a Scourge Device.

Go back to Explorer Jaren, turn in [71] It's a Scourge Device, get [71] Bring Down Those Shields.

Go back towards the scourge camp, clear the way to the Scourging Crystal.

Get close to it and use the Scourging Crystal Controller.

This will destroy the shield protecting the crystal, destroy it.

==Note== Pet classes, make sure you destroy the crystal yourself. If your pet does it, you won't get the credit.

3. Go north to the next crystal (22,29). Destroy it.

4. Go north across the water and you should find another crystal. Destroy it.

5. Swim west to the isle. There you should find Old Icefin. Get his quest [71] Trident of the Son.

6. Swim back to the previous spot. From there go south along the coast and look for Rotgill. He patrols in between the wrecked ship at (23,35) and the murloc camp north of it (22,32).

Kill Rotgill and loot Rotgill's Trident.

Go back to Old Icefin, turn in [71] Trident of the Son.

Once done, go back to Explorer Jaren and turn in:

  • [71] And You Thought Murlocs Smelled Bad!
  • [71] Bring Down Those Shields

Hearthstone to Westguard Keep. Turn in:

  • [71] Send Them Packing
  • [71] Danger! Explosives! get [71] Leader of the Deranged

Go to the keep and turn in:

  • [72] Stop the Ascension!
  • [72] All Hail the Conqueror of Skorn!

Get all the follow ups:

  • [71] Dealing With Gjalerbron
  • [72] Of Traitors and Treason
  • [71] Of Keys and Cage

Sell junk, repair and re-stock food/drink.

Don't turn in [72] Of Traitors and Treason, we'll do that later.

1. Ride north to Gjalerbron (35,15). Kill every Vrykul you see on your way and loot their keys. Open cages with those keys.

If you're lucky you might also get a Large Gjalerbron Cage Key, which you can use on the Large Gjalerbron Cage on the upper platform at (36,12). You can free up to 5 prisoners at once with this cage.

==Warning== A Sepulchral Overseer patrols this area, avoid him. It's immune to cc and kinda hurts.

Stay here until you finish both quests and find the Gjalerbron Attack Plans.

Right-click them to start the quest [72] Gjalerbron Attack Plans.

2. Ride northwest and then north to the cave at (30,6). Put on the Worg Disguise, go inside the cave, turn in [71] Eyes of the Eagle, get [71] Alpha Worg.

3. Go southwest and look for Garwal while being in the Worg Disguise. He patrols between (27,8 ) and (26,12) and (28,17). As shown on the map.

Kill him

4. Go back to Steel Gate, turn in [71] Alpha Worg.

5. Ride south to a drop off point at (31,35). Jump down as shown in this video:

Video: [71] Leader of the Deranged - Shortcut

Go inside the cave and kill Squeeg Idolhunter.

6. Then just clear the way back to the top, or just ride out (use at your own risk).

Ride back to Westguard Keep. Turn in:

[71] Leader of the Deranged

Go inside the keep, turn in:

  • [71] Of Keys and Cage, get [71] In Service to the Light
  • [71] Dealing With Gjalerbron, get [71] Necro Overlord Mezhen
  • [72] Gjalerbron Attack Plans, get [72] The Frost Wyrm and its Master

Also get [71] Sleeping Giants from Mage-Lieutenant Malister.

Sell junk, repair and re-stock food/drink.

1. Go back to Gjalerbron. Go up to the higher plateau and go northeast until you reach another higher plateau. Take a right turn and go up the east slope, you'll end up on the rear right platform (38,12).

==Note== Kill Deathless Watchers and Putrid Wights on sight from now on.

Kill the 5 Necrolords guarding Necro Overlord Mezhen, they can be pulled solo. Then kill Necro Overlord Mezhen and loot Mezhen's Writings.

Right-click them to start the quest [72] The Slumbering King.

2. Go to the big gate north of here. Enter the building and you should see a bunch of Necrolords trying to awake King Ymiron. Don't worry, they can't attack you. Clear the way around that platform and access it from the backdoor. There you should see Queen Angerboda. Kill her. You'll see a little script involving Arthas.

3. Get out of this building and go west to the rear-west platform (37,8 ).

==Warning== We're about to attempt to solo an elite frost wyrm. It should be doable for every class with normal gear, provided you use everything you got.

Clear the platform and kill Wyrmcaller Vile last, loot the Wyrmcaller's Horn.

Right-click it and eat/drink quickly while the frost wyrm flies to you.

Glacion is immune to all forms of CC, you can't even interrupt his spells. He hits for about 1000 on cloth and sometimes cast a frost breath which does about 800 damage. If you use all your cooldowns and a pot you should be fine. It might not even been needed depending on your class/gear.

Anyway, if you can't solo this one, try to find a friend. If all fails, just abandon the quest and come back to do it later or at level 80. It has no follow up, so no big deal.

In any case, before you go to the next step, you must have killed 10 Deathless Watchers and 2 Putrid Wights. You know where to find them, on the side platforms. There are two other side platforms southwest of the two we just visited, should you run short on Deathless Watchers.

4. Go back to the entrance of Gjalerbron. This time go inside the building right at the entrance. This will take you down to The Walking Halls (35,13).

Go down, turn either left or right. You should have several Awakening Rods by now. At least 5. If you have less than 5, you'll have to kill a few more Necrolords, and there are plenty in these halls.

Use the Awakening Rod on a Dormant Vrykul.

Once you've awakened 5 Dormant Vrykuls and slain 4 Fearsome Horrors, get out of this building.

Hearthstone back to Westguard Keep (or ride back if HS not up). Turn in:

  • [71] In Service to the Light
  • [71] Necro Overlord Mezhen
  • [72] The Slumbering King
  • [72] Sleeping Giants
  • [72] The Frost Wyrm and its Master (if you did it)

Sell junk, repair and re-stock food/drink.

Go to the Gryphon Master. Dismount.

Turn in [72] Of Traitors and Treason, get the follow up [72] High Commander Halford Wyrmbane.

This will fly you to Wintergarde Keep in Dragonblight.

This chapter ends here. Don't worry if you're not level 74 yet, it's normal.

Move on to the next chapter: Dragonblight.

I hope you enjoyed this guide. If you want to return the favor, please try to contribute.

-Jame

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