Gold Making Guides

A collection of guides on how to make gold in World of Warcraft, written by the wow-pro community.

Basic Gold Making Guide.

Gold, Glorious Gold!


OK, so thanks for looking at my guide! I'm fed up of looking on this site and seeing, 'make 300G per hour! Be a rogue and stealth to bosses! For loot which *may not drop*. You only need to be level 80 and have 50,000hp!'. I admit it, I exaggerated, but you know what I mean.

Alright, so let's get the show on the road!



Level 1.

Stop! Don't log in. Instead, create another character. This will be a Bank Alt., or a 'mule'. This guy will store your gold to stop you spending it, and sell everything on the AH for you. Everything.

OK, so first - add-ons. You *need*, pretty much, Auctioneer. It's a great add on - the first time you use it, you click 'scan' which will come up at the bottom of the AH pane. (On your mule, remember. The first thing you do.)

You then, when you auction something, click the 'post' tab, not the usual 'auction' tab. Drag and drop and *boom*, that's pretty much sold for you.

Here's a list of the most common things to sell, for good money;

Ores/Bars
Skins from skinning
Herbs
Cloth
Good armor
- please don't auction that Plate armor with spirit. Don't waste the time, in my opinion it isn't worth it. Here's what classifies as 'good armor';

** Plate - Strength, Stamina and later defense/hit are good.

** Mail - Pre 40, same as above. After 40, Agility, Intellect and Stamina for Hunters/DPS shamans, and Intellect, some spirit maybe (and later things like Spell power, and spell crit.)

**Leather - most things will sell. Be careful of bad mixes though - Agility and Spirit, for example.

**Cloth - Whatever. Really, there is little that won't sell, and what doesn't may well depend on your server.

[i]Reagents for professions is the final thing I can think of. So remember all those Small Eggs you vendored for 10 silver? Yeah they might be going for a gold a stack of 20. And remember all those chunks of boar meat? Well, on my server, that's 3G for 10 right there.

So that should be the AH covered right there. At level one (or RIGHT NOW if you haven't done so already - like a fool!) take a mule into a city, and scan the AH. First part, finished!


Level 5

Well done, you made level 5 and you'll soon be in your main town. Don't stop there, go to the city first. Pick up Mining and buy a Pick, and pick up Skinning and buy a knife. You'll find a vendor along with your trainer for these, or any Trade Goods Merchant will do.

This bit is really simple, but really important. I'm going to make it nice and big, because if you don't do this, you don't make as much gold. By a long way. (Pardon the patronising undertone, but some people may well ignore this.)

SKIN EVERYTHING, AND MINE EVERYTHING. SEND IT TO YOUR MULE, POST AND PROFIT.

You really have no idea how much money this will make, or at least I assume you don't. On most servers, Copper Ore sells for about 1G for 20, with things like Thorium often hitting as much as 20G. You'll be mining a *lot* of this, and it all stacks up. The same goes for skinning, and the later-leathers in the game. Even the earliest leathers aren't to be snuffed, mind.


While Questing

While questing, these rules apply;

1) Take the quest reward with the highest sell-to-vendor price.

You'd be suprised how much difference this will make in the long run. If you aren't using anything, your Auctioneer addon will tell you the difference in vendor prices.

2) Kill everything in sight.

Pretty obvious. Killing = money, loot and sometimes skins which also = PROFIT.

3) Always mine.

Don't be afraid to take a large detour for one 'measly vein'. There will often be enemies to kill to get to it, which give loot and money or skin, and you will profit also from the ores from the node.

4) Sell anything white!

Don't get rid of that Egg. No, that meat sells! Yes, people actually need Spider's Legs these days. Send anything white to your mule. Even one silver extra is... well, one silver extra.


Finished Questing?

No, you haven't. Well done, you've hit level 80. You're rich, beyond your wildest dreams! But wait. Don't you want to be... richer? Yeah, I thought so. You want a Mammoth, don't you? It's OK, they only cost 16,000 gold.

Alright, so let's go over the best ways of making gold. I'll cover, in turn, the Auction House, and Dailies .


The Auction House

OK, so by level 80 you're familiar with the place. Hell, maybe you're sick of the sight of it, and sick of waiting for that damn AH scan to complete! But this is where the real money is made - with risk. Playing the Auction House. (Obviously you can do this from the get go, but I'd advise leveling first - you become familiar with prices on the AH, what sells and what doesn't etc)

In essence, playing the Auction house is just like playing the stock market. You can monopolize, you can buy low sell high, and you can go broke very, very quickly.

So here's how it works.

1)Knowing what sells

Simple, no? But I've wasted a *lot* of gold in my time because I pay 25G to post a rare weapon... and get "Auction Expired:..." You don't want this. Really. At all. So, have a look around. If there are one hundred weapons of your type - don't sell them. Maybe try and find an enchanter to DE for them and sell the results. Only one? Risky, but might sell.(After all - if there's only one, maybe it's not in popular demand?) What you want is about 3-4 of your chosen item on the AH, every day. This means they sell - what idiot puts a weapon on the AH, or some armor, that hasn't sold in one week? Exactly.

EXCEPTION TO THE RULE

- Stackable trade items. Ore, cloths, herbs, everything like that - nearly always sell. But you've been doing this since level 1, right?

2) Using auctioneer right!

This is cool, you probably have only ever used Auctioneer to scan and sell. However, it has another function: to search. Yeah, it searches the AH for deals that are going lower than the listing price, and shows them to you! Awesome, huh? Well, be careful. There aare things that can alter the prices and leave you a few bob short.
*Only one item on the AH. People are used to seeing it at low prices, and still it hasn't sold? So why's it going to sell when you repost it even higher?
*Millions of items! So of course, you're going to get some super low prices. However, here-s what'll happen - You'll buy it, and repost it. Then some economy-ruiner will come along, and post his same item, lower than yours. So yours doesn't sell. Don't be bitter, you've been doing it for 80 levels.
*Sometimes, an item will be so rare, that Auctioneer has only seen one. And that was stupidly priced. So 1000g for your rubbish sword doesn't seem quite so bad to the programme!

3)Monopoly time!

OK, so it starts off you pass go, and collect 200 points. You then have to... what? Oh, not that kind of monopoly? Yessir, right away.

OK, so monopolies. These can be tricky to pull off, and require a hefty amount of gold - but if you do pull them off, you're rich. Richer than your wildest dreams! Or, broke. When it doesn't work.

So, the basic idea. Buy everything. Relist it, at your price. You own that market now.

Ahh, you're seeing the holes aren't you? 'I don't have enough gold!' 'People will undercut me!'

Relax, I said it would be risky! Yeah people will undercut you, but if you monopolize something like Copper ore, for example, or Thorium, of Frostweave cloth - it will always sell. I can personally almost guarantee it!

OK, so that's my limited knowledge of the auction house covered. I won't lie, I don't spend a lot of time in there, but I know a lot about it because I spend a lot of my time in game actually alt-tabbing and reading about WoW. or Facebook... (I play a Paladin, c'mon....).

What do we all love, when we get to 80, hmm?? Yeah, that's right...


Dailies!

I've thought quite a lot about what I could do here. I mean, I could do a guide, with 25 Dailies which takes a little under 2 hours, but that would be quite long. I could give you a link to a dalies guide but hell, they charge. And I'm against that. So what could I do? And then I decided, what the hell. I'll just tell you about the best dailies and a vague idea of which order to do them in, and why! Hope you're happy. If not, you owe me £30.

Just kidding.

It's 40.

1) Which areas are best for dailies?

Icecrown. Great money, easy dailies.
Dragonblight/Borean Tundra. Everyone want Wyrmrest Accord Rep! Whether you're a Tank or a DPS, or whatever!

OK, so here we are. Start off in Storm Peaks, and do your Overstock daily. Gets you 13G, after all.

Now, fly to Borean Tundra. You want to do Drake Hunt, and hand in - then head up to above the nexus and do Aces High (Yes! Maiden rules Eye )

OK, brilliant. Now fly to Wyrmrest Temple, and nail out your Daily there. Do it fast, and who knows what you'll get Laughing out loud

Now go and do your Argent Tournemant dailies - these are important, if you do nothing else all year round, do these! Just for the rewards you can get, and with the new patch it's even better!

((HINTHINT >> Download Lightheaded. It links comments from WoWhead into your questlog - you'll never get lost on a quest again. << HINTHINT))

Now, this might sound daft. But I did say I was vague! Do your Icecrown dailies! (This is my problem - I haven't quite finished the zone yet so I'm unsure as to where all the dailies are!)

With Lightheaded you'll do them quickly, and over the weeks will plan your own 'speed route'. safe to say, I'd do the Argent Vanguard first, and then do the ones aboard the Skybreaker. Perhaps they stack with others in the zone, I don't know.




Fin.

OK, so I think that's it. I'm sure however there is a lot left to cover, and I'll get some comments telling me thus, so expect to see this guide expanded over the coming days until it really is, the only guide you'll ever need!

Easy alliance starters gold (earn a nice amount of gold in your low lvls!)

Ok, here's the deal. When you just start playing WoW or you move to a new server, you'll find yourself with very little bagspace, very bad equipment and sometimes even a lack of skills, all because you don't have enough money to buy it! However, making a nice amount of gold while you're still below lvl 10 is not really hard!

I've found a nice mining loop in Elwynn forest, it takes about 30 to 45 minutes to complete (depending on your lvl and luck) and in the end you will have about 80 to 100 copper ores! One stack of 20 copper ores sells for an average of 2.5g on most servers, so in the worst situation you will earn 10g in 45 minutes!

"But what about those guides where you can earn 50g in 1 hour, that's a lot better!"
Well, that's true, but those guides require you to be a certain (probably high) lvl, where this mining loop only requires you to be somewhere between lvl 5 and 10!

Here's what we're going to need:

Add-ons:
- Auctioneer: This add-on scans the auction-house for you and automatically picks the best price for your auctions! Can't be a good tradesman without this add-on!

- Cartographer: Not only does this add-on give you all the maps of the whole world without ever exploring them, it also tracks stuff you loot from the world. You're able to see where you've looted herbs, ores or treasure boxes just by pressing the M-button!

As of patch 2.3 there are some slight problems with these 2 add-ons. If Cartographer doesn't work you might wanna try using Gatherer. If Auctioneer is bugged for you, you'll just have to look up the prices yourself and do some calculating Eye

Ingame stuff:
- Mining profession: Pretty self-explanatory...
- A mining pick: What else do you want to mine your ores with!?
Captain Obvious says: D'uh

Also, I suggest picking up the skinning profession (this requires you to have a skinning knife in your inventory). This is the easiest profession to take, because you can skin every 'beast' monster from his fur/hide and then sell it on the Auction House!

First off, get to Stormwind, if you're a human this is easy, just check your map.
If you're a dwarf or a gnome take the Deeprun Tram from Ironforge and you're there!
If you're a Draenei or a Night Elf it's a bit more complicated; take the boat to Auberdine, then from there take the boat to Menethil Harbor (it's the dock pointing towards the south). Walk through The Wetlands and Dun Morogh towards Ironforge and take the Deeprun Tram from there! Offcourse you can also search for a kind mage or warlock to give you a portal/summon but this will probably cost you some money!

In Stormwind, scan the Auction House using the Auctioneer add-on. Do this by talking to one of the auctioneers and pressing the 'scan' button. Go do something for 10 minutes (call your girlfriend/boyfriend/mother for a change Eye) and then return when it's done scanning.
Pick up the mining (and skinning if you want) profession, along with a mining pick (and a skinning knife) make sure your bags are empty (except for the pick and knife ofc) and head out towards Elwynn Forest!

Here's the route we're going to follow:

(Click for a bigger version!)

Start off by heading to the south and then follow the red line I drew on the map above! Easy right? While walking kill everything that gets in the way and don't forget to skin them! If you're still around lvl 10 you can actually get quite a nice amount of experience from this too!
When you get to the the Fargodeep Mine (the first one) just enter one of the entrances and walk through the cave all the way to the other entrance.
South of Eastvale Logging Camp is 1 node, you can choose to take this one if you feel like you don't have enough yet, but I usually leave it there, since you won't really miss it!
The Jasperlode Mine only has one entrance/exit so just walk all the way to the end of the cave and then just head back out.
The end is right where you've started, at Stormwind. I suggest taking a break since it can be quite boring and the mining veins need time to respawn. Time to cash in! Go to the Auction House and see what price your Auctioneer Add-on advices you to set for a stack! If you have a stack with less then 20 ores, don't be afraid to dump it there too, the add-on will automatically set the right price comparing to a full stack!

I hope this guide is off any use to new players, it sure gives me a nice money-boost when I'm starting a new character on a realm! Feel free to leave a comment with suggestions (don't be too harsh on me though! Sticking out tongue) or questions, I'll be glad to answer them!

Have fun mining! Eye

Gold making by tailoring.

Tailoring Gold
By Domobb

Tailoring is a great profession. People don't understand tailoring quite as well as they could. I thought it was a rubbish profession to use to make money. Although I have developed a great way to make gold with tailoring, and it involves using the auction house, but it is simple and free.

Addons:
Auctioneer


Requirements:
Tailoring from level 1-450.
Some items may require higher level tailoring to make so just stick to items that you can make.

These items you will want to make because they sell easily, and higher levels buy them for there alts to level up quicker.
Good sellers.
Simple kilt - may take from 20s-1g to make, sell higher price depending on price cost to make. (sell in bulk) http://www.wowhead.com/?item=10047
Tuxedo pants - may take 1-3g to make, sell for 10-15g, these are great because they are rarer to the jacket. (sell 1-3 at a time) http://www.wowhead.com/?item=10035
Enchanters cowl - Not to expensive, only make if thick spider's silk is cheaper than 20s, sell 3-5g. (sell 1-2 at a time) http://www.wowhead.com/?item=4322
Soft-soled linen boots - takes around 1-2g to make, sell for 3-4g depending on price. (sell in bulk(6) ) http://www.wowhead.com/?item=4312
Dreamweave vest - this is an awesome item because it may take only 1-3g to make, and you can sell it for 20-40g. (sell 1 at a time) http://www.wowhead.com/?item=10021
Dreamweave circlet - another great item just like the vest. http://www.wowhead.com/?item=10041
Dreamweave gloves - another great item just like the circlet and vest. http://www.wowhead.com/?item=10019
Spidersilk boots - these boots may only cost 1-5g to make, although 1 mat is very expensive, if you find it cheap can sell up to 40-60g http://www.wowhead.com/?item=4320



CLOTH, CLOTH, CLOTH!

Buy cloth, cloth is very valuable because it can be cheap, but the next day jump a load. The same as mining ores.
Always buy linen if it is 20s or lower a stack.
Always buy runecloth if it is 2g or less a stack.
Always buy mageweave if it is 1g or less a stack.
Always buy silk cloth it it is 50s-1g or less a stack.
Always buy Wool cloth if it is 50s or less a stack.

*NOTE*, if you notice shadow silk or thick spiders silk for less than 20s a piece, buy it, will help in making items.

Now you should be on your way with making money using tailoring. One more thing. If you wish to make more money, take the mining profession as your second and follow this mining guide: Mining 1-450

Good luck Tailoring your gold.

Have Enough Money to Buy Mount at Level 30!

Update: Now that mounts and training are drastically cheaper and available at level 30, this guide may be a bit less useful

Update: I changed the instance levels for Stockades and Deadmines


This guide starts out at level one and ends at level forty, it is designed to help make mount gold the fastest ways possible.

Some of the other auction house/gatherer guides are going to be much better than this one, but not many are directed to lower levels and thus useless to what level range this guide is directed to.

Before we start this guide out. My golden rule: IF YOU NEED IT WEAR IT! IF NOT SELL IT!


Useful AddOns:

AutoProfitX: This addon places a nice little button in the vendor window that, when pressed, sells all greys to the vendor. Saving alot of time.**

**this addon is out of date, and the author appears to no longer be updating it, unfortunately.

Cartographer: Many people suggest Cosmos over this map addon, but I like this one much better. In addition to co-ords it places icons of treasure and regents you have found over time. Allowing you to go back and re-collect if need be.


Tips:

Have AutoLoot on constantly (Main Menu > Interface options > Basic Settings) it saves alot of time. The one exception to this is when in instances, DO NOT have autoloot on in an instance. It's a discourtesy and will often get you kicked from the group.

Have two gathering professions by level 10. Be conscientious of what skill is most suited for your area, and change as need be. Gathering becomes less useful as time goes on and professions like Black Smithing and Enchanting begin to make much more money, but as you are a lower level gathering can make you oodles of dough. I suggest having either Herbs and Skinning or Mining and Skinning depending on your area (ie, mining over herbs is unwise if you want quest in Tirisfal Glades or Mulgore, but wise if questing in Durotar and the Barrens). Skinning is great, sell the pelts of animals you skin, easy way to make money whilst gaining experience.

Use a talent calculator. This seriously saves time and money. If you know how you want to specc, then you are less likely want to specc over again and re-speccing is expensive. Specc in the talent tree that would do most damage (ie Warriors specc fury, Rogues specc combat/assassination Priests go shadow and Warlocks go affliction).

Buy bags before going into the second questing area. Try to buy at least two ten slot bags off the auction house, the money that goes into them is refunded in the form of more loot.

Besides to buy bags, don't buy anything you don't need on the auction house. Wasting money on a robe or shiny dagger that's just going to be replaced soon is a very bad idea.

Run instances. I have been call an "instance whore" because I will run an instance any time any place, I suggest going into LFG and go about questing until the group is ready to go, no use standing around. Instances can take forever to get going so quest and grind, or whatever, until the group is ready.

Put 1 of every 2 gold away for mount savings (this is what this guide is for after all).

Sell everything you don't need.


Loot:
Levels 1-10: Sell everything to vendors. Even greens. Nobody on the Auction House will want your level 1-10 stuff except other level 1-10s, which won't be able to pay enough to make it worth the deposit fee (note: some higher levels may want lower level stuff for alts). *

*The two exceptions to this are ore and herbs. Sell them on Auction house. Remember to smelt the ores into bars first, 20 copper bars can make up to 1g on the AH

Levels 11-20: Greys: Sell to vendor. Greens: Up to level 15 sell to vendor, from level 15 on use Auction House(see below on how to use the auction house correctly)(don't go out of your way, selling greens to vendors is okay some times). Blues: Put all blues on Auction House. Blues can make you a lot of money as they are rare.

Levels 21-30: Greys: Sell to vendor. Greens: Put on Auction House. Blues: Put on Auction House

Levels 31-40: Same layout as above.

Souldbound loot: Sell to vendor (even if it's blue, sell it to the vendor if you don't want it or can't sell it on AH.)


Instances:
Run them often. They give great exp and great loot. They can take awhile to get together and get finished so make sure you have a good three or more hours where you can assure playtime. This, of course, is impossible to do all the time, so just do your best.

Levels 1-10: Boo-hoo, you've got no instances! Sad

Levels 11-18: Ragefire Chasm for Horde (Orgrimmar). There are no Alliance instances.

Levels 18-25: Wailing Caverns for Horde (the Barrens). Deadmines for Alliance.

Levels 25-30: Black Fathom Deeps for Both (Darkshore). The Stockades for the Alliance (Stormwind City).

Levels 30-40: Scarlet Monastery (Tirisfal Glades). Preferably Armoury, Cathedral, or Library. Graveyard isn't quite worth it, I've found.

Tips about Instances: Only need what you need to wear, not sell, and ALWAYS ask before needing. Greed everything else.

Instances, however long they take to get a group together, always result in exp and loot. They are worth the time.


Gathering Professions:

Have at least one gathering profession at all times up to level 40.

Gathering professions come with a spell, too. It finds the material you are looking for. If you find a material, it appears as a golden blip on your mini-map (it is identical to the one that shows where questgivers awaiting your return with a finished quest are). Have this on constantly.

Levels 1-30: Skinning and Mining or herbs.

Levels 30-40: If you love skinning, keep it, if not dump it around these levels. Keep the mining or herbs (whichever one you have).


Using the Auction House:

This is a big thing to your success. Using the Auction House properly is the difference between making money and losing it.

Always put auctions up for the longest amount of time (24hrs).

You are more likely to make a sale if you put the auctions up on Friday night, Saturday afternoon, or Sunday afternoon.

Before putting up an auction, make sure to look up other auctions for the same item you are selling. If there are more of the same items on auction do this:

Greens levels 15-25: Sell, at buyout, for 15 silver LOWER than the lowest price the item is going for (unless the price seems ridiculously low) (make the starting bid 10 silver LOWER than the buyout). Even if you would make less money, if you make a sale and no-one else does, you still make more money in the end.

Blues levels 15-25: Sell for an EVEN amount as the highest seller (unless the price seems ridiculously high) (Keep the buyout about 10 silver lower, too). People like blues. Sell them for high and you will probably make a sale anyway.

Greens levels 26-35: Sell 25 silver cheaper than the lowest at buy out. 15 silver cheaper starting bid.

Blues levels 26-35: Sell for an EVEN amount as the highest seller at buyout. Starting bid 20 silver cheaper.

Greens levels 36-40: 50 silver cheaper than lowest. 20 silver lower staring bid.

Blues levels 36-40: Even amount as highest. 25 silver lower starting bid.

If there are none of the same items on auction:

Greens levels 12-25: Sell at 50 silver - 1 gold buyout and make the starting bid 10 silver lower.

Blues level 15-25: Sell at 1 gold - 2 gold buyout 10 silver lower starting bid.

Greens levels 26-35: Sell at 75-1.50 gold buyout and the bidding price 25 silver lower.

Blues levels 26-35: Sell at a 1.50 gold - 3 gold buyout with starting bid 30 silver lower.

Greens levels 36-40: Sell at 2 gold - 4 gold buyout with starting bid 50 silver lower.

Blues level 36-40: Sell at a 10 gold - 20 gold buyout with 75 silver lower starting bid.

Ask around for the prices of blues if there are none on auction, too. You don't want to get ripped off selling a super high-priced item.


By level forty, if you use the tips I gave you you should have enough money to buy your mount right away.

How to turn 1-3g into 7-15g

This is by no means a sole means of making money, but using this method can mostly support your regular mount fund, and increase gold income by a bit.

1) First thing's first, go train enchanting (or have your bank/AH-alt train it if you have one and don't want to give up your precious professions, trust me I know that feeling).

2) Next, go straight to the auction house and look up [Strange Dust]. This stuff sells for surprisingly well on most servers, the average being about 7-10 gold per stack of 20. (If this isn't the case, and they are cheaper this method isn't really worth the time and money spent).

3) Click on either the armor or weapons tab** and hit search (without typing anything into the box), click on the "current bid" tab on the top row of options and make sure the arrow is pointing downward, now you will have the lowest current bid on all items. Buy GREEN items (needs to be greens, can't d/e greys or whites and blues will be too expensive) which buyout prices are around 1-50 silver (any higher and you are paying to much). Do this for about 10 items, you will have spent about 3 gold by now (hopefully you'll have picked a few cheap 11 silver greenies) If you have spent more that's fine, but try not to spend more than 5 gold on this.

**Note: I've found armor is generally cheaper than weapons for some reason

4) Go get them in the mail and disenchant. Most of these super cheap greens will require only 1 skill point in enchanting, and most of them will drop about 2-3 [Strange Dust]s. (Note: if you don't have twenty of them when all of the items are d/e'ed you can buy a few (normally about 2-4) of them from the enchanting supplier in your city. But be aware that there is a limited stock).

5) Anyway, sell your [Strange Dust] at the lowest price on your auction house. This should be around 10 gold, but can be as high as 20 gold if you are supremely lucky.

Final note: Like the real economy WoW's has a Demand:Price ratio, wherein the more an item is readily available the less it is worth. So, if you flood the market using this method you will lose out on gold. Put up a maximum of 5 stacks of [Strange Dust] a night, but try and keep it around 3 or 4 stacks. Also, if you found [Strange Dust] sells for a lower price than 7 gold on your server it is probably because someone flooded the market with it, and thus the demand was lesser than the supply. Wait a few days and check again, the price may have gone up with the demand.

Another Final Note: To those of you who say "I could grind and make more money than this" You may or may not be correct. It's all based on your repair bill, really. Also, wouldn't it feel nice to know you have up to 50g (depending on the number of stacks) on the auction house while you are grinding for more gold? Also, this requires very little work and is much less boring than grinding. And like I said, this should be a boost in income not your sole means of it.

A Third Final Note: [Lesser Magical Essence]s may also drop from the d/e'ed items, though [Strange Dust] is more common, if so these also sell fairly well on the auction house.

The Final, Final Note: You cannot lose money doing this, you will eventually sell these, as they are so popular, and there is no deposit fee for enchanting reagents like [Strange Dust] and [Lesser Magical Essence] you will not be charged money each time you put a failed auction of these up. (Though I find auctions like these almost always sell, generally never needing you to put up a second or third time).

Thanks for reading.

I'm Poor.. (Making money as a lowbie)

I'm Poor..

Getting money in wow can be frustrating, and trust me high level
players will hate you if you beg for money. If you are fortunate you
may have a high level friend that can be your benefactor and help you
financially until your character can support itself. For the rest of us,
we have to blaze our own trail and become financially independent on
our own. There are lots of ways to make money in warcraft and everyone
has their own ideas on how to do it. I'm going to put in my strategies
and you can use them if you want to. I do well with them.


Bags
Probably the most important thing you need to do to make money is get big bags. I recommend you get big bags as soon as you can afford too. I usually start off with 12 slot bags. They are usually reasonably priced on most servers and will serve you well until you can move up to bigger sizes. Being able to hold more will improve your ability to make money because you won't have to pass up on things because your bags are full and increase efficiency since you won't have to run to town all the time to empty them back out.


Gathering Professions
High level players like to raise their professions quickly, so they tend to buy everything they need to do so out of the auctions house. There is money to be made by selling those materials to them. I feel that the best way to make money when your a low level character is to go get two gathering professions. I prefer mining and skinning personally but you can also choose herbalism. Why do I like mining? Well at early levels copper is pretty easy to find. A stack of 20 copper bars will sell for 1-2 gold on most servers. All you need to do is while you're doing the quests early on mine every copper node you come across. I choose skinning because it doesn't interfere with the find minerals radar on the minimap. If you choose herbalism and mining you will have to switch between find minerals and find herbs radars. You can choose herbalism if you'd like to instead of mining. It is still profitable to pick the flowers and sell them. I just feel I make more money with copper at earlier levels. One thing to note is the Night Elf starting area has absolutely no mining nodes in it. So if your a night elf definately take that into consideration. Check your auction house for prices and make an educated guess on what you will make more money doing. Most of the time mageweave bags (12 slot) sell for ~2g on most servers. So with your first few copper sales replace your bags. You need bags more than you need nice armor. Life is so much easier when you got big bags.


Crafting Professions
There is a circle of life in crafting and before you get too concerned about wanting to have a crafting profession let me explain it. I have mentioned high level characters like to buy their way through crafts. At low levels you gather and make money from these higher level characters, then when you start getting higher, and have lots of money, you stop gathering and start buying your way through crafts thus helping the next generation of lowbies get rich from their gathering.

Crafting at low levels actually will cost you money. The reason is because you can't craft anything valuable. For example, take the Copper Battle Axe. I went to wow.allakhazam.com and checked that it's normal AH selling price is 30s. But the estimated cost of the materials is 1g 32s. So if you craft that axe, you just threw 1g into the garbage. This is true for almost all lower level craftable items. So what I do is sell the materials and then with that extra money I just go buy something I want. Also, at lower levels it's very taxing to keep your craft skill high enough that you can make things you can actually use. And many times you'll need to go spend money in the auction house to get the more rare materials needed to craft things to keep your skill current.

I gather ore and skins until about level 40. I usually have 500g or more when I ding 40. I have more than enough to cover the cost of a mount, training and new fancy armor. At this point, I usually spend a couple hours raising one craft and will have it caught up enough that I can make items I can use at 40 and usually runs me about 100-150g to do this. Consider the average player, They have a profession or two that may or may not be current and possibly enough to buy their mount. More than once I have seen people begging in guild chat for help getting their mount and have grouped with players above 45 that still haven't got a mount. Meanwhile, I have more gold than I know what to do with. Subtracting a mount, training, skilling up a profession, and new gear. I'm usually still sitting on at least a hundred gold and usually much more. And hey, if I want to just keep gathering that's just more money in the bank. Most people think they are doing themselves a huge favor by leveling their craft on their way to 70. I just smile when they say this.


Be Smart About What You Buy
Another thing I want to add is to make sure you are getting a good deal on what you buy in the auction house. If it costs 8 gold and isn't a major upgrade, don't spend the money. You don't need to update your gear every level. Wait until a piece is about 5 levels below you before you change it out, unless you find a bargain. The less you spend, the more you have. If you come across a blue item that isn't bind on pickup, I recommend you sell it rather than equip it. The blue item will normally sell for enough to buy several green items at least and you can turn what would be an upgrade to 1 piece of equipment into an upgrade to several pieces of equipment. Once you have a couple hundred gold tucked away it won't matter as much if you decide to just go ahead and equip it, but early on selling it will be extremely beneficial.


The Auction House Game
The auction house is a great resource for making money, if you're willing to do a little work. You can search the auction house for underpriced items and buy them and sell them for more. There is an addon called auctioneer that scans the AH and over time will help you pick out underpriced items. I do this manually. I set the AH to only show me rare items or better. Then I have it sort it by the lowest current bid. I usually check out everything that is under 30g. I can now just pick out which ones are worthwhile but at first I had to look everything up. If you have any question about the value of an item look it up on either wow.allakhazam.com or www.wowhead.com. They post the average price of items and I find them a useful resource for both knowing what I should be expecting to pay for an item and knowing what is a good price to sell the item for. Lots of people check these sites too. If I notice a blue axe for 8g then you check wowhead and it says it's worth 20. I buy it, then sell it for 18 or so. I do this so that if someone were to check on it and see it's worth 20g they will think "Hey, that's a little cheaper than it should be." and they are more likely to buy it. I find if I list it exactly the same or slightly higher it takes more attempts to sell it. In my opinion, it's better to get it sold and have the money even if it is for slightly less.


General Tips
Find a vender that sells shirts. I like to buy [Common Gray Shirts] and sell them in the auction house. I buy them from the vendor for 4 silver and I stick them up on the auction house for 50 silver. I found they sell really well. The dark color looks good on rogues and I see a lot of them wearing it. Also, tailors don't make gray shirts so there isn't going to be a million of them up so you won't have much competition. People just don't realize they can buy them a lot cheaper from a vendor. I usually put 1 or 2 per day up and they almost always sell. After I have a good bit of savings in the bank I usually stop doing this but it's more from laziness than anything else. In Orgrimmar and Stormwind the vender that sells these is just a stone's throw away from the auction house.

The meat that drops from low level animals is more valuable than most people realize. Things like stringy wolf meat only sell to vender for a few copper but I don't usually have a problem getting 50 silver out of a stack of 20 meat. The meat is handy for hunters that are too lazy to find meat for their pets or people that want to raise their cooking profession quickly. And like I mentioned before high level players normally find it a lot faster and easier to buy their way through professions.

Limited Inventory Items are also good. I don't go out of my way to find these but when I see them I almost always buy them. These are usually recipes but can be other things. These are things that have a small number in the corner that indicates how many a vendor has. This means that if they just have one and you buy it, no one else can get it for a while. So you can buy a recipe for 10s off a vendor, put in the auction house for a gold and probably sell it real easy. I usually check wowhead or allakhazam before buying it just to be sure. There are a few that aren't worth the time but a majority of the time you'll be fine to just grab it and list it.


In Conclusion
I really hope this helps. I use these strategies every time I decide to make an alt and have tested it out on a few different servers (alliance and horde) to be sure it's not just the economy on one server. I feel if you implement these strategies into your play, you will easily be able to get established in the early levels and have more than enough money to buy your 40 mount and beyond. There may be better ways to make money as a high level character but I truely feel you can't go wrong using this as you level up.

Make 500g+ 5 mins work and someother gold making ways.

Hey guys over the last month scince cataclysm came out i was focused on leveling my main and alts to 85 and once i hit there i found i was broke after buying a little bit of gear or gems/enchants and desided to look of effective gold making ways and iv found them here ill post 3 diffrent ways to make gold 2 of them can give u 500g+ for 5 mins work and let me tell you they do work.

 

I have 3 videos to show so here goes.

 

Gold Making Huge Proffit 500g+ for 5 mins work

 

 

Required professions: Enchanting 475 Jewel Crafting 475

Time Takes: 5-10 mins

Profit I Make Around the time of this video: 500-1000g

 

Gold Farming Volatile Fire 200-500g in 5 mins

 

 

 

Required professions: Fishing 1

Time Takes: 5 mins

Profit I Make In This Video: 211g

must be able to get to the farming spot.

 

 

Gold Farming With Herbalism

 

 

 

Required professions: Herbalism 500

Time Takes: 5-10 mins per time around

Profit I Make In This Video: 200g

Must Have Atleast Normal Flying+Flying In Azzeroth for this to be effective.

 

Making Money At Low Levels With One Character, A Guide

Or the - Comprehensive Guide to Making Gold No Matter What Your Level
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--> Update: October-18-2010

The original intent of this gold making guide was to help new players accumulate the gold they needed for their first mount at level 40. At that time this first mount was quite expensive when one took into account the meager gold making opportunities available. Most brand new players were genuinely unable to make the money needed on their own within those first 40 levels. It would be several levels later that they were able to accumulate the needed gold. It was a small failure in the larger scheme of things but no less demoralizing for the person involved.

The rules surrounding mount acquisition have changed numerous times since this guide was first written. As of this writing, getting your first mount at level 20 is not that hard, nor is getting the fast ground mount at level 40 very difficult. In fact it's essentially trivial. Even getting your first flying mount in Outland isn't all that hard anymore. The amount of money available to players by the introduction of Northrend game content is just about an order of magnitude larger than what came before, just like Burning Crusade content did before that. All that gold has inflated auction house prices greatly. Because of the expanding money supply, making money at low levels is very very easy. I created a mage on a new server recently. At level 15 he has 375 gold. And I only speculated on one item, a blacksmithing pattern. The rest of the money was made selling low level gatherables like silverleaf and copper ore.

Because of the mount changes and expanding money supply, the genuine need for this guide no longer exists, at least at low levels. The only somewhat difficult purchase players have anymore is getting fast flying, or epic flight. Without the reputation discount it is 5000 gold. Even in Northrend it takes a noticable amount of time to accumulate that much gold, specially if it's your first character to get there.

This guide now hopes to provide the tools any player would need to realize their goals, to give a sense of accomplishment. And hopefully allow them to keep making the gold they need when they need it, to take down at least one barrier to enjoyment of the game.

I edited the guide as a whole rather than issuing another appended update. Hopefully this will be the last whole guide edit needed. You can read the previous updates at the bottom of this guide page.

Lastly I must offer a much belated but no less appreciative thank you to all those readers that left comments below. Again, thank you for the kind words.

Now for the guide proper.

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Some people will read the following specific pieces of advice and conclude that following them will destroy the fun of the game. I agree, it can easily do just that. I'm not enough of an obsessive to even attempt to follow all of the advice listed here all of the time. Nonetheless, everyone should know about these things. You can't make the choice if you don't even know the option exists.
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First I am going to list the assumptions my advice is based on.

-You started from scratch on your current server.

-You didn't buy any gold.

-You don't have any high level friends on the server that can lend you the money.

-The server is at least old enough to have some established end-game raiding guilds.

-Every server's economy is different. So don't whine about, use it.

-There are some items that sell for good money regardless of server age.

-The advice included here is mostly general in nature. Expecting specific advice on where to go and what to do is asking too much of a guide like this. Go read one of the other guides if you want some specific advice.

-This is only a game, so relax and Play The Game.

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Ten Rules of Acquisition.
In summary.
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>Guideline 1< Pay attention to how much money you are making for the time spent playing.

>Guideline 2< Everything you loot gets sold.

>Guideline 3< Buy the biggest bags you can afford.

>Guideline 4< Pay attention to what you are looting.

>Guideline 5< Auction house speculation can make you a lot of money.

>Guideline 6< Learn something about basic economics and use it in the game.

>Guideline 7< When auction house speculating it's easier to specialize.

>Guideline 8< Use some prudence when dealing with the auction house.

>Guideline 9< Building professions are money sinks.

>Guideline 10< Neglecting the purchase of class skills or profession upgrades so as to save some money is unnecessary.

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_________________________

Ten Rules of Acquisition.
In Detail
_________________________

>Guideline number 1
Pay attention to how much money you are making for the time spent playing.

At the lowest levels you shouldn't worry about it too much but it can still apply if you want it to. With that said, it is still possible to think about gold making as a whole other game. A game within a game if you will.

If you are going to dedicate time to simply making money you should definitely consider your hourly gold rate and seek to maximize it.

Some specific examples include,
-Time spent traveling is time spent not making money.

-If you are going to grind for xp or money, at least kill mobs that drop useful loot and lots of it. Some mobs have small loot tables and some have very large loot tables. We want large. Some mobs actually drop nothing a significant amount of time. Certain beast mobs are like that. Kill them when you have to but otherwise do not seek them out. What we want are mobs that drop cloth and money and items, like humanoids, or skinnable beast mobs that also drop a large numbers of other things.

-Kill mobs near large concentrations of harvestable resources.

-Combine tasks that can be done at the same time. If you have to travel on foot make a point of killing every mob between point A and point B. You get xp and gold. That's double plus good. Gathering herbs and metal while traveling on foot is also a good idea. I should tell you that I am the Master of the Obvious.

-Think about how to use your character in ways that kills faster or more mobs at the same time. AoE farming by mages can be pretty profitable if you know what you are doing. Rogues using Blade Flurry can kill two mobs at a time every few minutes. Mo money, mo money, mo money. Killing mobs 2 to 4 levels lower than you speeds up the rate of loot drops as well as speeding up the rate of xp gain.

Being uber and tackling elite mobs five levels higher than you is great and all, but it takes too damn long.

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>Guideline 2
Everything you loot gets sold.

There is a customer for everything you loot or harvest. It may only be an NPC vendor but that is still money you didn't have before you sold the item. And skinners will love you for leaving a looted corpse behind. To repeat, don't leave anything behind on any corpse. Loot it all. Then sell it all. I'm not even kidding.

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Which leads naturally to,
>Guideline 3
Buy the biggest bags you can afford.

They pay for themselves quickly.
How?
Remember what I said about time spent traveling is time spent not making money?

If you are traveling back to town to sell the loot in your full but tiny bags then you aren't making any money. The smaller your bags the more trips you have to make and the more time you spend not making money.

Being stuck in an instance unable to pick up any more loot because your bags are full can be very annoying. You end up throwing away loot and only keeping the higher priced items.

Throwing away loot is throwing away money. Which is shameful and wasteful and stupidity of the highest order. Please don't do it. Stupid people throw loot away or leave it on the corpse. You don't want to be stupid do you?

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>Guideline 4
Pay attention to what you are looting.

Some of the following things may seem obvious. Others may be a surprise.

-Not all grays are vendor fodder.
Some low level grays will sell to other lowbie characters on the AH. I'm not kidding. Specifically, armor between level 4 and level 10 or so will sell if priced correctly. Selling a level 9 grey cloak on the AH for 2s is better than selling it to a NPC vendor for 30copper.

The first shoulder armor most classes can get are grey, don't vendor them, sell them on the auction house. Sometimes it's the same for head armor. You may not be able to get a whole gold from them but 37 silver is still 37 silver.

(Update: The market has changed for low level shoulders. Account bound heirlooms have changed this forever. There are more alt characters than new mains running around now so more and more these low level alts have access to heirlooms bought with emblems.)

-Find out the NPC vendor price for a looted item before deciding to list it on the auction house. It's a starting point for deciding what you are going to sell it for. This is mostly just to get a feel for relative value as perceived by the developers. Don't put too much stock in it being too close to the real value of the item.

(Update: Several patches ago the vendor price was included in the description of every sellable item in the game. Previous to this a player was forced to visit an npc vendor to find out an item's price.)

-Grey stackable crap items will sell to NPC vendors for surprising amounts of gold. Teeth, scales, entrails, fur hides, beaks, eyeballs... it all sells to NPC vendors and the higher level the mob the more money they are worth. 50s for a stack of grey crap is nothing to sneeze at. Remember when I mentioned buying the largest bags you could afford?

-There are also white items that drop off certain mobs. A lot of these white body parts are used in recipes, plans, patterns, or schematics. If the item being built is a good one, the parts used in it's manufacture will sell consistently on the AH. Selling a large fang for 57s on the auction house is better than selling to a NPC vendor for 5.

(Update: Time marches on, many previously white loot items are no longer used in recipes. Most of these have been downgraded to grey. Some of them are still white but not otherwise useful. Be careful with what you put up on the auction house.)

-Once you no longer get first-aid points or tailoring points from looted cloth you should sell all that you loot on the auction house. Same thing could apply to leather, herbs or metal. I know most people have more than one character and send their leftover mats to those lower level characters but we are trying to make money here. Worry about supplying your lowbies with building materials after you've gotten enough money to buy your mount or whatever other financial goal you have set yourself.

-If the quest rewards are things you can't wear, always pick the item worth more money and sell it or disenchant it.

-Never vendor non-soulbound, (BoE), but basically unusable items, (of the Whale). Sell them on the auction house, if you can, or disenchant them and sell the mats. Whale gear is a good example of unusable gear destined to be disenchanted. Nobody wears Whale gear. But it disenchants into the same components as any other green or better item. In these cases rarely will the item sell for more than the enchanting materials. But be careful, sometimes they do.

-A single lucky blue or purple BOE loot drop can make a significant percentage of your mount money in one whack. But don't be a prick by rolling need if someone in your group can use it.

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>Guideline 5
Auction house speculation can make you a lot of money.

It takes some work and it takes some use of your brain but that labor does pay off. I mean that literally.

-The kind and magnitude of speculation you are able to do will be dictated by your bankroll size and your character level.

-Using an auction house add-on still doesn't give you the complete picture. Don't put your complete trust in computer code. Do your own research and pay attention to trends, watch the AH everyday. You won't regret the effort.

-It's a good thing to speculate in items that have large markets, things that have more than one purpose and therefore more than one customer type. Cloth is a pretty good example. It's used for faction turn-ins. It's used for tailoring. It's used for first-aid. That's three groups of people wanting what you have to sell. Wool is notorious for being priced high for just this very reason.

-Pay attention to which building profession items are used for quest turn-ins. There are quests that require food as a quest turn-in, some require engineering items, some require blacksmithed items. Learn about these things and use them to your advantage. Pay attention to the number of items required for the quest turn-in, put the same number in your auctions.

-Sniping low priced items is like legalized stealing. Do it as often as possible. Purchasing an extremely low priced item on the auction house before someone else sees it and buys it is what I refer to as sniping.

-Some items aren't worth placing on the auction house but can still command a very high price. Example, a blue level 60 two-handed sword, probably worth about 100gold. To create an auction costs 6 gold for the deposit and you don't get the deposit back if it doesn't sell. Can't do that too many times and expect to make a profit. In these cases you must use the trade channel. But remember, time spent actively selling is not time spent actively creating wealth. You could be mining, or questing or any of several other money making endeavors. Remember what your time is worth.

-Try not to list common vendor-supplied items for more money than the vendor sells them for. A good example of this are bags. Some people sell 8 slot bags for more than 25s on the AH, I don't think they sell but they are listed on the AH anyway. NPC vendors sell 8 slot bags for 25s, or 22s if your faction reputation is high enough. If you knew about the vendor would you buy the more expensive bag on the auction house? I didn't think so.

-Be careful filling out the money amounts in the auction house interface when creating an auction. I've filled out the silver denomination text field thinking I was putting in a gold amount. Yes, I've sold blue armor for 47silver thinking I was offering it for 47gold. Working the auction house interface while sleepy is dangerous.

-Pay attention to the deposit amount for whatever you are listing on the auction house. It in effect tells you how many times you can list an item before you start losing money. Like I said before, if an auction doesn't sell you don't get the deposit back.

-Ores are now worth selling. Thank jewelcrafting. In the old days, the only selling point for ore was that it was good for getting mining skill points through the smelting of those ores. Therefore selling bars instead of raw ore was the smart auction house move. Not any more. Basically, when selling metals, check the market price of ore and for bars. Sell your metal in the form that goes for more money.

-Some markets get glutted with supply from time to time. This depresses prices. This is a good time to buy. Buy what you can of the low priced auctions and bank them. Wait for the demand to pick up. Then place them on the auction house for your price. This activity is called speculation. It happens in the real world all the time. Be careful when speculating, it is possible to lose gold as well as make it.

-When getting expired auctions or auctions won in the mail you don't have to open them immediately. The mailbox can be used as an extension of your bank. The slots only last 30 days but your inventory churn should go faster than that anyway.

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>Guideline 6
Learn something about basic economics and use it in the game.

-You knew I would say it eventually, Buy Low, Sell High. By watching your target items on the AH every day you get a real good feel for the prevalent price for that item. Always purchase low priced items and resell them for the current higher "market" price.

-Respect the law of supply and demand.
It is ironclad, it will crush you if you do not operate with it in mind. If you don't know about this law please google it. If you have some more curiosity about economics in general it would do you good to visit http://mises.org/. You'll learn about an economic theory that actually predicts the future with some reliability, unlike the neo-Keynesian crap most national governments currently use.

-Pay attention to the current "market" price for the items you are attempting to sell. It may seem I am being redudant, well, I am, for a reason. Repetition gets the message across. I determine market price with two mechanisms. Watching current buy-out and bid prices and pushing observed price boundaries with my own auctions periodically. You must push to determine where the real price ceiling is. The prevailing price at the time you start your AH speculation work may not be the actual price ceiling that most people are willing to pay.

-Price is determined by perceived value. Value is completely subjective and differs radically depending on who is doing the determination and what their goals are. There is no such thing as objective value or any kind of purely mechanical method of price determination. You can try but you will fail.

The major implication for this piece of real world truth is that there are no "fair" prices. No matter how much you bitch and moan about a price not being to your liking there isn't a thing you can do about it. You could corner the market yourself, if you dare and have the bankroll and determination.

-Figure out who your market will be. Examples:
Cloth buyers looking to do faction turn-ins are higher level players that can afford much more than a low-level single-character player trying to level up their tailoring. Monkey gear sells for a lot to rogues and druids. Bear gear sells to warriors and paladins. These are just a very few examples.

-Use faction reputation to your advantage.
Buy supplies from vendors you have honored faction with. They will be 10% cheaper if you do so.

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>Guideline 7
When auction house speculating it's easier to specialize.

-Don't try to find every under-served market or under-priced market and make money off it. Focus your attention. Searching for good deals takes time. We want to make as good a use of our time and money as possible. Find your niche and stick to it until you find something better.
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>Guideline 8
Use some prudence when dealing with the auction house.

Spending your whole bankroll to corner a particular market can make you money in the long run but leaves you high and dry when you need to buy skills, or that sweet BoE purple.

Staying liquid at all times allows you to jump on good deals when they pop up. It's a good idea to only allot a certain percentage of your gold to speculation.

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>Guideline 9
Building professions are money sinks.

If you want mount money, make your life easier and take two gathering professions as your primaries when you start your character. Only take up a building profession when you can afford it, after you get your mount.

Fishing is a gathering skill. Think about that for a minute. It's a secondary skill but it's a gathering skill just like some of the primaries. If you can stand watching a bobber and clicking on it at the exact right time than you should find a fishing guide and read up on the finer details of the profession. It can make you money but dang fishing annoys the crap out of me.

(Update: I now have a max level fisherman. I have neither the turtle mount or the sewer rat. Damn you random number generator, dammnn you! Yes, now is the correct time to laugh and enjoy the schadenfreude. But remember, what comes around goes around.)

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>Guideline 10
Neglecting the purchase of class skills or profession upgrades so as to save some money is unnecessary.

Making money as you level is very easy right now, patch 4.0.1. Failing to purchase class skills just isn't excusable from a money saving point of view.

________________________________

I've tried to be as thorough as possible but I probably missed something. So if you have any moneymaking tips not listed here please share them in the comments. Or not. Some tricks only make money if very few people know about them. Wink wink.

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-- BIG UPDATE --
After several months away from WoW, I recently restarted on a brand new server, this server opened on January 16, 2009. I wrote the following update to this guide one month after the opening of the server. Right now, 3-25-09, the server economy is starting to normalize. There are now many more folks level 70 and above. But that's now, this update is about a server's economy at the beginning and how that affects the making of money for a new character.

And now for another update.
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-->2-16-09
The server is new, it is the second week being open.

Anyway, young server. Practically everybody is low level. Everybody is scraping together money just to buy their class skills. There is very little auction house speculation. I doubt that there are any twinks being built on the whole server. Very few people have alts that are being played. Nobody is power-leveling a crafting profession. The pool of money available to bid up the prices on the auction house just isn't there. It hasn't been earned yet.

The low level zones are full of people questing and gathering. Competition for quest mobs and resource nodes can be pretty fierce. Luckily the respawn rate in many places is jacked up to insane levels. There were times where even before you finished killing all the mobs in a small area the respawn would happen. The respawns would aggro and off to the races you would go fighting for your toon's life with everything you had. I loved it.

As for money, I'm having to use every money making skill I have just to be able to afford my class skills. I'm keeping up but just barely.

50% of the herb auctions I put up don't sell through, they get returned. With briarthorn the price will fluctuate from 20silver to 1.2gold a stack all within the span of one week. I've seen 350 separate auctions for light leather listed at the same time. Wool 8 slot bags are being sold for 4.5silver. Silver bars are 40silver. A stack of copper ore is 35silver. A stack of stranglekelp is 35silver, the deposit to place this stack on the auction house for 48 hours is 12 silver. These are all average auction prices right now. If you play on a mature server I hope you see how low these prices are.

Bottom line, many things that would normally sell well on the auction house just aren't worth putting up.

For many items it is literally more advantageous to sell to an NPC vendor rather than on the auction house. The chance of losing a deposit to an auction that doesn't sell is too much risk versus the no risk profit of selling to an NPC vendor at a price that isn't all that much lower than what the current auction house price is.

There were even times where the auction house price was lower than the price an NPC vendor was willing to pay for the item, an indicator of true new players.

These kinds of pices have been somewhat shocking to me. I have more than 40 characters, horde and alliance, spread over 8 servers, PvP and PvE. I've seen lots of different servers but never one like this. It isn't hard to make money on this server, it's hard to make enough money. If I wasn't playing a paladin I would be seriously worried about making enough money to buy a mount at level 30.

Maybe that should be the next rule of acquisition.

>Guideline 11< If you're going to play on a brand new server then you should play a warlock or a paladin since the mount is a class skill and therefore cheap.

With that thought in mind playing a hunter, shaman or druid makes sense too since they get a class skill travel speed upgrade at level 20.
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--> 3-25-09
The server is just past two months old. People are starting to power-level crafting professions, build twinks and in general there is much more money floating around in the economy. Auction house prices are starting to approach if not surpass normal levels.

My character turned a corner at roughly level 40. It became much easier to make money. The drops got better and the quest rewards got better. The character skills have continued to increase in price but the non-auction house wealth generation has started to overtake the skill purchase money drain.

As of level 55, my character had 500 gold towards the 600 it takes to purchase an elite mount and riding skill. This has been helped along greatly by one piece of good fortune.

I spotted a purple item on the auction house selling for 12 gold. I bought it even though at that time it was more than half my bankroll. I knew the item was worth around 250 gold. I ended up selling it for just that. Minus the auction house cut of a little more than 12 gold I ended up with a bit more than 237 gold. To sell it I had to list it on the auction house at least four times, with an 87 silver deposit each time. So I had invested roughly 16 gold into the item. When all was said and done I made roughly a 221 gold profit.

I did not opt to do the Paladin level 60 elite mount quest chain. That would have been 300 more gold I didn't want to spend. I will do the quest eventually but not now. I have other things I want to spend that money on.

This whole experience has been very enlightening in terms of differences between old and new servers.
________________________________

Northrend Daily Guide: Icecrown to Grizzly Hills (Alliance)


Table of Contents


  1. Icecrown Circuit
  2. Grizzly Hills Circuit

Introduction:

Welcome to the Northrend Daily Guide, my name is Justin. This is my first guide ever, so please leave suggestions and/or tips on how to improve my guides to better suit you. I've always believed gold is the secret to success in this game, and with gold the game becomes easier. In an ongoing series of guides I will be bringing out, I will show you to make simple, legal, fast cash. In this issue of the guide we will be exploring daily quests. Daily quests are quests you can do once every day, each time rewarding you a sum of gold. Now before we get started make sure you meet these basic requirements:


If you do not meet these requirements don't panic, I have some solutions. First of all, if you aren't level 80 I suggest following Jame's Guides thoroughly until you reach 80. If you do not have the money (approximately 2100 gold) to purchase your basic flying mount and cold weather flying training, you probably haven't finished all of the regular quests in Northrend. I suggest completing each zone in Northrend because regular quests give almost the same amount of gold as 80 daily quests do. Finally, If you haven't completed quests in Icecrown yet, do them. Doing these quests will not only open up much needed daily quests, but will also provide you with extra gold.


Color Code:
Quests
Items
Locations
Quest Objectives to kill
NPCs
[Coordinates] (I recommend a mod called Koordinator)


Let's make some gold.

Icecrown Circuit:

Head to Dalaran, then to Krasus Landing [68,43]. Once there talk to Officer Van Rossem, who is located to the immediate right as you walk in, with four body guards. Click the "Take me to the ship." option.

When you land get the quest [80]Blood of the Chosen behind you. Take the left staircase down and get the following quests from Thrassarian:

[80]That's Abominable!
[80]Drag and Drop
[80]Not a Bug

Find Absalan the Pious patting around the ship, he is a dwarf with blackish hair. When you find him get his quest: [80]Slaves to Saronite.

In the middle of the deck of the ship, you should see a sloped indent in the floor, if you go around it you should see a staircase, go down it. Head down one of the two staircases leading down to the final floor of the ship, and get the quests [80]The Solution Solution and [80]Retest Now.


1.Mount up and get out of the ship. Head South-Southeast to the Broken Front [68,62]. Once you've arrived here we're going to do two things:

-Look for Pile of Bones, Abandoned Armor, and Abandoned Helm's which are scattered all over the ground.

-Kill Hulking Abominations until they drop Chilled Abomination Guts.

Once you have collected a pile of bones, an abandoned armor, and an abandoned helm, use your Smuggled Solution on the ground and watch a Skytalon take it and explode. Do this three times to complete [80]The Solution Solution.

2.After you get a Chilled Abomination Guts head to [66,63] and use your Abomination Reanimation Kit. This will allow you to control an Abomination pet for a little while. You have two abilities: Faltulate and Burst at the Seams. Faltulate stuns all the targets around the Abomination, and Burst at the Seams makes your pet explode, killing all targets near him. When you pet is summoned, send him into the pile of undead right in front of the Death Gate [66,33]. Stun adds as you pull more then explode when you have a decent amount of adds. Remember to be close to your abomination when he explodes, or you won't get credit for the kills. Rinse and Repeat until [80]That's Abominable! is completed.

==Note== Remember each time your Abomination dies you have to kill more Hulking Abominations to get Chilled Abomination Guts to resummon your pet.


==Note== from now on keep any Vrykul Bones you get.

3.Mount up and head north to a pit with alliance soldiers in it [62,51]. You should see two daily quests, but we're only doing one. Pick up [80]Assault by Ground and start the escort. You'll be escorting 4 Skybreaker Infantry and a Skybreaker Squad Leader through Vrykul assaults on the way to Ymirheim. You'll get 2-3 ambushes of about 4-5 Vrykul, all of which are ranged. Let the NPCs tank the adds as you kill one add at a time. DO NOT let the NPCs die however, or you'll need to restart. After the escort is finished proceed to step 4.

4.Continue west through Ymirheim [59,53]. Slay the rest of the Vrykul you need for [80]Blood of the Chosen as you head up the slope going north.

5.Once you get to the top of the slope take a left and enter the cave. In the mine you'll see NPC's called Saronite Mine Slaves. Approach one and click the option "Go on, you're free. Get out of here!" The NPC will either run free and you'll get credit for your quest, or will attack you. He might also just run away, doing neither. Talk to these until [80]Slaves to Saronite is completed.

6.Get out of the mine and head south to a little gnome called Frazzle Geargrinder [56,62]. Now before you get her quest [80]King of the Mountain, watch this short video in high quality.

Video: King of the Mountain

After you turn in the quest (as instructed on the video) mount up and head back to the pit [62,51] where [80]Assault by Ground was and turn the quest in.

7.Head to the north of Ymirheim where you'll find a cultist camp [55,46]. Start killing Bitter Initiate's. WARNING: Do not kill Dark Subjugator. When an Initiate drops an Orb of Illusion, find a Dark Subjugator and target it, use the orb on them. Do this three times until [80]Drag and Drop is completed.

8.Mount up and head north to Aldur'thar [54,31]. Drink your Diluted Cult Tonic and start to kill everything around here. Focus on killing Void Summoner's and their Enslaved Minions. Use your Rod of Siphoning on the corpses of Enslaved Minions to get dark matter. Keep clearing around here until you have 10 Tainted Essence's and 5 Dark Matter.

==Note== Remember to refresh your Diluted Cult Tonic buff every 10 minutes, or the Tainted Essence won't drop.

9.After you have 10 Tainted Essence's and 5 Dark Matter, head to a cultist camp about 200 yards away from where the summoner's were [53,33]. Dismount in the center of the camp and click the Summoning Stone. When your done channeling, re mount and head west [48,34].

10.In this cultist camp you should see three cauldrons. Combine your Tainted Essence's by clicking the Tainted Essence in your bag (similar to motes/eternals} to form a Writhing Mass. Stand near a cauldron and click the Writhing Mass in your bag.


1.Mount up and head northwest to The Shadow Vault [43,24]. Sell your junk, but remember not to sell Vrykul Bones yet. Get the following quests at The Shadow Vault:

[80]Leave Our Mark
[80]Vile Like Fire!

Do not get [80]Shoot Em' Up. This quest has been bugged since the PTR and is extremely hard to do, thus a waste of time.

2.Mount up and head southwest to Jotunheim [32,42]. You might notice we are outside a cave, go inside and turn in 15 Vrykul Bones for a Fate Rune of your choice. Eat this and it gives you 30 minute buff to help you out with your quests.

3.Start killing Vrykul while heading north through Jotunheim. Remember to use your Ebon Blade Banner on the corpses of dead Vrykul. Keep any Vrykul Bones you get here.

4.Clear until you get to a ledge with many Proto-Drakes on it [27,39]. Don't worry if you haven't finished your 15 Vrykul kills yet. Get close to one of the Photo-Drake's and right click it to mount it. Use your Burst of Speed spell to move quickly, and use your Strafe Jotunheim Building spell to light the roofs of buildings here on fire. Go around and light 8 roofs on fire until [80]Vile Like Fire! is completed.

5.Once you've gotten your 8 roofs lit, demount by clicking the red drop arrow on the right hand side of your custom bar. Keep killing Vrykul until you have [80]Leave Our Mark completed.

==Note== If you have 15 more Vrykul Bones at this point, you can head back to the cave to get another Fate Rune buff [32,42]. If you don't care for a buff, move on to the next step.

6.Mount up and head west along the cliff line to Death's Rise [20,47]. Sell junk. Get the following quests here:

[80]No Fly Zone
[80]From Their Corpses, Rise!
[80]Intelligence Gathering


1.Head northwest to Onslaught Harbor. Once you get there make sure Bone Gryphon is on your bar. Start killing Gryphon Rider's while on your Bone Gryphon, and use your Darkmender's Tincture on them. Also if they drop a key you should use the key on the chest's lying around the ground and on the towers.

Tip: Once you've gotten all your Gryphon Rider's slain, go to the beaches on the northern side of the island [6,39] and clear here for the rest of your intel documents, lots of Scarlet mobs around here.

Do this until you complete [80]No Fly Zone, [80]From Their Corpses, Rise!, and [80]Intelligence Gathering.

2.Fly back to Death's Rise [20,47] and turn in everything. Take the flight path, which is a bat on the ridge of the Death's Rise and fly to The Shadow Vault. Turn in everything.

3.Mount up and head back to the ship, turn in everything here.

Icecrown Complete - 14/25 Daily's Complete - 225+ Gold Earned.




Grizzly Hills Circuit:

From the ship head southeast to Crusaders' Pinnacle [79,72] and take the flight to Amberpine Lodge.

Mount up and head northeast to Blue Sky Logging Grounds [39,43]. At this location pick up the following quests:

[74]Shredder Repair
[74]Life or Death
[74]Pieces Parts
[74]Kick 'Em While They're Down

Head into the Logging Grounds [34,40] and complete the following objectives:

1.Kill 15 horde units
2.Use your Renewing Bandage on 10 Alliance Infantry (only counts if the person is kneeling or lying down)
3.Gather the parts needed for [74]Pieces Parts which are scattered all over the ground.

Once these three objectives are complete, find a Broken-Down Shredder.

Hop in it and run it back to the camp [39,43] click the spell "Shredder Delivery. Do this three times. Turn in:

[74]Shredder Repair
[74]Life or Death
[74]Pieces Parts
[74]Kick 'Em While They're Down


Mount up and fly south-southwest to Venture Bay [21,80]. At this camp pick up the following quests:

[74]Smoke 'Em Out
[74]Down With Captain Zorna
[74]Keep Them at Bay!

Go across the river to the west and you should see a Lumber mill [18,79]. Use your Smoke Bomb on the Venture Company Stragglers. Clear horde while working your way toward the other Lumber mill [16,76] and smoke the Venture Company Stragglers out here. Finally clear horde up to the house on the hill at [14,76] and smoke the rest of the Venture Company Stragglers you need. Get out of the house and jump off the mini cliff and clear the horde on the dock [14,78]. You should see a tent on the dock near here, kill Captain Zorna under this tent. Finish killing horde until [74]Keep Them at Bay! is complete.

Mount up and go back to the camp in Venture Bay. Turn in all the quests.

Grizzly Hills Complete - 21/25 Dailies Complete - 325+g Earned.


Hope you had fun and hope you continue to use this daily guide. More gold guides are coming out, please leave tips and suggestions in the comments, I will read them.

Northrend Daily Guide: Icecrown to Grizzly Hills (Horde)


Table of Contents


  1. Icecrown Circuit
  2. Grizzly Hills Circuit

Introduction:

Welcome to the Northrend Daily Guide, my name is Justin. This is my first HORDE guide ever, so please leave suggestions and/or tips on how to improve my guides to better suit you. I've always believed gold is the secret to success in this game, and with gold the game becomes easier. In an ongoing series of guides I will be bringing out, I will show you to make simple, legal, fast cash. In this issue of the guide we will be exploring daily quests. Daily quests are quests you can do once every day, each time rewarding you a sum of gold. Now before we get started make sure you meet these basic requirements:


If you do not meet these requirements don't panic, I have some solutions. First of all, if you aren't level 80 I suggest following Jame's Guides thoroughly until you reach 80. If you do not have the money (approximately 2100 gold) to purchase your basic flying mount and cold weather flying training, you probably haven't finished all of the regular quests in Northrend. I suggest completing each zone in Northrend because regular quests give almost the same amount of gold as 80 daily quests do. Finally, If you haven't completed quests in Icecrown yet, do them. Doing these quests will not only open up much needed daily quests, but will also provide you with extra gold.


Color Code:
Quests
Items
Locations
Quest Objectives to kill
NPCs
[Coordinates] (I recommend a mod called Koordinator)


Let's make some gold.

Icecrown Circuit:

Head to Dalaran, then to Krasus Landing [68,43]. Once there talk to Sky-Reaver Klum, who is located to the immediate right as you walk in, with four body guards. Click the "Take me to the ship." option.

When you land get the quest [80]Blood of the Chosen from a wandering orc named Warbringer Davos Rioht. After finding the orc, find the room on the deck with a horde flag outside it. Inside get the following quests from Koltira Deathweaver:

[80]That's Abominable!
[80]Drag and Drop
[80]Not a Bug

Find Brother Keltan patting around the ship, blood elf with blue-green hair. When you find him get his quest: [80]Slaves to Saronite. Head down one of the two staircases leading down to the center of the ship. Go to the very back of the center of the ship and you should see a goblin,get the quests [80]Volatility and [80]Retest Now from him.


1.Mount up and get out of the ship. Head South-Southeast to the Broken Front [68,62]. Once you've arrived here we're going to do two things:

-Look for Pile of Bones, Abandoned Armor, and Abandoned Helm's which are scattered all over the ground.

-Kill Hulking Abominations until they drop Chilled Abomination Guts.

Once you have collected a pile of bones, an abandoned armor, and an abandoned helm, use your Copperclaw's Volatile Oil on the ground and watch a Skytalon take it and explode. Do this three times to complete [80]Volatility.

2.After you get a Chilled Abomination Guts head to [66,63] and use your Abomination Reanimation Kit. This will allow you to control an Abomination pet for a little while. You have two abilities: Faltulate and Burst at the Seams. Faltulate stuns all the targets around the Abomination, and Burst at the Seams makes your pet explode, killing all targets near him. When you pet is summoned, send him into the pile of undead right in front of the Death Gate [66,33]. Stun adds as you pull more then explode when you have a decent amount of adds. Remember to be close to your abomination when he explodes, or you won't get credit for the kills. Rinse and Repeat until [80]That's Abominable! is completed.

==Note== Remember each time your Abomination dies you have to kill more Hulking Abominations to get Chilled Abomination Guts to resummon your pet.


==Note== from now on keep any Vrykul Bones you get.

3.Mount up and head north to a pit with horde soldiers in it [58,46]. You should see two daily quests, but we're only doing one. Pick up [80]Assault by Ground and start the escort. You'll be escorting 4 Korkron Infantry and a Kor'Kron Squad Leader through Vrykul assaults on the way to Ymirheim. You'll get 2-3 ambushes of about 4-5 Vrykul, all of which are ranged. Let the NPCs tank the adds as you kill one add at a time. DO NOT let the NPCs die however, or you'll need to restart. After the escort is finished proceed to step 4.

4.Continue west through Ymirheim [59,53]. Slay the rest of the Vrykul you need for [80]Blood of the Chosen as you head up the slope going north.

5.Once you get to the top of the slope take a left and enter the cave. In the mine you'll see NPC's called Saronite Mine Slaves. Approach one and click the option "Go on, you're free. Get out of here!" The NPC will either run free and you'll get credit for your quest, or will attack you. He might also just run away, doing neither. Talk to these until [80]Slaves to Saronite is completed.

6.Get out of the mine and head west to a goblin called Blast Thunderbomb [51,57]. Now before you get his quest [80]King of the Mountain, watch this short video in high quality.

Video: King of the Mountain

After you turn in the quest (as instructed on the video) mount up and head back to the pit [58,46] where [80]Assault by Ground was and turn the quest in.

7.Head to the north of Ymirheim where you'll find a cultist camp [55,46]. Start killing Bitter Initiate's. WARNING: Do not kill Dark Subjugator. When an Initiate drops an Orb of Illusion, find a Dark Subjugator and target it, use the orb on them. Do this three times until [80]Drag and Drop is completed.

8.Mount up and head north to Aldur'thar [54,31]. Drink your Diluted Cult Tonic and start to kill everything around here. Focus on killing Void Summoner's and their Enslaved Minions. Use your Rod of Siphoning on the corpses of Enslaved Minions to get dark matter. Keep clearing around here until you have 10 Tainted Essence's and 5 Dark Matter.

==Note== Remember to refresh your Diluted Cult Tonic buff every 10 minutes, or the Tainted Essence won't drop.

9.After you have 10 Tainted Essence's and 5 Dark Matter, head to a cultist camp about 200 yards away from where the summoner's were [53,33]. Dismount in the center of the camp and click the Summoning Stone. When your done channeling, re mount and head west [48,34].

10.In this cultist camp you should see three cauldrons. Combine your Tainted Essence's by clicking the Tainted Essence in your bag (similar to motes/eternals} to form a Writhing Mass. Stand near a cauldron and click the Writhing Mass in your bag.


1.Mount up and head northwest to The Shadow Vault [43,24]. Sell your junk, but remember not to sell Vrykul Bones yet. Get the following quests at The Shadow Vault:

[80]Leave Our Mark
[80]Vile Like Fire!

Do not get [80]Shoot Em' Up. This quest has been bugged since the PTR and is extremely hard to do, thus a waste of time.

2.Mount up and head southwest to Jotunheim [32,42]. You might notice we are outside a cave, go inside and turn in 15 Vrykul Bones for a Fate Rune of your choice. Eat this and it gives you 30 minute buff to help you out with your quests.

3.Start killing Vrykul while heading north through Jotunheim. Remember to use your Ebon Blade Banner on the corpses of dead Vrykul. Keep any Vrykul Bones you get here.

4.Clear until you get to a ledge with many Proto-Drakes on it [27,39]. Don't worry if you haven't finished your 15 Vrykul kills yet. Get close to one of the Photo-Drake's and right click it to mount it. Use your Burst of Speed spell to move quickly, and use your Strafe Jotunheim Building spell to light the roofs of buildings here on fire. Go around and light 8 roofs on fire until [80]Vile Like Fire! is completed.

5.Once you've gotten your 8 roofs lit, demount by clicking the red drop arrow on the right hand side of your custom bar. Keep killing Vrykul until you have [80]Leave Our Mark completed.

==Note== If you have 15 more Vrykul Bones at this point, you can head back to the cave to get another Fate Rune buff [32,42]. If you don't care for a buff, move on to the next step.

6.Mount up and head west along the cliff line to Death's Rise [20,47]. Sell junk. Get the following quests here:

[80]No Fly Zone
[80]From Their Corpses, Rise!
[80]Intelligence Gathering


1.Head northwest to Onslaught Harbor. Once you get there make sure Bone Gryphon is on your bar. Start killing Gryphon Rider's while on your Bone Gryphon, and use your Darkmender's Tincture on them. Also if they drop a key you should use the key on the chest's lying around the ground and on the towers.

Tip: Once you've gotten all your Gryphon Rider's slain, go to the beaches on the northern side of the island [6,39] and clear here for the rest of your intel documents, lots of Scarlet mobs around here.

Do this until you complete [80]No Fly Zone, [80]From Their Corpses, Rise!, and [80]Intelligence Gathering.

2.Fly back to Death's Rise [20,47] and turn in everything. Take the flight path, which is a bat on the ridge of the Death's Rise and fly to The Shadow Vault. Turn in everything.

3.Mount up and head back to the ship, turn in everything here.

Icecrown Complete - 14/25 Daily's Complete - 225+ Gold Earned.




Grizzly Hills Circuit:

From the ship head southeast to Crusaders' Pinnacle [79,72] and take the flight to Conquest Hold.

Mount up and head northeast to Blue Sky Logging Grounds [34,32]. At this location pick up the following quests:

[74]Making Repair
[74]Shred the Alliance
[74]Keep 'Em on Their Heels
[74]Overwhelmed!

Head into the Logging Grounds [34,40] and complete the following objectives:

1.Kill 15 alliance units
2.Use your Renewing Bandage on 10 Wounded Skirmishers (only counts if the person is kneeling or lying down)
3.Gather the parts needed for [74]Making Repair which are scattered all over the ground.

Once these three objectives are complete, find a Broken-Down Shredder.

Hop in it and run it back to the camp [34,32] click the spell "Shredder Delivery. Do this three times. Turn in:


[74]Making Repair
[74]Shred the Alliance
[74]Keep 'Em on Their Heels
[74]Overwhelmed!


Mount up and fly south-southwest to Venture Bay [10,76]. At this camp pick up the following quests:

[74]Smoke 'Em Out
[74]Crush Captain Brightwater!
[74]Keep Them at Bay

Go across the river to the east and you should see a house [14,76]. Use your Smoke Bomb on the Venture Company Stragglers. Clear alliance while working your way toward the Lumbermill [16,76] and smoke the Venture Company Stragglers out here. Finally clear alliance to the second Lumbermill at [17,79] and smoke the rest of the Venture Company Stragglers you need. Get out of the lumber mill and clear the alliance on the dock [14,78]. You should see a ship on the dock, similar to the ones that carry you to Northrend. On the main deck you should see Captain Brightwater, kill him. Finish killing alliance until [74]Keep Them at Bay is complete.

Mount up and go back to the camp in Venture Bay. Turn in all the quests.

Grizzly Hills Complete - 21/25 Dailies Complete - 325+g Earned.


Hope you had fun and hope you continue to use this daily guide. More gold guides are coming out, please leave tips and suggestions in the comments, I will read them.

Petshop- Make 500g with almost no effort (really!)

Warning! This guide is only for Alliance players. I will try to make a horde guide with other pets to sell.

Hi! This is my first guide and I hope you like it. This method is tested by me and it works! I´ve made almost 800g in about 5 days using this technique. The profit may be different on other servers but you should still make some gold of it Smiling.

Recommended Character Level: lvl 30+ (you can be lower but it can be a little harder then).

I like to call this method "Petshop". You will see why.



1.Bying pets

The pets you should buy are Alliance only pets, and Horde players can only get them by buying them on the neutral AH. For Alliance players the pets cost between 20-60s. Here is a list of some pets that are Alliance-only and where to find them:

Location: Pet:
Darnassus Great Horned Owl
Darnassus Hawk Owl
Dun Morogh Rabbit Crate (Snowshoe)
Elwynn Forest Cat Carrier (Bombay)
Elwynn Forest Cat Carrier (Cornish Rex)
Elwynn Forest Cat Carrier (Orange Tabby)
Elwynn Forest Cat Carrier (Silver Tabby)
Stormwind Cat Carrier (White Kitten) The vendor to this pet, Lil´Timmy, is a rare spawn and only sell one cat per spawn.

Here are the locations of the pet vendors:

The vendor sells the two owls.


Look for a little boy that plays with a rabbit at this location.




The vendor sell the cats Bombay, Cornish Rex, Orange Tabby and Silver Tabby. She is in the cottage.


This is the route that Timmy goes when he spawns. I hope this will help you to find the vendors.



2.Selling pets
Now you bought your bags full of pets, it´s time to but them on the AH. Go to Booty Bay or Gadgetzan and put it on the neutral AH. Put them up for 5-10g and if you got the white kitten put it up for about 100-500g, depending on the servers economy. If you are at a lower level than 30 then you may need to spend some gold on an escort to Booty Bay, swim from westfall or tip someone with a multipassanger mount to lift you there.

3.Repeat

Now you just wait for the money to come in. The pets that expire you just put back for sale again. When you have sold all of your pets- repeat the cycle.

I really hope this technique will generate alot of gold to you. It has worked for me and I´m sure it will work for you to.

WoW Millionaire Posts

WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.


So here will be a list including all the post that is made for WoW Millionaire:

WoW Millionaire: Farming in Icecrown/Sholazar

WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.


Today's topic will be rewarding for Herbalists ands Miners. Selling ores and herbs is one of those things that makes you very much gold in World of Warcraft, in other words: Farming. Farming is by far the most simple and easist strategy that exists, it can be done by everybody with a high level gathering profession. So for this topic, I'll give you the routes that I found most optimized to follow in Icecrown and Sholazar Basin.

Sholazar Basin

Sholazar Basin in the heart of all gathering professions. There is Adder's Tongue almost everywhere, and also a pretty amount of Saronite Deposits and Titanium. Therefore, you will also run into a lot of other farmers. I suggest you take on your PvP gear (if any) before starting your routes. Pros of Sholazar:

Cons of Sholazar

Herbalism Route:

Mining Route

Yellow Line = Route
Red Line = Hotspots

Icecrown

In Icecrown you will not find just as many farmers like in Sholazar. But the area is much bigger, and there's not as many nodes and herbs. You will find more Titanium, and Lichbloom's and Icethorn which normally sells for better. Pros of Icecrown:

Cons of Icecrown Mining:

Yellow line = Route
Blue Line = Alternative route(s)

Herbalism:

Yellow line = Route
Blue Line = Alternative route(s)
Red Line = Hotspots


WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.

WoW Millionaire: Supply vs. Demand

WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.


This is the second post released of the WoW Milionaire, so the topic will be a follow up of the previous one: Undercutting, again a basic thing of becoming a succesful auctioneer of World of Warcraft. You're gonna learn about Supply vs. Demand, and when to sell/when not to sell.

What is Supply and Demand actually?

I'm sure you've heard it thousand of times. When releating to WoW, supply is normally the stuff such as herbs, dust, leather and so, and demand is the player who buys it - the more buyers the more demand.

I've made this little drawing to show what I mean:

On the drawing the supply is just as high as the demand, which is not really normal on mostly servers. Mostly, either the supply or the demand is the highest. The higher demand the better for getting + profit of it.

We want the market to look like this. When the demand is higher than the supply, we can usually control the market because a small amount of people sells the specific item. When you control the market, you will also be able to raise the price = more profit.

Sadly, on most mature servers the supply is normally higher than the demand, but try turning it upside down, you might see the answer:
Buying. I did mentioned it shortly in my last post. When the supply is higher than the demand, the price will fall due to undercut. Here you might use the method for selling known as "Monopolist". The monopolists buys up all the auctions because they're very cheap, and resell them at the double price. This is the most simple way of cotrolling the market; Monopolize it. So when the supply is very high, it's usually time for buying (I'm also talking about buying reagents to a crafting professions, leveling up a profession, whatever).


Gaining Profit

If you wanna gain profit, you simple just have to follow a basic rule, but a lot of people doesn't do it. So here is the rule: Never craft, create, or buy any item which have a larger crafting/producing price than a selling price.

I give you an example on what I mean:
You have 500g. You want a crafted item, it costs 700g on Auction House, but if you buy the materials for the item, it will only cost 500g. The answer is clear; you go for the materials instead of the item. Let's see how it goes:

By that we "earned" 200g because we choosed "getting the materials" rather than "buying the item directly from AH" (of course we losed 500g because we bought the item, but in fact you saved 200g. Imagine that you resell the item instead Smiling). Note that this can very well be the opposite on some servers (buying the item directly from AH will be better).

If the price was the selling price was the same as the crafting price you not lose, nor gain anything = 0 profit. That's pretty obvious what you buy then, you will not gain anything anyways.

That's all for now, stay tuned for the next week!


WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.

WoW Millionaire: Undercutting

WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house lessons and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.


While Shika seems to be a bit busy with RL, (and lazy Sticking out tongue) his gold posts has become abit rare, I'll be sharing my experience while waiting. So for this first time post, you're gonna learn about undercutting, and what it is used for. Undercutting is the most basic thing I could think of if you wanna be a succesful auctioneer, that's the reason why I choosed that.

So, for those who don't know what undercutting is: Undercutting happens when players beat each other prices on an auction at the Auction House. If player X sells something for 10 gold, player Y which have the same thing will usually try to sell it cheaper (like 9g90s). The buyer will always buy the cheapest nevermind what. So by Undercutting player X's auction, player Y gets the gold, but 10 silver less than player X would get if player Y didn't undercut him.

but 10 silver less than player X would get if player Y didn't undercut him is the key word to why Undercutting is more tricky than it looks like. Why is not always good to always win on the market? Let me tell you why: There is several strategies for selling at the Auction House, the most common AND easist is undercutting. When you undercut, you reduce the demand of the item. So the dangerous part of undercutting (that you might already understand after reading the text in italic just beyond) is that the price may fall too low, because you keep undercutting the currently price.

Good things of undercutting:

Bad things of undercutting:

Undercutting is normally used of people who:


I'll give you two examples on how undercutting can be used, and when it should NOT be used.

Example I (When it should be):

Example II (When you shall not)

The 2 examples is some very common ones, I've tried them both. The Arcane Dust back in the Burning Crusade were most of the disenchanters finally hitted level 70, and the iron one recently on my server.

Conclussion:
Undercutting is a good method for the beginner auctioneer. Being a undercutter is easy and simple, and you almost win every time. But if you wanna control the market, this might not be the best way to go, it is possible but you more likely wanna Monopolize it. Taking control of an already controlled market with Undercutting, is very optimal, but if you wanna keep the market yours, it's not the best way to go in my opinion.

So hold on for the next post, I'm gonna talk about Supply and Demand!


WoW Millionaire is a World of Warcraft gold guide which is designed to people who feel that their knowledge about getting gold isn't good enough. In WoW Millionaire, I'll give tips, auction house strategies and other things about WoW economy. You can usually find a new post every week of the WoW Millionaire guide. WoW Millionaire is provided free by wow-pro.com.

WoW-Pro Addon Style Guidelines




The style of a guide includes many things. In broad terms, when you have two possibilities that both work, and you have to pick one, that's a style decision. This guide will cover the most common of these decisions, and give recommended ways to handle those situations in your guides.

Why do we want to handle these situations in the same way? The main reason is that we want the user to have a uniform experience with our guides. That means that, even though the guides are by different people, we want it to feel like one big guide. When things change a lot between guides, it can be confusing to the user, and even if they don't become confused, it seems jarring and unprofessional.

Because of this, please keep these style guidelines in mind when coding or recording your guides!

If you think of something that should be listed here, please leave a comment!

NOTE: General coding questions will not be discussed here, see the Syntax Page for that.





Table of Contents


  1. Auto-Completion
  2. Note Tags
  3. Note Steps
  4. Quest Objective Tags
  5. PRE Tags
  6. LEAD Tags
  7. RANK Tags
  8. QIDs for Non-Quest Steps
  9. Coordinates
  10. Sticky Steps
  11. Comments





Auto-Completion


Whenever possible, make your steps auto-complete. If you have a note to give the user, first think and see if it would make sense to add it as a note or use optional tags to only have the step show if needed. We want the user to not have to think about the guide at all, and auto-completing is one of the best ways to do that.

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Note Tags


Note tags, aka |N|, contain a brief explanation of what to do for that step.

Frequency of Use:

Length:

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Note Steps


Note steps should be avoided whenever possible. If you are about to use one, first consider one of the following step types:

Sometimes you absolutely have to use a N step, and that's okay - but avoid it as much as you can.

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Quest Objective Tags


Quest objective tags are a very powerful tool, but it can be hard to know when to use them and when to simply provide several coordinates in the |M| tag instead of breaking it into several steps.

Some quick notes:

Times to use a |QO| tag:

Time to use a single C step with multiple coordinates:

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PRE Tags


PRE tags should be used for on A type steps only, unless you are using them with an |O| tag to determine when the |O| step displays.

Check every A step in your guide to see if you should give it a |PRE| tag. We NEED any quest with a prerequisite to have one of these tags, because they are use in our quest skipping logic.

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LEAD Tags


LEAD tags are for lead-in quests. The QID in this tag is one such that, if that QID is completed, the current step will not be available and should also be checked as completed.

These tags are important for users who might be jumping into our guide mid-way through, so make sure to check them when you can! I know these are harder to check than PRE tags, but do your best.

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RANK Tags


Rank tags are one of our most important features. These tags allow us to place importance on quests and help users figure out which quests can be skipped (or rather, help our guide figure out which quests to skip for the user)

|RANK|1|

|RANK|2|

|RANK|3|

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QIDs for Non-Quest Steps


EVERY STEP must have a QID. There are many reasons for this. A lot of the code in the addon references things by QID. A very important reason is to allow someone to jump in partway through - the only thing we can know about a new user is what quests they have completed, so we have to be able to catch them up to the right point in the guide based on this alone.

To choose a QID for a step that is not related to a quest:

Please do not use "placeholder" QIDs. You should be able to find some QID that gets completed within the guide to use as the "placeholder" instead, and it's important that we do this so people can jump in at any point.

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Coordinates


Add coordinates for everything you possibly can, even if it seems obvious. Luckily if you are using the recorder, most of these will be automatically recorded. Be careful though - if quest is picked up from a non-NPC, you may not get coordinates for it.

Multiple Coordinates

|CC| and |CS| tags

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Sticky Steps


Sticky steps are one of our most innovative features, and should be used whenever it makes sense to do so. Any time you have a set of two or more steps that the user is completing at once, use a sticky step. For how to use these steps, see the Syntax Page.

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World of Warcraft Pro - Profession and Gold making Guide


Editor's Note


This is a structured collection of guides on WoW-Pro, which means that I'm not the original author of most of the following. I've simply collected all the goldmaking tips we have here on WoW-Pro, updated them, added some of my own, and given them a common design. Check out Section 17 for credits, the original authers are mentioned there. Some of the poorer guides are not included, neither are the completely outdated ones (from an older expansion, or if the quests have been removed from the game etc., you got the point, however, a few short sections on making money before WotLK are kept). Like WoW-Pro got its own leveling guide, WoW-Pro is gonna have its own gold making guide!
So, to sum up what this guide will include:

Note again that most of the tips is not written by me, I've checked most but I've no particular experience with them.


Table of Contents



1.0 Useful keywords


When reading this guide you may run into some words that you don't understand. These words will help you through the guide, or help you understand peoples in-game tips. If there is something you didn't find on the list, check out WoW-Pro's World of Warcraft Dictionary.

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2.0 The Basics


Before you even start reading this guide, ask your self, do I want to spend time on getting money? The guide will show you the fast ways, but time is still needed. If the answer is yes, we can go to the next step.

Choosing Professions:
Professions is one of the most important things while making money. You can only have two professions, so you have to choose wisely. There is two kinds of professions. The first one is gathering professions, the second is crafting professions. You must have atleast one gathering profession, the gathring profession makes a benefit difference of the outcome if you wanna make money. Your second profession can be a crafting profession if you like to (some may want to create their gear in level 80), but a second gathering profession is pretty much preffered if you wanna get the best income of money.

You have to choose one gathering, and one random. You've maybe noticed that some professions has good combinations. To gain most gold, Mining and Skinning, or Herbalism and Skinning is the best combination in my opinion, but it's is up to you. Things you should not choose: Engineering. Engineering is useful in other ways, but do not belong to gold making.
Beside the two main professions, you're able to have all the Secondary Professions too! which you should make sure to have.

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3.0 The Auction House Basics


The Auction House is a place where players can trade things between each other, or sell almost every kind of stuff that you like to. It's very important to understand the Auction House, so you can gain use of it. Everything we are farming such as herbs, skins, ores etc. are we going to sell on the Auction House, however it sounds strange that people are willing to buy it from high prices, it's true, I gurantee you.

How do you use the Auction House?

The Auction House can be found in every racial capital city, NOT in Dalaran or Shatrath City. If you can't find it, ask a guard that will give you a waypoint to where it is. The Auction House got three different options:

Browse


"Browse", is the place where all the Auctions that other players has made is. You can either search at the search option, or if you're searching for something specific (like two-hand axes), in the column to the left. If you want buy something, you can either bid, or buyout. If you buyout, you will get the item directly in a mail (in the mailbox).

Bids


"Bids" is the place where you can view your own bids on other players Auctions. If you've bid on a item, you can see in the bed window how long time there is before the Auction runs out. If you were the highest, you will recive the item in a mail.

Auctions


"Auctions" is the place where you view your own Auctions. The box on the left side allow you to create the Auction, drag your item into the little item box, and then write a bed price, and a buyout price. You can also see if anyone has bid on your Auctions or how long time they stay on the Auction House, before the time runs out and you get the Auction back in a mail.

==NOTE==You will need to pay a fee to set an Auction up. If someone buy aout one of your Auctions, you will get a mail with the money the played payed.
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4.0 The Auction House Advanced (requires Auctioneer Add-on)


I assume you know the basics of using the Auction House now, then, let's go further!

The Auction House is Your Friend

Knowing what sells

Scan your Auction House Frequently

Patch Notes

Don't flood the Market

Earning money is like in the real World

Differrent prices at Different times of the Day

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5.0 Gold making at low Level (requires Auctioneer)


The best ways of making money as a low level, through skinning, mining or herbing.

5.1 Alliance

5.2 Horde

5.3 Both

  1. First thing's first, go train enchanting (or have your bank/AH-alt train it if you have one and don't want to give up your precious professions, trust me I know that feeling).

  2. Next, go straight to the auction house and look up Strange Dust. This stuff sells for surprisingly well on most servers, the average being about 7-10 gold per stack of 20. (If this isn't the case, and they are cheaper this method isn't really worth the time and money spent).
  3. Click on either the armor or weapons tab and hit search (without typing anything into the box), click on the "current bid" tab on the top row of options and make sure the arrow is pointing downward, now you will have the lowest current bid on all items. Buy GREEN items (needs to be greens, can't DE greys or whites and blues will be too expensive) which buyout prices are around 1-50 silver (any higher and you are paying to much). Do this for about 10 items, you will have spent about 3 gold by now (hopefully you'll have picked a few cheap 11 silver greenies) If you have spent more that's fine, but try not to spend more than 5 gold on this.

    ==Note== I've found armor is generally cheaper than weapons for some reason.

  4. Go get them in the mail and disenchant. Most of these super cheap greens will require only 1 skill point in enchanting, and most of them will drop about 2-3 Strange Dust's. (Note: if you don't have twenty of them when all of the items are DE'ed you can buy a few (normally about 2-4) of them from the enchanting supplier in your city. But be aware that there is a limited stock).

  5. Anyway, sell your Strange Dust at the lowest price on your auction house. This should be around 10 gold, but can be as high as 20 gold if you are supremely lucky.

    ==Note== Lesser Magical Essence's may also drop from the disenchanced items, though Strange Dust is more common, if so these also sell fairly well on the auction house.

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5.0 Alliance Daily Grinds


The most optimal quest circuits for the Alliance (Only level 80). Original guide here by Hairbo.

Requirements:

If you do not meet these requirements don't panic, I have some solutions. First of all, if you aren't level 80 I suggest following Jame's Guides thoroughly until you reach 80. If you do not have the money (approximately 2100 gold) to purchase your basic flying mount and cold weather flying training, you probably haven't finished all of the regular quests in Northrend. I suggest completing each zone in Northrend because regular quests give almost the same amount of gold as 80 daily quests do. Finally, If you haven't completed quests in Icecrown yet, do them. Doing these quests will not only open up much needed daily quests, but will also provide you with extra gold.

5.1 Icecrown Circuits

  1. Mount up and get out of the ship. Head South-Southeast to the Broken Front [68,62]. Once you've arrived here we're going to do two things:

    -Look for Pile of Bones, Abandoned Armor, and Abandoned Helm's which are scattered all over the ground.

    -Kill Hulking Abominations until they drop Chilled Abomination Guts.

    Once you have collected a pile of bones, an abandoned armor, and an abandoned helm, use your Smuggled Solution on the ground and watch a Skytalon take it and explode. Do this three times to complete [80] The Solution Solution.

  2. After you get a Chilled Abomination Guts head to [66,63] and use your Abomination Reanimation Kit. This will allow you to control an Abomination pet for a little while. You have two abilities: Faltulate and Burst at the Seams. Faltulate stuns all the targets around the Abomination, and Burst at the Seams makes your pet explode, killing all targets near him. When you pet is summoned, send him into the pile of undead right in front of the Death Gate [66,33]. Stun adds as you pull more then explode when you have a decent amount of adds. Remember to be close to your abomination when he explodes, or you won't get credit for the kills. Rinse and Repeat until [80] That's Abominable! is completed.

    ==Note== Remember each time your Abomination dies you have to kill more Hulking Abominations to get Chilled Abomination Guts to resummon your pet.

    ==Note== from now on keep any Vrykul Bones you get.

  3. Mount up and head north to a pit with alliance soldiers in it [62,51]. You should see two daily quests, but we're only doing one. Pick up [80] Assault by Ground and start the escort. You'll be escorting 4 Skybreaker Infantry and a Skybreaker Squad Leader through Vrykul assaults on the way to Ymirheim. You'll get 2-3 ambushes of about 4-5 Vrykul, all of which are ranged. Let the NPCs tank the adds as you kill one add at a time. DO NOT let the NPCs die however, or you'll need to restart. After the escort is finished proceed to step 4.

  4. Continue west through Ymirheim [59,53]. Slay the rest of the Vrykul you need for [80] Blood of the Chosen as you head up the slope going north.
  5. Once you get to the top of the slope take a left and enter the cave. In the mine you'll see NPC's called Saronite Mine Slaves. Approach one and click the option "Go on, you're free. Get out of here!" The NPC will either run free and you'll get credit for your quest, or will attack you. He might also just run away, doing neither. Talk to these until [80] Slaves to Saronite is completed.

  6. Get out of the mine and head south to a little gnome called Frazzle Geargrinder [56,62]. Now before you get her quest [80] King of the Mountain, watch this short video in high quality.

    After you turn in the quest (as instructed on the video) mount up and head back to the pit [62,51] where [80] Assault by Ground was and turn the quest in.


  7. Head to the north of Ymirheim where you'll find a cultist camp [55,46]. Start killing Bitter Initiate's. WARNING: Do not kill Dark Subjugator. When an Initiate drops an Orb of Illusion, find a Dark Subjugator and target it, use the orb on them. Do this three times until [80] Drag and Drop is completed.

  8. Mount up and head north to Aldur'thar [54,31]. Drink your Diluted Cult Tonic and start to kill everything around here. Focus on killing Void Summoner's and their Enslaved Minions. Use your Rod of Siphoning on the corpses of Enslaved Minions to get dark matter. Keep clearing around here until you have 10 Tainted Essence's and 5 Dark Matter.
    ==Note== Remember to refresh your Diluted Cult Tonic buff every 10 minutes, or the Tainted Essence won't drop.

  9. After you have 10 Tainted Essence's and 5 Dark Matter, head to a cultist camp about 200 yards away from where the summoner's were [53,33]. Dismount in the center of the camp and click the Summoning Stone. When your done channeling, re mount and head west [48,34].

  10. In this cultist camp you should see three cauldrons. Combine your Tainted Essence's by clicking the Tainted Essence in your bag (similar to motes/eternals} to form a Writhing Mass. Stand near a cauldron and click the Writhing Mass in your bag.
  1. Mount up and head northwest to The Shadow Vault [43,24]. Sell your junk, but remember not to sell Vrykul Bones yet. Get the following quests at The Shadow Vault:

    [80] Leave Our Mark
    [80] Vile Like Fire!

    Do not get [80]Shoot Em' Up. This quest has been bugged since the PTR and is extremely hard to do, thus a waste of time.

  2. Mount up and head southwest to Jotunheim [32,42]. You might notice we are outside a cave, go inside and turn in 15 Vrykul Bones for a Fate Rune of your choice. Eat this and it gives you 30 minute buff to help you out with your quests.

  3. Start killing Vrykul while heading north through Jotunheim. Remember to use your Ebon Blade Banner on the corpses of dead Vrykul. Keep any Vrykul Bones you get here.

  4. Clear until you get to a ledge with many Proto-Drakes on it [27,39]. Don't worry if you haven't finished your 15 Vrykul kills yet. Get close to one of the Photo-Drake's and right click it to mount it. Use your Burst of Speed spell to move quickly, and use your Strafe Jotunheim Building spell to light the roofs of buildings here on fire. Go around and light 8 roofs on fire until [80] Vile Like Fire! is completed.

  5. Once you've gotten your 8 roofs lit, demount by clicking the red drop arrow on the right hand side of your custom bar. Keep killing Vrykul until you have [80] Leave Our Mark completed.

    ==Note== If you have 15 more Vrykul Bones at this point, you can head back to the cave to get another Fate Rune buff [32,42]. If you don't care for a buff, move on to the next step.

  6. Mount up and head west along the cliff line to Death's Rise [20,47]. Sell junk. Get the following quests here:


    [80] No Fly Zone
    [80] From Their Corpses, Rise!
    [80] Intelligence Gathering

  1. Head northwest to Onslaught Harbor. Once you get there make sure Bone Gryphon is on your bar. Start killing Gryphon Rider's while on your Bone Gryphon, and use your Darkmender's Tincture on them. Also if they drop a key you should use the key on the chest's lying around the ground and on the towers.

    Tip: Once you've gotten all your Gryphon Rider's slain, go to the beaches on the northern side of the island [6,39] and clear here for the rest of your intel documents, lots of Scarlet mobs around here.

    Do this until you complete [80] No Fly Zone, [80] From Their Corpses, Rise!, and [80] Intelligence Gathering.

  2. Fly back to Death's Rise [20,47] and turn in everything. Take the flight path, which is a bat on the ridge of the Death's Rise and fly to The Shadow Vault. Turn in everything.

  3. Mount up and head back to the ship, turn in everything here.
    Icecrown Complete - 14/25 Daily's Complete - 225+ Gold Earned.

5.2 Grizzly Hills Circuit

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6.0 Horde Daily Grinds


The most optimal quest circuits for hordes (only level 80). Original guide here by Hairbo.

Requirements:

If you do not meet these requirements don't panic, I have some solutions. First of all, if you aren't level 80 I suggest following Jame's Guides thoroughly until you reach 80. If you do not have the money (approximately 2100 gold) to purchase your basic flying mount and cold weather flying training, you probably haven't finished all of the regular quests in Northrend. I suggest completing each zone in Northrend because regular quests give almost the same amount of gold as 80 daily quests do. Finally, If you haven't completed quests in Icecrown yet, do them. Doing these quests will not only open up much needed daily quests, but will also provide you with extra gold.

6.1 Icecrown Circuits

    1.Mount up and get out of the ship. Head South-Southeast to the Broken Front [68,62]. Once you've arrived here we're going to do two things:

    -Look for Pile of Bones, Abandoned Armor, and Abandoned Helm's which are scattered all over the ground.

    -Kill Hulking Abominations until they drop Chilled Abomination Guts.

    Once you have collected a pile of bones, an abandoned armor, and an abandoned helm, use your Copperclaw's Volatile Oil on the ground and watch a Skytalon take it and explode. Do this three times to complete [80] Volatility.

  1. After you get a Chilled Abomination Guts head to [66,63] and use your Abomination Reanimation Kit. This will allow you to control an Abomination pet for a little while. You have two abilities: Faltulate and Burst at the Seams. Faltulate stuns all the targets around the Abomination, and Burst at the Seams makes your pet explode, killing all targets near him. When you pet is summoned, send him into the pile of undead right in front of the Death Gate [66,33]. Stun adds as you pull more then explode when you have a decent amount of adds. Remember to be close to your abomination when he explodes, or you won't get credit for the kills. Rinse and Repeat until [80] That's Abominable! is completed.

    ==Note== Remember each time your Abomination dies you have to kill more Hulking Abominations to get Chilled Abomination Guts to resummon your pet.

    ==Note== from now on keep any Vrykul Bones you get.

  2. Mount up and head north to a pit with horde soldiers in it [58,46]. You should see two daily quests, but we're only doing one. Pick up [80]Assault by Ground and start the escort. You'll be escorting 4 Korkron Infantry and a Kor'Kron Squad Leader through Vrykul assaults on the way to Ymirheim. You'll get 2-3 ambushes of about 4-5 Vrykul, all of which are ranged. Let the NPCs tank the adds as you kill one add at a time. DO NOT let the NPCs die however, or you'll need to restart. After the escort is finished proceed to step 4.

  3. Continue west through Ymirheim [59,53]. Slay the rest of the Vrykul you need for [80] Blood of the Chosen as you head up the slope going north.

  4. Once you get to the top of the slope take a left and enter the cave. In the mine you'll see NPC's called Saronite Mine Slaves. Approach one and click the option "Go on, you're free. Get out of here!" The NPC will either run free and you'll get credit for your quest, or will attack you. He might also just run away, doing neither. Talk to these until [80] Slaves to Saronite is completed.

  5. Get out of the mine and head west to a goblin called Blast Thunderbomb [51,57]. Now before you get his quest [80] King of the Mountain, watch this short video in high quality.

    After you turn in the quest (as instructed on the video) mount up and head back to the pit [58,46] where [80] Assault by Ground was and turn the quest in.

  6. .Head to the north of Ymirheim where you'll find a cultist camp [55,46]. Start killing Bitter Initiate's. WARNING: Do not kill Dark Subjugator. When an Initiate drops an Orb of Illusion, find a Dark Subjugator and target it, use the orb on them. Do this three times until [80] Drag and Drop is completed.

  7. Mount up and head north to Aldur'thar [54,31]. Drink your Diluted Cult Tonic and start to kill everything around here. Focus on killing Void Summoner's and their Enslaved Minions. Use your Rod of Siphoning on the corpses of Enslaved Minions to get dark matter. Keep clearing around here until you have 10 Tainted Essence's and 5 Dark Matter.

    ==Note== Remember to refresh your Diluted Cult Tonic buff every 10 minutes, or the Tainted Essence won't drop.

  8. After you have 10 Tainted Essence's and 5 Dark Matter, head to a cultist camp about 200 yards away from where the summoner's were [53,33]. Dismount in the center of the camp and click the Summoning Stone. When your done channeling, re mount and head west [48,34].

  9. In this cultist camp you should see three cauldrons. Combine your Tainted Essence's by clicking the Tainted Essence in your bag (similar to motes/eternals} to form a Writhing Mass. Stand near a cauldron and click the Writhing Mass in your bag.


  1. Mount up and head northwest to The Shadow Vault [43,24]. Sell your junk, but remember not to sell Vrykul Bones yet. Get the following quests at The Shadow Vault:

    [80] Leave Our Mark
    [80] Vile Like Fire!

    Do not get [80]Shoot Em' Up. This quest has been bugged since the PTR and is extremely hard to do, thus a waste of time.

  2. Mount up and head southwest to Jotunheim [32,42]. You might notice we are outside a cave, go inside and turn in 15 Vrykul Bones for a Fate Rune of your choice. Eat this and it gives you 30 minute buff to help you out with your quests.

  3. Start killing Vrykul while heading north through Jotunheim. Remember to use your Ebon Blade Banner on the corpses of dead Vrykul. Keep any Vrykul Bones you get here.

  4. Clear until you get to a ledge with many Proto-Drakes on it [27,39]. Don't worry if you haven't finished your 15 Vrykul kills yet. Get close to one of the Photo-Drake's and right click it to mount it. Use your Burst of Speed spell to move quickly, and use your Strafe Jotunheim Building spell to light the roofs of buildings here on fire. Go around and light 8 roofs on fire until [80] Vile Like Fire! is completed.

  5. Once you've gotten your 8 roofs lit, demount by clicking the red drop arrow on the right hand side of your custom bar. Keep killing Vrykul until you have [80] Leave Our Mark completed.

    ==Note== If you have 15 more Vrykul Bones at this point, you can head back to the cave to get another Fate Rune buff [32,42]. If you don't care for a buff, move on to the next step.

  6. Mount up and head west along the cliff line to Death's Rise [20,47]. Sell junk. Get the following quests here:

    [80] No Fly Zone
    [80] From Their Corpses, Rise!
    [80] Intelligence Gathering

  1. Head northwest to Onslaught Harbor. Once you get there make sure Bone Gryphon is on your bar. Start killing Gryphon Rider's while on your Bone Gryphon, and use your Darkmender's Tincture on them. Also if they drop a key you should use the key on the chest's lying around the ground and on the towers.

    Tip: Once you've gotten all your Gryphon Rider's slain, go to the beaches on the northern side of the island [6,39] and clear here for the rest of your intel documents, lots of Scarlet mobs around here.

    Do this until you complete [80] No Fly Zone, [80] From Their Corpses, Rise!, and [80] Intelligence Gathering.

  2. Fly back to Death's Rise [20,47] and turn in everything. Take the flight path, which is a bat on the ridge of the Death's Rise and fly to The Shadow Vault. Turn in everything.

  3. Mount up and head back to the ship, turn in everything here.

    Icecrown Complete - 14/25 Daily's Complete - 225+ Gold Earned.

7.2 Grizzly Hills Circuits

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8.0 Methods for a Short Burst of Gold


8.1 Strategy 1

8.2 Strategy 2

8.3 Strategy 3

Requirements:

8.4 Strategy 4

Requirements:

Strategy 5

Requirements:

Part 1

Buy cats. It may sound crazy, but it can make up to 200-600g a week! First, you got to buy the cats. The catseller is located in a cottage in Elwynn Forest. If you go from Goldshire to Norshire Abbey, you will find the cottage at your left side in the woods. The cats cost about 50s but you can sell them in Booty Bay for 10g! Another catseller is Lil´Timmy in Stormwind. He is a rare spawn and sell only 1 white kitten per spawn. It to cost around 50s. So far I´ve got it twice and I sold it the first time for 100g and the second time for 150g.

Part 2
Now you bought your bags full of cats and maybe your where lucky and bought the white kitten. Now it´s time to go to Booty Bay or Gadgetzan and put them on the AH. Why you should put them on the neutral AH, because the pets can only be bought by Alliance players. That means, that you can make a profit out of Horde players. Put the cats up for sale at about 10g and the white kitten for about 100g.

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9.0 Saronite/Titanium Mining Routes



Basically the most common routes for Mining. (Requires 350+skill).

Sholazar Basin

Icecrown

The Storm Peaks

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10.0 Icethron/Lichbloom Herbalism Routes


Basically the most common routes for Herbalism if you wanna farm Icethron/Lichbloom. (Requires 350+ skill).

Icecrown

The Storm Peaks

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11.0 Eternal Farming


Maps on where to farm Eternals. Original Guide here by Shikamaru.

There are 6 Eternals: Air, Water, Shadow, Fire, Earth and Life.

Eternal Air, average AH price is 50G.

Eternal Water, average AH price is 10G.

Eternal Shadow, average AH price is 10G.

Eternal Fire, average AH price is 50G.

Eternal Earth, average AH price is 5G.

Eternal Life, average AH price is 50G.

Eternals are used in almost every high-end crafting profession, from Alchemy to Enchanting. In most cases it is better to farm Eternals than normal gold grinding, it will give you a higher gold/hour ratio.

As you can see, Eternal Life Fire, Air, are worth far more than Eternal Water, Shadow and Earth. This is based on WoWhead and on my own server economics. Note that the prices may vary per server!

Notices:

  1. You can do Eternal farming alongside Daily circuits or gathering materials for Alchemy as an example.

  2. Wintergrasp is a place where almost all Eternals can be farmed, but be careful: Wintergrasp is a PvP area.

  3. Example: You need 10x Crystallized Fire to create Eternal Fire. This applies to any of the Eternals we talked about before.

  4. You can only farm in Wintergrasp when your faction is in control!

  5. Herbalists can get additional Crystallized Life from herbs, Miners can get additional Crystallized Earth from mining nodes.

11.1 Eternal Fire

There are several places to farm Crystallized Fire.

11.2 Eternal Air

There are plenty of spots to farm Crystallized Air, but I'll give you the ones that will give you the highest drop rate.

11.3 Eternal Life

This'll be a bit harder to farm assuming you aren't a Herbalist. This is because Wintergrasp doesn't have Life Revanants - it only has Life Elementals, and they don't have a 100% drop rate, sadly enough. I'll give you two spots to farm Crystallized Life.

11.4 Eternal Water

Crystallized Water is one of the easier Eternals to get your hands on. If your fishing skill is high enough, you can fish them up and Miners can get them from Titanium and Cobalt mining nodes. Below I'll give you 3 spots to farm for Crystallized Water and 2 spots to fish them up.

11.5 Eternal Shadow

I'll be giving you 2 spots to farm Crystallized Shadow.

11.6 Eternal Earth

In my point of view, it's a waste of time to farm Crystallized Earth. The Eternals go for 5G median on the Auction House, so it's better to use your time farming the other Eternals. But for those that really want to farm them:

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12.0 The Burning Crusade Gold Making


In case that someone don't have the expansion (WotLK), here is a guide on making 115g in 30 minutes.

Isle of Quel'Danas Daily Quests

  1. You take the Shattrath Portal to Isle of Quel'Danas from Shattrath City and end up in the middle of Sun's Reach Sanctum. Jump down from the tower and go inside it. Get the quests: [70] The Battle Must Go On, [70] The Air Strikes Must Continue and [70] Know Your Ley Lines

  2. Go southeast to Sun's Reach Armory. Take the spiral staircase upstairs. Pickup [70] Keeping the Enemy At Bay on the way. In the top get [70] Crush the Dawnblade. Run back out to the staircase and jump down and take [70] Dont Stop Now...
  3. Mount up and ride north to the Inn and get [70] Open For Business and southeast to the Silvermoon's Pride(the boat) and take [70] Disrupt the Greengill Coast. From here ride east out Greengill coast.

    ==Note== From now on pick up any Bloodberry you happen to pass by until you have the 5 required. Theres gonna be a lot in the forest on the west side, so it will be no problem getting them, however you might as well pick them up if you happen to be next to it. If you are a herbalist you can track the Bloodberries on your minimap

  4. Here you go south killing all Darkspine Sirens and Darkspine Myrmidons. Make sure to loot them for Darkspine Chest Key and Orb of Murloc Control. Use the Orb of Murloc Control on the little green murlocs to free them(if they are red it means that someone else has allready freed them). Its possible to free 3-5 pr orb, so if your lucky with bundle of murlocs, you only need 2-3 orbs. The orbs are 100% drop chance.
    The Darkspine Chest Keys are used for opening the small Darkspine Ore chests you find all along the coast. The keys arent 100% drop chance, so you might have to kill a few Myrmidons to get the 3 keys.
    As you move south you come to the Naga shrine [61,62] where you need to use the Astromancer's Crystal in your inventory. If you are not done with freeing murlocs and getting ore keep killing while you move north.
    As soon as you are done, mount up and ride back to the Silvermoon's Pride and turn in [70] Disrupt the Greengill Coast.

  5. Ride west and then northwest to Shattered Suns Staging Area. Inside the hut you get [70] Further Conversations and [70] Arm the Wards!

  6. From the hut ride north and find Ayren Cloudbreaker at the end of the dock. You need to dismount manually before you get on any of his missions. The order here doenst matter, so I just start with the top one which is going on an air strike for [70] The Air Strikes Must Continue. Locate Arcane Charges in your inventory and put it in a hot key spot, this can be done after talking to him as it takes some time getting to the bombing area.

  7. When you reach The Dead Scar you can start to bomb. You need to kill 2 Pit Overlords, 3 Eredar Sorcerers and 12 Wrath Enforcers. The Enforcers and Sorcerers should die from 1 charge, while the Pit Overlords needs to be hit twice. There are plenty of mobs and they respawn quite fast, so its easy to get it all in 1 round, I at least have never tried not getting all my kills.

  8. You land back at Ayren Cloudbreaker and talk to him again and accept the other mission for "intercepting the Dawnblade reinforcements" for [70] Keeping the Enemy at Bay. Here you need the Flaming Oil in your inventory. You only need to click it 3 times, but you can put it on a hotkey if you like.
    You come to the Sin'Loren first, click the Flaming Oil and use it at the big mast. The bird then fly to the Dawnchaser, wait with throwing till you are on the eastside of the boat. Last the bird fly to the Bloodoath and here you throw from the west side of the boat.
    The reason I say where to throw it from is that Ive experienced that its not working from certain points, and the ones mentioned works every time.
    As you bomb the boats, make a note if there are horde or ally killing mobs on them as you need to slay 6 Dawnblade Rerservists next.
    You land on the Sin'Loren in the middle and can stay there and kill Dawnblade Rerservists or move to another boat.
    When you are done, talk to the Unrestrained Dragonhawk, which will take you back to land.

  9. Mount up and head west into the forest. Here you need to kill Wretched Fiends and Wretched Devourers for 4 Mana Remnants for [70] Arm The Wards!, keep picking up Bloodberries if you havent gotten 5 yet and kill Erratic Sentries. When you killed a sentry, make sure to loot it first as it usually holds a grey item and sometime Motes of Mana. Afterwards rightclick the Attuned Crystal Cores in your inventory and click the sentry. Now you converted 1 sentry out of 5 needed for [70] Further Conversations.
    Stay in the forest until you gathered the 4 Mana Remnants, converted 5 sentries and looted 5 Bloodberries.

  10. Depending on where in the forest you are when are done, ride south or east into the Dawnstar Village. Here you need to kill 6 Summoners, 6 Blood Knights and 3 Marksman. As you kill the mobs, move to the Blood Crystal [42,35] and do a reading with the Astromancer's Crystal. Its very easy to kill Summoners in this room as they often dont have a pet, and if they do, you can kill the pet first without the Summoner aggroing.

  11. Continue east under the bridge and start killing Demons for [70] The Battle Must Go On. You need to slay 6 Demons and impale the Emissary of Hate with the Shattered Sun Banner. You can impale the Emissary of Hate no matter if its your kill or not, so focus on killing your 6 demons and go kill the Emissary of Hate if no one has by then. At [48,44] you do the last reading with the Astromancer's Crystal.

  12. Move northwest to the Sun's Reach Armory and get close to a Crystal Ward (those big red crystals you can find all over) and click Mana Remnants in your inventory. Now turn in [70] Dont Stop Now... While you are here, repair and sell the gray items.
    Run upstairs and turn in [70] Keeping the Enemy At Bay and [70] Crush the Dawnblade.

  13. Jump down and mount up. Ride north to the Inn and deliver [70] Open For Business. Continue southwest and deliver [70] The Battle Must Go On, [70] The Air Strikes Must Continue and [70] Know Your Ley Lines.
    Ride north and deliver [70] Arm The Wards! and [70] Further Conversations.
    In this hut you find Eldare Dawnrunner who is the Shattered Sun Quartermaster. Furter more, when you achieve friendly, honored, revered and exalted reputation, she will give you a care package filled with pots, elixirs and rep items you can sell for more gold.

  14. From your inventory use the Darnarian's Scroll of Teleportation from your inventory. You now find yourself back in the middle of Shattrath at least 115g richer done in approx 30 mins.

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13.0 World of Warcraft Originial Money Making


In the case that some don't have the expansions (WotLK and The Burning Crusade), here is one of the strategies that can be done.
==Note== This for Alliance only.

The idea is to do the reputation grind for the Wintersaber Trainers, which gives a nice mount in the end. While doing this, you should skin every slain beast, mine every node or pick every bush you come across. Of course, this guide does not guarantee 6310 gold, but I'm sure you can come close to that.

Requirements

  1. Class, skills and other recommendations

    The class can be any; it doesn't matter as long as you enjoy the class. For skills, however, I highly recommend you get Skinning and Mining or Herbalism, because thats where the bulk of the money comes from. You need to level these 300, to be on the safe side.

    While not needed, I do recommend on having an alt character that has Enchanting. Which is capable of disenchanting items varying from level 51 to 58. This is not a must, because you can also sell the items you loot on the Auction House. So first, check what sells more.

    Also a 100% mount does help, this makes the process alot faster.
    ==Note== This will be done in Wintergrasp, so start heading there!

  2. Rivern Frostwind

    You'll get to know him pretty well in the upcoming days, because he is the reason behind the grind to the gold. The mount he sells is unique, and even though the reputation grind has been made easier, this guide is still worth following. He can be found in the very north of Winterspring, at Frostsaber Rocks.

    As the tooltip states here: Reins of the Winterspring Frostsaber, the mount itself is a very fast mount but only requires 75 riding skill!

  3. The quest

    [60] Frostsaber Provisions is the first quest Rivern gives you, and the only one we will use in this guide. For this quest you need to get:

    5x Shardtooth Meat. Drops from the various bears, but you'll mostly likely kill Elder Shardtooth bears, because they are near the chimera's you need to kill, too.
    5x. Chillwind Meat. Drops from various chimera's, but you will most likely kill Chillwind Ravager's.
    This quest gives 250 reputation points.

    You can find Elder Shardtooth Bears and Chillwind Ravager's in the blue marked area.

  4. Your income

    If you don't have a bank character, make one now. A bank character is a character you make and is standing in a major city. All he does is picking up all the loot you send to him/her and that bank account sells it. This saves you the travel to the major city every time you want to sell stuff, at the auction house. This is the reason it's a must for this guide.

    So you know that the idea is to skin every mob, mine every node and collect every bush you come across. With a bank character ready, simply visit the mailbox in Everlook once in a while and send it. The greens, blue's or even epic's you get, will sell nice, otherwise the materials you get from disenchanting them, will.

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14.0 Tips


14.1 Low-level Tips

  1. Pay attention to how much money you are making for the time spent playing
    At the lowest levels you shouldn't worry about it too much but it can still apply if you want it to. With that said, it is still possible to think about gold making as a whole other game. A game within a game if you will.
    If you are going to dedicate time to simply making money you should definitely consider your hourly gold rate and seek to maximize it.
    Some specific examples include,
    • Time spent traveling is time spent not making money.
    • If you are going to grind for xp or money, at least kill mobs that drop useful loot and lots of it. Some mobs have small loot tables and some have very large loot tables. We want large. Some mobs actually drop nothing a significant amount of time. Certain beast mobs are like that. Kill them when you have to but otherwise do not seek them out. What we want are mobs that drop cloth and money and items, like humanoids, or skinnable beast mobs that also drop a large numbers of other things.
    • Kill mobs near large concentrations of harvestable resources.
    • Combine tasks that can be done at the same time. If you have to travel on foot make a point of killing every mob between point A and point B. You get xp and gold. That's double plus good. Gathering herbs and metal while traveling on foot is also a good idea. I should tell you that I am the Master of the Obvious.
    • Think about how to use your character in ways that kills faster or more mobs at the same time. AoE farming by mages can be pretty profitable if you know what you are doing. Rogues using Blade Flurry can kill two mobs at a time every few minutes. Mo money, mo money, mo money. Killing mobs 2 to 4 levels lower than you speeds up the rate of loot drops as well as speeding up the rate of xp gain. Being uber and tackling elite mobs five levels higher than you is great and all, but it takes too damn long.
  2. Get your gathering Profession(s) at level 5

    To earn fast money, for sure the best way is to get your gathering professions as fast as possible. You need to be level 5 to get your professions - that's why gold making start at level 5 in general.Inverst in a Mining Pick, or a Skinning Knife too (only if you got Skinning or Mining, of course).

  3. Shirts
    This may sound weird, but you can actually buy shirts at vendors just beside the Auction House at the price of 4 silver, and sell it on the Auction House for 50+ silver. I'm gonna use Common Gray Shirts as an example. The dark color looks great on rogues, I see alot wearing them. Tailors cannot create these, so many people do not know where these shirts come from. These shirts can usually be sold from a vendor close to the Auction House, or in the same city from a Cloth Merchant.

  4. Meat
    The meat that drops from low level animals is more valuable than most people realize. Things like stringy wolf meat only sell to vender for a few copper but I don't usually have a problem getting 50 silver out of a stack of 20 meat. The meat is handy for hunters that are too lazy to find meat for their pets or people that want to raise their cooking profession quickly. And like I mentioned before high level players normally find it a lot faster and easier to buy their way through professions.

  5. Limited Inventory Items
    Limited Inventory Items are also good. I don't go out of my way to find these but when I see them I almost always buy them. These are usually recipes but can be other things. These are things that have a small number in the corner that indicates how many a vendor has. This means that if they just have one and you buy it, no one else can get it for a while. So you can buy a recipe for 10s off a vendor, put in the auction house for a gold and probably sell it real easy. I usually check wowhead or allakhazam before buying it just to be sure. There are a few that aren't worth the time but a majority of the time you'll be fine to just grab it and list it.

  6. Building crafting professions are money sinks

    If you want money, make your life easier and take two gathering professions as your primaries when you start your character. Only take up a building profession when you can afford it, after you get your mount.
    Fishing is a gathering skill. Think about that for a minute. It's a secondary skill but it's a gathering skill just like some of the primaries. If you can stand watching a bobber and clicking on it at the exact right time than you should find a fishing guide and read up on the finer details of the profession. It can make you money but dang fishing annoys the crap out of me.

14.2 General Tips

  1. Bags
    Probably the most important thing you need to do to make money, is get big bags. I recommend you get big bags as soon as you can afford too. I usually start off with 12 slot bags. They are usually reasonably priced on most servers and will serve you well until you can move up to bigger sizes. Being able to hold more will improve your ability to make money because you won't have to pass up on things because your bags are full and increase efficiency since you won't have to run to town all the time to empty them back out.

  2. Always sell Grey/white stuff and Junk at the Vendor
    In general, do never forget to loot grey, or white items from dead mobs. These are actually much worth especially in the high levels, at the merchant. When I levelled my Death Knight from 70-80, I think 800/4000 gold came from white and grey items.

  3. Create a Banker
    A banker is a character that is selling all your stuff at the Auction House. If you don't already have one, make a new character and run to a capital city. When you have been gathering all of your skins or nodes, send them to the banker and log on daily selling them on the Auction House.

  4. Find Limited Recipes
    Most recipes can be bought from a specific vendor, however some can only be bought once or maybe twice from a vendor in a certain time frame. The recipes that have limited availability and have a vendor who may not be easy to get to will usually sell very well.

  5. Neutral Auction Houses
    Keep you eye out for factional type stuff that can be sold over the neutral AH for a decent profit. Recipes, pets, items, and more can all be sold for gold if you have the patience.

  6. Disenchant Green Gear
    If you're enchanter, go for disenchanting all green colored gear if the price is worth it (sometimes the items sells better at the vendor than the dust does on Auction House, depending on your server economy).

  7. Be careful when you're posting on Auction House
    Be care ful about what you're selling, when you reach the levels between 60-80 and are trying to sell rarely droppped Epics or Rares, you will mostly pay 10-30g fee just to set up the Auction on the Auction House.

  8. Try sell in the Trade Channel
    If you got some Epic or Rare items which is expensive to post on the Auction House, try yelling in the Trade channel (/2): 'WTS "item" cheap /whisper me offers!' or something simulair to that, just everytime you're in a capital city.

  9. Invest In Macro Training
    If you are planning to bark out that you are doing enchants in a busy city, make sure that you can do so without needing to type a small paragraph each time. 3 lines seems to be the respectable max for a post in the trade channel.

  10. Fishing May Be Boring, But Worth It
    You would be suprised at what fisherman pull up. Yes, I know it's boring sometimes, repetitive all the time, and most of the time you get worthless fish. But if you know where to fish, that changes the game. Fish schools of specific fish like Oily Blackmouth or Firefin Snappers and they sell well in a stack. Find yourself with some Stonescale Eels and they sell for gold. Not to mention all the junk you can get out of the water from wreckage

  11. Gold Farmers Are People Too
    This is fast becoming a time honored tradition in WoW that is simultaneously loved and hated for various reasons. If you're good about it, farming from a gathering skill in the right areas is like panning for gold and consistently getting it.

  12. Increase your Movement Speed
    Once you have a mount, that is a tremendous speed boost in your gathering ability that can help you earn money at a faster rate. Plus, it's nice to be able to travel at faster speeds.

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15.0 Add-Ons



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16.0 Shikamaru's Weekly Gold Post


Shikamaru, which is another user on Wow-Pro has recently started a Weekly Gold Post.

So far, one is done! Shikamaru's Weekly Gold Post.

Follow his progress here on the site!

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17.0 Credits


Here is a list of the original authors of gudies tips and comments. I hope I have managed to include all:

I wanna make this very clear; This is not Eric's guide. It is WoW-Pro's. Most of the information is either researched, or copyed from WoW-Pro's gold making section, and WoW-Pro's WotLK daily section. All copyrights reserved to the original authors.

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Zerinj's Level 77+ Gold Making Guide [Horde]

This isn't really a conventional guide, its merely a checklist/database in which you can make a lot of gold by doing dailies, and using your gathering proffession to get cash. If you don't have any gathering proffessions you can farm some Eternals. When farming I would recommend listening to some music you enjoy to make it not seem like a chore.


Rules

Recommended Addons

Table of Contents
  1. Dailies
  2. Mining
  3. Herbalism
  4. Skinning
  5. Eternals

Colour Code

The Guide

We are going to start off making some guild with some good old dailies. I am assuming that you have unlocked all of the dailies in Icecrown. Let's start with Icecrown.


Dailies

Head to the Krasus Landing in Dalaran. Once there talk to Sky-Reaver Klum, click the "Take me to the ship." option. Once at the ship pick up the following dailies:

1. Fly to the Broken Front. Now we are going to start looking for Piles of Bones, Abandoned Armour, and Abandoned Helms. Once you have 1 of each use Copperclaw's Volatile Oil. Do this three times.

2. Kill Hulking Abominations untill you have Chilled Abomination Guts. (If you have a pet dismiss it now). Use the Abomination Reanimation Kit and kill 15 Icy Ghouls, Vicious Geists and Risen Alliance Soldiers. (When he explodes get some more guts by killing more abominations.)

3. Fly to the Glacier north of Ymirheim. Get Assault by Ground. Escort the troops to the gates of Ymirheim then fly back to the Glacier. Get Assault by Air now. Use the gun to cloud any Harpoons untill 4 people drop. Then exit the vehicle.

4. You should have now landed in Ymirheim. Now start killing Vrykul on the way to Blast Thunderbomb (51,57) for Blood of the Chosen. Get King of the Mountain from him. Go to the top of the mountain and plant the banner.

5. Now make your way to the Saronite Cave. Keep talking to Saronite Mine Slaves untill you have rescued 10. (Be warned they can either run out, kill them selves, or attack you.)

Make your way out of the cave and keep killing Vrykul untill you finish Blood of the Chosen.

6. Go North to a cultist camp at (55,44). Start killing Bitter Initiates then use the Orb of Illusion they sometimes drop on the Dark Subjugator. Do this 3 times.

7. Fly North to Aldur'Thar. Drink the Diluted Cult Tonic and start killing Void Summoners and Enslaved Minions. Use the Rod of Siphoning on the dead minions for the Dark Matter. (Remember to refresh the buff every 10 minutes.)
Stay here untill you have 10 Tainted Essence and 5 Dark Matter.

8. Head to (55,33) and use the Summoning Stone.

9. Now go west to (48,34). Click on the Essence in your bag to form a Writhing Mass. Throw it into a cauldron. Each cauldron gives you a certain buff.

1. Fly to the Shadow Vault at (43,24). Pick up every daily here. They are:

2. Fly South-West into Jotunheim. Go to (27,39), mount onto one of the stationary Proto-Drakes. Now ride around burning house roofs. Once you have burned 10 dismount and start killing Vrykul and planting their corpses with the Ebon Blade Banner.

3. Go to (32,24) and choose a Harpoon. Use all 10 harpoons as fast as possible on a Rider. Dismount the Harpoon and go to a new one and repeat this strategy untill the quest is done.

4. Fly to Death's Rise at (20,47). Pick up every daily here. They are:

5. Fly to the Onslaught Harbour. Mount the Gryphon in your bags and start killing Gryphon Riders untill this quest is done. Then fly to the beach at (6,39). Kill members of the Scarlet Onslaught. Loot them for their keys and use the Darkmender's Tincture on them. Also open chests for the Intel. Stay on the beach till you finish these two quests.

6. Fly back to Death's Rise turn in all the quests.

7. Fly back to the Shadow Vault and turn in everything.

8. Fly back to the ship and turn in everything.

1. Fly to K3. Get the Daily Quest Overstock . Go North-West to around (43,81) in Garm's Bane and lay down the Improved Land Mines. Make 12 Garm Invaders go boom. Return to K3 and turn this in.

2. Fly to Brunnhildar Village go to Gretta the Arbiter, get the Daily quest she offers, they are possible from this pool:

Do the Daily Quest which you got from the list first, and turn it in (They do not need an explanation on how to do them).
All the Brunnhildar Village Daily Quests have a chance to give Reins of the White Polar Bear.

3. If you got The Abberations Must Die fly to Valkyrion and kill Valkyrion Aspirants for their Vials of Frost Oil untill you have around 4. Then go to the pit with the Plagued Proto-Drake Eggs in it and aim for destroying the 7 and 8 egg group first, repeat this untill you have completed this quest. Now fly back to Brunnhildar Village and turn in the quest.

4. Now we get to the the Sons of Hodir quests. I will simply be listing the quests, what reputation is required, and what to do for them. You can do them in whatever order you wish as sometimes some objectives can be crowded. What daily quests are available depend on your Reputation. Whenever you reach a new level of Reputation Standing, be sure to check around the village to see if any new one time quests have popped up. Completing them will unlock the dailies for the respective Reputation Standing.

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Mining

Now we can do some farming to make even more money. You can also get money by selling Titansteel Cooldowns. Here are the routes I take mining:


Sholazar Basin

(Highly recommend Sholazar, may face some competition from others, but plenty of ore here for you to mine.)


Icecrown

(Great area to get some mining done, be wary of stiff competition and mobs getting inbetween you and your ores.)


Stormpeaks

(Really large area, prepare to spend lots of time in here mining.)

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Herbalism

Now we can do some farming to make even more money. The best Herbs to gather to sell are Icethorn and Lichbloom and these are found in the following zones:


Icecrown

(Great area to gather some Herbs, be wary of competition and mobs getting in your way.)


Stormpeaks


(Taken from Tribe on this site.)

(Really large area, prepare to spend lots of time in here gathering herbs.)

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Skinning

Skinning does not usually net me any more money, considering nearly all leatherworkers are skinners. How ever, it can net some income, here are some places to farm speciality skins: (Borean Leather comes from all monsters.)


Icey Dragonscale

This is the BEST place for farming some Icey Dragonscale, very high drop rate, mobs are push overs,


Jormungar Scale

This cave has very fast spawning Jormungar with high drop rates on their Scales, there are also some Worgs here that may get in your way.


Nerubian Chitin

These low level Spiders will be extremely easy to kill, are in extreme abundance and have a high drop rate.


Arctic Fur

Random drop from anything that you skin, recommend farming it with one of the other specialty skins above.

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Eternals

(Credit for pictures and information in this section goes to Shikamaru for compiling his guide found over here.) I have chosen not to include any areas inside Wintergrasp as the zone is usually full of others farming, and you will get ganked at some point, and some times you won't even control it.


Eternal Fire

Your targets are Seething Revenants and Wailing Winds they drop Relics of Ulduar which can be used for your Sons of Hodir reputation standing.


Eternal Air

This place is basically untouched, every time I have been here I have not seen another player. Around a 30% drop rate on the Eternals.


Eternal Life
(Unusually annoying to farm if you aren't a herbalist.) (If you absolutely need these Eternals you will probably be better off buying them straight from the Auction House.)

The Mossy Rampagers are spread out, but they still have a nice 30% drop rate.


Eternal Water
(Can be found from mining Cobalt Ore and Titanium Ore. Can also be fished.)

Tightly packed, 25% drop rate is very nice.


Eternal Shadow

Around a 25% drop rate, pretty much barren every time I've been there (Primetime).


Eternal Earth

5G an Eternal? Not worth your time.

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Conclusion

That is all for now, hopefully this will help you buy that Epic Flyer or amass that Fortune you always wanted. I will be adding a section on playing the Auction House in the coming week.

[WotLK] Horde Dailies Guide

Northrend Horde Daily Guide




Table of Contents
  1. Icecrown
  2. Grizzly Hills
  3. Stormpeaks
  4. Sholazar Basin
  5. Dragonblight
  6. Howling Fjord
  7. Borean Tundra

Introduction/Updates

This is the Horde version of a Northrend daily guide. Rather then say that you have to do the zones in a certain order, I would much rather show you the dailies inside the zone, and the most effective way to do them, that way, you can choose whatever zone you wish to do dailies in and complete them. Zul'Drak is under construction ATM, and the spoils section has been taken down for updates.

Doing every daily you possible can in this guide (Revered with Sons of Hodir, 3 Oracle Quests) you will have done 17 out of 25 daily quests for the day. So prioritize what dailies you need to or want to do that day.


Useful Addons

To get the most out of my guide, you should get an addon which displays coordinates, because I use them to describe locations in my guide (x,y). You can use any addon you like, but here's a very simple one I use.

Recommended

Optional

Below is a list of other addons I use, this is 100% optional though, it's mostly for people who are curious to know which addons I use:

Side Note: In case you don't know how to install add-ons, simply download an addon from one of the links above and unzip it. Then drag the unziped folder in your Addon folder (full path is c:\\Program Files\\World of Warcraft\\Interface\\Addons). Then, restart World of Warcraft and it should be working.

If it isn't working, you might need to log out to your character selection screen and click on "Addons" in the lower-left corner. Tick the box that says "Load out of date Addons". Re-launch WoW.


Color Code


Icecrown

Head to the Krasus Landing in Dalaran. Once there talk to Sky-Reaver Klum, click the "Take me to the ship." option. Once at the ship pick up the following dailies:

1. Fly to the Broken Front. Now we are going to start looking for Piles of Bones, Abandoned Armour, and Abandoned Helms. Once you have 1 of each use Copperclaw's Volatile Oil. Do this three times.

2. Kill Hulking Abominations untill you have Chilled Abomination Guts. (If you have a pet dismiss it now). Use the Abomination Reanimation Kit and kill 15 Icy Ghouls, Vicious Geists and Risen Alliance Soldiers. (When he explodes get some more guts by killing more abominations.)

3. Fly to the Glacier north of Ymirheim. Get Assault by Ground. Escort the troops to the gates of Ymirheim then fly back to the Glacier. Get Assault by Air now. Use the gun to cloud any Harpoons untill 4 people drop. Then exit the vehicle.

4. You should have now landed in Ymirheim. Now start killing Vrykul on the way to Blast Thunderbomb (51,57) for Blood of the Chosen. Get King of the Mountain from him. Go to the top of the mountain and plant the banner.

5. Now make your way to the Saronite Cave. Keep talking to Saronite Mine Slaves untill you have rescued 10. (Be warned they can either run out, kill them selves, or attack you.)

Make your way out of the cave and keep killing Vrykul untill you finish Blood of the Chosen.

6. Go North to a cultist camp at (55,44). Start killing Bitter Initiates then use the Orb of Illusion they sometimes drop on the Dark Subjugator. Do this 3 times.

7. Fly North to Aldur'Thar. Drink the Diluted Cult Tonic and start killing Void Summoners and Enslaved Minions. Use the Rod of Siphoning on the dead minions for the Dark Matter. (Remember to refresh the buff every 10 minutes.)
Stay here untill you have 10 Tainted Essence and 5 Dark Matter.

8. Head to (55,33) and use the Summoning Stone.

9. Now go west to (48,34). Click on the Essence in your bag to form a Writhing Mass. Throw it into a cauldron. Each cauldron gives you a certain buff.

1. Fly to the Shadow Vault at (43,24). Pick up every daily here. They are:

2. Fly South-West into Jotunheim. Go to (27,39), mount onto one of the stationary Proto-Drakes. Now ride around burning house roofs. Once you have burned 10 dismount and start killing Vrykul and planting their corpses with the Ebon Blade Banner.

3. Go to (32,24) and choose a Harpoon. Use all 10 harpoons as fast as possible on a Rider. Dismount the Harpoon and go to a new one and repeat this strategy untill the quest is done.

4. Fly to Death's Rise at (20,47). Pick up every daily here. They are:

5. Fly to the Onslaught Harbour. Mount the Gryphon in your bags and start killing Gryphon Riders untill this quest is done. Then fly to the beach at (6,39). Kill members of the Scarlet Onslaught. Loot them for their keys and use the Darkmender's Tincture on them. Also open chests for the Intel. Stay on the beach till you finish these two quests.

6. Fly back to Death's Rise turn in all the quests.

7. Fly back to the Shadow Vault and turn in everything.

8. Fly back to the ship and turn in everything.

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Grizzly Hills

Warning, these quests take part in a PvP Area, so if you want to avoid PvP stay away.

1. Head to the Bluesky Logging Grounds at (34,32). Pick up:

2. Head into the grounds and to the following:

3. Once those are done find a Broken-Down Shredder. Mount it and run back to the camp and use the Shredder Delivery spell. Do this 3 times.

4. Turn in all these quests, and fly south to Blackriver and get Blackriver Brawl. Kill 10 Alliance Units, or players.

1. Fly south to Venture Bay and pick up:

2. Go east across the river to a building at (14,76). Use your Smoke Bomb on Venture Company Stragglers.

3. Kill Alliance on your way to a lumbermill at (16,76). Smoke out the Stragglers here.

4. Continue clearing your way to the dock at (14,78). Find Captain Brightwater and kill him. Finish off any Alliance you may need for Keep Them at Bay. Return to the camp and turn all these in.

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Stormpeaks

To unlock most of the dailies in The Stormpeaks you have to complete the very long quest chain starting with They Took Our Men, you must also have a flying mount.

1. Fly to K3. Get the Daily Quest Overstock . Go North-West to around (43,81) in Garm's Bane and lay down the Improved Land Mines. Make 12 Garm Invaders go boom. Return to K3 and turn this in.

2. Fly to Brunnhildar Village go to Gretta the Arbiter, get the Daily quest she offers, they are possible from this pool:

Do the Daily Quest which you got from the list first, and turn it in (They do not need an explanation on how to do them).
All the Brunnhildar Village Daily Quests have a chance to give Reins of the White Polar Bear.

3. If you got The Abberations Must Die fly to Valkyrion and kill Valkyrion Aspirants for their Vials of Frost Oil untill you have around 4. Then go to the pit with the Plagued Proto-Drake Eggs in it and aim for destroying the 7 and 8 egg group first, repeat this untill you have completed this quest. Now fly back to Brunnhildar Village and turn in the quest.

4. Now we get to the the Sons of Hodir quests. I will simply be listing the quests, what reputation is required, and what to do for them. You can do them in whatever order you wish as sometimes some objectives can be crowded. What daily quests are available depend on your Reputation. Whenever you reach a new level of Reputation Standing, be sure to check around the village to see if any new one time quests have popped up. Completing them will unlock the dailies for the respective Reputation Standing.

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Sholazar Basin

The Daily quests here are unlocked after A Hero's Burden. If you kill the Oracle then you can gain reputation with the Frenzyheart, and vice versa.

Oracles

All of the Oracle quests come from Rainspeaker Canopy. There is a possible 8 dailies you can complete, and only 3 are offered per day.

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Frenzyheart

Like the Oracles, you are limited to 3 dailies a day, out of a pool of a possible 8 choices. All your dailies are given from Frenzyheart Hill.

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Dragonblight

1. Take a nice relaxing flight to the Wyrmrest Temple and get Defending Wyrmrest Temple. Go to (55,66) and destabilize the Azure Dragonshrine. Be sure to be killing Azure Drakes and Dragons, untill you have killed 3 dragons and 5 drakes. To kill them simply spam Flame Breath and when at 65% health use Renew. Once you are done fly back to the Temple and turn in. If you can do this in under 2 minutes, congratulations on a new achievement.

2. Now go down south to Moa'ki Harbor and get Planning for the Future. Go up North into the glade and look for the pups. Right click them to pick them up. Do this 12 times. Go back to the Harbor and turn this in.

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Howling Fjord

1. Go to Kamagua and get The Way to His Heart. Go East and West of the isle and collect these fish. Now, stand about 20 yards from a Reef Bull and throw the fish at them. Keep moving back and throwing fish at the bull until you get him to a Reef Cow. Wait untill you get quest credit turn in. Go back to the turn in. Or if your class can kite, just regularily kite the bull across the water, then lure him with some fish.

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Borean Tundra

1. Fly to Kaskala and get Preparing for the Worst from Utaik at (64,45). Go south of him into the village and look for Kaskala Supplies on the ground. Collect 8 of these and then return to him.

2. Fly to the Transitus Shield and get Drake Hunt. Fly to the Western side of The Nexus and use Raelorasz's Spear on a Drake Hatchling. Take the hits from this mob for around 25 seconds then return to the Transitus Shield and turn in this quest.

3. Now fly to the uppermost ring of The Nexus and get Aces High!. Use the following rotation to kill 5 Scalesworn Elites: 1, 1, 1, 1, 1, 5, 3. This will make sure that Revivify and Flame Shield are nearly constantly up. Make sure to kill 5, then return to the quest-giver and turn this in.

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