Guide Writing

Guides on how to improve the quality of your guides!

Jame's Guide Writing Guide

Many guides get submited on wow-pro everyday, but very few are actually good enough to be published. Here are a few guidelines you should follow before you write a guide, I've tried to keep it as short as possible.

Table of Contents

  1. Choosing a Topic - Step 1
  2. Choosing a Topic - Step 2
  3. Creating your Guide
  4. Spellchecking
  5. Text Formatting
  6. Images
  7. Seperate your Guide into Parts
  8. Wowhead Tooltips
  9. Creating a Table of Content

1. Choose the topic of your guide very carefully, ask yourself these questions:

a) Do I have superior knowledge about this topic?

For example, do you think it's a good idea to write a mage guide if you've only played a mage up to level 42 or something?

b) Will my information be helpful to other players?

Don't state the obvious. For example, don't make a 5-liner guide stating "If you want to make gold, go kill mobs and sell what you find. Try to sell things at the AH at the highest possible price". Seriously, who needs such a guide? Sticking out tongue
In short, try to write a guide about something most people don't already know.

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2. Once you've chosen the topic of your guide, don't start writing yet, check the following things first:

a) Did someone already write a guide on this topic? Browse the Guides library to find out.
b) Is someone currently working on a similar project? Check the Needed Guides list to find out.
c) If someone already wrote a guide on this topic, ask yourself this question:

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3. Create your guide, put it in the right category and start working on it:

You don't have to write and publish your guide in one day, nobody actually cares for an unfinished guide. So if your guide is not finished, don't publish it, choose the "Work in Progress" option before you submit it.

Only you and the admins will be able to see your guide then, until you decide to publish it. Your draft will be easily accessible on the right side of the page. This is how it looks for me:

As you can see, I have a lot of projects going on at the same time and I'm not publishing any of them until they are finished.

Once you're done writing your guide, there are still things you should do to make it worth being published. Please read on.

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4. Spell Checking

Run your whole guide through a spell checker. It's easy, just copy the whole text into a word document or in your e-mail program and use the "Check Spelling" option, correct everything and then put the corrected text back in your guide.

==Note== Please do an effort with this. Use proper capitalization, spell the words entirely, nobody likes to read guides full of "ur" "u" "kthx", etc. It doesn't take that much time to write "you", "your" or "you're", and your guide will be of much higher quality if you do this effort.

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5. Text formatting

This is the most important part. Nobody likes to read a big wall of text. You need to add paragraphs, colors, titles, bold text, italic.

For that, you need to use BBcode. It's actually very easy and quick, thanks to a nice little tool I use. It's a Firefox addon called "Text Formatting Toolbar". Here is the link to download it:

Text Formatting Toolbar

If you don't have Firefox, I suggest you download it and install it anyway. It's free and it's better than Internet Explorer. You can still use Internet Explorer as your main browser, even after you install Firefox. Just type "Firefox" in Google, it will be the first search result.

Once you have installed it, you'll have the following toolbar on top of your browser:

As you can see, I'm using it right now as I'm writing this guide. It's extremely easy to use, just like a normal text editing program, you just have to select the text you want to format and then click on the icon.

Now tell me, would you rather have this version of my guide:

Or the one you're currently reading?

I think the answer is clear and it shows how much of an improvement a little bit of text formatting can bring to a guide.

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6. Images

Images are also a nice addition to any guide. Of course, you must not add images for the sake of adding images. They must have a purpose, they must illustrate your content and if possible, make it easier to understand your guide.

Simply go to "File Attachments" and attach the image of your choice:

Once the image is uploaded, copy the link to it:

Then paste the link in your guide, add the following BBCode tags around it:

You can also add the img tag with one click thanks to the text formatting toolbar:

And there you go.

If you are STILL having troubles to upload images, please check this short guide: Nilz' Image Uploading Guide .

==Note== Images must be saved in .JPEG format before you upload them on wow-pro and they must not be too big. The max width of an image should not exceed 600 pixels and if possible, you should try to keep them below 400 pixels. Try to keep the images as small as possible. Images that are too big take a long time to load, take too much space and actually make your guide harder to follow and to print.

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7. Seperate your guide into parts

It's quite easy, simply enter the following code and it will add an horizontal ruler. It's great to split your guide into different parts. Here's the code:

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8. Links to Wowhead tooltips

First, find the item on wowhead. Copy the URL.

Then simply write down the name of the item in your guide (it doesn't even have to be the name of the item, it can be anything really).

Select that text and click on the "Add code to format text as link" button on the text formatting toolbar (assuming that you have it).

Then simply paste the wowhead URL in the window that pops up.


Super Cool Weapon

If you don't have the text formatting toolbar, the code is:

[url =] Super Cool Weapon [ /url ]

(without the spaces of course)

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9. Creating a Table of Content

Jiyambi wrote a very nice guide on how to create a Table of Content. You can't go wrong with it (I used it for this guide Sticking out tongue). Here is the link:

Creating a Table of Contents

And that's it!

Once you feel that your guide is ready to be published, change the Guide Status to "Finished"!

I've covered this topic in details in one of my blog articles as well, I encourage you to read it if you want to know why it is important to follow these guidelines.

If you have any other questions or suggestions regarding guide writing, please read our FAQ. If you don't find an answer there, please leave a comment here and I'm sure someone will answer you quickly.

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Colour Guide

Colour Guide

This guide was originally started by me to allow me to try and keep some consistency in the colours of my reputation levels.

I stole a few colours from people (by eye) if they fitted my system and I liked them and now I've decided to publish it, I hope those people don't mind. Credit in the guide.

This system is far from perfect, and there are a few near clashes. I hope it will help people with picking colours, though.

PS, if you haven't already, have a browse of Jame's Guide Writing Guide, and download the firefox formatting toolbar!

    If anyone thinks they have a better shade of any of the colours listed below, please comment Smiling

    And also if you think you have something that matches the colours shown here better than mine.

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    I can't say I would recommend using ALL these codes in one guide. A reputation guide would probably want the reputation colours. A class guide would want skills and talents. A levelling guide would want Jame's formatting, and possible Manovan's Profession and the class colours.

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    Reputation Formatting:

    Hated color=#cc0000 + bold
    Hostile color=#ff0000 + bold
    Unfriendly color=#f26000 + bold
    Neutral color=#e4e400 + bold
    Friendly color=#33ff33 + bold
    Honoured color=#5fe65d + bold
    Revered color=#53e9bc + bold
    Exalted color=#2ee6e6 + bold

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    Jame's Levelling Guide Formatting:
    Quests color=#cc9933 + bold
    Items (and objects) color=#993300
    Locations color=#33cc00
    Quest objectives to kill bold
    NPCs color=#4169e1
    Locs italics

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    Other Colours:
    Achievements color=#cc66cc
    Professions color=#663300(Manovan's)
    Talents color=#000099 (Jiyambi's)
    Skills color=#006600 (Jiyambi's)
    Addons and Macros color=#ff0000(Jiyambi's)

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    Raid UI Class Colours:
    WARLOCK color=#6600cc + bold + caps
    MAGE color=#33ccff + bold + caps
    PRIEST color=#999999 + bold + caps
    SHAMAN color=#000099 + bold + caps
    DEATH KNIGHT color=#c30000 + bold + caps
    HUNTER color=#7dd17d + bold + caps
    DRUID color=#ff6600 + bold + caps
    WARRIOR color=#cc9933 + bold + caps
    ROGUE color=#d7d700 + bold + caps
    PALADIN color=#f392f3 + bold + caps

    (While the Priest colour is white, I decided to use grey as white would not show up well on WoW-Pro)

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    Jiyambi's Item Quality Colours:
    [Legendary] color=#f0940a + brackets
    [Epic] color=#8c02cd + brackets
    [Rare] color=#2d2de1 + brackets
    [Uncommon] color=#26c426 + brackets
    [Common] color=#cccccc + brackets
    [Heirloom] color=#ccb896 + brackets
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    If you want to add a colour table (or just one colour) copy the code here and stick it in the top of your guide, so people can see what you're using.


    <li><span style="color:#cc0000"><b>Hated</b></span></li>
    <li><span style="color:#ff0000"><b>Hostile</b></span></li>
    <li><span style="color:#f26000"><b>Unfriendly</b></span></li>
    <li><span style="color:#e4e400"><b>Neutral</b></span></li>
    <li><span style="color:#33ff33"><b>Friendly</b></span></li>
    <li><span style="color:#5fe65d"><b>Honoured</b></span></li>
    <li><span style="color:#53e9bc"><b>Revered</b></span></li>
    <li><span style="color:#2ee6e6"><b>Exalted</b></span></li>
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    Jame's Levelling Formatting:

    <li><span style="color:#cc9933"><b>Quests</b></span></li>
    <li><span style="color:#993300">Items</span></li>
    <li><span style="color:#33cc00">Locations</span></li>
    <li><b>Quest objectives to kill</b></span></li>
    <li><span style="color:#4169e1">NPCs</span></li>
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    Other Colours:

    <li><span style="color:#cc66cc"><b>Achievements</b></span></li>
    <li><span style="color:#663300"><b>Professions</b></span></li>
    <li><span style="color:#000099"><b>Skills</b></span></li>
    <li><span style="color:#006600"><b>Talents</b></span></li>
    <li><span style="color:#ff0000"><b>Addons/macros</b></span></li></span></li>

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    Raid UI Class Colours:

    <li><span style="color:#6600cc"><b>WARLOCK</b></span></li>
    <li><span style="color:#33ccff"><b>MAGE</b></span></li>
    <li><span style="color:#999999"><b>PRIEST</b></span></li>
    <li><span style="color:#000099"><b>SHAMAN</b></span></li>
    <li><span style="color:#c30000"><b>DEATH KNIGHT</b></span></li>
    <li><span style="color:#7dd17d"><b>HUNTER</b></span></li>
    <li><span style="color:#ff6600"><b>DRUID</b></span></li>
    <li><span style="color:#cc9933"><b>WARRIOR</b></span></li>
    <li><span style="color:#d7d700"><b>ROGUE</b></span></li>
    <li><span style="color:#f392f3"><b>PALADIN</b></span></li>

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    Jiyambi's Item Quality Colours

    <a name="itemcod"> </a>
    <li><span style="color:#f0940a"><b>[Legendary]</b></span></li>
    <li><span style="color:#8c02cd"><b>[Epic]</b></span></li>
    <li><span style="color:#2d2de1"><b>[Rare]</b></span></li>
    <li><span style="color:#26c426"><b>[Uncommon]</b></span></li>
    <li><span style="color:#cccccc"><b>[Common]</b></span></li>
    <li><span style="color:#ccb896"><b>[Heirloom]</b></span></li>

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Creating a Table of Contents

I'm sure some of you have seen guides which have a table of contents with links in them. Some examples include my Tree Healing Guide and Shikamaru's Eternal Farming Guide. For long guides with multiple parts, these tables of contents (or ToCs, for short) are extremely useful for quickly navigating between sections of the guide. They can also be used to navigate between guides split up into separate chapters. This guide will show you how to create interactive ToCs for your guides.

A quick note: in the code shown in this guide, some parts need to be replaced by code specific to your guide. These parts will appear in green.

Let's start off with an example - the ToC for this guide!

Table of Contents

  1. Choosing a type of code
  2. Using Mediawiki to create a ToC
  3. Using HTML and BBCode to create a ToC
  4. Tips and Tricks for HTML ToCs

Choosing a type of code

There are actually two ways to make a ToC for your guide. One uses Mediawiki, the other uses HTML. The Mediawiki way is the easiest, but unfortunately requires that your guide be done entirely in Mediawiki with zero HTML or BBCode. That means limited customization, and additionally many people on WoW-Pro don't know how to use Mediawiki at all. Using HTML to make the ToC is more complicated, but lets you use both HTML and BBCode throughout the guide.

IMPORTANT NOTE: Either of these methods will work for BOTH a "wiki" (group) page OR a "guide" (single editor) - you can use the wiki formatting even if it is a solo editor page, and you can choose not to use it on a group page.


BBCode is the default option for WoW-Pro's input format. It is a type of code used on many online forums. Through BBCode, you can use many common HTML tags, but it keeps users from seriously messing up page layouts with bad HTML. You can get a lot of custamizability out of pure BBCode (for example, the only non-BBCode things in my Tree Healing Guide are the ToC links), but this input format is even better because WoW-Pro lets you use HTML as well - but only when BBCode is the input format, NOT when you use Mediawiki.

Essentially: A large amount of custamizability and the ability to use HTML, with the drawback of somewhat complicated and ugly code and the potential to mess up page layouts with bad HTML.


Mediawiki is the code language used on most wikis, such as Wikipedia and Wowwiki. However, the Mediawiki available on WoW-Pro is a little more limited than on many wiki sites, since WoW-Pro is not a full wiki. In addition, you cannot use HTML if you chose Mediawiki as your input format.

Essentially: Sacrifices custamizability for easy to read and easy to write code.

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Using Mediawiki to create a ToC

Using Mediawiki to make a ToC is very easy, so we'll cover it quickly in this section. For an example guide with a wiki ToC, see the Loot Distribution Systems guide. For a cheat sheet of common Mediawiki code, see this page.

  1. Input format

    First, you must have your input format set to Mediawiki. The input format options are found just below your guide's main content textbox when you edit your guide. It is minimized by default - click the arrow to maximize it.

  2. Place ToC

    Next, you need to tell your guide where you want the ToC. Simply place the following code wherever you want the ToC in your guide:


  3. Add sections

    Finally, you need to tell the ToC what to list. You do this by using equal signs around your section headings throughout your guide:

      ==Highest Level heading==


      ====Sub-sub heading====

  4. Each of these will be added to your ToC automatically, and it will also automatically format your section headings.

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Using HTML and BBCode to create a ToC

As mentioned above, BBCode and HTML allow a lot more customization at the expense of ease of use. See this page for some basic BBCode formatting information to help with the rest of your guide.

  1. Input format

    First, you must have your input format set to BBCode. The input format options are found just below your guide's main content textbox when you edit your guide. It is minimized by default - click the arrow to maximize it.

  2. Make the ToC list

    Next, you need to make the ToC itself. This is significantly more complicated than in Mediawiki. But, you can also make it look however you want!

    I'll teach you how to make a simple ToC, but you can modify the formatting to suit your style. Please note that to format text that is a link, you need to put the formatting tags inside the link tags.

    To make your ToC, start by making a numbered list. Use the following tag to start and end your list:


      You'll put all your list content in between these two tags. Feel free to separate them from the content with line breaks as shown, it can help when reading your code.


    This is how you start and end your list. To put a numbered item on your list, simply use the following tag at the start of the line you want to add:

  3. This should be all you need to create a list like the one at the top of this guide. However, it won't have any links in it yet.

  4. Create anchors

    Next, we need to make the anchors that will let you link to parts of your guide. Time for a little HTML vocabulary.

    An anchor tag always starts with a, for anchor. An anchor tag is usually used to make a link - it's used to reference an anchor, usually another page. In this guide, we'll learn to add anchors inside our page, and then reference those anchors.

    First you will learn to add the anchors. In your guide, find a section you would like to link to. Right above that section, you will add an anchor:

      <a name="sectionname"> </a>
  5. Choose a shortened name for the section - no users will see it, so don't worry about it being perfect. Make sure it is all lower case with no spaces. Also, make sure you add the closing </a> tag, otherwise the code won't work and may mess up your page.

  6. Link to anchors

    Now that you have your anchors created, you can link to them from your ToC. Simply add <a href> tags to your already-created list as follows:


      [*] <a href="#sectionname">Your Section's Full Name</a>

  7. Make sure you include the # at the beginning of your anchor's name - this tells the browser that the anchor is in this page.

That's all you need to know to make a basic list!

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Tips and Tricks for HTML ToCs

  1. How to link to other pages from a ToC

    This can be useful if your guide is broken into several chapters. Linking to other pages is very easy - you don't even have to use HTML, just the basic BBCode. Here is the code to link:

      [url=yoururlhere]Text you want to be the link here[/url]

  2. How to link within other pages from a ToC

    Also useful if your guide is in multiple chapters, this lets you link to specific anchors in other pages. First, make sure you have the anchors set up in the other page. Then, simply use the same type of link as for anchors within your main guide, except instead of just the #, use the other page's url:


      [*] <a href="yourguidesurl#sectionname">Your Section's Full Name</a>


  3. Create "Back to top" links

    For large guides, it is really nice to be able to click a quick link to return to the ToC at the top of the guide. You can very easily do this by creating an anchor above your ToC, then add a simple link referencing that anchor at the end of each section.

    Example anchor:

      <a name="top"></a>

    Example end of section link:

      <a href="#top">Back to the top</a>

    You can even add a little up arrow as a link to the top, along with the words (or without them if you like).

    1. First, you'll need to upload the arrow - use the file attachments option at the bottom of your guide's edit page. Once it is uploaded, it will show you the picture's url, copy that.

    2. Add an image tag inside the anchor reference tag. You can use BBCode for this part. You can leave the words as well, or delete them depending on your preference.

      Example with words:

        <a href="#top">[img]http://yourimagesurl[/img]Back to the top</a>

  4. Back to the top

Now you should know enough to make ToCs for your guides! Feel free to leave a comment with suggestions for improvements, questions, or corrections.

Making a uniform header for guides

One huge contributing factor to being neat when writing blogs or web pages, is being consistent and often simple.

As many of you may have noticed I have recent re applied a new banner to all of my in date guides to offer a more uniform and un-imposing look, especially as they are on the front page of the website when they are new.

Jiyambi has taken a shining to this and has adopted a similar design. So for you entertainment I have created this short tutorial on how to adapt this into your guide should you so wish.

Getting Started
Although the original design was made using MS Paint (yep.. i went there) I will adapt this concept using one of Wow-pro's programs of choice Gimp

To download Gimp, open your browser of choice and visit website Http:// and follow the download links and install the version for your Operating system.

Download the Template
I have made a template file to make this easier and quicker for you to do. You can download this here.

Right Click on this Link and Save As

Editing the Template
The first thing we want to do is open our file with gimp. By default the file is called tempforguide.xcf; though you may have renamed this when you downloaded it.

Upon opening the file you should see something like this:

This doesn't look very much like a good template does it? Well, Let's start editing. What you want to do now is go back to gimp, and select:

File > New

You should see a new window open in gimp.
The dimensions I used in the template are 500x185, a bit smaller than my original, but that is me being fussy. Go ahead and use 490 x 135 for the new image. For now we will let this rest, we will come back to this

Now you want to select an image for your guide. I want to write a guide on Pandas today, so I am going to find an image of a panda on the internet (be sure it isn't copyright protected) So using the image category on a search engine (I use yahoo) I type in PANDA and find an image I like. I download this image to my hard drive by right clicking on the image, and selecting Save Image As (most browsers have an option like this)

Here is the image I want to use:

Now open your new image up with GIMP (this should make a 3rd window of gimp)

FILE > OPEN > Select your chosen File

Once this image opens; select all by holding down the CTRL button and then pressing A.

It should look like a bunch of ants are patrolling around your picture. Now you want to hit


Go to the blank 490x185 GIMP window we created earlier. Now do the following


If done properly it ought to look something like this:

Now you need to reposition, resize and or crop your image. The simplest way to do this is using the scale tool.

Then it is just a case of dragging the side or corner points on your image to fit. Once you have done this you should see a pop up box appear. It will have the word SCALE on a button, once you are happy, select scale.

Once this is done, go to your layer window, and right click the top layer and select flatten image.

On the image window go ahead and select all (Ctrl+A) and Copy (Ctrl+C) like we did before. Now you want to select the GIMP windo of the template you downloaded. One this image select


On the layer panel, click and hold the image layer you just pasted, and drag it down so it is the third layer up

Now select your move tool from the tool box, and then drag the new layer we
created within the red box. It doesn't have to be exactly up agaisnt the red, but be as close as you can.

On your layer window, go to the 4th layer up, and you should see a gap between two eyeballs. If you mouse over this gap you should see a blank button appear, press this once, and you should see an eyeball appear, and if you look at the image window, you will see the header is taking place. All you need to do now is edit the text!

To edit the text, select the layer you want to edit on the layer window, in this case it is "Name of Guide". Then select the TEXT tool.

With your cursor click on one of the letters in the words "Name of guide" (you may need to click 2 times) on the image window, If done correctly, you will see a pop-up box, which will allow you to edit your text. Rename this to whatever you wish.

Now go to your layer window, and select the layer called AUTHOR and do the same thing as you did before when renaming the guide.

You should now be done! Laughing out loud

You now want to do the following;

FILE > SAVE AS > then name the file and add the extention PNG at the end, for example PANDAS.PNG and you should have something that looks a little like this

If this text guide is hard for you to follow, or you need an extra reference point. I did make a short video capture of me following the steps of this tutorial. Please enjoy.

Nilz' Image Uploading Guide


As I was looking at Jame's Guide Writing Guide I noticed a lot of questions about images and why they weren't working and such. To me, it seemed that Jame was doing his best to answer all the questions but it looked very frustrating to keep answering the same question over and over again So, I have decided to write a focused guide on images only, to help those you are having trouble (just like I did, as a matter a fact) Smiling.


So you've decided to write a guide that will be awesome least it would have been if you get those GOD-!@#$ IMAGES TO JUST UPLOAD ON THE !@#$!@#$#@!$@ WEBSITE. Well first things first, you need a picture, once you have that go down to the bottom of the screen and click File attachments then click browse and find your picture. After you have done this you have to copy the html code that is under your picture. Once this is done you click the icon for adding pictures on your text formatting toolbar or you type in [ img] [/ img] (without the spaces). and click preview. But then something happens. This shows up instead of your picture:


In order to fix this you need to go back to your picture file and rename it without any special characters or spaces. So it looks more like this:

[img][/ img] (without the space).

Then once that is done you have to Submit your guide (still as work in progress) first then go back to your draft and hit Preview and your picture should be up.

Image Editing

Now you may want to edit a picture to make it better or add lists, etc. there several different image editing programs out there and couple would be GIMP (just google the download) or Microsoft paint, however my favourite is which is completely free and is really easy to use and can do some pretty cool things. However it is all up to you.


Sometimes, in your guide, you will want to add screenshots which is just a shot of your screen as you see it. You can take screenshots by simply pressing the Print Screen button on your keyboard. it may also be called PrtSc so just press this button and then open up your picture using any picture editor. If you use this while not on WoW then while on your picture editing program just paste (either CTRL - V {command - V for you mac users}or [edit - paste]). If you took the screenshot on WoW then just find it in your screenshot folder (i couldn't find the folder Eye ) or just paste into the picture editor. After you have gotten the picture into your picture editor ten just crop out the unimportant stuff and viola! Save as a JPEG and then upload it into wow-pro.

That is really all there is to it Sticking out tongue!

P.S if you want to not show the links to your pictures at the bottom of your guide then simply uncheck the list box in your file attachments.

P.P.S sometimes the file attachments box will be minimized which can make it hard to find but this is where it found when minimized (I.e. right above the preview and submit buttons)

Another frequent mistake I see is that your image will NOT SHOW UP if you just click "preview" when you first upload it. The image doesn't actually upload until you click "Save" the first time. So if your image doesn't show up at first, that could very well be the reason. *Jiyambi*

Back to Jame's Guide Writing Guide!

Creating Maps and Graphics with GIMP

This guide is designed to teach you to create maps (and any other graphic) using the free image editor, GIMP. GIMP is a lot like Photoshop, though not as smooth or polished, but it is free. It allows you to do many nifty things like transparency, shadow, and outlines.

This is intended to be a collection of tips pertinent to guide writers for I know there are a lot of other cool things GIMP can do, but please only share tips that are useful for this site. You can share tips by leaving a comment (Jiyambi or another editor can add your tip for you).

Table of Contents

  1. Downloading and Installing GIMP
  2. Getting the Source Image
  3. The Basics of GIMP
  4. Removing Backgrounds
  5. Adding Notes
  6. Adding an Outline
  7. Adding a Drop Shadow

Downloading and Installing GIMP for Windows

As I noted above, GIMP is a free graphics manipulation program. You can download it from it's website, Note that this procedure can also be used to update an older version of GIMP.
  1. Go to and click "Download" in the top banner.
  2. The newest version should be listed near the top, click the link on that page to start the download.
  3. Once the file downloads, open it to start the installation. It's best to exit other programs before doing this. Click "Run" if Windows needs your confirmation.
  4. Once the GIMP installer opens, follow the following steps:
    1. Click "Next".
    2. Click "Next".
    3. Click "Install Now".
  5. The program will now install GIMP. If you had an older version of it on your computer, it will automatically remove that version and install the new one.
  6. Once it's done, uncheck "Launch GIMP" and click "Finish".

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Getting the Source Image

Now that you have GIMP installed, you need to get some images to edit! Some obvious places to find these are screenshots you take yourself in game. You can also find maps using sites such as WoWhead, though remember to always give credit to the site where you found your source image, and ask permission first if possible.

Taking a Screenshot

Taking a screenshot in game is very easy - simply hit your keyboard's "Prt Sc" button (print screen). However, you can use some tricks to get better screenshots:

Once you take you shot, it will appear in the WoW screenshots folder. The screenshots are stored in a sub folder of your WoW folder. Depending on your operating system, your folder could be found:

WoW Model Viewer

WoW Model Viewer is an excellent source for images. However, it has a steep learning curve and is currently really buggy with Windows Vista (I can't get it to work anymore for me Sad). I am not going to go into the details here, because it's quite a complicated program, but you can check out the WoW Model Viewer website to learn more about it and to download it.

Finding an Image on the Web

Finding an image on the internet is also possible. Remember to ask the website's owner if you can use the image before taking it, and give credit in your guide. I highly recommend using Google image search to find what you are looking for - either that, or search WoWhead or WoWWiki.

Once you find your image, you need to download it. Most browsers have an option to do this by right clicking the image. Mac users with Safari should be able to simply drag the image to their desktop.

Loading You Image

Once you find the image, right click it and select "Edit with GIMP". You can also simply open it from GIMP if you already have the program running.

For this guide, we are going to use the following image:

Go ahead and download it and work along with me if you like!

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The Basics of GIMP

Alright, you should now have your image open and ready to go inside GIMP. First off, you need to learn some basics on how to use GIMP:

The many ways to select

On of the most powerful thing about GIMP is it's selection tool ability. You have many options, and I'm going to briefly talk about each, how they work, and what you might use them for. Selection tools can be found under Tools --> Selection Tools

Moving, removing, resizing, and cropping

This is the meat of manipulating your image. Most of this is done with the tools under the "Transform Tools" menu:

Most of these tools are fairly self-explanatory - they allow you to manipulate whatever portion of the image you have selected, or even entire layers. If you are more interested in changing the image as a whole, you want to look at the "Image" menu:

I'm not going to go over this menu in detail, either, but this is where you can find overall image changing options.

What are layers? How do we use them?

The ability to work in layers is very useful in GIMP. This allows us to have a separate layer for our text if we want it, or for other images added on top of the background image or map, and to move them around without harming the background.

So what are layers? Think about several sheets of transparency paper. Each paper has something drawn on it - that covers up the sheet behind it, but only where something is drawn. That's what each layer in GIMP is like.

How do we use these layers? As I mentioned above, you can use layers to add text on top of your image or map. Take a moment to look at the "Toolbox", the long rectangular window which appears on the left of your image window in GIMP:

In between the two boxes that make up the Toolbox, you will see that there is another tab. Click this tab to view the Layers tab:

This tab will show you all of the layers currently in the image. You can name each layer, make it partially or completely transparent, hide a layer, merge layers, and more from this pane. I won't go into detail here, but you will be learning how to use this functionality as we progress through the guide.

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Removing Backgrounds

Now that you are at least somewhat familiar with the basics of GIMP, we're going to start modifying our base image. The first step is removing that nasty black background. A lot of maps you will find have that, and it doesn't look nice on WoW-Pro since our site is white. Fortunately, with GIMP, it's easy to make that background transparent, so it blends nicely with whatever site you choose to post your image on!

There are two basic ways to remove the background. The first is to use select by color, and the second is to use fuzzy select. Select by color is nice when the background color is NOT present elsewhere in your image. It's good because it gets the bits of background that are inside loops or otherwise not touching the bulk background. Both of these conditions make it the best choice for the example image we are using.

Simply choose "select by color" from the menu or toolbox and click on the background of the image:

As you can see, the black background portion of the image has become highlighted.

Now, before we delete the background, we need to first change this layer of our image so that it will be transparent. In your Toolbox, click the layer tab (as shown in the previous section). Right click the "Background" layer (the default name for the first layer of your image) and select "Add Alpha Channel".

Once the alpha channel is added, you only need to hit "delete" and the background of the image will be removed. You'll see a gray checkered pattern, this is GIMP's way of showing transparency.

You've just completed the first step in making a professional-looking map! One note - JPEG files cannot handle transparency. I recommend using a PNG or GIF file format when saving your files. Simply add a .gif or .png to the end of the name when you save it to use these formats.

Our image so far:

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Adding Notes

Now you have a map image, but it's not very useful yet. You need to add notes. We're going to do this using the typing tool. Simple choose "Text Tool" from the menu or toolbox and click somewhere on the image where you would like to place text.

Once you have a text field, you can type what you want and then change the font, size, color, and style to fit the feel you are looking for (these options are located on the text tab that should be available now on your toolbox). Remember, readability is the most important thing, not fancy colors, so make sure the person using your guide can read it. We'll discuss some tricks to help your text stand out in the next section.

Every time you create a new text field, GIMP creates a new layer for that field. That's important to remember, and is useful in the next few sections when we do some fancy things to this text.

For now, here's an example of our image with some text on it:

As you know, in many of Jame's guides, he uses not only text and numbers but also symbols, such as a circle, a large filled area, or a shaded region, to help denote drop areas and mob patrol paths. You should do this on a fresh layer rather than paint directly onto the background. To do this, simply go to the layers window and click the new layer button in the bottom left corner.

To create circles or other shapes, I would suggest using the Ink Tool. To create a large area with a transparent fill, use the Paintbrush Tool to draw the outline. Once it is drawn, you can fill it in with the Bucket Fill tool, and can adjust the opacity so it can be seen through.

Here's our image so far, it should use everything you have learned about up to this point:

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Adding an Outline

Remember when I talked about how important readability was? Well, here is the biggest thing you can do to improve both readability and the style of your notes - make the text a bold, light color surrounded by a black outline.

The process for creating an outline around your text is a bit non-intuitive.

  1. First, select the layer with your text in it and select the text tool from the menu or toolbox.
  2. On the toolbox pane, click the text options tab (it should be the tab on the left). At the bottom of the window, there should be a button that says "Create path from text". Click it.
  3. Now we need to create a new transparent layer. Go to the layers tab and click the new layer button in the lower left corner. You can call the layer whatever you want, I suggest "Outline". Make sure this layer is BELOW the layer with your text on it.
  4. Next we need to make a new window on your toolbox, called the path window. If you are putting outlines on a lot of things, you'll definitely want this window to be easily accessible. Go to the layers tab of your toolbox. You should see a little sideways triangle in the upper right corner. Click it - in the menu that opens, go to Add Tab > Paths.
  5. Once the window is open, you should see a list of any paths you have created (at this point there should just be one - it will be named after the text that you made the path from). Right click the path you want to turn into an outline. Select "stroke from text". The window that pops up has several options that you can play with in order to get the thickness you want from your text outline.

You can add outlines to the other "notes" we learned how to create in a similar way. The only difference is that, instead of simply choosing "create path from text" like we did above, we need to create the path a different way. The easiest way is to select the object you want to outline, and then create a path from the selection. To create the path once your object is selected, simply go to the Paths tab of your toolbox and click "Selection to Path" in the lower right corner. After that, you can stroke from the path just like we did in the text example.

Note: Occasionally when creating text outlines, GIMP makes weird, sharp protrusions from the text. Usually these are easily erasable, but if anyone knows why this happens and how to fix it, please leave a comment.

Here's our image with outlines added:

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Adding a Drop Shadow

This last bit is just a style option that you can add if you want to. It might improve readability a little but, but isn't really necessary. But if you want to, you can make your notes and even the image itself have a nifty drop shadow. This is actually very simple to do.

  1. Select the region of your image that you want to give a drop shadow. I typically combine all text and notes into one layer, and the background into a separate layer. This way I can fuzzy-select click the blank portion of the image, then invert my selection to get all the notes at once.
  2. Go to Filters --> Light and Shadow --> Drop Shadow.
  3. The window that pops up will allow you to specify the offset and the size of your shadow. Play with it until you get the look you desire. I usually use a bigger shadow for the background and a small one for notes.

Here is an example of our image with a drop shadow added:

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Thank you for reading these tips. If you have any useful tips you'd like to share, you can Leave a comment.

Creating Tables

Well, as promised to Jame I'll be posting how to make those snazzy tables for your guides. For this you're going to need to know a little HTML coding. Thankfully CSS will still work within your HTML codes but you have to be extra careful because if you miss a tag you will botch the entire thing. Trust me, I made a serious error on my last guide and the whole page went funky. Took me an hour to find that missing tag! That said, lets begin.

For those unfamiliar with HTML a good site to check out is, there is a link that says Learn HTML on the top left.

First things first! Tags! Tags! TAGS! Pay close attention to your tags. You need an opening tag and a closing tag. Your tags will be surrounded by Angle Brackets < and >. Now you could just drop a table right into your guide but CSS has issues with doing that, or at least it does here. I'm still a novice when it comes to XML and CSS coding so bear with me. Its safer to start AND end your table with an html tag.

Example: < HTML > and < /HTML >

NOTE: When you create your tags there will be no spaces inside the tag, I have to do that here so you can actually see them. Please look at the whiteboard on for a proper representation.

Our opening tag is < HTML > and our closing tag is < /HTML >. The tags are identical except for the forward slash in the ending tag. So your tags will always have a mate, be sure you always have a closing tag! Next comes the BODY tag. The body is what it is, the meat and potatoes or your document.



Everything will go inside your HTML tags and your displayed material will be inside your BODY tags.


HI! This is my website. What do you think?

Now try not to get discouraged here, coding is a simple thing. These will be the only HTML tags you will need while building your table. The next set of tags will be a little more complicated but fairly simple. These will be your TABLE tags.



HI! This is my website. What do you think? Here is a table.<BR>



Now, here is where CSS and HTML start to disagree. You'll note that I've added in a tag that I haven't talked about, < BR > is a line break tag and is similar to you hitting Enter on the keyboard. So why not just hit enter? HTML does not recognize word processing line breaks so you have to use the line break tag < BR >. I already have several of these tags listed here but you won't see them at work.

Back to our table. As you create your table you will have to define several things. First are borders. If you do not define the border size you will have a nice neat table but no dividing lines.


Col1,Row1 Col2,Row1 Col3,Row1
Col1,Row2 Col2,Row2 Col3,Row2

If you wish to create dividing lines you will need to define the border size in your opening TABLE tag.



Col1,Row1 Col2,Row1 Col3,Row1
Col1,Row2 Col2,Row2 Col3,Row2

Now I know I said to never put spaces in your tags, but there will be a few exceptions. Make sure to leave a space between each definition in your tag, such as the one between TABLE and BORDER in the opening table tag.

The BORDER definition tells the browser to load a table border width of 1, a single pixel line usually. You can certainly go higher and you can do some pretty fancy things with your table borders that I will not go in depth here.

Now if you've seen my blacksmithing guide you'll note there is a light gray underline at the top of my table and the text is in bold. This is done by adding a HEADER tag.


Header1,Col1 Header2,Col2 Header3,Col3
Col1,Row1 Col2,Row1 Col3,Row1
Col1,Row2 Col2,Row2 Col3,Row2

By now you're probably like WHOA NOW! How did you even create the Columns and Rows, you're talking headers and such, I'm so lost! Fret not. Your ROW tags are like BODY tags, everything in that row will be contained within the ROW tag. A ROW tag looks like this: < TR > and a closing tag of < /TR >


< HTML ><br>
< BODY ><br>

HI! This is my website. What do you think? Here is a table.< BR ><br>
<TD> I'm ROW 1!</TD>


I'm ROW 1!

You're probably wondering what's up with that < TD > tag? That is essentially how we create columns. The < TD > is a Table Data tag. Each time you ad a new < TD > tag you create a new cell of data. You want to make sure that you keep a static number of DATA tags or you will end up with blank cells.


Col1,Row1 Col2,Row1 Col3,Row1
Col1,Row2 Col2,Row2 Col3,Row2 Col4,Row2
Col1,Row3 Col2,Row3 Col3,Row3

Blank cells aren't the end of the world, but at least your columns are still even. And that is nearly everything.

All we need now are some headers and you're golden. Header tags are simple: < TH > just means Table Header. You can use these to define a bold text and a different shaded underline.


Header1,Col1 Header2,Col2 Header3,Col3
Col1,Row1 Col2,Row1 Col3,Row1
Col1,Row2 Col2,Row2 Col3,Row2

And you're done! Hopefully I've made this easy enough. If you have any questions please feel free to ask and I'll do my best to answer them in a timely manner as always.

Size is a major factor in life and a factor that I seemed to have missed when creating this guide. Here is an example of how you can use the page width to determine the width of your table. This will assign a maximum width based on the current page width.


I'm huge!

<table border="1" width="100%">
<td>I'm huge!</td>


I'm tiny!

<table border="1" width="10%">
<td>I'm tiny!</td>

Anglers Reputation

You are currently viewing a Wiki Page. It can be edited by anyone who is currently logged in. Before you change anything, please make sure to read our FAQ, the editing guidelines of this post as well as its comments.

If you feel comfortable editing guide files, feel free to fix bugs on this page.

If you'd rather just leave a comment with any mistakes you find in them, someone else can add the changes to the file at a later time.

Source Code

local guide = WoWPro:RegisterGuide("LudoAnglers",'Dailies', "Krasarang Wilds", "Ludovicus", "Neutral")
WoWPro.Dailies:GuideFaction(guide,1302) -- "The Anglers Reputation"
WoWPro:GuideSteps(guide, function()
return [[

A Quest(s) from John "Big Hook" Marsock|QID|30754;30753|M|68.34,43.49|N|From John "Big Hook" Marsock, if he is offering|
A Quest(s) from Fisherman Haito|QID|30586;30584|M|67.92,45.24|N|From Fisherman Haito, if he is offering|
A Quest(s) from Fiznix|QID|30678;30698|M|67.49,44.59|N|From Fiznix, if he is offering|
A Quest(s) from Angler Shen|QID|30588;30700|M|67.56,43.51|N|From Angler Shen, if he is offering|
A Quest(s) from Trawler Yotimo|QID|30613;30658|M|67.62,42.49|N|From Trawler Yotimo, if he is offering|
A Quest(s) from Fo Fook|QID|30763;30701|M|67.21,41.14|N|From Fo Fook, if he is offering|
A Quest(s) from Elder Fisherman Rassan|QID|30585;30598|M|68.34,42.08|N|From Elder Fisherman Rassan, if he is offering|

C Armored Carp|QID|30613|M|68.50,46.10;71.00,49.95;67.07,50.15;69.33,51.12;69.14,48.33|N|Use the spear south of the wharf.|CN|U|80403|L|80437 5|
C Bright Bait|QID|30754|M|66.50,34.08;59.67,39.42;62.08,37.11;61.45,33.88;59.40,33.70;64.41,36.00;59.51,37.07;64.05,31.48|CN|L|81116 7|N|Go north into the forest and look for them on the roots of trees. Careful with the tigers.|
C Fishing for a Bruising|QID|30588|M|63.25,38.85;62.04,40.82|CN|QO|Riverblade Raider slain: 8/8|T|Riverblade Raider|N|Slay Riverblade Raiders. Only they count.|
C Huff & Puff|QID|30658|M|50.50,58.65;53.20,64.70;50.50,60.95;52.24,62.58|CN|T|Prickly Puffer|U|80403|L|80529 5|N|Face the fish and click the button. No aiming required. Put pets on passive or you may lose the loot.|
C Jagged Abalone|QID|30586|M|68.70,39.80;73.83,38.45;71.00,40.46;70.47,37.59|CN|L|80277 9|T|Jagged Abalone|N|Watch for sharks and stay torwards the top of the trench.|
C Jumping the Shark|QID|30753|M|68.2,42.2|QO|Frenzied Reef Shark slain: 1/1|N|Jump on the shark. Hit all three buttons on cooldown, 123. If you get thrown, ask John for another shark.|
C Like Bombing Fish In A Barrel|QID|30678|M|60.80,46.60;61.50,44.70;60.05,50.10;59.20,44.40|CN|T|Sting Ray|U|80599|L|80600 3|N|Use the raft and the end of the dock. Target a Ray on the surface close by and throw the bomb. Get off your raft to loot.|
C What Lurks Below|QID|30585|M|34.2,31.4|L|80262|N|Fish in the mysterious whirlpool. When Narjon appears, re-equip your weapon and kill him. Loot the ring.|
C Piranha!|QID|30763|M|32.33,46.38|L|81122 5|N|Head out to the river and fish! Stay away from Dawnchaser Retreat or the Temple of the Red Crane.|
C Scavenger Hunt|QID|30698|M|56.96,54.51;64.23,50.31|CC|L|80830 15|N|Get on the raft next to Fiznix and go fishing for Debris.|
C Shocking!|QID|30584|M|63.38,36.02|L|80260 7|N|Head up to the Dojani River and fish! Stay away from Thunder Cleft.|
R Snapclaw|QID|30700|M|71.17,38.33|CC|N|Go to the entrance of Snapclaw's cave.|
C Snapclaw|QID|30700|M|73.4,38.2|L|80831|N|Kill Snapclaw and loot his claw.|
C Viseclaw Soup|QID|30701|M|51.20,48.80;53.20,52.60;56.60,52.80;59.00,48.80;61.80,48.00;70.20,35.00;84.60,26.00;87.60,21.40;72.00,29.50;57.73,43.57;66.08,41.62;63.85,38.50;56.70,47.30;47.30,55.15;48.10,52.15;74.35,33.25;76.60,36.28;52.89,47.30;53.40,44.25;55.75,44.30;71.80,33.00;61.25,39.25;55.83,49.68;59.70,41.97|L|80832 16|CN|T|Viseclaw Fisher|N|Kill and loot eyeballs!|

C Who Knew Fish Liked Eggs?|QID|30598|M|65.47,47.90;63.48,47.97;72.83,45.19|CN|QO|Pristine Crane Egg Gathered: 1/1|N|Get your egg from a nest.|
C Who Knew Fish Liked Eggs?|QID|30598|M|67.58,44.48;68.47,42.05|CN|L|80310|N|Now go fishing for a Goby!|

T Bright Bait|QID|30754|M|68.34,43.49|N|From John "Big Hook" Marsock|
T Jumping the Shark|QID|30753|M|68.34,43.49|N|From John "Big Hook" Marsock|

T Jagged Abalone|QID|30586|M|67.92,45.24|N|From Fisherman Haito|
T Shocking!|QID|30584|M|67.92,45.24|N|From Fisherman Haito|

T Like Bombing Fish In A Barrel|QID|30678|M|67.49,44.59|N|From Fiznix|
T Scavenger Hunt|QID|30698|M|67.49,44.59|N|From Fiznix|

T Fishing for a Bruising|QID|30588|M|67.56,43.51|N|From Angler Shen|
T Snapclaw|QID|30700|M|67.56,43.51|N|From Angler Shen|

T Armored Carp|QID|30613|M|67.62,42.49|N|To Trawler Yotimo|
T Huff & Puff|QID|30658|M|67.62,42.49|N|To Trawler Yotimo|

T Piranha!|QID|30763|M|67.21,41.14|N|From Fo Fook|
T Viseclaw Soup|QID|30701|M|67.21,41.14|N|From Fo Fook|

T What Lurks Below|QID|30585|M|68.34,42.08|N|From Elder Fisherman Rassan|
T Who Knew Fish Liked Eggs?|QID|30598|M|68.34,42.08|N|From Elder Fisherman Rassan|

N All done today!|

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